10066 lines
321 KiB
ArmAsm
10066 lines
321 KiB
ArmAsm
#include "config/general.h"
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#include "config/battle.h"
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#include "constants/global.h"
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#include "constants/battle.h"
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#include "constants/pokemon.h"
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#include "constants/battle_arena.h"
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#include "constants/battle_script_commands.h"
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#include "constants/battle_anim.h"
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#include "constants/battle_string_ids.h"
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#include "constants/abilities.h"
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#include "constants/hold_effects.h"
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#include "constants/moves.h"
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#include "constants/songs.h"
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#include "constants/game_stat.h"
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#include "constants/trainers.h"
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#include "constants/species.h"
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.include "asm/macros.inc"
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.include "asm/macros/battle_script.inc"
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.include "constants/constants.inc"
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.section script_data, "aw", %progbits
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BattleScript_DamageToQuarterTargetHP::
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attackcanceler
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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typecalc
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bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
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damagetoquartertargethp
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goto BattleScript_HitFromAtkAnimation
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BattleScript_EffectFickleBeam::
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attackcanceler
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attackstring
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ppreduce
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accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
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ficklebeamdamagecalculation
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goto BattleScript_HitFromCritCalc
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BattleScript_FickleBeamDoubled::
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pause B_WAIT_TIME_SHORTEST
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printstring STRINGID_FICKLEBEAMDOUBLED
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_HitFromCritCalc
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BattleScript_Terastallization::
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@ TODO: no string prints in S/V, but right now this helps with clarity
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printstring STRINGID_PKMNSTORINGENERGY
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playanimation BS_ATTACKER, B_ANIM_TERA_CHARGE
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waitanimation
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applyterastallization
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playanimation BS_ATTACKER, B_ANIM_TERA_ACTIVATE
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waitanimation
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printstring STRINGID_PKMNTERASTALLIZEDINTO
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waitmessage B_WAIT_TIME_LONG
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end3
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BattleScript_TeraFormChange::
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@ TODO: no string prints in S/V, but right now this helps with clarity
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printstring STRINGID_PKMNSTORINGENERGY
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handleformchange BS_ATTACKER, 0
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handleformchange BS_ATTACKER, 1
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playanimation BS_ATTACKER, B_ANIM_TERA_CHARGE
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waitanimation
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applyterastallization
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playanimation BS_ATTACKER, B_ANIM_TERA_ACTIVATE
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waitanimation
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handleformchange BS_ATTACKER, 2
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printstring STRINGID_PKMNTERASTALLIZEDINTO
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waitmessage B_WAIT_TIME_LONG
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switchinabilities BS_ATTACKER
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end3
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BattleScript_LowerAtkSpAtk::
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jumpifstat BS_EFFECT_BATTLER, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_LowerAtkSpAtkDoAnim
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jumpifstat BS_EFFECT_BATTLER, CMP_EQUAL, STAT_SPATK, MIN_STAT_STAGE, BattleScript_LowerAtkSpAtkEnd
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BattleScript_LowerAtkSpAtkDoAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_EFFECT_BATTLER, BIT_ATK | BIT_SPATK, STAT_CHANGE_NEGATIVE
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setstatchanger STAT_ATK, 1, TRUE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_LowerAtkSpAtkTrySpAtk
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_LowerAtkSpAtkTrySpAtk
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printfromtable gStatDownStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_LowerAtkSpAtkTrySpAtk::
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setstatchanger STAT_SPATK, 1, TRUE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_LowerAtkSpAtkEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_LowerAtkSpAtkEnd
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printfromtable gStatDownStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_LowerAtkSpAtkEnd:
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return
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BattleScript_EffectSpicyExtract::
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attackcanceler
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jumpifsubstituteblocks BattleScript_ButItFailed
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE BattleScript_SpicyExtract_CheckShouldSkipAttackAnim
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jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_DEF, MIN_STAT_STAGE, BattleScript_SpicyExtract_CheckShouldSkipAttackAnim
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goto BattleScript_ButItFailed
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BattleScript_SpicyExtract_CheckShouldSkipAttackAnim:
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jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0, BattleScript_SpicyExtract_RaiseAtk
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attackstring
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ppreduce
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bicword gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT
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goto BattleScript_SpicyExtract_SkipAttackAnim
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BattleScript_SpicyExtract_RaiseAtk:
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attackstring
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ppreduce
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attackanimation
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waitanimation
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BattleScript_SpicyExtract_SkipAttackAnim:
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_BY_TWO
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setstatchanger STAT_ATK, 2, FALSE
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statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectSpicyExtractDefenseDown
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectSpicyExtractDefenseDown
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printfromtable gStatUpStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_EffectSpicyExtractDefenseDown:
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_TARGET, BIT_DEF, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
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setstatchanger STAT_DEF, 2, TRUE
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statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectSpicyExtract_End
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_EffectSpicyExtract_End
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printfromtable gStatDownStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_EffectSpicyExtract_End:
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goto BattleScript_MoveEnd
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BattleScript_EffectTidyUp::
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attackcanceler
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attackstring
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pause B_WAIT_TIME_MED
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ppreduce
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waitstate
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trytidyup FALSE, BattleScript_EffectTidyUpDoMoveAnimation
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goto BattleScript_EffectDragonDanceFromStatUp
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BattleScript_EffectTidyUpDoMoveAnimation::
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attackanimation
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waitanimation
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trytidyup TRUE, NULL
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printstring STRINGID_TIDYINGUPCOMPLETE
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_EffectDragonDanceFromStatUp
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BattleScript_EffectUpperHand::
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attackcanceler
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tryupperhand BattleScript_FailedFromAtkString
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goto BattleScript_HitFromAccCheck
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BattleScript_EffectShedTail::
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attackcanceler
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attackstring
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ppreduce
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waitstate
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jumpifstatus2 BS_ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute
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jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed
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jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_ButItFailed
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setsubstitute
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SUBSTITUTE_FAILED, BattleScript_SubstituteString
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orword gHitMarker, HITMARKER_PASSIVE_DAMAGE
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attackanimation
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waitanimation
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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printstring STRINGID_SHEDITSTAIL
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waitmessage B_WAIT_TIME_LONG
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moveendto MOVEEND_ATTACKER_VISIBLE
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moveendfrom MOVEEND_TARGET_VISIBLE
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goto BattleScript_MoveSwitchOpenPartyScreen
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BattleScript_EffectPsychicNoise::
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printstring STRINGID_PKMNPREVENTEDFROMHEALING
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waitmessage B_WAIT_TIME_LONG
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return
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BattleScript_EffectFilletAway::
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attackcanceler
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attackstring
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ppreduce
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jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_FilletAwayTryAttack
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jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_FilletAwayTryAttack
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jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_ButItFailed
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BattleScript_FilletAwayTryAttack::
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halvehp BattleScript_ButItFailed
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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attackanimation
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waitanimation
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPATK | BIT_SPEED, STAT_CHANGE_BY_TWO
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setstatchanger STAT_ATK, 2, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_FilletAwayTrySpAtk
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printfromtable gStatUpStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_FilletAwayTrySpAtk::
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setstatchanger STAT_SPATK, 2, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_FilletAwayTrySpeed
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printfromtable gStatUpStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_FilletAwayTrySpeed::
