111 lines
4.1 KiB
C
111 lines
4.1 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Toxic Debris sets Toxic Spikes on the opposing side if hit by a physical attack")
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{
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u32 move;
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PARAMETRIZE { move = MOVE_TACKLE;}
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PARAMETRIZE { move = MOVE_SWIFT;}
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_TOXIC_DEBRIS); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, move); }
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} SCENE {
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if (move == MOVE_TACKLE) {
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ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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}
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else {
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NOT ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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NOT MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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}
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}
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}
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SINGLE_BATTLE_TEST("Toxic Debris does not activate if two layers of Toxic Spikes are already up")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_TOXIC_DEBRIS); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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TURN { MOVE(opponent, MOVE_TACKLE); }
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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NOT ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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NOT MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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}
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}
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SINGLE_BATTLE_TEST("If a Substitute is hit, Toxic Debris does not set Toxic Spikes")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_TOXIC_DEBRIS); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_SUBSTITUTE); }
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, player);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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NOT ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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NOT MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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}
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}
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SINGLE_BATTLE_TEST("Each hit of a Multi Hit move activates Toxic Debris")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_TOXIC_DEBRIS); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_FURY_SWIPES); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_FURY_SWIPES, opponent);
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ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_FURY_SWIPES, opponent);
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ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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}
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}
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SINGLE_BATTLE_TEST("Toxic Debris activates if user faints after physical hit")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { HP(1); Ability(ABILITY_TOXIC_DEBRIS); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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MESSAGE("Wobbuffet fainted!");
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ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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}
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}
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SINGLE_BATTLE_TEST("Air Balloon is popped after Toxic Debris activates")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_TOXIC_DEBRIS); Item(ITEM_AIR_BALLOON); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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ABILITY_POPUP(player, ABILITY_TOXIC_DEBRIS);
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MESSAGE("Poison Spikes were scattered all around the opposing team's feet!");
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MESSAGE("Wobbuffet's Air Balloon popped!");
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}
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}
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