308475a163
* Prepare stuff for MGriffin to fix * Remove doubleBattle from migration script * Support PARTNER_NONE in trainerproc * Let script apply to battle_partners.h file * TRAINER_BACK_PIC * Let script fix issues --------- Co-authored-by: Martin Griffin <martinrgriffin@gmail.com> |
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.. | ||
convert_partner_parties.py | ||
convert_trainer_parties.py | ||
item_ball_refactor.py | ||
README.md |
Migration Scripts
What are migration scripts?
pokeemerald-expansion rewrites existing systems in pokeemerald to improve their efficiency and make them easier to use and implement for developers. If developers were previously using a system that has been deprecated, it can be difficult to manually migrate between systems.
These scripts exist to help developers make the transition between refactored systems.
Requirements
All migration scripts require python3
to be installed. Migration scripts are executed by running the following commands from the root directory of a developer's project.
chmod +x migration_scripts/*.py ; #give permision to make the script executable
python3 migration_scripts/*.py ; #run the migration script
*
will need to be replaced with the name of the appropriate script.
Item Balls
- Filepath
migration_scripts/item_ball_refactor.py
- Introduced in Item Ball refactor / Pluralize item names for giveitem and finditem #3942
Modifies all item ball scripts defined using to original Game Freak method to the new refactored method.
data/scripts/item_ball_scripts.inc
- Route102_EventScript_ItemPotion::
- finditem ITEM_POTION
+ Common_EventScript_FindItem::
+ callnative GetObjectEventTrainerRangeFromTemplate
+ finditem VAR_RESULT
end
data/maps/Route102/map.json
{
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
"x": 50,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "TRAINER_TYPE_NONE",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "Route102_EventScript_ItemPotion",
+ "trainer_sight_or_berry_tree_id": "ITEM_POTION",
+ "script": "Common_EventScript_FindItem",
"flag": "FLAG_ITEM_ROUTE_102_POTION"
},