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setstatchanger STAT_SPEED, 2, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_FilletAwayEnd
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printfromtable gStatUpStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_FilletAwayEnd::
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bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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healthbarupdate BS_ATTACKER
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datahpupdate BS_ATTACKER
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goto BattleScript_MoveEnd
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BattleScript_EffectDoodle::
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attackcanceler
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attackstring
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ppreduce
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trycopyability BS_ATTACKER, BattleScript_ButItFailed
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attackanimation
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waitanimation
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setbyte gBattleCommunication, 0
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goto BattleScript_EffectDoodle_AfterCopy
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BattleScript_EffectDoodle_CopyAbility:
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trycopyability BS_ATTACKER, BattleScript_MoveEnd
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BattleScript_EffectDoodle_AfterCopy:
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.if B_ABILITY_POP_UP == TRUE
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copybyte gBattlerAbility, gBattlerAttacker
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call BattleScript_AbilityPopUpOverwriteThenNormal
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.endif
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recordability BS_ATTACKER
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printstring STRINGID_PKMNCOPIEDFOE
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waitmessage B_WAIT_TIME_LONG
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switchinabilities BS_ATTACKER
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jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x0, BattleScript_MoveEnd
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addbyte gBattleCommunication, 1
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jumpifnoally BS_ATTACKER, BattleScript_MoveEnd
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setallytonextattacker BattleScript_EffectDoodle_CopyAbility
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goto BattleScript_MoveEnd
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BattleScript_EffectGlaiveRush::
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call BattleScript_EffectHit_Ret
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jumpifhalfword CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_TryFaintMon
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setglaiverush
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goto BattleScript_TryFaintMon
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BattleScript_SyrupBombActivates::
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printstring STRINGID_TARGETCOVEREDINSTICKYCANDYSYRUP
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waitmessage B_WAIT_TIME_LONG
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return
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BattleScript_SyrupBombEndTurn::
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flushtextbox
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playanimation BS_ATTACKER, B_ANIM_SYRUP_BOMB_SPEED_DROP
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setstatchanger STAT_SPEED, 1, TRUE
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statbuffchange STAT_CHANGE_ALLOW_PTR | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_SyrupBombTurnDmgEnd
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printfromtable gStatDownStringIds
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waitmessage B_WAIT_TIME_LONG
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BattleScript_SyrupBombTurnDmgEnd:
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end2
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BattleScript_EffectChillyReception::
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printstring STRINGID_PKMNTELLCHILLINGRECEPTIONJOKE
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waitmessage B_WAIT_TIME_LONG
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attackcanceler
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ppreduce
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jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_EffectChillyReceptionBlockedByPrimalSun
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jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_EffectChillyReceptionBlockedByPrimalRain
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jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_EffectChillyReceptionBlockedByStrongWinds
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call BattleScript_EffectChillyReceptionPlayAnimation
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setfieldweather ENUM_WEATHER_SNOW
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call BattleScript_MoveWeatherChangeRet
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goto BattleScript_MoveSwitch
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BattleScript_EffectChillyReceptionPlayAnimation:
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attackstring
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attackanimation
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waitanimation
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return
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BattleScript_EffectChillyReceptionBlockedByPrimalSun:
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call BattleScript_EffectChillyReceptionTrySwitchWeatherFailed
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call BattleScript_ExtremelyHarshSunlightWasNotLessenedRet
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goto BattleScript_MoveSwitch
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BattleScript_EffectChillyReceptionBlockedByPrimalRain:
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call BattleScript_EffectChillyReceptionTrySwitchWeatherFailed
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call BattleScript_NoReliefFromHeavyRainRet
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goto BattleScript_MoveSwitch
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BattleScript_EffectChillyReceptionBlockedByStrongWinds:
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call BattleScript_EffectChillyReceptionTrySwitchWeatherFailed
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call BattleScript_MysteriousAirCurrentBlowsOnRet
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goto BattleScript_MoveSwitch
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BattleScript_EffectChillyReceptionTrySwitchWeatherFailed:
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jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_FailedFromAtkString
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jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_FailedFromAtkString
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call BattleScript_EffectChillyReceptionPlayAnimation
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return
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BattleScript_CheckPrimalWeather:
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jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessened
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jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRain
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jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOn
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return
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BattleScript_MoveSwitch:
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jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_MoveSwitchEnd
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jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_MoveSwitchEnd
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printstring STRINGID_PKMNWENTBACK
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waitmessage B_WAIT_TIME_SHORT
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BattleScript_MoveSwitchOpenPartyScreen:
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openpartyscreen BS_ATTACKER, BattleScript_MoveSwitchEnd
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switchoutabilities BS_ATTACKER
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waitstate
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switchhandleorder BS_ATTACKER, 2
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returntoball BS_ATTACKER, FALSE
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getswitchedmondata BS_ATTACKER
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switchindataupdate BS_ATTACKER
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hpthresholds BS_ATTACKER
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trytoclearprimalweather
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printstring STRINGID_EMPTYSTRING3
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waitmessage 1
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printstring STRINGID_SWITCHINMON
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switchinanim BS_ATTACKER, TRUE
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waitstate
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switchineffects BS_ATTACKER
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BattleScript_MoveSwitchEnd:
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end
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BattleScript_EffectPledge::
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attackcanceler
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setpledge BattleScript_HitFromAccCheck
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attackstring
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pause B_WAIT_TIME_MED
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ppreduce
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printstring STRINGID_WAITINGFORPARTNERSMOVE
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_MoveEnd
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BattleScript_EffectCombinedPledge_Water::
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call BattleScript_EffectHit_Pledge
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setpledgestatus BS_ATTACKER, SIDE_STATUS_RAINBOW
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pause B_WAIT_TIME_SHORTEST
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printstring STRINGID_ARAINBOWAPPEAREDONSIDE
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waitmessage B_WAIT_TIME_LONG
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playanimation BS_ATTACKER, B_ANIM_RAINBOW
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waitanimation
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goto BattleScript_MoveEnd
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BattleScript_TheRainbowDisappeared::
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printstring STRINGID_THERAINBOWDISAPPEARED
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waitmessage B_WAIT_TIME_LONG
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end2
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BattleScript_EffectCombinedPledge_Fire::
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call BattleScript_EffectHit_Pledge
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setpledgestatus BS_TARGET, SIDE_STATUS_SEA_OF_FIRE
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pause B_WAIT_TIME_SHORTEST
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printstring STRINGID_SEAOFFIREENVELOPEDSIDE
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waitmessage B_WAIT_TIME_LONG
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playanimation BS_TARGET, B_ANIM_SEA_OF_FIRE
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waitanimation
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goto BattleScript_MoveEnd
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BattleScript_HurtByTheSeaOfFire::
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printstring STRINGID_HURTBYTHESEAOFFIRE
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_DoTurnDmg
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BattleScript_TheSeaOfFireDisappeared::
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printstring STRINGID_THESEAOFFIREDISAPPEARED
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waitmessage B_WAIT_TIME_LONG
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end2
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BattleScript_EffectCombinedPledge_Grass::
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call BattleScript_EffectHit_Pledge
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setpledgestatus BS_TARGET, SIDE_STATUS_SWAMP
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pause B_WAIT_TIME_SHORTEST
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printstring STRINGID_SWAMPENVELOPEDSIDE
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waitmessage B_WAIT_TIME_LONG
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playanimation BS_TARGET, B_ANIM_SWAMP
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waitanimation
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goto BattleScript_MoveEnd
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BattleScript_TheSwampDisappeared::
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printstring STRINGID_THESWAMPDISAPPEARED
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waitmessage B_WAIT_TIME_LONG
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end2
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BattleScript_EffectHit_Pledge::
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pause B_WAIT_TIME_MED
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printstring STRINGID_THETWOMOVESBECOMEONE
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waitmessage B_WAIT_TIME_LONG
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call BattleScript_EffectHit_RetFromAccCheck
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tryfaintmon BS_TARGET
