52d45674f0
* Port xaman move desc to modern expansion * Fix modern compiler error * Fix compliling + EFFECT_PLACEHOLDER support * Change to L-button to avoid conflict with Mega Evolution * Reorder and change priority to category * add sprite for move category icon, declare category icon sprite data extern * remove static category icon sprite data from hgss dex for global data * Change to else if --------- Co-authored-by: Pawkkie <moog272@gmail.com> Co-authored-by: RavePossum <ravepossum@proton.me>
31 lines
1.2 KiB
C
Executable file
31 lines
1.2 KiB
C
Executable file
#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H
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#define GUARD_POKEMON_SUMMARY_SCREEN_H
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#include "main.h"
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extern u8 gLastViewedMonIndex;
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extern const u8 gNotDoneYetDescription[];
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extern const struct SpriteTemplate gSpriteTemplate_MoveTypes;
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extern const struct CompressedSpriteSheet gSpriteSheet_MoveTypes;
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extern const struct CompressedSpriteSheet gSpriteSheet_CategoryIcons;
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extern const struct SpritePalette gSpritePal_CategoryIcons;
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extern const struct SpriteTemplate gSpriteTemplate_CategoryIcons;
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void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
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void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove);
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void ShowPokemonSummaryScreenHandleDeoxys(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
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u8 GetMoveSlotToReplace(void);
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void SummaryScreen_SetAnimDelayTaskId(u8 taskId);
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// The Pokémon Summary Screen can operate in different modes. Certain features,
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// such as move re-ordering, are available in the different modes.
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enum PokemonSummaryScreenMode
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{
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SUMMARY_MODE_NORMAL,
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SUMMARY_MODE_LOCK_MOVES,
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SUMMARY_MODE_BOX,
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SUMMARY_MODE_SELECT_MOVE,
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};
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#endif // GUARD_POKEMON_SUMMARY_SCREEN_H
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