sovereignx/src/expansion_intro.c
2023-02-26 18:43:15 -03:00

417 lines
11 KiB
C

#include "global.h"
#include "bg.h"
#include "decompress.h"
#include "palette.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "gpu_regs.h"
#include "trig.h"
#include "main.h"
#include "intro.h"
#include "m4a.h"
#include "expansion_intro.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#if EXPANSION_INTRO == TRUE
#define TAG_DIZZY 20000
#define TAG_PORYGON 20001
#define PAL_TAG_DIZZY 20000
#define PAL_TAG_PORYGON 20001
#define DIZZY_POS_X 300
#define DIZZY_POS_Y 138
#define DIZZY_COLLISION_POS_X 172
#define PORY_POS_X -32
#define PORY_POS_Y 115
#define PORYGON_COLLISION_POS_X 140
#define PORYGON_WAIT_TIME 99
#define DIZZY_ANIM_SPEED 4
#define DIZZY_STARS_SPEED 12
enum
{
EXPANSION_INTRO_BG2,
EXPANSION_INTRO_BG3
};
enum
{
ANIM_PORY_IDLE,
ANIM_PORY_HIT,
ANIM_PORY_GO_UP
};
enum
{
ANIM_DIZZY_WALKING,
ANIM_DIZZY_DIZZY
};
static const u32 sBgTiles_PoweredBy[] = INCBIN_U32("graphics/expansion_intro/powered_by.4bpp.lz");
static const u32 sBgTiles_RhhCredits[] = INCBIN_U32("graphics/expansion_intro/rhh_credits.8bpp.lz");
static const u32 sBgMap_PoweredBy[] = INCBIN_U32("graphics/expansion_intro/powered_by.bin.lz");
static const u32 sBgMap_RhhCredits[] = INCBIN_U32("graphics/expansion_intro/rhh_credits.bin.lz");
static const u32 sBgPal_Credits[] = INCBIN_U32("graphics/expansion_intro/credits.gbapal.lz");
static const u32 sSpriteTiles_DizzyEgg[] = INCBIN_U32("graphics/expansion_intro/sprites/dizzy_egg.4bpp.lz");
static const u32 sSpriteTiles_Porygon[] = INCBIN_U32("graphics/expansion_intro/sprites/porygon.4bpp.lz");
static const u16 sSpritePal_DizzyEgg[] = INCBIN_U16("graphics/expansion_intro/sprites/dizzy_egg.gbapal");
static const u16 sSpritePal_Porygon[] = INCBIN_U16("graphics/expansion_intro/sprites/porygon.gbapal");
static const u16 sSpritePal_PorygonShiny[] = INCBIN_U16("graphics/expansion_intro/sprites/shiny.gbapal");
static void SpriteCallback_DizzyWalking(struct Sprite* sprite);
static void SpriteCallback_PorygonFlying(struct Sprite* sprite);
static void Task_ExpansionIntro_HandleBlend(u8 taskId);
static void VBlankCB_ExpansionIntro(void);
static void ExpansionIntro_InitBgs();
static void ExpansionIntro_StartBlend();
static void ExpansionIntro_LoadGraphics();
static void ExpansionIntro_CreateSprites();
static const union AnimCmd sAnimCmd_DizzyWalking[] =
{
ANIMCMD_FRAME(32, DIZZY_ANIM_SPEED),
ANIMCMD_FRAME(16, DIZZY_ANIM_SPEED),
ANIMCMD_FRAME(0, DIZZY_ANIM_SPEED),
ANIMCMD_FRAME(16, DIZZY_ANIM_SPEED),
ANIMCMD_FRAME(32, DIZZY_ANIM_SPEED),
ANIMCMD_FRAME(48, DIZZY_ANIM_SPEED),
ANIMCMD_FRAME(64, DIZZY_ANIM_SPEED),
ANIMCMD_FRAME(48, DIZZY_ANIM_SPEED),
ANIMCMD_JUMP(0),
};
static const union AnimCmd sAnimCmd_DizzyisDizzy[] =
{
ANIMCMD_FRAME(80, DIZZY_STARS_SPEED),
ANIMCMD_FRAME(96, DIZZY_STARS_SPEED),
ANIMCMD_FRAME(112, DIZZY_STARS_SPEED),
ANIMCMD_FRAME(96, DIZZY_STARS_SPEED),
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const sAnimCmdTable_DizzyEgg[] =
{
[ANIM_DIZZY_WALKING] = sAnimCmd_DizzyWalking,
[ANIM_DIZZY_DIZZY] = sAnimCmd_DizzyisDizzy,
};
static const union AnimCmd sAnimCmd_PorygonIdle[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END,
