09fc48461f
# Conflicts: # test/battle/move_flags/three_strikes.c # test/move_flag_strike_count.c # test/move_flag_three_strikes.c # test/powder_moves.c # test/status1.c
29 lines
1.3 KiB
C
29 lines
1.3 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Population Bomb can hit ten times")
|
|
{
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_POPULATION_BOMB].strikeCount == 10);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_POPULATION_BOMB); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_POPULATION_BOMB, player);
|
|
MESSAGE("Hit 10 time(s)!");
|
|
}
|
|
}
|
|
|
|
TO_DO_BATTLE_TEST("Accuracy for Population Bomb is checked independently for each hit")
|
|
TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Skill Link")
|
|
TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Loaded Dice")
|