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ability
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
form_change
Add status form change
2023-12-15 11:17:35 +01:00
hold_effect
Removed ALWAYS_CRIT, renamed critBoost ( #3779 )
2023-12-20 16:16:02 +01:00
item_effect
Fix Ice Heal typo in test
2023-12-10 17:07:28 +00:00
move_effect
Removed ALWAYS_CRIT, renamed critBoost ( #3779 )
2023-12-20 16:16:02 +01:00
move_flags
Removed ALWAYS_CRIT, renamed critBoost ( #3779 )
2023-12-20 16:16:02 +01:00
status1
Test improvements ( #3408 )
2023-10-12 12:14:07 +02:00
terrain
Species Simplifier™ - Part 3 ( #3562 )
2023-12-08 15:05:10 +01:00
weather
Remove all trailing whitespace (upcoming) ( #3473 )
2023-10-27 13:54:55 -03:00
ai.c
Renamed Battle Move "Split" to the proper "Category" ( #3774 )
2023-12-20 10:08:26 +01:00
ai_check_viability.c
Increase score of secondary effects only at 100% chance ( #3583 )
2023-11-21 11:30:20 +01:00
ai_trytofaint.c
Remove function GetMoveDamageResult ( #3536 )
2023-11-09 20:53:14 +01:00
crit_chance.c
Removed ALWAYS_CRIT, renamed critBoost ( #3779 )
2023-12-20 16:16:02 +01:00
damage_formula.c
Adds combined pledge move effects ( #3336 )
2023-11-21 16:23:22 +01:00
exp.c
Fix Wall Werrors on modern ( #3412 )
2023-10-13 18:39:35 +02:00
move.c
Removed ALWAYS_CRIT, renamed critBoost ( #3779 )
2023-12-20 16:16:02 +01:00
trainer_control.c
fix -Wmaybe-uninitialized for ModifyPersonalityForNature test
2023-10-24 01:02:02 +02:00