3a1b4951c6
* Added missing TODO tests - Volume A * Update test/battle/move_effect/autotomize.c --------- Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
32 lines
1 KiB
C
32 lines
1 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
ASSUME(gMovesInfo[MOVE_SWORDS_DANCE].effect == EFFECT_ATTACK_UP_2);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Swords Dance raises Attack by 2 stages", s16 damage)
|
|
{
|
|
bool32 raiseAttack;
|
|
PARAMETRIZE { raiseAttack = FALSE; }
|
|
PARAMETRIZE { raiseAttack = TRUE; }
|
|
GIVEN {
|
|
ASSUME(gMovesInfo[MOVE_TACKLE].category == DAMAGE_CATEGORY_PHYSICAL);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
if (raiseAttack) TURN { MOVE(player, MOVE_SWORDS_DANCE); }
|
|
TURN { MOVE(player, MOVE_TACKLE); }
|
|
} SCENE {
|
|
if (raiseAttack) {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SWORDS_DANCE, player);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
|
MESSAGE("Wobbuffet's Attack sharply rose!");
|
|
}
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
|
|
HP_BAR(opponent, captureDamage: &results[i].damage);
|
|
} FINALLY {
|
|
EXPECT_MUL_EQ(results[0].damage, Q_4_12(2.0), results[1].damage);
|
|
}
|
|
}
|