sovereignx/test/battle/move_effect_secondary/confusion.c
Eduardo Quezada 5ec08ee98c
Small Battle Test reorganization (#4504)
* Fixed test folders + Chud Chew test name fixes

* Adjusted file names + merged Burn Up and Double Shock files

* Added Spit Up/Swallow files that point to Stockpile's file

* Multiple changes (see description)

- Moved secondary effect files to their own folder.
- Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock.
- Grouped Hex/Venoshock to the same file
2024-05-06 09:36:52 +02:00

50 lines
1.7 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Alluring Voice confuses the target if the target raised a stat this turn")
{
u16 move;
PARAMETRIZE { move = MOVE_CELEBRATE; }
PARAMETRIZE { move = MOVE_SWORDS_DANCE; }
GIVEN {
ASSUME(MoveHasAdditionalEffect(MOVE_ALLURING_VOICE, MOVE_EFFECT_CONFUSION));
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, move); MOVE(player, MOVE_ALLURING_VOICE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
ANIMATION(ANIM_TYPE_MOVE, MOVE_ALLURING_VOICE, player);
HP_BAR(opponent);
if (move == MOVE_SWORDS_DANCE) {
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponent);
MESSAGE("Foe Wobbuffet became confused!");
} else {
NONE_OF {
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponent);
MESSAGE("Foe Wobbuffet became confused!");
}
}
}
}
SINGLE_BATTLE_TEST("Alluring Voice confuse effect is removed if it is Sheer Force boosted")
{
GIVEN {
ASSUME(MoveHasAdditionalEffect(MOVE_ALLURING_VOICE, MOVE_EFFECT_CONFUSION));
PLAYER(SPECIES_NIDOKING) { Ability(ABILITY_SHEER_FORCE); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SWORDS_DANCE); MOVE(player, MOVE_ALLURING_VOICE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SWORDS_DANCE, opponent);
ANIMATION(ANIM_TYPE_MOVE, MOVE_ALLURING_VOICE, player);
HP_BAR(opponent);
NONE_OF {
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponent);
MESSAGE("Foe Wobbuffet became confused!");
}
}
}