sovereignx/data/battle_frontier/fallarbor_battle_tent_trainers.s
2015-10-17 18:50:43 -07:00

782 lines
12 KiB
ArmAsm

.align 2, 0
gFallarborBattleTentTrainers: ; 85DF084
; 0
.4byte TRAINER_CLASS_AROMA_LADY
.charmapstr "AMBER$", 8
; pre-battle speech
ec_word I
ec_word HAVE
ec_word TO
ec_word DIET
ec_word EVERY
ec_word DAY
; win speech
ec_word A
ec_move1 NIGHTMARE
ec_word OF
ec_word SWEETS
ec_word SHOCKED
ec_word ME
; loss speech
ec_word IF
ec_word YOU
ec_word GIVE_UP
ec_word YOU
ec_word WILL
ec_word LOSE
.4byte gFallarborBattleTentTrainerMons_Amber
; 1
.4byte TRAINER_CLASS_RUIN_MANIAC
.charmapstr "JAVIER$", 8
; pre-battle speech
ec_word I
ec_word NEVER
ec_word EVER
ec_word HAVE
ec_word ENOUGH
ec_word MONEY
; win speech
ec_word I
ec_word WON
ec_word BUT
ec_word I
ec_word NEED
ec_word MONEY
; loss speech
ec_word I
ec_word NEED
ec_word MONEY
ec_word FOR
ec_word A
ec_word BIKE
.4byte gFallarborBattleTentTrainerMons_Javier
; 2
.4byte TRAINER_CLASS_TUBER_1
.charmapstr "NATALIE$", 8
; pre-battle speech
ec_word THE
ec_word WAY
ec_word I
ec_word BATTLE
ec_word IS
ec_word WEIRD
; win speech
ec_word YOU_RE
ec_word MUCH
ec_word TOO_WEAK
ec_word FOR
ec_word THIS
ec_word PLACE
; loss speech
ec_word GIVE_ME
ec_word AN
ec_word EASY
ec_word MATCH
ec_word NEXT
ec_word TIME
.4byte gFallarborBattleTentTrainerMons_Natalie
; 3
.4byte TRAINER_CLASS_TUBER_2
.charmapstr "TREVE$", 8
; pre-battle speech
ec_word LOOK
ec_word AT
ec_word MY
ec_move2 METRONOME
ec_word AND
ec_word SLEEP
; win speech
ec_word YEAH
ec_word EXCL
ec_move1 HYPNOSIS
ec_word IS
ec_word TOTALLY
ec_word GREAT
; loss speech
ec_word MY
ec_move1 HYPNOSIS
ec_word DIDN_T
ec_word WORK
ec_word ELLIPSIS
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Treve
; 4
.4byte TRAINER_CLASS_LADY
.charmapstr "ARIANNA$", 8
; pre-battle speech
ec_word IF_I_WIN
ec_word GIVE_ME
ec_word POKEMON
ec_word FOR
ec_word MY
ec_word COLLECTION
; win speech
ec_word YOUR
ec_word POKEMON
ec_word ARE
ec_word TOO_WEAK
ec_word TO
ec_word COLLECT
; loss speech
ec_word YOUR
ec_word POKEMON
ec_word ARE
ec_word SOMETHING
ec_word ELSE
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Arianna
; 5
.4byte TRAINER_CLASS_BEAUTY
.charmapstr "JADYN$", 8
; pre-battle speech
ec_word MY
ec_word NAME
ec_word IS
ec_word REALLY
ec_word A
ec_word MYSTERY
; win speech
ec_word MY
ec_word NAME
ec_word GOES
ec_word ON
ec_word A
ec_word MYSTERY
; loss speech
ec_word MY
ec_word NAME
ec_word QUES
ec_word I_AM
ec_word YOUR
ec_word MOTHER
.4byte gFallarborBattleTentTrainerMons_Jadyn
; 6
.4byte TRAINER_CLASS_RICH_BOY
.charmapstr "GERARDO$", 8
; pre-battle speech
ec_word I_AM
ec_word THE
ec_word BEST
ec_word HERO
ec_word EVER
ec_word EXCL
; win speech
ec_word SEE
ec_word WHAT
ec_word I
ec_word MEAN
ec_word QUES
.2byte -1
; loss speech
ec_word HUH_QUES
ec_word YOU
ec_word WERE
ec_word RIGHT
ec_word QUES
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Gerardo
; 7
.4byte TRAINER_CLASS_POKEMANIAC
.charmapstr "JONN$", 8
; pre-battle speech
ec_word THE
