sovereignx/test/battle/move_effect_secondary/leech_seed.c

37 lines
1 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(MoveHasAdditionalEffect(MOVE_SAPPY_SEED, MOVE_EFFECT_LEECH_SEED) == TRUE);
}
SINGLE_BATTLE_TEST("Sappy Seed can seed the target")
{
GIVEN {
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_SAPPY_SEED); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SAPPY_SEED, player);
MESSAGE("The opposing Wobbuffet was seeded!");
MESSAGE("The opposing Wobbuffet's health is sapped by Leech Seed!");
}
}
SINGLE_BATTLE_TEST("Sappy Seed is not going to seed the target if it fails")
{
GIVEN {
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_SAPPY_SEED, hit: FALSE); }
} SCENE {
NONE_OF {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SAPPY_SEED, player);
MESSAGE("The opposing Wobbuffet was seeded!");
MESSAGE("The opposing Wobbuffet's health is sapped by Leech Seed!");
}
}
}