sovereignx/test/battle/ability/magician.c
DizzyEggg 76a7513dcd
Fix Magician Life orb recoil when stealing (#3753)
* Fix Magician Life orb recoil

* get rid of unneeded assume
2023-12-17 19:50:43 +01:00

29 lines
993 B
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Magician does not get self-damage recoil after stealing Life Orb")
{
GIVEN {
ASSUME(gItems[ITEM_LIFE_ORB].holdEffect == HOLD_EFFECT_LIFE_ORB);
ASSUME(gBattleMoves[MOVE_TACKLE].power != 0);
PLAYER(SPECIES_DELPHOX) { Ability(ABILITY_MAGICIAN); Item(ITEM_NONE); }
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_LIFE_ORB); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
// 1st turn
MESSAGE("Delphox used Tackle!");
ABILITY_POPUP(player, ABILITY_MAGICIAN);
MESSAGE("Delphox stole Foe Wobbuffet's Life Orb!");
NONE_OF {
HP_BAR(player);
MESSAGE("Delphox was hurt by its Life Orb!");
}
// 2nd turn - Life Orb recoil happens now
MESSAGE("Delphox used Tackle!");
HP_BAR(player);
MESSAGE("Delphox was hurt by its Life Orb!");
}
}