15 lines
487 B
C
15 lines
487 B
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Shaymin-Sky reverts to Shaymin-Land when frozen or frostbitten")
|
|
{
|
|
ASSUME(gBattleMoves[MOVE_POWDER_SNOW].effect == ((B_USE_FROSTBITE == TRUE) ? EFFECT_FROSTBITE_HIT : EFFECT_FREEZE_HIT));
|
|
GIVEN {
|
|
PLAYER(SPECIES_SHAYMIN_SKY);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_POWDER_SNOW); }
|
|
} THEN {
|
|
EXPECT_EQ(player->species, SPECIES_SHAYMIN_LAND);
|
|
}
|
|
}
|