8 lines
235 B
C
8 lines
235 B
C
#ifndef GUARD_POKEMON_ITEM_EFFECTS
|
|
#define GUARD_POKEMON_ITEM_EFFECTS
|
|
|
|
#include "pokemon.h"
|
|
|
|
bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5);
|
|
|
|
#endif // GUARD_POKEMON_ITEM_EFFECTS
|