};
static const union AnimCmd sAnimCmd_PorygonHitted[] =
{
ANIMCMD_FRAME(64, 0),
ANIMCMD_END,
};
static const union AnimCmd sAnimCmd_PorygonGoUp[] =
{
ANIMCMD_FRAME(64, 20),
ANIMCMD_FRAME(128, 10),
ANIMCMD_END,
};
static const union AnimCmd *const sAnimCmdTable_Porygon[] =
{
[ANIM_PORY_IDLE] = sAnimCmd_PorygonIdle,
[ANIM_PORY_HIT] = sAnimCmd_PorygonHitted,
[ANIM_PORY_GO_UP] = sAnimCmd_PorygonGoUp,
};
static const union AffineAnimCmd sAffineAnimCmd_PorygonScale[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd *const sAffineAnimCmdTable_Porygon[] =
{
sAffineAnimCmd_PorygonScale,
};
static const struct CompressedSpriteSheet sSpriteSheet_DizzyEgg =
{
.data = sSpriteTiles_DizzyEgg,
.size = 0x1000,
.tag = TAG_DIZZY,
};
static const struct CompressedSpriteSheet sSpriteSheet_Porygon =
{
.data = sSpriteTiles_Porygon,
.size = 0x2800,
.tag = PAL_TAG_PORYGON,
};
static const struct SpritePalette sSpritePalette_DizzyEgg =
{
.data = sSpritePal_DizzyEgg,
.tag = PAL_TAG_DIZZY,
};
static const struct SpritePalette sSpritePalette_Porygon =
{
.data = sSpritePal_Porygon,
.tag = PAL_TAG_PORYGON,
};
static const struct OamData sOamData_DizzyEgg =
{
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.priority = 0,
};
static const struct OamData sOamData_Porygon =
{
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
.priority = 0,
};
static const struct SpriteTemplate sSpriteTemplate_DizzyEgg =
{
.tileTag = TAG_DIZZY,
.paletteTag = PAL_TAG_DIZZY,
.oam = &sOamData_DizzyEgg,
.anims = sAnimCmdTable_DizzyEgg,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallback_DizzyWalking,
};
static const struct SpriteTemplate sSpriteTemplate_Porygon =
{
.tileTag = TAG_PORYGON,
.paletteTag = PAL_TAG_PORYGON,
.oam = &sOamData_Porygon,
.anims = sAnimCmdTable_Porygon,
.images = NULL,
.affineAnims = sAffineAnimCmdTable_Porygon,
.callback = SpriteCallback_PorygonFlying,
};
static const struct BgTemplate sBgTemplates_RhhCopyrightScreen[] =
{
[EXPANSION_INTRO_BG2] = {
.bg = 2,
.charBaseIndex = 1,
.mapBaseIndex = 20,
.screenSize = 2,
.paletteMode = 1
},
[EXPANSION_INTRO_BG3] = {
.bg = 3,
.mapBaseIndex = 22,
.screenSize = 2
},
};
void CB2_ExpansionIntro(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
#define tState gTasks[taskId].data[0]
#define tFrameCounter gTasks[taskId].data[1]
void Task_HandleExpansionIntro(u8 taskId)
{
switch (tState)
{
case 0:
SetVBlankCallback(VBlankCB_ExpansionIntro);
ExpansionIntro_InitBgs();
ExpansionIntro_LoadGraphics();
CpuFastFill16(RGB_BLACK, gPlttBufferFaded, 32);
ShowBg(3);
BeginNormalPaletteFade(1, 0, 16, 0, RGB_BLACK);
ExpansionIntro_StartBlend();
ExpansionIntro_CreateSprites();
tState++;
break;
case 1:
if (!gPaletteFade.active)
tState++;
break;
case 2:
if (tFrameCounter == 208)
{
tState++;
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
}
else if (gMain.newKeys != 0)
{
CpuFill16(0, gPlttBufferFaded, sizeof(gPlttBufferFaded));
if (IsCryPlaying())
StopCry();
m4aSongNumStop(SE_BIKE_HOP);
m4aSongNumStop(SE_M_DOUBLE_SLAP);
tState++;
}
else
{
tFrameCounter++;
}
break;
case 3:
if (!gPaletteFade.active)
{
ResetSpriteData();
FreeAllSpritePalettes();
DestroyTask(taskId);
