9797640dff
* consolidated gimmick checks, triggers, communication, and activation; updated test runner * fixed improper use of .usableGimmick * cleaning up battle_dynamax.c, changing function args to u32s * fixed '#ifdef TESTING' causing errors * updated z-moves to use gimmick interface, pared down redundancies; no AI/tests * added support for z-moves in tests, consolidated gimmick fields * removed ShouldUseMaxMove and .usingMaxMove * renamed TryChangeZIndicator, updated z move display * added several z-move tests and fixed various z-move interactions; fixed z-move category calc * fixed useless battler arg in GetTypeBasedZMove * added basic test check for bad Z-Move or Mega usage * reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky * fixed gimmick test logic; fixed damage category override * fixed mega rayquaza test fail * consolidated gimmick indicator logic; added graphics to gGimmicksInfo * removed TeraData struct * reimplemented AI logic for Z-Moves; no changes * updated Z-Move and Ultra Burst trigger gfx * added testrunner check for multiple gimmick use * fixed duplicate z-move call in test * reorganized data/graphics/gimmicks.h * added signature Z-Move ability tests; implemented Guardian of Alola * fixed bad test update * fixed Thousand Arrows not affecting Tera Flying; clean-up * fixed -ate tests * fixed tera tests * fixed tera tests really * fixed last batch of tests * fixed -ate mega test again * code review * code review pt.2 * tweaked CanTera again * dynamax flag only required for player
222 lines
8.2 KiB
C
222 lines
8.2 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
ASSUME(gSpeciesInfo[SPECIES_UMBREON].types[0] == TYPE_DARK);
|
|
ASSUME(gMovesInfo[MOVE_CONFUSE_RAY].category == DAMAGE_CATEGORY_STATUS);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster-affected moves don't affect Dark-type Pokémon")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_UMBREON);
|
|
OPPONENT(SPECIES_VOLBEAT) { Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_CONFUSE_RAY); }
|
|
} SCENE {
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, opponent);
|
|
MESSAGE("It doesn't affect Umbreon…");
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster-affected moves don't affect Dark-type Pokémon after they switch-in")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
PLAYER(SPECIES_UMBREON);
|
|
OPPONENT(SPECIES_VOLBEAT) { Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { SWITCH(player, 1); MOVE(opponent, MOVE_CONFUSE_RAY); }
|
|
} SCENE {
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, opponent);
|
|
MESSAGE("It doesn't affect Umbreon…");
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Prankster-affected moves affect Ally Dark-type Pokémon")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_VOLBEAT) { Ability(ABILITY_PRANKSTER); }
|
|
PLAYER(SPECIES_UMBREON);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_CONFUSE_RAY, target: playerRight); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, playerLeft);
|
|
NOT MESSAGE("It doesn't affect Umbreon…");
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster-affected moves called via Assist don't affect Dark-type Pokémon")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_UMBREON);
|
|
OPPONENT(SPECIES_VOLBEAT) { Ability(ABILITY_PRANKSTER); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Moves(MOVE_CONFUSE_RAY); };
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_ASSIST); }
|
|
} SCENE {
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, opponent);
|
|
MESSAGE("It doesn't affect Umbreon…");
|
|
}
|
|
}
|
|
|
|
// Tested on Showdown, even though Bulbapedia says otherwise.
|
|
DOUBLE_BATTLE_TEST("Prankster-affected moves called via Instruct do not affect Dark-type Pokémon")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_VOLBEAT) { Speed(20); Ability(ABILITY_PRANKSTER); }
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(10);}
|
|
OPPONENT(SPECIES_UMBREON) { Speed(1); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(1); }
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_CONFUSE_RAY, target: opponentLeft);
|
|
MOVE(playerRight, MOVE_INSTRUCT, target: playerLeft);
|
|
}
|
|
} SCENE {
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, playerLeft);
|
|
MESSAGE("It doesn't affect Foe Umbreon…");
|
|
MESSAGE("Wobbuffet used Instruct!");
|
|
MESSAGE("Volbeat used Confuse Ray!");
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, playerLeft);
|
|
MESSAGE("It doesn't affect Foe Umbreon…");
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster increases the priority of moves by 1")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(10); }
|
|
OPPONENT(SPECIES_VOLBEAT) { Speed(5); Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_CONFUSE_RAY); MOVE(player, MOVE_CELEBRATE, WITH_RNG(RNG_CONFUSION, FALSE)); } // RNG_CONFUSION so that Wobb doesn't hit itself.