ec_word WORLD
ec_move2 SUPERPOWER
ec_move2 STOMP
ec_word CONTEST
ec_word EXCL_EXCL
; win speech
ec_word I_AM
ec_word NO_1
ec_word EXCL_EXCL
ec_word HEAR
ec_word ME
ec_move2 ROAR
; loss speech
ec_word I
ec_word GIVE_UP
ec_word EXCL
ec_word YOU_RE
ec_word NO_1
ec_word EXCL
.4byte gFallarborBattleTentTrainerMons_Jonn
; 8
.4byte TRAINER_CLASS_SWIMMER_M
.charmapstr "ESTEBAN$", 8
; pre-battle speech
ec_word YOU_RE
ec_word A
ec_word GOOD
ec_word TRAINER
ec_word QUES
ec_word UNBELIEVABLE
; win speech
ec_word YOU_RE
ec_word SOME
ec_word PUSHOVER
ec_word OF
ec_word A
ec_word TRAINER
; loss speech
ec_word YOU_RE
ec_word MUCH
ec_word TOO
ec_word MUCH
ec_word FOR
ec_word ME
.4byte gFallarborBattleTentTrainerMons_Esteban
; 9
.4byte TRAINER_CLASS_CAMPER
.charmapstr "JAMESON$", 8
; pre-battle speech
ec_word MY
ec_word POKEMON
ec_word ARE
ec_word SILKY
ec_word SMOOTH
ec_word EXCL
; win speech
ec_word MY
ec_word SILKY
ec_word SMOOTH
ec_word POKEMON
ec_word RULE
ec_word EXCL
; loss speech
ec_word MY
ec_word POKEMON
ec_move2 STRUGGLE
ec_word IN
ec_word YOUR
ec_word STICKY_HOLD
.4byte gFallarborBattleTentTrainerMons_Jameson
; 10
.4byte TRAINER_CLASS_BUG_MANIAC
.charmapstr "ALANZO$", 8
; pre-battle speech
ec_move2 FORESIGHT
ec_word IS
ec_word A
ec_word POWER
ec_word I
ec_word HAVE
; win speech
ec_word YOU_RE
ec_word OBLIVIOUS
ec_word ABOUT
ec_move2 FORESIGHT
ec_word EXCL
.2byte -1
; loss speech
ec_word MY
ec_move2 FORESIGHT
ec_word IS
ec_word ALWAYS
ec_word RIGHT
ec_word EXCL
.4byte gFallarborBattleTentTrainerMons_Alanzo
; 11
.4byte TRAINER_CLASS_GENTLEMAN
.charmapstr "HOWARD$", 8
; pre-battle speech
ec_word YOUR
ec_word POKEMON
ec_word CAN_T
ec_word BEAT
ec_word ME
.2byte -1
; win speech
ec_word YOU
ec_word COULDN_T
ec_word WIN
ec_word COULD
ec_word YOU
ec_word QUES
; loss speech
ec_word YOU
ec_word WOULD
ec_word GO
ec_word ALL
ec_word OUT
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Howard
; 12
.4byte TRAINER_CLASS_GUITARIST
.charmapstr "CONRAD$", 8
; pre-battle speech
ec_word YOUR
ec_word POKEMON
ec_word ARE
ec_word PRETTY
ec_word WILD
ec_word EXCL
; win speech
ec_word WHOAH
ec_word EXCL_EXCL
.2byte -1
ec_word LET_S
ec_word DANCE
ec_word EXCL
; loss speech
ec_word MY
ec_word MUSIC
ec_word WILL
ec_word PLAY
ec_word ON
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Conrad
; 13
.4byte TRAINER_CLASS_SCHOOL_KID_2
.charmapstr "MAKENNA$", 8
; pre-battle speech
ec_word SHOW
ec_word ME
ec_word THAT
ec_word YOU
ec_word MEAN
ec_word IT
; win speech
ec_word THAT_S
ec_word WHY
ec_word I
ec_word STUDY
ec_word EVERY
ec_word DAY
; loss speech
ec_word AWW
ec_word I
ec_word STUDY
ec_word EVERY
ec_word DAY
ec_word TOO
.4byte gFallarborBattleTentTrainerMons_Makenna
; 14
.4byte TRAINER_CLASS_COOLTRAINER_1
.charmapstr "BRAYAN$", 8
; pre-battle speech
ec_word CAN
ec_word YOU
ec_word SEE
ec_word MY
ec_word POWER
ec_word QUES
; win speech
ec_word HOW
ec_word BORING
ec_word ELLIPSIS
ec_word THIS
ec_word IS
ec_word GOOD_BYE
; loss speech
ec_word AM
ec_word I
ec_word THE