CreateTask(Task_Scene1_Load, 0);
SetMainCallback2(MainCB2_Intro);
}
break;
}
}
#undef tState
static void VBlankCB_ExpansionIntro(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void ExpansionIntro_InitBgs(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBgTemplates_RhhCopyrightScreen, ARRAY_COUNT(sBgTemplates_RhhCopyrightScreen));
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_DARKEN);
SetGpuReg(REG_OFFSET_BLDY, 0x1F);
HideBg(0);
HideBg(1);
HideBg(2);
HideBg(3);
}
static void ExpansionIntro_LoadGraphics(void)
{
LZ77UnCompVram(sBgTiles_PoweredBy, (void*) BG_CHAR_ADDR(sBgTemplates_RhhCopyrightScreen[EXPANSION_INTRO_BG3].charBaseIndex));
LZ77UnCompVram(sBgMap_PoweredBy, (u16*) BG_SCREEN_ADDR(sBgTemplates_RhhCopyrightScreen[EXPANSION_INTRO_BG3].mapBaseIndex));
LZ77UnCompVram(sBgTiles_RhhCredits, (void*) BG_CHAR_ADDR(sBgTemplates_RhhCopyrightScreen[EXPANSION_INTRO_BG2].charBaseIndex));
LZ77UnCompVram(sBgMap_RhhCredits, (u16*) BG_SCREEN_ADDR(sBgTemplates_RhhCopyrightScreen[EXPANSION_INTRO_BG2].mapBaseIndex));
LoadCompressedPalette(sBgPal_Credits, 0x00, 0x60);
LoadCompressedSpriteSheet(&sSpriteSheet_DizzyEgg);
LoadCompressedSpriteSheet(&sSpriteSheet_Porygon);
LoadSpritePalette(&sSpritePalette_DizzyEgg);
LoadSpritePalette(&sSpritePalette_Porygon);
}
static void ExpansionIntro_CreateSprites(void)
{
u32 dizzyId, poryId;
dizzyId = CreateSprite(&sSpriteTemplate_DizzyEgg, 0, DIZZY_POS_Y, 0);
gSprites[dizzyId].x2 = DIZZY_POS_X;
poryId = CreateSprite(&sSpriteTemplate_Porygon, 0, PORY_POS_Y, 0);
gSprites[poryId].x2 = PORY_POS_X;
}
static void ExpansionIntro_StartBlend(void)
{
ShowBg(2);
CreateTask(Task_ExpansionIntro_HandleBlend, 0);
}
static void Task_ExpansionIntro_HandleBlend(u8 taskId)
{
if (GetGpuReg(REG_OFFSET_BLDY) != 0)
{
SetGpuReg(REG_OFFSET_BLDY, GetGpuReg(REG_OFFSET_BLDY) - 1);
}
else
{
SetGpuReg(REG_OFFSET_BLDCNT, 0);
DestroyTask(taskId);
}
}
#define sTimer data[0]
static void SpriteCallback_DizzyWalking(struct Sprite* sprite)
{
sprite->x2--;
if (sprite->x2 <= DIZZY_COLLISION_POS_X)
{
StartSpriteAnim(sprite, ANIM_DIZZY_DIZZY);
sprite->callback = SpriteCallbackDummy;
}
if (sprite->sTimer % 16 == 0 && sprite->sTimer / 16 > 2)
PlaySE(SE_BIKE_HOP);
sprite->sTimer++;
}
static void SpriteCallback_PorygonHit(struct Sprite* sprite)
{
sprite->x2-=2;
sprite ->y2 = Sin2(180 + sprite->sTimer * 4) / 128;
if (sprite->sTimer >= 48)
{
StartSpriteAnim(sprite, ANIM_PORY_GO_UP);
sprite->callback = SpriteCallbackDummy;
}
if (sprite->sTimer % 8 == 0)
{
if (sprite->sTimer % 16 == 0)
LoadPalette(sSpritePal_PorygonShiny, 0x10 * (16 + sprite->oam.paletteNum), 0x20);
else
LoadPalette(sSpritePal_Porygon, 0x10 * (16 + sprite->oam.paletteNum), 0x20);
}
sprite->sTimer++;
}
static void SpriteCallback_PorygonFlying(struct Sprite* sprite)
{
if (sprite->sTimer >= PORYGON_WAIT_TIME)
{
sprite->x2 += 6;
if (sprite->sTimer % 32 >= 16)
sprite->y2--;
else
sprite->y2++;
if (sprite->x2 >= PORYGON_COLLISION_POS_X)
{
StartSpriteAnim(sprite, ANIM_PORY_HIT);
sprite->callback = SpriteCallback_PorygonHit;
sprite->sTimer = 0;
PlaySE(SE_M_DOUBLE_SLAP);
PlayCryInternal(SPECIES_PORYGON, 0, 120, 10, 0);
}
}
sprite->sTimer++;
}
#undef sTimer
#endif //EXPANSION_INTRO