sovereignx/include/reshow_battle_screen.h
DizzyEggg 6137db102e
Ally Switch (#3533)
* ally switch move animation

* Ally Switch anim done

* ally switch test and improve animation

* derp

* add ally switch known failing test for ally targeting moves

* moves which targetted ally fail after ally switch

* ally switch works like protect

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Co-authored-by: root <root@LAPTOP-3SNV7DEQ>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-20 15:26:28 +01:00

8 lines
230 B
C

#ifndef GUARD_RESHOW_BATTLE_SCREEN_H
#define GUARD_RESHOW_BATTLE_SCREEN_H
void ReshowBattleScreenDummy(void);
void ReshowBattleScreenAfterMenu(void);
void CreateBattlerSprite(u32 battler);
#endif // GUARD_RESHOW_BATTLE_SCREEN_H