8 lines
171 B
C
8 lines
171 B
C
#ifndef GUARD_POKEBALL_H
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#define GUARD_POKEBALL_H
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u8 sub_80753E8(u16, u8);
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void sub_8076918(u8 bank);
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void DoHitAnimHealthboxEffect(u8 bank);
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#endif // GUARD_POKEBALL_H
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