sovereignx/gflib
psf 522a8ba3f7
Allow users to increase MAX_MONEY (#4943)
* Added GetMaxNumMoneyDigits and GetMoneyBoxHorizontalPosition to header
Replaced use of PrintMoneyAmount

* Added define for MAX_MONEY_DIGITS
Removed GetMaxNumMoneyDigits
Converted uses of ConvertIntToDecimalStringN that called for 7 money digits to use MAX_MONEY_DIGITS
Replaced 6 money digits in PrintMoneyAmount with MAX_MONEY_DIGITS

* Use preproc and MAX_MONEY_DIGITS to increase the width of the sell item money box

* Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS

* Added GetItemSoldMoneyHorizonalPosition and fixed ConvertInt in PrintMoneyAmount to use MAX_MONEY_DIGITS

* Removed width and tilemap changes

* Modified CountDigits to count digits greater than 1
Fixed PrintMoneyAmount to work with large digits

* Added an early return to PrependFontIdToFit

* First prototype working

* Updated GetMoneyBoxHorizontalPosition with amount

* Updated GetMoneyBoxHorizontalPosition with amount

* Got version working with one space before

* Got version working with one space before

* Got version working with all spacingOC

* cleaned up PrintMoneyAmount

* Created CalculateleadingSpacesForMoney

* Cleaned up for PR

* Changed tabs to spaces per https://github.com/rh-hideout/pokeemerald-expansion/pull/4943\#issuecomment-2223023365
2024-07-13 11:16:34 +02:00
..
bg.c
bg.h
blit.c
blit.h
characters.h
dma3.h
dma3_manager.c
gpu_regs.c
gpu_regs.h
io_reg.c
io_reg.h
malloc.c
malloc.h
sprite.c
sprite.h
string_util.c
string_util.h
text.c Allow users to increase MAX_MONEY (#4943) 2024-07-13 11:16:34 +02:00
text.h
window.c
window.h