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, opponent);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, player);
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Moves called via Prankster-affected After you affect Dark-type Pokémon")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_VOLBEAT) { Speed(1); Ability(ABILITY_PRANKSTER); }
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(1);}
|
|
OPPONENT(SPECIES_UMBREON) { Speed(10); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { Speed(10); }
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_AFTER_YOU, target: playerRight);
|
|
MOVE(playerRight, MOVE_CONFUSE_RAY, target: opponentLeft);
|
|
}
|
|
} SCENE {
|
|
MESSAGE("Volbeat used After You!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_AFTER_YOU, playerLeft);
|
|
MESSAGE("Wobbuffet used Confuse Ray!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, playerRight);
|
|
MESSAGE("Foe Umbreon became confused!");
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster is blocked by Quick Guard in Gen5+")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_VOLBEAT) { Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_QUICK_GUARD); MOVE(opponent, MOVE_CONFUSE_RAY); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_QUICK_GUARD, player);
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, opponent);
|
|
MESSAGE("Wobbuffet protected itself!");
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Prankster-affected moves that target all Pokémon are successful regardless of the presence of Dark-type Pokémon")
|
|
{
|
|
GIVEN {
|
|
ASSUME(gMovesInfo[MOVE_CAPTIVATE].target == MOVE_TARGET_BOTH);
|
|
PLAYER(SPECIES_ILLUMISE) { Ability(ABILITY_PRANKSTER); }
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_UMBREON);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_CAPTIVATE); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CAPTIVATE, playerLeft);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster-affected moves can still be bounced back by Dark-types using Magic Coat")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_UMBREON);
|
|
OPPONENT(SPECIES_VOLBEAT) { Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_MAGIC_COAT); MOVE(opponent, MOVE_CONFUSE_RAY); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_MAGIC_COAT, player);
|
|
MESSAGE("Foe Volbeat used Confuse Ray!");
|
|
MESSAGE("Foe Volbeat's Confuse Ray was bounced back by MAGIC COAT!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
|
|
MESSAGE("Foe Volbeat became confused!");
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster-affected moves which are reflected by Magic Coat can affect Dark-type Pokémon, unless the Pokémon that bounced the move also has Prankster")
|
|
{
|
|
u16 sableyeAbility;
|
|
|
|
PARAMETRIZE { sableyeAbility = ABILITY_PRANKSTER; }
|
|
PARAMETRIZE { sableyeAbility = ABILITY_KEEN_EYE; }
|
|
|
|
GIVEN {
|
|
PLAYER(SPECIES_SABLEYE) { Ability(sableyeAbility); }
|
|
OPPONENT(SPECIES_MURKROW) { Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_MAGIC_COAT); MOVE(opponent, MOVE_CONFUSE_RAY); }
|
|
} SCENE {
|
|
MESSAGE("Sableye used Magic Coat!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_MAGIC_COAT, player);
|
|
MESSAGE("Foe Murkrow used Confuse Ray!");
|
|
MESSAGE("Foe Murkrow's Confuse Ray was bounced back by MAGIC COAT!");
|
|
if (sableyeAbility == ABILITY_PRANKSTER) {
|
|
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
|
|
MESSAGE("It doesn't affect Foe Murkrow…");
|
|
} else {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
|
|
MESSAGE("Foe Murkrow became confused!");
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster-affected moves can still be bounced back by a Dark-type with Magic Bounce")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_ABSOL) { Item(ITEM_ABSOLITE); }
|
|
OPPONENT(SPECIES_VOLBEAT) { Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_CELEBRATE, gimmick: GIMMICK_MEGA); MOVE(opponent, MOVE_CONFUSE_RAY); }
|
|
} SCENE {
|
|
MESSAGE("Foe Volbeat's Confuse Ray was bounced back by Absol's Magic Bounce!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Prankster-affected moves that are bounced back by Magic Bounce can affect Dark-type Pokémon")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_ABSOL) { Item(ITEM_ABSOLITE); }
|
|
OPPONENT(SPECIES_MURKROW) { Ability(ABILITY_PRANKSTER); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_CELEBRATE, gimmick: GIMMICK_MEGA); MOVE(opponent, MOVE_CONFUSE_RAY); }
|
|
} SCENE {
|
|
MESSAGE("Foe Murkrow's Confuse Ray was bounced back by Absol's Magic Bounce!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CONFUSE_RAY, player);
|
|
MESSAGE("Foe Murkrow became confused!");
|
|
}
|
|
}
|
|
|
|
TO_DO_BATTLE_TEST("Prankster-affected moves called via Nature Power don't affect Dark-type Pokémon");
|
|
TO_DO_BATTLE_TEST("Prankster increases the priority of status Z-Moves by 1");
|
|
TO_DO_BATTLE_TEST("Prankster increases the priority of Extreme Evoboost by 1");
|