A Kalos remake in Pokémon Emerald.
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kleeenexfeu 10c390b9ec
Effectiveness is calculated for moves bypassing king's shield
I'm curious what this is for. Before the change it just prevented moves that bypass protections from dealing super effective/not very effective damage to an aegislash using king's shield. So I just added a check with IsBattlerProtected, but in my opinion this line should be entirely removed. Unless I'm missing something.
2021-11-13 11:53:49 +01:00
.github Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-08-11 16:33:10 -07:00
asm Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
berry_fix
common_syms
constants
data Fix Big Pecks/Octolock animation 2021-11-11 14:32:38 +13:00
docs
gflib Merge branch 'master' into doc-frontierpass2 2021-07-31 13:30:40 -04:00
graphics Update waterfall, trick room, & focus blast BG 2021-11-03 16:29:09 +07:00
include Merge pull request #1888 from ghoulslash/be/contrary 2021-11-12 10:19:37 -08:00
libagbsyscall
sound
src Effectiveness is calculated for moves bypassing king's shield 2021-11-13 11:53:49 +01:00
tools
.gitattributes
.gitignore
asmdiff.ps1
asmdiff.sh
build_tools.sh
charmap.txt
graphics_file_rules.mk
INSTALL.md
json_data_rules.mk
ld_script.txt
ld_script_modern.txt
make_tools.mk
Makefile
map_data_rules.mk
README.md
rom.sha1
songs.mk
spritesheet_rules.mk
sym_bss.txt
sym_common.txt
sym_ewram.txt

Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.