sovereignx/test/battle/move_effect/relic_song.c
Eduardo Quezada D'Ottone 4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00

179 lines
5.5 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gBattleMoves[MOVE_RELIC_SONG].effect == EFFECT_RELIC_SONG);
}
SINGLE_BATTLE_TEST("Relic Song has a 10% chance to put the target to sleep")
{
PASSES_RANDOMLY(10, 100, RNG_SECONDARY_EFFECT);
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_SLP, opponent);
STATUS_ICON(opponent, sleep: TRUE);
}
}
SINGLE_BATTLE_TEST("Relic Song is prevented by Soundproof")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_VOLTORB) { Ability(ABILITY_SOUNDPROOF); }
} WHEN {
TURN { MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ABILITY_POPUP(opponent, ABILITY_SOUNDPROOF);
MESSAGE("Foe Voltorb's Soundproof blocks Relic Song!");
NONE_OF {
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
}
}
}
SINGLE_BATTLE_TEST("Relic Song will become a Water-type move when used by a Pokémon with the Ability Liquid Voice")
{
GIVEN {
PLAYER(SPECIES_VULPIX);
OPPONENT(SPECIES_POPPLIO) { Ability(ABILITY_LIQUID_VOICE); }
} WHEN {
TURN { MOVE(opponent, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, opponent);
HP_BAR(player);
MESSAGE("It's super effective!");
}
}
SINGLE_BATTLE_TEST("Relic Song is blocked by Throat Chop")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_THROAT_CHOP); MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_THROAT_CHOP, opponent);
HP_BAR(player);
MESSAGE("Wobbuffet can't use Relic Song due to Throat Chop!");
NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
}
}
SINGLE_BATTLE_TEST("Relic Song transforms Meloetta if used successfully")
{
GIVEN {
PLAYER(SPECIES_MELOETTA_ARIA);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
MESSAGE("Meloetta transformed!");
} THEN {
EXPECT_EQ(player->species, SPECIES_MELOETTA_PIROUETTE);
}
}
SINGLE_BATTLE_TEST("Relic Song transforms Meloetta twice if used successfully")
{
GIVEN {
PLAYER(SPECIES_MELOETTA_ARIA);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_RELIC_SONG); }
TURN { MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
MESSAGE("Meloetta transformed!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
MESSAGE("Meloetta transformed!");
} THEN {
EXPECT_EQ(player->species, SPECIES_MELOETTA_ARIA);
}
}
SINGLE_BATTLE_TEST("Relic Song transformation is the last thing that happens after it hits")
{
GIVEN {
PLAYER(SPECIES_MELOETTA_ARIA);
OPPONENT(SPECIES_GOSSIFLEUR) { HP(1); Ability(ABILITY_COTTON_DOWN); }
} WHEN {
TURN { MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
MESSAGE("Foe Gossifleur fainted!");
ABILITY_POPUP(opponent, ABILITY_COTTON_DOWN);
MESSAGE("Meloetta's Speed fell!");
MESSAGE("Meloetta transformed!");
} THEN {
EXPECT_EQ(player->species, SPECIES_MELOETTA_PIROUETTE);
}
}
DOUBLE_BATTLE_TEST("Relic Song transforms once Meloetta in a double battle")
{
GIVEN {
PLAYER(SPECIES_MELOETTA_ARIA);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, playerLeft);
HP_BAR(opponentLeft);
HP_BAR(opponentRight);
MESSAGE("Meloetta transformed!");
} THEN {
EXPECT_EQ(playerLeft->species, SPECIES_MELOETTA_PIROUETTE);
}
}
SINGLE_BATTLE_TEST("Relic Song loses the form-changing effect with Sheer Force")
{
GIVEN {
PLAYER(SPECIES_MELOETTA_ARIA);
OPPONENT(SPECIES_NIDOKING) { Ability(ABILITY_SHEER_FORCE); }
} WHEN {
TURN { MOVE(opponent, MOVE_SKILL_SWAP); MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SKILL_SWAP, opponent);
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
NOT MESSAGE("Meloetta transformed!");
} THEN {
EXPECT_EQ(player->species, SPECIES_MELOETTA_ARIA);
}
}
SINGLE_BATTLE_TEST("Relic Song transforms Meloetta after Magician was activated")
{
GIVEN {
PLAYER(SPECIES_MELOETTA_ARIA);
OPPONENT(SPECIES_DELPHOX) { Ability(ABILITY_MAGICIAN); Item(ITEM_POTION); }
} WHEN {
TURN { MOVE(opponent, MOVE_SKILL_SWAP); MOVE(player, MOVE_RELIC_SONG); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SKILL_SWAP, opponent);
ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
HP_BAR(opponent);
ABILITY_POPUP(player, ABILITY_MAGICIAN);
MESSAGE("Meloetta stole Foe Delphox's Potion!");
MESSAGE("Meloetta transformed!");
} THEN {
EXPECT_EQ(player->species, SPECIES_MELOETTA_PIROUETTE);
}
}