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return
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BattleScript_EffectSaltCure::
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call BattleScript_EffectHit_Ret
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tryfaintmon BS_TARGET
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jumpiffainted BS_TARGET, TRUE, BattleScript_EffectSaltCure_End
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jumpifsubstituteblocks BattleScript_EffectSaltCure_End
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applysaltcure BS_TARGET
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printstring STRINGID_TARGETISBEINGSALTCURED
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waitmessage B_WAIT_TIME_LONG
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BattleScript_EffectSaltCure_End:
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goto BattleScript_MoveEnd
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BattleScript_SaltCureExtraDamage::
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playanimation BS_TARGET, B_ANIM_SALT_CURE_DAMAGE, NULL
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waitanimation
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call BattleScript_HurtTarget_NoString
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printstring STRINGID_TARGETISHURTBYSALTCURE
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waitmessage B_WAIT_TIME_LONG
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end2
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BattleScript_HurtTarget_NoString:
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orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
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healthbarupdate BS_TARGET
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datahpupdate BS_TARGET
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tryfaintmon BS_TARGET
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return
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BattleScript_EffectCorrosiveGas::
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attackcanceler
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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jumpifsubstituteblocks BattleScript_CorrosiveGasFail
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jumpifcantloseitem BS_TARGET, BattleScript_CorrosiveGasFail
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attackanimation
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waitanimation
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jumpifability BS_TARGET, ABILITY_STICKY_HOLD, BattleScript_StickyHoldActivates
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setlastuseditem BS_TARGET
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|
removeitem BS_TARGET
|
|
printstring STRINGID_PKMNITEMMELTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_CorrosiveGasFail:
|
|
pause B_WAIT_TIME_SHORT
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
printstring STRINGID_NOEFFECTONTARGET
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTakeHeart::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
curestatuswithmove BattleScript_CalmMindTryToRaiseStats
|
|
attackanimation
|
|
waitanimation
|
|
updatestatusicon BS_ATTACKER
|
|
printstring STRINGID_PKMNSTATUSNORMAL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_CalmMindStatRaise
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CalmMindStatRaise
|
|
goto BattleScript_CantRaiseMultipleStats
|
|
|
|
BattleScript_EffectRevivalBlessing::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryrevivalblessing BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNREVIVEDREADYTOFIGHT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_EffectRevivalBlessingSendOut
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRevivalBlessingSendOut:
|
|
getswitchedmondata BS_SCRIPTING
|
|
switchindataupdate BS_SCRIPTING
|
|
hpthresholds BS_SCRIPTING
|
|
switchinanim BS_SCRIPTING, FALSE
|
|
waitstate
|
|
switchineffects BS_SCRIPTING
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_StealthRockActivates::
|
|
setstealthrock BattleScript_MoveEnd
|
|
printfromtable gDmgHazardsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SpikesActivates::
|
|
trysetspikes BattleScript_MoveEnd
|
|
printfromtable gDmgHazardsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectAttackUpUserAlly::
|
|
jumpifnoally BS_ATTACKER, BattleScript_EffectAttackUp
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_EffectAttackUpUserAlly_Works
|
|
jumpifstat BS_ATTACKER_PARTNER, CMP_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_ButItFailed
|
|
BattleScript_EffectAttackUpUserAlly_Works:
|
|
attackanimation
|
|
waitanimation
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_EffectAttackUpUserAlly_TryAlly
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectAttackUpUserAllyUser_PrintString
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_EffectAttackUpUserAllyUser_PrintString:
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectAttackUpUserAlly_TryAlly:
|
|
setallytonexttarget BattleScript_EffectAttackUpUserAlly_TryAlly_
|
|
BattleScript_EffectAttackUpUserAlly_End:
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_EffectAttackUpUserAlly_TryAlly_:
|
|
jumpifblockedbysoundproof BS_ATTACKER_PARTNER, BattleScript_EffectAttackUpUserAlly_TryAllyBlocked
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectAttackUpUserAlly_End
|
|
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectAttackUpUserAlly_AllyAnim
|
|
pause B_WAIT_TIME_SHORTEST
|
|
printstring STRINGID_TARGETSTATWONTGOHIGHER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_EffectAttackUpUserAlly_End
|
|
BattleScript_EffectAttackUpUserAlly_AllyAnim:
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_EffectAttackUpUserAlly_End
|
|
|
|
BattleScript_EffectAttackUpUserAlly_TryAllyBlocked:
|
|
copybyte sBATTLER, gBattlerTarget
|
|
call BattleScript_AbilityPopUpTarget
|
|
printstring STRINGID_PKMNSXBLOCKSY2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTeatime::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifteanoberry BattleScript_ButItFailed
|
|
@ at least one battler is affected
|
|
attackanimation
|
|
waitanimation
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_TeatimeLoop:
|
|
jumpifelectricabilityaffected BS_TARGET, ABILITY_LIGHTNING_ROD, BattleScript_Teatimerod
|
|
jumpifelectricabilityaffected BS_TARGET, ABILITY_VOLT_ABSORB, BattleScript_Teatimesorb
|
|
jumpifelectricabilityaffected BS_TARGET, ABILITY_MOTOR_DRIVE, BattleScript_Teatimemotor
|
|
jumpifteainvulnerable BS_TARGET, BattleScript_Teatimevul @ in semi-invulnerable state OR held item is not a Berry
|
|
orword gHitMarker, HITMARKER_DISABLE_ANIMATION | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE
|
|
setbyte sBERRY_OVERRIDE, TRUE @ override the requirements for eating berries
|
|
consumeberry BS_TARGET, TRUE @ consume the berry, then restore the item from changedItems
|
|
bicword gHitMarker, HITMARKER_DISABLE_ANIMATION | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE
|
|
setbyte sBERRY_OVERRIDE, FALSE
|
|
removeitem BS_TARGET
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
|
moveendcase MOVEEND_CLEAR_BITS
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_Teatimevul:
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
|
moveendcase MOVEEND_CLEAR_BITS
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_Teatimesorb:
|
|
call BattleScript_AbilityPopUpTarget
|
|
tryhealquarterhealth BS_TARGET BattleScript_Teatimesorb_end
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_Teatimesorb_end:
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
|
moveendcase MOVEEND_CLEAR_BITS
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_Teatimerod:
|
|
call BattleScript_AbilityPopUpTarget
|
|
playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TeatimeBuffer
|
|
printfromtable gStatUpStringIds
|
|
waitmessage 0x40
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
|
moveendcase MOVEEND_CLEAR_BITS
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_Teatimemotor:
|
|
call BattleScript_AbilityPopUpTarget
|
|
playstatchangeanimation BS_TARGET, BIT_SPEED, STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TeatimeBuffer
|
|
printfromtable gStatUpStringIds
|
|
waitmessage 0x40
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
|
moveendcase MOVEEND_CLEAR_BITS
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_TeatimeBuffer:
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_TeatimeLoop
|
|
moveendcase MOVEEND_CLEAR_BITS
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AffectionBasedEndurance::
|
|
playanimation BS_TARGET, B_ANIM_AFFECTION_HANGED_ON
|
|
printstring STRINGID_TARGETTOUGHEDITOUT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_AffectionBasedStatusHeal::
|
|
jumpifstatus BS_ATTACKER, STATUS1_POISON | STATUS1_TOXIC_POISON, BattleScript_AffectionBasedStatus_HealPoisonString
|
|
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_AffectionBasedStatus_HealSleepString
|
|
jumpifstatus BS_ATTACKER, STATUS1_PARALYSIS, BattleScript_AffectionBasedStatus_HealParalysisString
|
|
jumpifstatus BS_ATTACKER, STATUS1_BURN, BattleScript_AffectionBasedStatus_HealBurnString
|
|
jumpifstatus BS_ATTACKER, STATUS1_FREEZE, BattleScript_AffectionBasedStatus_HealFreezeString
|
|
jumpifstatus BS_ATTACKER, STATUS1_FROSTBITE, BattleScript_AffectionBasedStatus_HealFrostbiteString
|
|
end2
|
|
BattleScript_AffectionBasedStatus_HealPoisonString:
|
|
printstring STRINGID_ATTACKEREXPELLEDTHEPOISON
|
|
goto BattleScript_AffectionBasedStatusHeal_Continue
|
|
BattleScript_AffectionBasedStatus_HealSleepString:
|
|
printstring STRINGID_ATTACKERSHOOKITSELFAWAKE
|
|
goto BattleScript_AffectionBasedStatusHeal_Continue
|
|
BattleScript_AffectionBasedStatus_HealParalysisString:
|
|
printstring STRINGID_ATTACKERBROKETHROUGHPARALYSIS
|
|
goto BattleScript_AffectionBasedStatusHeal_Continue
|
|
BattleScript_AffectionBasedStatus_HealBurnString:
|
|
printstring STRINGID_ATTACKERHEALEDITSBURN
|
|
goto BattleScript_AffectionBasedStatusHeal_Continue
|
|
BattleScript_AffectionBasedStatus_HealFreezeString:
|
|
printstring STRINGID_ATTACKERMELTEDTHEICE
|
|
goto BattleScript_AffectionBasedStatusHeal_Continue
|
|
BattleScript_AffectionBasedStatus_HealFrostbiteString:
|
|
printstring STRINGID_ATTACKERMELTEDTHEICE
|
|
BattleScript_AffectionBasedStatusHeal_Continue:
|
|
waitmessage B_WAIT_TIME_LONG
|
|
clearstatus BS_ATTACKER
|
|
waitstate
|
|
updatestatusicon BS_ATTACKER
|
|
waitstate
|
|
end2
|
|
|
|
BattleScript_ShellTrapSetUp::
|
|
flushtextbox
|
|
playanimation BS_ATTACKER, B_ANIM_SHELL_TRAP_SETUP, NULL
|
|
printstring STRINGID_PREPARESHELLTRAP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_EffectShellTrap::
|
|
attackcanceler
|
|
jumpifshelltrap BS_ATTACKER, BattleScript_HitFromAccCheck
|
|
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_MoveEnd
|
|
ppreduce
|
|
printstring STRINGID_SHELLTRAPDIDNTWORK
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectCourtChange::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
swapsidestatuses
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_COURTCHANGE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_BeakBlastSetUp::
|
|
setbeakblast BS_ATTACKER
|
|
flushtextbox
|
|
playanimation BS_ATTACKER, B_ANIM_BEAK_BLAST_SETUP, NULL
|
|
printstring STRINGID_HEATUPBEAK
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_BeakBlastBurn::
|
|
setbyte cMULTISTRING_CHOOSER, 0
|
|
copybyte gEffectBattler, gBattlerAttacker
|
|
call BattleScript_MoveEffectBurn
|
|
return
|
|
|
|
BattleScript_EffectSkyDrop::
|
|
attackcanceler
|
|
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SkyDropTurn2
|
|
ppreduce
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpiftargetally BattleScript_ButItFailed
|
|
jumpifunder200 BS_TARGET, BattleScript_SkyDropWork
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_TARGETTOOHEAVY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SkyDropWork:
|
|
setskydrop
|
|
call BattleScript_FirstChargingTurnAfterAttackString
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_SkyDropTurn2:
|
|
call BattleScript_TwoTurnMovesSecondTurnRet
|
|
attackstring
|
|
clearskydrop BattleScript_SkyDropChangedTarget
|
|
jumpiftype BS_TARGET, TYPE_FLYING, BattleScript_SkyDropFlyingType
|
|
goto BattleScript_HitFromCritCalc
|
|
BattleScript_SkyDropFlyingType:
|
|
makevisible BS_TARGET
|
|
printstring STRINGID_ITDOESNTAFFECT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
makevisible BS_ATTACKER
|
|
jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_SkyDropFlyingAlreadyConfused
|
|
jumpifstatus2 BS_TARGET, STATUS2_LOCK_CONFUSE, BattleScript_SkyDropFlyingConfuseLock
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_SkyDropChangedTarget:
|
|
pause B_WAIT_TIME_SHORT
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
makevisible BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SkyDropFlyingConfuseLock:
|
|
seteffectprimary MOVE_EFFECT_CONFUSION
|
|
BattleScript_SkyDropFlyingAlreadyConfused:
|
|
clearstatusfromeffect BS_TARGET, MOVE_EFFECT_THRASH
|
|
jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_MoveEnd
|
|
setbyte BS_ATTACKER, BS_TARGET
|
|
goto BattleScript_ThrashConfuses
|
|
|
|
BattleScript_EffectFling::
|
|
attackcanceler
|
|
jumpifcantfling BS_ATTACKER, BattleScript_FailedFromAtkString
|
|
setlastuseditem BS_ATTACKER
|
|
accuracycheck BattleScript_FlingMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNFLUNG
|
|
waitmessage B_WAIT_TIME_SHORT
|
|
ppreduce
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
removeitem BS_ATTACKER
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_MED
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_MED
|
|
jumpiflastuseditemberry BattleScript_EffectFlingConsumeBerry
|
|
jumpifability BS_TARGET, ABILITY_SHIELD_DUST, BattleScript_FlingBlockedByShieldDust
|
|
jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_FLAME_ORB, BattleScript_FlingFlameOrb
|
|
jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_FLINCH, BattleScript_FlingFlinch
|
|
jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_LIGHT_BALL, BattleScript_FlingLightBall
|
|
jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_MENTAL_HERB, BattleScript_FlingMentalHerb
|
|
jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_POISON_POWER, BattleScript_FlingPoisonBarb
|
|
jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_TOXIC_ORB, BattleScript_FlingToxicOrb
|
|
jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_RESTORE_STATS, BattleScript_FlingWhiteHerb
|
|
goto BattleScript_FlingEnd
|
|
BattleScript_EffectFlingConsumeBerry:
|
|
savebattleritem BS_TARGET