ec_word WEAK
ec_word TRAINER
ec_word QUES
.4byte gFallarborBattleTentTrainerMons_Brayan
; 15
.4byte TRAINER_CLASS_COOLTRAINER_2
.charmapstr "MARIANA$", 8
; pre-battle speech
ec_word A
ec_word LIE
ec_word CAN
ec_word BE
ec_word KIND
ec_word ELLIPSIS
; win speech
ec_word THIS
ec_word IS
ec_word LIKE
ec_word THE
ec_word SUNDAY
ec_word COMICS
; loss speech
ec_word THIS
ec_word IS
ec_word LIKE
ec_word FROM
ec_word A
ec_word MOVIE
.4byte gFallarborBattleTentTrainerMons_Mariana
; 16
.4byte TRAINER_CLASS_POKEFAN_1
.charmapstr "SHELDON$", 8
; pre-battle speech
ec_word A
ec_word POKEMON
ec_word TEACHER
ec_word GETS
ec_word NO
ec_move2 REST
; win speech
ec_word MY
ec_word SMARTNESS
ec_word GETS
ec_word ME
ec_word EASY
ec_word WINS
; loss speech
ec_word I
ec_word HAVE
ec_word TO
ec_word GO
ec_word WORK
ec_word BYE_BYE
.4byte gFallarborBattleTentTrainerMons_Sheldon
; 17
.4byte TRAINER_CLASS_POKEFAN_2
.charmapstr "GIANNA$", 8
; pre-battle speech
ec_word AHAHA
ec_word YES
ec_word EXCL
ec_word LOVEY_DOVEY
ec_word POKEMON
ec_word WORLD
; win speech
ec_word MY
ec_word SHINE
ec_word IS
ec_word MAKING
ec_word THINGS
ec_word BETTER
; loss speech
ec_word DO
ec_word YOU
ec_word DISLIKE
ec_word POKEMON
ec_word QUES
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Gianna
; 18
.4byte TRAINER_CLASS_EXPERT_1
.charmapstr "YAHIR$", 8
; pre-battle speech
ec_word YOU
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word COME_ON
ec_word EXCL
; win speech
ec_word YOU
ec_word NEED
ec_word TO
ec_word TRAIN
ec_word A_LOT
ec_word MORE
; loss speech
ec_word NOT
ec_word ENOUGH
ec_word ELLIPSIS
ec_word JUST
ec_word NOT
ec_word ENOUGH
.4byte gFallarborBattleTentTrainerMons_Yahir
; 19
.4byte TRAINER_CLASS_EXPERT_2
.charmapstr "BRITNEY$", 8
; pre-battle speech
ec_word IT
ec_word SEEMS
ec_word THAT
ec_word YOU_RE
ec_word QUITE
ec_word GOOD
; win speech
ec_word YOU_RE
ec_word A
ec_word LUKEWARM
ec_word TALENT
ec_word AT
ec_word BEST
; loss speech
ec_word YOU_RE
ec_word A
ec_word COOL
ec_word HERO
ec_word AT
ec_word THIS
.4byte gFallarborBattleTentTrainerMons_Britney
; 20
.4byte TRAINER_CLASS_YOUNGSTER
.charmapstr "HECTER$", 8
; pre-battle speech
ec_word MY
ec_move2 HIDDEN_POWER
ec_word IS
ec_word EXCITING
ec_word ME
ec_word EXCL
; win speech
ec_word YEEHAW_EXCL
ec_word LET_S
ec_word HAVE
ec_word A
ec_move2 HIDDEN_POWER
ec_word PARTY
; loss speech
ec_word WAAAH
ec_word EXCL
ec_word DON_T
ec_word YOU
ec_move2 MIMIC
ec_word ME
.4byte gFallarborBattleTentTrainerMons_Hecter
; 21
.4byte TRAINER_CLASS_FISHERMAN
.charmapstr "TANNOR$", 8
; pre-battle speech
ec_word YOU
ec_word HAVE
ec_word GOT
ec_word TO
ec_word BE
ec_word JOKING
; win speech
ec_word YOU_RE
ec_word THE
ec_word BEST
ec_word AT
ec_word BEING
ec_word FUNNY
; loss speech
ec_word YOU
ec_word WEREN_T
ec_word BEING
ec_word FUNNY
ec_word AT
ec_word ALL
.4byte gFallarborBattleTentTrainerMons_Tannor
; 22
.4byte TRAINER_CLASS_BIRD_KEEPER
.charmapstr "BENJI$", 8
; pre-battle speech
ec_word YOU
ec_word DON_T
ec_word THINK
ec_word VERY
