A Kalos remake in Pokémon Emerald.
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BuffelSaft 35add44a90 Thousand Arrows hits airborne targets
Thousand Arrows now hits flying types, Pokémon with Levitate, Pokémon holding an Air Balloon, and Pokémon under the effect of Magnet Rise, Telekinesis etc.
Also fixed its effect chance, which was 0 instead of 100.
2021-03-31 23:05:30 +13:00
.github Eliminate most of PR template 2020-10-02 11:24:39 -05:00
.travis/calcrom
asm merge with be 2021-03-01 11:28:51 -07:00
berry_fix Remove deadnaming, sync BgEvent 2020-12-31 14:27:46 -05:00
common_syms Merge branch 'master' into doc-factscreen 2020-12-31 00:40:45 -05:00
constants use constant for max directsound channels 2021-01-16 04:18:45 -05:00
data Merge pull request #1338 from ghoulslash/ripen 2021-03-13 11:16:42 -03:00
docs Remove redundant bug fix description 2021-01-11 10:39:53 -05:00
gflib Remove unused local variables and functions 2021-01-19 18:19:33 -05:00
graphics Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
include Thousand Arrows hits airborne targets 2021-03-31 23:05:30 +13:00
libagbsyscall Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
sound one more instrument 2020-09-23 22:31:12 -04:00
src Thousand Arrows hits airborne targets 2021-03-31 23:05:30 +13:00
tools Actually test out that it builds. 2021-01-05 20:10:43 -05:00
.gitattributes Add missing files to .gitattributes. 2020-11-08 20:13:21 -05:00
.gitignore Optimize Makefile, also add *.sna to gitignore. 2020-11-18 20:53:42 -05:00
.travis.yml
asmdiff.ps1
asmdiff.sh improve asmdiff.sh 2020-12-11 00:32:12 -05:00
build_tools.sh
charmap.txt Merge with master 2020-09-08 12:48:28 +02:00
graphics_file_rules.mk Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2 2020-10-12 12:42:37 -05:00
INSTALL.md Libpng-devel 2020-09-18 16:25:46 -04:00
json_data_rules.mk
ld_script.txt Merge with master 2020-09-08 12:48:28 +02:00
ld_script_modern.txt
Makefile Remove redundant modern CFLAGS 2020-12-16 14:10:30 -05:00
map_data_rules.mk
README.md
rom.sha1
songs.mk
spritesheet_rules.mk
sym_bss.txt
sym_common.txt
sym_ewram.txt

Pokémon Emerald

Build Status

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.