|
|
battleritemtolastuseditem BS_TARGET
|
|
setbyte sBERRY_OVERRIDE, 1 @ override the requirements for eating berries
|
|
orword gHitMarker, HITMARKER_DISABLE_ANIMATION
|
|
consumeberry BS_TARGET, TRUE
|
|
bicword gHitMarker, HITMARKER_DISABLE_ANIMATION
|
|
setbyte sBERRY_OVERRIDE, 0
|
|
restorebattleritem BS_TARGET
|
|
BattleScript_FlingEnd:
|
|
tryfaintmon BS_TARGET
|
|
trysymbiosis
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_FlingFailConsumeItem::
|
|
removeitem BS_ATTACKER
|
|
goto BattleScript_FailedFromAtkString
|
|
|
|
BattleScript_FlingBlockedByShieldDust::
|
|
printstring STRINGID_ITEMWASUSEDUP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_FlingEnd
|
|
|
|
BattleScript_FlingFlameOrb:
|
|
seteffectsecondary MOVE_EFFECT_BURN
|
|
goto BattleScript_FlingEnd
|
|
BattleScript_FlingFlinch:
|
|
seteffectsecondary MOVE_EFFECT_FLINCH
|
|
goto BattleScript_FlingEnd
|
|
BattleScript_FlingLightBall:
|
|
seteffectsecondary MOVE_EFFECT_PARALYSIS
|
|
goto BattleScript_FlingEnd
|
|
BattleScript_FlingMentalHerb:
|
|
curecertainstatuses BS_TARGET
|
|
savetarget
|
|
copybyte gBattlerAttacker, gBattlerTarget
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, NULL
|
|
printfromtable gMentalHerbCureStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
restoretarget
|
|
goto BattleScript_FlingEnd
|
|
BattleScript_FlingPoisonBarb:
|
|
seteffectsecondary MOVE_EFFECT_POISON
|
|
goto BattleScript_FlingEnd
|
|
BattleScript_FlingToxicOrb:
|
|
seteffectsecondary MOVE_EFFECT_TOXIC
|
|
goto BattleScript_FlingEnd
|
|
BattleScript_FlingWhiteHerb:
|
|
tryresetnegativestatstages BS_TARGET
|
|
swapattackerwithtarget
|
|
printstring STRINGID_PKMNSTATUSNORMAL
|
|
waitmessage B_WAIT_TIME_MED
|
|
swapattackerwithtarget
|
|
goto BattleScript_FlingEnd
|
|
|
|
BattleScript_FlingMissed:
|
|
removeitem BS_ATTACKER
|
|
attackstring
|
|
ppreduce
|
|
goto BattleScript_MoveMissedPause
|
|
|
|
BattleScript_EffectPhotonGeyser::
|
|
setphotongeysercategory
|
|
goto BattleScript_EffectHit
|
|
|
|
BattleScript_EffectAuraWheel:: @ Aura Wheel can only be used by Morpeko
|
|
jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_FULL_BELLY, BattleScript_EffectHit
|
|
jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_HANGRY, BattleScript_EffectHit
|
|
goto BattleScript_PokemonCantUseTheMove
|
|
|
|
BattleScript_EffectClangorousSoul::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
cutonethirdhpraisestats BattleScript_ButItFailed
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_BIDE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_IGNORE_DISGUISE
|
|
attackanimation
|
|
waitanimation
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
call BattleScript_AllStatsUp
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectOctolock::
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
trysetoctolock BS_TARGET, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_CANTESCAPEBECAUSEOFCURRENTMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_OctolockEndTurn::
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_OctolockTryLowerSpDef
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_OctolockTryLowerSpDef:
|
|
setstatchanger STAT_SPDEF, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_OctlockTurnDmgEnd
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_OctlockTurnDmgEnd:
|
|
end2
|
|
|
|
BattleScript_EffectPoltergeist::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
checkpoltergeist BS_TARGET, BattleScript_ButItFailed
|
|
printstring STRINGID_ABOUTTOUSEPOLTERGEIST
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_EffectTarShot::
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
cantarshotwork BS_TARGET, BattleScript_FailedFromAtkString
|
|
attackstring
|
|
ppreduce
|
|
setstatchanger STAT_SPEED, 1, TRUE
|
|
attackanimation
|
|
waitanimation
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TryTarShot
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_TryTarShot:
|
|
trytarshot BattleScript_MoveEnd
|
|
printstring STRINGID_PKMNBECAMEWEAKERTOFIRE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectNoRetreat::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
trynoretreat BS_TARGET, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
call BattleScript_AllStatsUp
|
|
jumpifstatus2 BS_TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_MoveEnd
|
|
seteffectprimary MOVE_EFFECT_PREVENT_ESCAPE | MOVE_EFFECT_AFFECTS_USER
|
|
printstring STRINGID_CANTESCAPEDUETOUSEDMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_BothCanNoLongerEscape::
|
|
printstring STRINGID_BOTHCANNOLONGERESCAPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectHyperspaceFury::
|
|
jumpifspecies BS_ATTACKER, SPECIES_HOOPA_UNBOUND, BattleScript_EffectHit
|
|
jumpifspecies BS_ATTACKER, SPECIES_HOOPA_CONFINED, BattleScript_ButHoopaCantUseIt
|
|
goto BattleScript_PokemonCantUseTheMove
|
|
|
|
BattleScript_ButHoopaCantUseIt:
|
|
printstring STRINGID_BUTHOOPACANTUSEIT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_HyperspaceFuryRemoveProtect::
|
|
printstring STRINGID_BROKETHROUGHPROTECTION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectPlasmaFists::
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
orword gFieldStatuses, STATUS_FIELD_ION_DELUGE
|
|
printstring STRINGID_IONDELUGEON
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSparklySwirl::
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
healpartystatus
|
|
waitstate
|
|
updatestatusicon BS_ATTACKER_WITH_PARTNER
|
|
waitstate
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFreezyFrost::
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
normalisebuffs
|
|
printstring STRINGID_STATCHANGESGONE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSappySeed::
|
|
jumpifstatus3 BS_TARGET, STATUS3_LEECHSEED, BattleScript_EffectHit
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
jumpifhasnohp BS_TARGET, BattleScript_MoveEnd
|
|
setseeded
|
|
printfromtable gLeechSeedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectBaddyBad::
|
|
jumpifsideaffecting BS_ATTACKER, SIDE_STATUS_REFLECT, BattleScript_EffectHit
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
setreflect
|
|
printfromtable gReflectLightScreenSafeguardStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectGlitzyGlow::
|
|
jumpifsideaffecting BS_ATTACKER, SIDE_STATUS_LIGHTSCREEN, BattleScript_EffectHit
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
setlightscreen
|
|
printfromtable gReflectLightScreenSafeguardStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectStuffCheeks::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifnotberry BS_ATTACKER, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sBERRY_OVERRIDE, 1
|
|
orword gHitMarker, HITMARKER_DISABLE_ANIMATION
|
|
consumeberry BS_ATTACKER, TRUE
|
|
bicword gHitMarker, HITMARKER_DISABLE_ANIMATION
|
|
setbyte sBERRY_OVERRIDE, 0
|
|
removeitem BS_ATTACKER
|
|
setstatchanger STAT_DEF, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_StuffCheeksEnd
|
|
setgraphicalstatchangevalues
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_StuffCheeksEnd @ cant raise def
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_StuffCheeksEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectDecorate::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, 12, BattleScript_DecorateBoost
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPATK, 12, BattleScript_DecorateBoost
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_DecorateBoost:
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, 0x0
|
|
setstatchanger STAT_ATK, 2, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_DecorateBoostSpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DecorateBoostSpAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DecorateBoostSpAtk:
|
|
setstatchanger STAT_SPATK, 2, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_MoveEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_MoveEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectCoaching::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifnoally BS_ATTACKER, BattleScript_ButItFailed
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
setallytonexttarget EffectCoaching_CheckAllyStats
|
|
goto BattleScript_ButItFailed
|
|
EffectCoaching_CheckAllyStats:
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_CoachingWorks
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_CoachingWorks
|
|
goto BattleScript_ButItFailed @ ally at max atk, def
|
|
BattleScript_CoachingWorks:
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, 0x0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_CoachingBoostDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CoachingBoostDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CoachingBoostDef:
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_MoveEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_MoveEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectJungleHealing::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifteamhealthy BS_ATTACKER, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
setbyte gBattleCommunication, 0
|
|
JungleHealing_RestoreTargetHealth:
|
|
copybyte gBattlerAttacker, gBattlerTarget
|
|
tryhealquarterhealth BS_TARGET, BattleScript_JungleHealing_TryCureStatus
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_JungleHealing_TryCureStatus:
|
|
jumpifmove MOVE_LIFE_DEW, BattleScript_JungleHealingTryRestoreAlly @ life dew only heals
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_JungleHealingCureStatus
|
|
goto BattleScript_JungleHealingTryRestoreAlly
|
|
BattleScript_JungleHealingCureStatus:
|
|
curestatus BS_TARGET
|
|
updatestatusicon BS_TARGET
|
|
printstring STRINGID_PKMNSTATUSNORMAL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_JungleHealingTryRestoreAlly:
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x0, BattleScript_MoveEnd
|
|
addbyte gBattleCommunication, 1
|
|
jumpifnoally BS_TARGET, BattleScript_MoveEnd
|
|
setallytonexttarget JungleHealing_RestoreTargetHealth
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRelicSong::
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
moveendall
|
|
tryrelicsong
|
|
end
|
|
|
|
BattleScript_EffectAllySwitch::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifnoally BS_ATTACKER, BattleScript_ButItFailed
|
|
allyswitchfailchance BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
@ The actual data/gfx swap happens in the move animation. Here it's just the gBattlerAttacker / scripting battler change
|
|
allyswitchswapbattlers
|
|
printstring STRINGID_ALLYSWITCHPOSITION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFairyLock::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
trysetfairylock BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_NOONEWILLBEABLETORUNAWAY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_FailIfNotArgType::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifnotcurrentmoveargtype BS_ATTACKER, BattleScript_ButItFailed
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_RemoveFireType::
|
|
printstring STRINGID_ATTACKERLOSTFIRETYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_RemoveElectricType::
|
|
printstring STRINGID_ATTACKERLOSTELECTRICTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_RemoveGenericType::
|
|
printstring STRINGID_ATTACKERLOSTITSTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_DefDown::
|
|
modifybattlerstatstage BS_TARGET, STAT_DEF, DECREASE, 1, BattleScript_DefDown_Ret, ANIM_ON
|
|
BattleScript_DefDown_Ret:
|
|
return
|
|
|
|
BattleScript_EffectPurify::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_PurifyWorks
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_PurifyWorks:
|
|
attackanimation
|
|
waitanimation
|
|
curestatus BS_TARGET
|
|
updatestatusicon BS_TARGET
|
|
printstring STRINGID_ATTACKERCUREDTARGETSTATUS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_ATTACKER
|
|
goto BattleScript_RestoreHp
|
|
|
|
BattleScript_EffectStrengthSap::
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, MIN_STAT_STAGE, BattleScript_StrengthSapTryLower
|
|
pause B_WAIT_TIME_SHORT
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_MoveEnd
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_StrengthSapTryLower:
|
|
getstatvalue BS_TARGET, STAT_ATK
|
|
jumpiffullhp BS_ATTACKER, BattleScript_StrengthSapMustLower
|
|
attackanimation
|
|
waitanimation
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_StrengthSapHp
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_StrengthSapHp
|
|
BattleScript_StrengthSapLower:
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_StrengthSapHp
|
|
@ Drain HP without lowering a stat
|
|
BattleScript_StrengthSapHp:
|
|
jumpifability BS_TARGET, ABILITY_LIQUID_OOZE, BattleScript_StrengthSapManipulateDmg
|
|
jumpifstatus3 BS_ATTACKER, STATUS3_HEAL_BLOCK, BattleScript_MoveEnd
|
|
jumpiffullhp BS_ATTACKER, BattleScript_MoveEnd
|
|
BattleScript_StrengthSapManipulateDmg:
|
|
manipulatedamage DMG_BIG_ROOT
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
jumpifability BS_TARGET, ABILITY_LIQUID_OOZE, BattleScript_StrengthSapLiquidOoze
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_PKMNENERGYDRAINED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_StrengthSapLiquidOoze:
|
|
call BattleScript_AbilityPopUpTarget
|
|
manipulatedamage DMG_CHANGE_SIGN
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_ABSORB_OOZE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printfromtable gAbsorbDrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_StrengthSapMustLower:
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_MoveEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_MoveEnd
|
|
attackanimation
|
|
waitanimation
|
|
goto BattleScript_StrengthSapLower
|
|
|
|
BattleScript_MoveEffectIncinerate::
|
|
printstring STRINGID_INCINERATEBURN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveEffectBugBite::
|
|
printstring STRINGID_BUGBITE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_DISABLE_ANIMATION
|
|
setbyte sBERRY_OVERRIDE, 1 @ override the requirements for eating berries
|
|
savetarget
|
|
consumeberry BS_ATTACKER, FALSE
|
|
bicword gHitMarker, HITMARKER_DISABLE_ANIMATION
|
|
setbyte sBERRY_OVERRIDE, 0
|
|
trysymbiosis
|
|
restoretarget
|
|
return
|
|
|
|
BattleScript_MoveEffectCoreEnforcer::
|
|
setgastroacid BattleScript_CoreEnforcerRet
|
|
printstring STRINGID_PKMNSABILITYSUPPRESSED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
trytoclearprimalweather
|
|
tryrevertweatherform
|
|
flushtextbox
|
|
BattleScript_CoreEnforcerRet:
|
|
return
|
|
|
|
BattleScript_EffectLaserFocus::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setuserstatus3 STATUS3_LASER_FOCUS, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_LASERFOCUS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_VCreateStatLoss::