ec_word FAST
ec_word HUH_QUES
; win speech
ec_word SORRY
ec_word EXCL
ec_word I
ec_word DIDN_T
ec_word MEAN
ec_word YOU
; loss speech
ec_word YOU
ec_word LEFT
ec_word ME
ec_word FEELING
ec_word SAD
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Benji
; 23
.4byte TRAINER_CLASS_NINJA_BOY
.charmapstr "RORY$", 8
; pre-battle speech
ec_word DON_T
ec_word CAUSE
ec_word AN
ec_move1 UPROAR
ec_word YOU
ec_word EXCL
; win speech
ec_word I
ec_word DON_T
ec_word NEED
ec_word AN
ec_move1 UPROAR
ec_word EXCL
; loss speech
ec_word I_AM
ec_word GOING
ec_word TO
ec_word CAUSE
ec_word AN
ec_move1 UPROAR
.4byte gFallarborBattleTentTrainerMons_Rory
; 24
.4byte TRAINER_CLASS_PARASOL_LADY
.charmapstr "ELEANOR$", 8
; pre-battle speech
ec_word I
ec_word REALLY
ec_word WANT
ec_word TO
ec_word PARTY
.2byte -1
; win speech
ec_word A
ec_word TRENDY
ec_word PARTY
ec_word WOULD
ec_word BE
ec_word REFRESHING
; loss speech
ec_word DON_T
ec_word YOU
ec_word LIKE
ec_word TO
ec_word PARTY
ec_word QUES
.4byte gFallarborBattleTentTrainerMons_Eleanor
; 25
.4byte TRAINER_CLASS_SWIMMER_F
.charmapstr "EVELYN$", 8
; pre-battle speech
ec_word MY
ec_word PC
ec_word IS
ec_word MY
ec_word SECRET_BASE
ec_word EXCL
; win speech
ec_word IT_S
ec_word ALL
ec_word SECRET
ec_word ON
ec_word MY
ec_word PC
; loss speech
ec_word NO
ec_word EXCL
.2byte -1
ec_word I
ec_word REJECT
ec_word THIS
.4byte gFallarborBattleTentTrainerMons_Evelyn
; 26
.4byte TRAINER_CLASS_PICNICKER
.charmapstr "ARIELLE$", 8
; pre-battle speech
ec_word IT_S
ec_word NOT_VERY
ec_word PRETTY
ec_word BUT
ec_word I
ec_word TRY
; win speech
ec_word WE_RE
ec_word NOT_VERY
ec_word PRETTY
ec_word BUT
ec_word WE_RE
ec_word GREAT
; loss speech
ec_word THAT_WAS
ec_word PRETTY
ec_word MEAN
ec_word OF
ec_word YOU
ec_word EXCL
.4byte gFallarborBattleTentTrainerMons_Arielle
; 27
.4byte TRAINER_CLASS_SAILOR
.charmapstr "CONNAR$", 8
; pre-battle speech
ec_word I_AM
ec_word NOT
ec_word STRONG
ec_word ENOUGH
ec_word FOR
ec_word THIS
; win speech
ec_word DO
ec_word YOU
ec_word THINK
ec_word YOU_RE
ec_word OK_QUES
.2byte -1
; loss speech
ec_word GOOD_BYE
ec_word AND
ec_word THANK_YOU
.2byte -1
.2byte -1
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Connar
; 28
.4byte TRAINER_CLASS_COLLECTOR
.charmapstr "MAURICE$", 8
; pre-battle speech
ec_word THERE
ec_word IS
ec_word NO
ec_word RADIO
ec_word OR
ec_word TELEVISION
; win speech
ec_word BUT
ec_word THERE
ec_word IS
ec_word A_LOT
ec_word OF
ec_word POKEMON
; loss speech
ec_word I
ec_word CAN_T
ec_word ENJOY
ec_word MYSELF
ec_word WITHOUT
ec_word MONEY
.4byte gFallarborBattleTentTrainerMons_Maurice
; 29
.4byte TRAINER_CLASS_LASS
.charmapstr "KIANNA$", 8
; pre-battle speech
ec_word I
ec_word WANT
ec_word TO
ec_word GO
ec_word DEPT_STORE
ec_word SHOPPING
; win speech
ec_word I
ec_word DISLIKE
ec_word SHOPPING
ec_word ALONE
.2byte -1
.2byte -1
; loss speech
ec_word WANT
ec_word TO
ec_word GO
ec_word SHOPPING
ec_word TOGETHER
ec_word QUES
.4byte gFallarborBattleTentTrainerMons_Kianna