sovereignx/test/battle/ability/sword_of_ruin.c
Eduardo Quezada fcdc9ed65a Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_util.c
#	src/data/pokemon/species_info/gen_7_families.h
#	test/battle/ability/download.c
#	test/battle/ability/intimidate.c
#	test/battle/ability/supreme_overlord.c
#	test/battle/ability/zero_to_hero.c
#	test/battle/ai/ai.c
#	test/battle/move_effect/plasma_fists.c
2024-07-05 14:25:25 -04:00

75 lines
2.8 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gMovesInfo[MOVE_TACKLE].category == DAMAGE_CATEGORY_PHYSICAL);
ASSUME(gMovesInfo[MOVE_ROLE_PLAY].effect == EFFECT_ROLE_PLAY);
}
SINGLE_BATTLE_TEST("Sword of Ruin reduces Defense if opposing mon's ability doesn't match")
{
s16 damage[2];
GIVEN {
PLAYER(SPECIES_CHIEN_PAO) { Ability(ABILITY_SWORD_OF_RUIN); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); MOVE(opponent, MOVE_ROLE_PLAY); }
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
ABILITY_POPUP(player, ABILITY_SWORD_OF_RUIN);
MESSAGE("Chien-Pao's Sword of Ruin weakened the Defense of all surrounding Pokémon!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
HP_BAR(opponent, captureDamage: &damage[0]);
ANIMATION(ANIM_TYPE_MOVE, MOVE_ROLE_PLAY, opponent);
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
HP_BAR(opponent, captureDamage: &damage[1]);
} THEN {
EXPECT_MUL_EQ(damage[1], Q_4_12(1.33), damage[0]);
}
}
SINGLE_BATTLE_TEST("Sword of Ruin's message displays correctly after all battlers fainted - Player")
{
GIVEN {
ASSUME(gMovesInfo[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION);
PLAYER(SPECIES_WOBBUFFET) { HP(1);}
PLAYER(SPECIES_CHIEN_PAO);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_EXPLOSION); SEND_OUT(player, 1); SEND_OUT(opponent, 1); }
TURN { MOVE(player, MOVE_TACKLE); MOVE(opponent, MOVE_RUINATION); }
} SCENE {
HP_BAR(opponent, hp: 0);
ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, opponent);
// Everyone faints.
MESSAGE("Go! Chien-Pao!");
MESSAGE("2 sent out Wobbuffet!");
ABILITY_POPUP(player, ABILITY_SWORD_OF_RUIN);
MESSAGE("Chien-Pao's Sword of Ruin weakened the Defense of all surrounding Pokémon!");
}
}
SINGLE_BATTLE_TEST("Sword of Ruin's message displays correctly after all battlers fainted - Opponent")
{
GIVEN {
ASSUME(gMovesInfo[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { HP(1);}
OPPONENT(SPECIES_CHIEN_PAO);
} WHEN {
TURN { MOVE(player, MOVE_EXPLOSION); SEND_OUT(player, 1); SEND_OUT(opponent, 1); }
TURN { MOVE(player, MOVE_RUINATION); MOVE(opponent, MOVE_TACKLE); }
} SCENE {
HP_BAR(player, hp: 0);
ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, player);
// Everyone faints.
SEND_IN_MESSAGE("Wobbuffet");
MESSAGE("2 sent out Chien-Pao!");
ABILITY_POPUP(opponent, ABILITY_SWORD_OF_RUIN);
MESSAGE("Foe Chien-Pao's Sword of Ruin weakened the Defense of all surrounding Pokémon!");
}
}