|
|
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_DEF, MIN_STAT_STAGE, BattleScript_VCreateStatAnim
|
|
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPDEF, MIN_STAT_STAGE, BattleScript_VCreateStatAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MIN_STAT_STAGE, BattleScript_VCreateStatLossRet
|
|
BattleScript_VCreateStatAnim:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF | BIT_SPEED, STAT_CHANGE_NEGATIVE | STAT_CHANGE_CANT_PREVENT
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, BattleScript_VCreateTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VCreateTrySpDef
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VCreateTrySpDef:
|
|
setstatchanger STAT_SPDEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, BattleScript_VCreateTrySpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VCreateTrySpeed
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VCreateTrySpeed:
|
|
setstatchanger STAT_SPEED, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, BattleScript_VCreateStatLossRet
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VCreateStatLossRet
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VCreateStatLossRet:
|
|
return
|
|
|
|
BattleScript_SpectralThiefSteal::
|
|
printstring STRINGID_SPECTRALTHIEFSTEAL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte sB_ANIM_ARG2, 0
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
spectralthiefprintstats
|
|
return
|
|
|
|
BattleScript_EffectPartingShot::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_EffectPartingShotTryAtk
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPATK, MIN_STAT_STAGE, BattleScript_CantLowerMultipleStats
|
|
BattleScript_EffectPartingShotTryAtk:
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
|
|
playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectPartingShotTrySpAtk
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectPartingShotTrySpAtk:
|
|
playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_SPATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectPartingShotSwitch
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectPartingShotSwitch:
|
|
moveendall
|
|
goto BattleScript_MoveSwitch
|
|
|
|
BattleScript_EffectPowder::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
attackstring
|
|
ppreduce
|
|
jumpifstatus2 BS_TARGET, STATUS2_POWDER, BattleScript_ButItFailed
|
|
setpowder BS_TARGET
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_COVEREDINPOWDER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAromaticMist::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_ButItFailed
|
|
jumpiftargetally BattleScript_EffectAromaticMistWorks
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_EffectAromaticMistWorks:
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectAromaticMistEnd
|
|
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_AromaticMistAnim
|
|
pause B_WAIT_TIME_SHORTEST
|
|
printstring STRINGID_TARGETSTATWONTGOHIGHER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_EffectAromaticMistEnd
|
|
BattleScript_AromaticMistAnim:
|
|
attackanimation
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectAromaticMistEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMagneticFlux::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setbyte gBattleCommunication, 0
|
|
BattleScript_EffectMagneticFluxStart:
|
|
jumpifability BS_TARGET, ABILITY_MINUS, BattleScript_EffectMagneticFluxCheckStats
|
|
jumpifability BS_TARGET, ABILITY_PLUS, BattleScript_EffectMagneticFluxCheckStats
|
|
goto BattleScript_EffectMagneticFluxLoop
|
|
BattleScript_EffectMagneticFluxCheckStats:
|
|
jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_EffectMagneticFluxTryDef
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_EffectMagneticFluxLoop
|
|
BattleScript_EffectMagneticFluxTryDef:
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0, BattleScript_EffectMagneticFluxSkipAnim
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_EffectMagneticFluxSkipAnim:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_DEF | BIT_SPDEF, 0
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectMagneticFluxTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectMagneticFluxTrySpDef
|
|
addbyte gBattleCommunication, 1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectMagneticFluxTrySpDef:
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectMagneticFluxLoop
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectMagneticFluxLoop
|
|
addbyte gBattleCommunication, 1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectMagneticFluxLoop:
|
|
jumpifbytenotequal gBattlerTarget, gBattlerAttacker, BattleScript_EffectMagneticFluxEnd
|
|
setallytonexttarget BattleScript_EffectMagneticFluxStart
|
|
BattleScript_EffectMagneticFluxEnd:
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0, BattleScript_MoveEnd
|
|
goto BattleScript_ButItFailed
|
|
|
|
BattleScript_EffectGearUp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setbyte gBattleCommunication, 0
|
|
BattleScript_EffectGearUpStart:
|
|
jumpifability BS_TARGET, ABILITY_MINUS, BattleScript_EffectGearUpCheckStats
|
|
jumpifability BS_TARGET, ABILITY_PLUS, BattleScript_EffectGearUpCheckStats
|
|
goto BattleScript_EffectGearUpLoop
|
|
BattleScript_EffectGearUpCheckStats:
|
|
jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_EffectGearUpTryAtk
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPATK, MAX_STAT_STAGE, BattleScript_EffectGearUpLoop
|
|
BattleScript_EffectGearUpTryAtk:
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0, BattleScript_EffectGearUpSkipAnim
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_EffectGearUpSkipAnim:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectGearUpTrySpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectGearUpTrySpAtk
|
|
addbyte gBattleCommunication, 1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectGearUpTrySpAtk:
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectGearUpLoop
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectGearUpLoop
|
|
addbyte gBattleCommunication, 1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectGearUpLoop:
|
|
jumpifbytenotequal gBattlerTarget, gBattlerAttacker, BattleScript_EffectGearUpEnd
|
|
setallytonexttarget BattleScript_EffectGearUpStart
|
|
BattleScript_EffectGearUpEnd:
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0, BattleScript_MoveEnd
|
|
goto BattleScript_ButItFailed
|
|
|
|
BattleScript_EffectAcupressure::
|
|
attackcanceler
|
|
jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_EffectAcupressureTry
|
|
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_PrintMoveMissed
|
|
BattleScript_EffectAcupressureTry:
|
|
attackstring
|
|
ppreduce
|
|
tryaccupressure BS_TARGET, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
statbuffchange MOVE_EFFECT_CERTAIN, BattleScript_MoveEnd
|
|
printstring STRINGID_DEFENDERSSTATROSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveEffectFeint::
|
|
printstring STRINGID_FELLFORFEINT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectThirdType::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
trysetthirdtype BS_TARGET, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_THIRDTYPEADDED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFlowerShield::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
selectfirstvalidtarget
|
|
BattleScript_FlowerShieldIsAnyGrass:
|
|
jumpiftype BS_TARGET, TYPE_GRASS, BattleScript_FlowerShieldLoopStart
|
|
jumpifnexttargetvalid BattleScript_FlowerShieldIsAnyGrass
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_FlowerShieldLoopStart:
|
|
selectfirstvalidtarget
|
|
BattleScript_FlowerShieldLoop:
|
|
movevaluescleanup
|
|
jumpiftype BS_TARGET, TYPE_GRASS, BattleScript_FlowerShieldLoop2
|
|
goto BattleScript_FlowerShieldMoveTargetEnd
|
|
BattleScript_FlowerShieldLoop2:
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_FlowerShieldMoveTargetEnd
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_FlowerShieldDoAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_ROSE_EMPTY, BattleScript_FlowerShieldMoveTargetEnd
|
|
pause 21
|
|
goto BattleScript_FlowerShieldString
|
|
BattleScript_FlowerShieldDoAnim:
|
|
attackanimation
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_FlowerShieldString:
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_FlowerShieldMoveTargetEnd:
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_FlowerShieldLoop
|
|
end
|
|
|
|
BattleScript_EffectRototiller::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
getrototillertargets BattleScript_ButItFailed
|
|
@ at least one battler is affected
|
|
attackanimation
|
|
waitanimation
|
|
savetarget
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_RototillerLoop:
|
|
movevaluescleanup
|
|
jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_RototillerCheckAffected
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPATK, MAX_STAT_STAGE, BattleScript_RototillerCantRaiseMultipleStats
|
|
BattleScript_RototillerCheckAffected:
|
|
jumpifnotrototilleraffected BS_TARGET, BattleScript_RototillerNoEffect
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_RototillerTrySpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_RototillerTrySpAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_RototillerTrySpAtk::
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_RototillerMoveTargetEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_RototillerMoveTargetEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_RototillerMoveTargetEnd:
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_RototillerLoop
|
|
end
|
|
|
|
BattleScript_RototillerCantRaiseMultipleStats:
|
|
copybyte gBattlerAttacker, gBattlerTarget
|
|
printstring STRINGID_STATSWONTINCREASE2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_RototillerMoveTargetEnd
|
|
|
|
BattleScript_RototillerNoEffect:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_NOEFFECTONTARGET
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_RototillerMoveTargetEnd
|
|
|
|
BattleScript_EffectBestow::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
attackstring
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
trybestow BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_BESTOWITEMGIVING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
trysymbiosis
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAfterYou::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
tryafteryou BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_KINDOFFER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveEffectFlameBurst::
|
|
tryfaintmon BS_TARGET
|
|
copybyte sBATTLER, sSAVED_BATTLER
|
|
printstring STRINGID_BURSTINGFLAMESHIT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
savetarget
|
|
copybyte gBattlerTarget, sSAVED_BATTLER
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
tryfaintmon BS_TARGET
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPowerTrick::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
powertrick BS_ATTACKER
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSWITCHEDATKANDDEF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPsychoShift::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifstatus BS_ATTACKER, STATUS1_ANY, BattleScript_EffectPsychoShiftCanWork
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_EffectPsychoShiftCanWork:
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
trypsychoshift BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
copybyte gEffectBattler, gBattlerTarget
|
|
printfromtable gStatusConditionsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_TARGET
|
|
updatestatusicon BS_TARGET
|
|
curestatus BS_ATTACKER
|
|
printstring STRINGID_PKMNSTATUSNORMAL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSynchronoise::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
selectfirstvalidtarget
|
|
BattleScript_SynchronoiseLoop:
|
|
movevaluescleanup
|
|
jumpifcantusesynchronoise BattleScript_SynchronoiseNoEffect
|
|
accuracycheck BattleScript_SynchronoiseMissed, ACC_CURR_MOVE
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
flushtextbox
|
|
tryfaintmon BS_TARGET
|
|
BattleScript_SynchronoiseMoveTargetEnd:
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_SynchronoiseLoop
|
|
end
|
|
BattleScript_SynchronoiseMissed:
|
|
pause B_WAIT_TIME_SHORT
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_SynchronoiseMoveTargetEnd
|
|
BattleScript_SynchronoiseNoEffect:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_NOEFFECTONTARGET
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_SynchronoiseMoveTargetEnd
|
|
|
|
BattleScript_MoveEffectSmackDown::
|
|
printstring STRINGID_FELLSTRAIGHTDOWN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectHitEnemyHealAlly::
|
|
jumpiftargetally BattleScript_EffectHealPulse
|
|
goto BattleScript_EffectHit
|
|
|
|
BattleScript_EffectDefog::
|
|
setstatchanger STAT_EVASION, 1, TRUE
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_DefogIfCanClearHazards
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_EVASION, MIN_STAT_STAGE, BattleScript_DefogWorks
|
|
BattleScript_DefogIfCanClearHazards:
|
|
trydefog FALSE, BattleScript_FailedFromAtkString
|
|
BattleScript_DefogWorks:
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_DefogTryHazardsWithAnim
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_DefogDoAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_DefogTryHazardsWithAnim
|
|
pause B_WAIT_TIME_SHORT
|
|
goto BattleScript_DefogPrintString
|
|
BattleScript_DefogDoAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_DefogPrintString::
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DefogTryHazards::
|
|
copybyte gEffectBattler, gBattlerAttacker
|
|
trydefog TRUE, NULL
|
|
copybyte gBattlerAttacker, gEffectBattler
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_DefogTryHazardsWithAnim:
|
|
attackanimation
|
|
waitanimation
|
|
goto BattleScript_DefogTryHazards
|
|
|
|
BattleScript_EffectCopycat::
|
|
attackcanceler
|
|
attackstring
|
|
pause 5
|
|
trycopycat BattleScript_CopycatFail
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sB_ANIM_TURN, 0
|
|
setbyte sB_ANIM_TARGETS_HIT, 0
|
|
jumptocalledmove TRUE
|
|
BattleScript_CopycatFail:
|
|
ppreduce
|
|
goto BattleScript_ButItFailed
|
|
|
|
BattleScript_EffectInstruct::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
pause 5
|
|
tryinstruct BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
copybyte gBattlerAttacker, gBattlerTarget
|
|
copybyte gBattlerTarget, gEffectBattler
|
|
printstring STRINGID_USEDINSTRUCTEDMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte sB_ANIM_TURN, 0
|
|
setbyte sB_ANIM_TARGETS_HIT, 0
|
|
jumptocalledmove TRUE
