522a8ba3f7
* Added GetMaxNumMoneyDigits and GetMoneyBoxHorizontalPosition to header Replaced use of PrintMoneyAmount * Added define for MAX_MONEY_DIGITS Removed GetMaxNumMoneyDigits Converted uses of ConvertIntToDecimalStringN that called for 7 money digits to use MAX_MONEY_DIGITS Replaced 6 money digits in PrintMoneyAmount with MAX_MONEY_DIGITS * Use preproc and MAX_MONEY_DIGITS to increase the width of the sell item money box * Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS * Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS * Removed width and tilemap changes * Modified CountDigits to count digits greater than 1 Fixed PrintMoneyAmount to work with large digits * Added an early return to PrependFontIdToFit * First prototype working * Updated GetMoneyBoxHorizontalPosition with amount * Updated GetMoneyBoxHorizontalPosition with amount * Got version working with one space before * Got version working with one space before * Got version working with all spacingOC * cleaned up PrintMoneyAmount * Created CalculateleadingSpacesForMoney * Cleaned up for PR * Changed tabs to spaces per https://github.com/rh-hideout/pokeemerald-expansion/pull/4943\#issuecomment-2223023365 |
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.. | ||
bg.c | ||
bg.h | ||
blit.c | ||
blit.h | ||
characters.h | ||
dma3.h | ||
dma3_manager.c | ||
gpu_regs.c | ||
gpu_regs.h | ||
io_reg.c | ||
io_reg.h | ||
malloc.c | ||
malloc.h | ||
sprite.c | ||
sprite.h | ||
string_util.c | ||
string_util.h | ||
text.c | ||
text.h | ||
window.c | ||
window.h |