sovereignx/test/battle
2024-06-13 11:44:52 -04:00
..
ability Merge branch '_RHH/master' into _RHH/upcoming 2024-06-13 11:44:28 -04:00
form_change Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
gimmick Add FORM_CHANGE_BATTLE_TERASTALLIZATION + allow species to force tera types (#4438) 2024-06-04 13:38:49 +02:00
hold_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-06-13 11:44:28 -04:00
item_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-06-13 11:44:28 -04:00
move_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-06-13 11:44:28 -04:00
move_effect_secondary Merge branch '_RHH/master' into _RHH/upcoming 2024-06-07 12:25:08 -04:00
move_effects_combined Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
move_flags Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
status1
terrain Merge branch '_RHH/master' into _RHH/upcoming 2024-06-01 19:55:53 -04:00
weather
ai.c Merge branch '_RHH/master' into _RHH/upcoming 2024-06-13 11:44:28 -04:00
ai_calc_best_move_score.c
ai_check_viability.c Add newer generation Heal Bell interactions with Soundproof (#4732) 2024-06-07 18:51:21 +02:00
ai_flag_risky.c Fixes to master merge 2024-06-13 11:44:52 -04:00
ai_powerful_status.c
ai_switching.c Switch AI uses trapping abilities aggressively (#4669) 2024-06-01 07:30:43 +02:00
ai_trytofaint.c Make AI see Loaded Dice hold effect for multi hit moves that strike 5… (#4622) 2024-05-26 22:19:45 +02:00
battle_message.c Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
crit_chance.c
damage_formula.c
exp.c
move.c
trainer_control.c
trainer_control.h
trainer_control.party