|
|
|
|
BattleScript_EffectAutotomize::
|
|
setstatchanger STAT_SPEED, 2, FALSE
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AutotomizeWeightLoss
|
|
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_AutotomizeAttackAnim
|
|
pause B_WAIT_TIME_SHORT
|
|
goto BattleScript_AutotomizePrintString
|
|
BattleScript_AutotomizeAttackAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_AutotomizePrintString::
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AutotomizeWeightLoss::
|
|
jumpifmovehadnoeffect BattleScript_MoveEnd
|
|
tryautotomize BS_ATTACKER, BattleScript_MoveEnd
|
|
printstring STRINGID_BECAMENIMBLE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFinalGambit::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
critcalc
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
dmgtocurrattackerhp
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
dmgtocurrattackerhp
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
setadditionaleffects
|
|
tryfaintmon BS_ATTACKER
|
|
tryfaintmon BS_TARGET
|
|
jumpifmovehadnoeffect BattleScript_MoveEnd
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHitSwitchTarget::
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
jumpiffainted BS_TARGET, TRUE, BattleScript_MoveEnd
|
|
jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut
|
|
jumpifability BS_TARGET, ABILITY_GUARD_DOG, BattleScript_MoveEnd
|
|
jumpifstatus3 BS_TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted
|
|
jumpiftargetdynamaxed BattleScript_HitSwitchTargetDynamaxed
|
|
tryhitswitchtarget BattleScript_MoveEnd
|
|
forcerandomswitch BattleScript_HitSwitchTargetForceRandomSwitchFailed
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_HitSwitchTargetDynamaxed:
|
|
printstring STRINGID_MOVEBLOCKEDBYDYNAMAX
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_HitSwitchTargetForceRandomSwitchFailed:
|
|
hitswitchtargetfailed
|
|
setbyte sSWITCH_CASE, B_SWITCH_NORMAL
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectToxicThread::
|
|
setstatchanger STAT_SPEED, 1, TRUE
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_FailedFromAtkString
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPEED, MIN_STAT_STAGE, BattleScript_ToxicThreadWorks
|
|
jumpifstatus BS_TARGET, STATUS1_PSN_ANY, BattleScript_FailedFromAtkString
|
|
BattleScript_ToxicThreadWorks:
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_ToxicThreadTryPsn
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_ToxicThreadDoAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_ToxicThreadTryPsn
|
|
pause B_WAIT_TIME_SHORT
|
|
goto BattleScript_ToxicThreadPrintString
|
|
BattleScript_ToxicThreadDoAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_ToxicThreadPrintString::
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ToxicThreadTryPsn::
|
|
seteffectprimary MOVE_EFFECT_POISON
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectVenomDrench::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstatus BS_TARGET, STATUS1_PSN_ANY, BattleScript_EffectVenomDrenchCanBeUsed
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_EffectVenomDrenchCanBeUsed:
|
|
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_VenomDrenchDoMoveAnim
|
|
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_SPATK, MIN_STAT_STAGE, BattleScript_VenomDrenchDoMoveAnim
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPEED, MIN_STAT_STAGE, BattleScript_CantLowerMultipleStats
|
|
BattleScript_VenomDrenchDoMoveAnim::
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK | BIT_SPEED, STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
|
|
playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_VenomDrenchTryLowerSpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VenomDrenchTryLowerSpAtk
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VenomDrenchTryLowerSpAtk::
|
|
playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_SPATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_VenomDrenchTryLowerSpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VenomDrenchTryLowerSpeed
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VenomDrenchTryLowerSpeed::
|
|
playstatchangeanimation BS_TARGET, BIT_SPEED, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_SPEED, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_VenomDrenchEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_VenomDrenchEnd
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VenomDrenchEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectNobleRoar::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_NobleRoarDoMoveAnim
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPATK, MIN_STAT_STAGE, BattleScript_CantLowerMultipleStats
|
|
BattleScript_NobleRoarDoMoveAnim::
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
|
|
playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_NobleRoarTryLowerSpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_NobleRoarTryLowerSpAtk
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_NobleRoarTryLowerSpAtk::
|
|
playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_SPATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_NobleRoarEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_NobleRoarEnd
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_NobleRoarEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectShellSmash::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_ShellSmashTryDef
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_ShellSmashTryDef
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, MAX_STAT_STAGE, BattleScript_ShellSmashTryDef
|
|
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_DEF, MIN_STAT_STAGE, BattleScript_ShellSmashTryDef
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MIN_STAT_STAGE, BattleScript_ButItFailed
|
|
BattleScript_ShellSmashTryDef::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, STAT_CHANGE_NEGATIVE | STAT_CHANGE_CANT_PREVENT
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR | MOVE_EFFECT_CERTAIN, BattleScript_ShellSmashTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_ShellSmashTrySpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ShellSmashTrySpDef:
|
|
setstatchanger STAT_SPDEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR | MOVE_EFFECT_CERTAIN, BattleScript_ShellSmashTryAttack
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_ShellSmashTryAttack
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ShellSmashTryAttack:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_ATK | BIT_SPEED, STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_ATK, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ShellSmashTrySpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_ShellSmashTrySpAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ShellSmashTrySpAtk:
|
|
setstatchanger STAT_SPATK, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ShellSmashTrySpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_ShellSmashTrySpeed
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ShellSmashTrySpeed:
|
|
setstatchanger STAT_SPEED, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ShellSmashEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_ShellSmashEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ShellSmashEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectLastResort::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifcantuselastresort BS_ATTACKER, BattleScript_ButItFailed
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_EffectGrowth::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_GrowthDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPATK, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_GrowthDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPATK, 0
|
|
jumpifweatheraffected BS_ATTACKER, B_WEATHER_SUN, BattleScript_GrowthAtk2
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
goto BattleScript_GrowthAtk
|
|
BattleScript_GrowthAtk2:
|
|
setstatchanger STAT_ATK, 2, FALSE
|
|
BattleScript_GrowthAtk:
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_GrowthTrySpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_GrowthTrySpAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_GrowthTrySpAtk::
|
|
jumpifweatheraffected BS_ATTACKER, B_WEATHER_SUN, BattleScript_GrowthSpAtk2
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
goto BattleScript_GrowthSpAtk
|
|
BattleScript_GrowthSpAtk2:
|
|
setstatchanger STAT_SPATK, 2, FALSE
|
|
BattleScript_GrowthSpAtk:
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_GrowthEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_GrowthEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_GrowthEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSoak::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET, ABILITY_MULTITYPE, BattleScript_ButItFailed
|
|
jumpifability BS_TARGET, ABILITY_RKS_SYSTEM, BattleScript_ButItFailed
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
trysoak BattleScript_ButItFailed
|
|
printstring STRINGID_TARGETCHANGEDTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectReflectType::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
tryreflecttype BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_REFLECTTARGETSTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectElectrify::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
tryelectrify BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_TARGETELECTRIFIED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectShiftGear::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, MAX_STAT_STAGE, BattleScript_ShiftGearDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_ShiftGearDoMoveAnim:
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, 10, BattleScript_ShiftGearSpeedBy1
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPEED | BIT_ATK, STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_SPEED, 2, FALSE
|
|
goto BattleScript_ShiftGearDoSpeed
|
|
BattleScript_ShiftGearSpeedBy1:
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPEED | BIT_ATK, 0
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
BattleScript_ShiftGearDoSpeed:
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ShiftGearTryAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_ShiftGearTryAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ShiftGearTryAtk:
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ShiftGearEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_ShiftGearEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ShiftGearEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectCoil::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_CoilDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_CoilDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_ACC, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_CoilDoMoveAnim:
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_ACC, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CoilTryDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_CoilTryDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CoilTryDef:
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CoilTryAcc
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_CoilTryAcc
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CoilTryAcc:
|
|
setstatchanger STAT_ACC, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CoilEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_CoilEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CoilEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectQuiverDance::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_QuiverDanceDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_QuiverDanceDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_QuiverDanceDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF | BIT_SPEED, 0
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_QuiverDanceTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_QuiverDanceTrySpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_QuiverDanceTrySpDef::
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_QuiverDanceTrySpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_QuiverDanceTrySpeed
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_QuiverDanceTrySpeed::
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_QuiverDanceEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_QuiverDanceEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_QuiverDanceEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectVictoryDance::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_VictoryDanceDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_VictoryDanceDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_VictoryDanceDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_VictoryDanceTryDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_VictoryDanceTryDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VictoryDanceTryDef::
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_VictoryDanceTrySpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_VictoryDanceTrySpeed
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VictoryDanceTrySpeed::
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_VictoryDanceEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_VictoryDanceEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_VictoryDanceEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMeFirst::
|
|
attackcanceler
|
|
attackstring
|
|
trymefirst BattleScript_FailedFromPpReduce
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sB_ANIM_TURN, 0
|
|
setbyte sB_ANIM_TARGETS_HIT, 0
|
|
jumptocalledmove TRUE
|
|
|
|
BattleScript_EffectAttackSpAttackUp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_AttackSpAttackUpDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPATK, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_AttackSpAttackUpDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPATK, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AttackSpAttackUpTrySpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_AttackSpAttackUpTrySpAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AttackSpAttackUpTrySpAtk::
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AttackSpAttackUpEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_AttackSpAttackUpEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AttackSpAttackUpEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAttackAccUp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_AttackAccUpDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_ACC, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_AttackAccUpDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AttackAccUpTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_AttackAccUpTrySpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AttackAccUpTrySpDef::
