15c0ea253a
* Cleaned: visible, monbg & invisible * Cleaned: createvisualtaskontargets AnimTask_ShakeMon * Cleaned: createvisualtask SoundTask_PlayDoubleCry * Fixed: createvisualtask SoundTask_PlayCryWithEcho Checksum changed from 7a05d0b5b2cd65346597a9a598c7f7cde1570475 to 35eae7f4357391b1ce38f0d79715f47f92c82087 * Cleaned: createvisualtask SoundTask_PlayCryHighPitch * Cleaned: createvisualtask AnimTask_WindUpLunge * Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide * Cleaned: createvisualtask AnimTask_SwayMon * Cleaned: createvisualtask AnimTask_Splash * Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation. * Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace * Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt |
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.. | ||
layouts | ||
maps | ||
scripts | ||
text | ||
tilesets | ||
battle_anim_scripts.s | ||
battle_scripts_1.s | ||
battle_scripts_2.s | ||
contest_ai_scripts.s | ||
event_scripts.s | ||
field_effect_scripts.s | ||
map_events.s | ||
maps.s | ||
mb_berry_fix.gba | ||
mb_colosseum.gba | ||
mb_ereader.gba | ||
multiboot_berry_glitch_fix.s | ||
multiboot_ereader.s | ||
multiboot_pokemon_colosseum.s | ||
mystery_event_script_cmd_table.s | ||
mystery_gift.s | ||
script_cmd_table.inc | ||
sound_data.s | ||
specials.inc |