|
|
setstatchanger STAT_ACC, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AttackAccUpEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_AttackAccUpEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AttackAccUpEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMistyTerrain::
|
|
BattleScript_EffectGrassyTerrain::
|
|
BattleScript_EffectElectricTerrain::
|
|
BattleScript_EffectPsychicTerrain::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setremoveterrain BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gTerrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTopsyTurvy::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, 6, BattleScript_EffectTopsyTurvyWorks
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_DEF, 6, BattleScript_EffectTopsyTurvyWorks
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPATK, 6, BattleScript_EffectTopsyTurvyWorks
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPDEF, 6, BattleScript_EffectTopsyTurvyWorks
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPEED, 6, BattleScript_EffectTopsyTurvyWorks
|
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ACC, 6, BattleScript_EffectTopsyTurvyWorks
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_EVASION, 6, BattleScript_ButItFailed
|
|
BattleScript_EffectTopsyTurvyWorks:
|
|
attackanimation
|
|
waitanimation
|
|
invertstatstages BS_TARGET
|
|
printstring STRINGID_TOPSYTURVYSWITCHEDSTATS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectIonDeluge::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
orword gFieldStatuses, STATUS_FIELD_ION_DELUGE
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_IONDELUGEON
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectQuash::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
tryquash BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_QUASHSUCCESS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHealPulse::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstatus3 BS_ATTACKER, STATUS3_HEAL_BLOCK, BattleScript_MoveUsedHealBlockPrevents @ stops pollen puff
|
|
jumpifstatus3 BS_TARGET, STATUS3_HEAL_BLOCK, BattleScript_MoveUsedHealBlockPrevents
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
tryhealpulse BattleScript_AlreadyAtFullHp
|
|
attackanimation
|
|
waitanimation
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectEntrainment::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
tryentrainment BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
setlastusedability BS_TARGET
|
|
printstring STRINGID_PKMNACQUIREDABILITY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSimpleBeam::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
setabilitysimple BS_TARGET, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
copybyte gBattlerAbility, gBattlerTarget
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
.endif
|
|
recordability BS_TARGET
|
|
printstring STRINGID_PKMNACQUIREDSIMPLE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
trytoclearprimalweather
|
|
tryrevertweatherform
|
|
flushtextbox
|
|
tryendneutralizinggas BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSuckerPunch::
|
|
attackcanceler
|
|
suckerpunchcheck BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
goto BattleScript_HitFromAtkString
|
|
|
|
BattleScript_EffectLuckyChant::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setluckychant BS_ATTACKER, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_SHIELDEDFROMCRITICALHITS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMetalBurst::
|
|
attackcanceler
|
|
metalburstdamagecalculator BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_NOT_VERY_EFFECTIVE | MOVE_RESULT_SUPER_EFFECTIVE
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectHealingWish::
|
|
attackcanceler
|
|
jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_FailedFromAtkString
|
|
attackstring
|
|
ppreduce
|
|
attackanimation
|
|
waitanimation
|
|
instanthpdrop BS_ATTACKER
|
|
setatkhptozero
|
|
tryfaintmon BS_ATTACKER
|
|
storehealingwish BS_ATTACKER
|
|
.if B_HEALING_WISH_SWITCH <= GEN_4
|
|
openpartyscreen BS_ATTACKER, BattleScript_EffectHealingWishEnd
|
|
waitstate
|
|
switchhandleorder BS_ATTACKER, 2
|
|
returnatktoball
|
|
getswitchedmondata BS_ATTACKER
|
|
switchindataupdate BS_ATTACKER
|
|
hpthresholds BS_ATTACKER
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
printstring STRINGID_SWITCHINMON
|
|
switchinanim BS_ATTACKER, TRUE
|
|
waitstate
|
|
switchineffects BS_ATTACKER
|
|
.endif
|
|
BattleScript_EffectHealingWishEnd:
|
|
moveendall
|
|
end
|
|
|
|
BattleScript_HealingWishActivates::
|
|
setbyte cMULTISTRING_CHOOSER, 0
|
|
goto BattleScript_EffectHealingWishRestore
|
|
BattleScript_LunarDanceActivates::
|
|
setbyte cMULTISTRING_CHOOSER, 1
|
|
restorepp BS_ATTACKER
|
|
BattleScript_EffectHealingWishRestore:
|
|
printfromtable gHealingWishStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_ATTACKER, B_ANIM_WISH_HEAL
|
|
waitanimation
|
|
dmgtomaxattackerhp
|
|
manipulatedamage DMG_CHANGE_SIGN
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
clearstatus BS_ATTACKER
|
|
waitstate
|
|
updatestatusicon BS_ATTACKER
|
|
waitstate
|
|
printstring STRINGID_HEALINGWISHHEALED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectWorrySeed::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
tryworryseed BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
copybyte gBattlerAbility, gBattlerTarget
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
.endif
|
|
recordability BS_TARGET
|
|
printstring STRINGID_PKMNACQUIREDABILITY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
trytoclearprimalweather
|
|
tryrevertweatherform
|
|
flushtextbox
|
|
tryendneutralizinggas BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPowerSplit::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
averagestats STAT_ATK
|
|
averagestats STAT_SPATK
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_SHAREDITSPOWER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectGuardSplit::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
averagestats STAT_DEF
|
|
averagestats STAT_SPDEF
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_SHAREDITSGUARD
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHeartSwap::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
swapstatstages STAT_ATK
|
|
swapstatstages STAT_DEF
|
|
swapstatstages STAT_SPEED
|
|
swapstatstages STAT_SPATK
|
|
swapstatstages STAT_SPDEF
|
|
swapstatstages STAT_EVASION
|
|
swapstatstages STAT_ACC
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSWITCHEDSTATCHANGES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPowerSwap::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
swapstatstages STAT_ATK
|
|
swapstatstages STAT_SPATK
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSWITCHEDSTATCHANGES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectGuardSwap::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
swapstatstages STAT_DEF
|
|
swapstatstages STAT_SPDEF
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSWITCHEDSTATCHANGES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSpeedSwap::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
swapstats STAT_SPEED
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_ATTACKERSWITCHEDSTATWITHTARGET
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTelekinesis::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
attackstring
|
|
ppreduce
|
|
settelekinesis BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_HURLEDINTOTHEAIR
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectStealthRock::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setstealthrock BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_POINTEDSTONESFLOAT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectStickyWeb::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setstickyweb BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_STICKYWEBUSED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectGastroAcid::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
setgastroacid BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSABILITYSUPPRESSED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
trytoclearprimalweather
|
|
tryrevertweatherform
|
|
flushtextbox
|
|
tryendneutralizinggas BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectToxicSpikes::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
settoxicspikes BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_POISONSPIKESSCATTERED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMagnetRise::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setuserstatus3 STATUS3_MAGNET_RISE, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNLEVITATEDONELECTROMAGNETISM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTrickRoom::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setroom
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gRoomsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_TryRoomServiceLoop
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_TryRoomServiceLoop:
|
|
savetarget
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_RoomServiceLoop:
|
|
copybyte sBATTLER, gBattlerTarget
|
|
tryroomservice BS_TARGET, BattleScript_RoomServiceLoop_NextBattler
|
|
removeitem BS_TARGET
|
|
BattleScript_RoomServiceLoop_NextBattler:
|
|
addbyte gBattlerTarget, 0x1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_RoomServiceLoop
|
|
restoretarget
|
|
return
|
|
|
|
BattleScript_EffectWonderRoom::
|
|
BattleScript_EffectMagicRoom::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setroom
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gRoomsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAquaRing::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setuserstatus3 STATUS3_AQUA_RING, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSURROUNDEDWITHVEILOFWATER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectEmbargo::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
setembargo BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNCANTUSEITEMSANYMORE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTailwind::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
settailwind BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_TAILWINDBLEW
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_TryTailwindAbilitiesLoop
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_TryTailwindAbilitiesLoop:
|
|
savetarget
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_TryTailwindAbilitiesLoop_Iter:
|
|
trywindriderpower BS_TARGET, BattleScript_TryTailwindAbilitiesLoop_Increment
|
|
jumpifability BS_TARGET, ABILITY_WIND_RIDER, BattleScript_TryTailwindAbilitiesLoop_WindRider
|
|
jumpifability BS_TARGET, ABILITY_WIND_POWER, BattleScript_TryTailwindAbilitiesLoop_WindPower
|
|
BattleScript_TryTailwindAbilitiesLoop_Increment:
|
|
addbyte gBattlerTarget, 0x1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_TryTailwindAbilitiesLoop_Iter
|
|
restoretarget
|
|
return
|
|
|
|
BattleScript_TryTailwindAbilitiesLoop_WindRider:
|
|
call BattleScript_AbilityPopUp
|
|
modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_TryTailwindAbilitiesLoop_Increment, ANIM_ON
|
|
goto BattleScript_TryTailwindAbilitiesLoop_Increment
|
|
|
|
BattleScript_TryTailwindAbilitiesLoop_WindPower:
|
|
call BattleScript_AbilityPopUp
|
|
setcharge BS_TARGET
|
|
printstring STRINGID_BEINGHITCHARGEDPKMNWITHPOWER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_TryTailwindAbilitiesLoop_Increment
|
|
|
|
BattleScript_EffectMircleEye::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
setmiracleeye BattleScript_ButItFailed
|
|
goto BattleScript_IdentifiedFoe
|
|
|
|
BattleScript_EffectGravity::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setgravity BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_EffectGravitySuccess::
|
|
printstring STRINGID_GRAVITYINTENSIFIED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
selectfirstvalidtarget
|
|
BattleScript_GravityLoop:
|
|
movevaluescleanup
|
|
jumpifstatus3 BS_TARGET, STATUS3_ON_AIR | STATUS3_MAGNET_RISE | STATUS3_TELEKINESIS, BattleScript_GravityLoopDrop
|
|
goto BattleScript_GravityLoopEnd
|
|
BattleScript_GravityLoopDrop:
|
|
bringdownairbornebattler BS_TARGET
|
|
printstring STRINGID_GRAVITYGROUNDING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_GravityLoopEnd:
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
jumpifnexttargetvalid BattleScript_GravityLoop
|
|
end
|
|
|
|
BattleScript_EffectRoost::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_TARGET
|
|
setroost
|
|
goto BattleScript_PresentHealTarget
|
|
|
|
BattleScript_EffectCaptivate::
|
|
setstatchanger STAT_SPATK, 2, TRUE
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_FailedFromAtkString
|
|
jumpifoppositegenders BattleScript_CaptivateCheckAcc
|
|
goto BattleScript_FailedFromAtkString
|
|
BattleScript_CaptivateCheckAcc:
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
goto BattleScript_StatDownFromAttackString
|
|
|
|
BattleScript_EffectHealBlock::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET_SIDE, ABILITY_AROMA_VEIL, BattleScript_AromaVeilProtects
|
|
sethealblock BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNPREVENTEDFROMHEALING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHitEscape::
|
|
call BattleScript_EffectHit_Ret
|
|
jumpifmovehadnoeffect BattleScript_MoveEnd
|
|
tryfaintmon BS_TARGET
|
|
moveendto MOVEEND_ATTACKER_VISIBLE
|
|
moveendfrom MOVEEND_TARGET_VISIBLE
|
|
jumpifbattleend BattleScript_HitEscapeEnd
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_HitEscapeEnd
|
|
jumpifemergencyexited BS_TARGET, BattleScript_HitEscapeEnd
|
|
goto BattleScript_MoveSwitch
|
|
BattleScript_HitEscapeEnd:
|
|
end
|
|
|
|
BattleScript_EffectPlaceholder::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
pause 5
|
|
printstring STRINGID_NOTDONEYET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHit::
|
|
attackcanceler
|
|
BattleScript_HitFromAccCheck::
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
BattleScript_HitFromAtkString::
|
|
attackstring
|
|
ppreduce
|
|
BattleScript_HitFromCritCalc::
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
BattleScript_HitFromAtkAnimation::
|
|
call BattleScript_Hit_RetFromAtkAnimation
|
|
BattleScript_TryFaintMon::
|
|
tryfaintmon BS_TARGET
|
|
BattleScript_MoveEnd::
|
|
moveendall
|
|
end
|
|
|
|
BattleScript_EffectHit_Ret::
|
|
attackcanceler
|
|
BattleScript_EffectHit_RetFromAccCheck::
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
BattleScript_EffectHit_RetFromCritCalc::
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
BattleScript_Hit_RetFromAtkAnimation::
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setadditionaleffects
|
|
return
|
|
|
|
BattleScript_EffectNaturalGift::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifnotberry BS_ATTACKER, BattleScript_ButItFailed
|
|
jumpifword CMP_COMMON_BITS, gFieldStatuses, STATUS_FIELD_MAGIC_ROOM, BattleScript_ButItFailed
|
|
jumpifability BS_ATTACKER, ABILITY_KLUTZ, BattleScript_ButItFailed
|
|
jumpifstatus3 BS_ATTACKER, STATUS3_EMBARGO, BattleScript_ButItFailed
|
|
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
|
|
call BattleScript_EffectHit_RetFromCritCalc
|
|
jumpifmovehadnoeffect BattleScript_EffectNaturalGiftEnd
|
|
checkparentalbondcounter 2, BattleScript_EffectNaturalGiftEnd
|
|
removeitem BS_ATTACKER
|
|
BattleScript_EffectNaturalGiftEnd:
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MakeMoveMissed::
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_MISSED
|
|
BattleScript_PrintMoveMissed::
|
|
attackstring
|
|
ppreduce
|
|
BattleScript_MoveMissedPause::
|
|
pause B_WAIT_TIME_SHORT
|
|
BattleScript_MoveMissed::
|
|
effectivenesssound
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectDarkVoid::
|
|
.if B_DARK_VOID_FAIL >= GEN_7
|
|
jumpifspecies BS_ATTACKER, SPECIES_DARKRAI, BattleScript_EffectSleep
|
|
goto BattleScript_PokemonCantUseTheMove
|
|
.endif
|
|
BattleScript_EffectSleep::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_AlreadyAsleep
|
|
jumpifuproarwakes BattleScript_CantMakeAsleep
|
|
jumpifability BS_TARGET, ABILITY_INSOMNIA, BattleScript_InsomniaProtects
|
|
jumpifability BS_TARGET, ABILITY_VITAL_SPIRIT, BattleScript_InsomniaProtects
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifability BS_TARGET, ABILITY_PURIFYING_SALT, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifflowerveil BattleScript_FlowerVeilProtects
|
|
jumpifability BS_TARGET_SIDE, ABILITY_SWEET_VEIL, BattleScript_SweetVeilProtects
|
|
jumpifleafguardprotected BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifshieldsdown BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_ELECTRIC_TERRAIN, BattleScript_ElectricTerrainPrevents
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_MISTY_TERRAIN, BattleScript_MistyTerrainPrevents
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_SLEEP
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_TerrainPreventsEnd2::
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gTerrainPreventsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_ElectricTerrainPrevents::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_ELECTRICTERRAINPREVENTS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MistyTerrainPrevents::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_MISTYTERRAINPREVENTS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_FlowerVeilProtectsRet::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_FLOWERVEILPROTECTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_FlowerVeilProtects:
|
|
call BattleScript_FlowerVeilProtectsRet
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SweetVeilProtectsRet::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_FLOWERVEILPROTECTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SweetVeilProtects:
|
|
call BattleScript_SweetVeilProtectsRet
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AromaVeilProtectsRet::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_AROMAVEILPROTECTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_AromaVeilProtects:
|
|
call BattleScript_AromaVeilProtectsRet
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_PastelVeilProtectsRet::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PASTELVEILPROTECTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_PastelVeilProtects:
|
|
call BattleScript_PastelVeilProtectsRet
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AbilityProtectsDoesntAffectRet::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ITDOESNTAFFECT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_AbilityProtectsDoesntAffect:
|
|
call BattleScript_AbilityProtectsDoesntAffectRet
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_InsomniaProtects:
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSTAYEDAWAKEUSING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AlreadyAsleep::
|
|
setalreadystatusedmoveattempt BS_ATTACKER
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNALREADYASLEEP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_WasntAffected::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNWASNTAFFECTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_CantMakeAsleep::
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gUproarAwakeStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAbsorb::
|
|
call BattleScript_EffectHit_Ret
|
|
jumpifstatus3 BS_ATTACKER, STATUS3_HEAL_BLOCK, BattleScript_AbsorbHealBlock
|
|
setdrainedhp
|
|
manipulatedamage DMG_BIG_ROOT
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE
|
|
jumpifability BS_TARGET, ABILITY_LIQUID_OOZE, BattleScript_AbsorbLiquidOoze
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_ABSORB
|
|
goto BattleScript_AbsorbUpdateHp
|
|
BattleScript_AbsorbLiquidOoze::
|
|
call BattleScript_AbilityPopUpTarget
|
|
manipulatedamage DMG_CHANGE_SIGN
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_ABSORB_OOZE
|
|
BattleScript_AbsorbUpdateHp::
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
jumpifmovehadnoeffect BattleScript_AbsorbTryFainting
|
|
printfromtable gAbsorbDrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AbsorbTryFainting::
|
|
tryfaintmon BS_ATTACKER
|
|
BattleScript_AbsorbHealBlock::
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectExplosion::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryexplosion
|
|
setatkhptozero
|
|
waitstate
|
|
jumpiffainted BS_TARGET, TRUE, BattleScript_MoveEnd
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_FaintAttackerForExplosion::
|
|
tryfaintmon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_MaxHp50Recoil::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
tryfaintmon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_EffectDreamEater::
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_DreamEaterNoEffect
|
|
jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_DreamEaterWorked
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_DreamEaterWorked
|
|
BattleScript_DreamEaterNoEffect:
|
|
attackstring
|
|
ppreduce
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_WasntAffected
|
|
BattleScript_DreamEaterWorked:
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifstatus3 BS_ATTACKER, STATUS3_HEAL_BLOCK, BattleScript_DreamEaterTryFaintEnd
|
|
setdrainedhp
|
|
manipulatedamage DMG_BIG_ROOT
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
jumpifmovehadnoeffect BattleScript_DreamEaterTryFaintEnd
|
|
printstring STRINGID_PKMNDREAMEATEN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DreamEaterTryFaintEnd:
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMirrorMove::
|
|
attackcanceler
|
|
attackstring
|
|
pause B_WAIT_TIME_LONG
|
|
trymirrormove
|
|
ppreduce
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
printstring STRINGID_MIRRORMOVEFAILED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAttackUp::
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectDefenseUp::
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectSpecialAttackUp::
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectSpeedUp::
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectSpecialDefenseUp::
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectAccuracyUp::
|
|
setstatchanger STAT_ACC, 1, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectEvasionUp::
|
|
setstatchanger STAT_EVASION, 1, FALSE
|
|
BattleScript_EffectStatUp::
|
|
attackcanceler
|
|
BattleScript_EffectStatUpAfterAtkCanceler::
|
|
attackstring
|
|
ppreduce
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_StatUpEnd
|
|
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_StatUpAttackAnim
|
|
pause B_WAIT_TIME_SHORT
|
|
goto BattleScript_StatUpPrintString
|
|
BattleScript_StatUpAttackAnim::
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_StatUpDoAnim::
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_StatUpPrintString::
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_StatUpEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_StatUp::
|
|
playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_StatUpMsg::
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectAttackDown::
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectDefenseDown::
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectSpeedDown::
|
|
setstatchanger STAT_SPEED, 1, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectAccuracyDown::
|
|
setstatchanger STAT_ACC, 1, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectSpecialAttackDown::
|
|
setstatchanger STAT_SPATK, 1, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectSpecialDefenseDown::
|
|
setstatchanger STAT_SPDEF, 1, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectEvasionDown::
|
|
setstatchanger STAT_EVASION, 1, TRUE
|
|
BattleScript_EffectStatDown:
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
BattleScript_StatDownFromAttackString:
|
|
attackstring
|
|
ppreduce
|
|
BattleScript_EffectStatDownFromStatBuffChange:
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_StatDownEnd
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_StatDownDoAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_StatDownEnd
|
|
pause B_WAIT_TIME_SHORT
|
|
goto BattleScript_StatDownPrintString
|
|
BattleScript_StatDownDoAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
bicword gHitMarker, HITMARKER_DISABLE_ANIMATION
|
|
BattleScript_StatDownPrintString::
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_StatDownEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MirrorArmorReflect::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
jumpifsubstituteblocks BattleScript_AbilityNoSpecificStatLoss
|
|
BattleScript_MirrorArmorReflectStatLoss:
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_MIRROR_ARMOR | STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_ALLOW_PTR, BattleScript_MirrorArmorReflectEnd
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_MirrorArmorReflectAnim
|
|
goto BattleScript_MirrorArmorReflectWontFall
|
|
BattleScript_MirrorArmorReflectAnim:
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_MirrorArmorReflectPrintString:
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_MirrorArmorReflectEnd:
|
|
return
|
|
|
|
BattleScript_MirrorArmorReflectWontFall:
|
|
copybyte gBattlerTarget, gBattlerAttacker @ STRINGID_STATSWONTDECREASE uses target
|
|
goto BattleScript_MirrorArmorReflectPrintString
|
|
|
|
@ gBattlerTarget is battler with Mirror Armor
|
|
BattleScript_MirrorArmorReflectStickyWeb:
|
|
call BattleScript_AbilityPopUp
|
|
setattackertostickywebuser
|
|
jumpifbyteequal gBattlerAttacker, gBattlerTarget, BattleScript_StickyWebOnSwitchInEnd @ Sticky web user not on field -> no stat loss
|
|
call BattleScript_MirrorArmorReflectStatLoss
|
|
goto BattleScript_StickyWebOnSwitchInEnd
|
|
|
|
BattleScript_StatDown::
|
|
playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectHaze::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
attackanimation
|
|
waitanimation
|
|
normalisebuffs
|
|
printstring STRINGID_STATCHANGESGONE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectBide::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
attackanimation
|
|
waitanimation
|
|
orword gHitMarker, HITMARKER_CHARGING
|
|
setbide
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRoar::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifroarfails BattleScript_ButItFailed
|
|
jumpifability BS_TARGET, ABILITY_GUARD_DOG, BattleScript_ButItFailed
|
|
jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut
|
|
jumpifstatus3 BS_TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted
|
|
jumpiftargetdynamaxed BattleScript_RoarBlockedByDynamax
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
|
|
jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed
|
|
forcerandomswitch BattleScript_ButItFailed
|
|
|
|
BattleScript_RoarBlockedByDynamax:
|
|
printstring STRINGID_MOVEBLOCKEDBYDYNAMAX
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MultiHitPrintStrings::
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
copyarray gBattleTextBuff1, sMULTIHIT_STRING, 6
|
|
printstring STRINGID_HITXTIMES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ScaleShot::
|
|
call BattleScript_MultiHitPrintStrings
|
|
goto BattleScript_DefDownSpeedUp
|
|
|
|
BattleScript_EffectConversion::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryconversiontypechange BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNCHANGEDTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRestoreHp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_ATTACKER
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_RestoreHp:
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectToxic::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifability BS_TARGET, ABILITY_PURIFYING_SALT, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifability BS_TARGET_SIDE, ABILITY_PASTEL_VEIL, BattleScript_PastelVeilProtects
|
|
jumpifflowerveil BattleScript_FlowerVeilProtects
|
|
jumpifleafguardprotected BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifshieldsdown BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpifstatus BS_TARGET, STATUS1_POISON | STATUS1_TOXIC_POISON, BattleScript_AlreadyPoisoned
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_MISTY_TERRAIN, BattleScript_MistyTerrainPrevents
|
|
trypoisontype BS_ATTACKER, BS_TARGET, BattleScript_NotAffected
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_TOXIC
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AlreadyPoisoned::
|
|
setalreadystatusedmoveattempt BS_ATTACKER
|
|
pause B_WAIT_TIME_LONG
|
|
printstring STRINGID_PKMNALREADYPOISONED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_ImmunityProtected::
|
|
copybyte gEffectBattler, gBattlerTarget
|
|
call BattleScript_AbilityPopUp
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_ABILITY_PREVENTS_MOVE_STATUS
|
|
call BattleScript_PSNPrevention
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAuroraVeil::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setauroraveil BS_ATTACKER
|
|
goto BattleScript_PrintReflectLightScreenSafeguardString
|
|
|
|
BattleScript_EffectLightScreen::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setlightscreen
|
|
goto BattleScript_PrintReflectLightScreenSafeguardString
|
|
|
|
BattleScript_EffectRest::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_RestIsAlreadyAsleep
|
|
jumpifability BS_ATTACKER, ABILITY_COMATOSE, BattleScript_RestIsAlreadyAsleep
|
|
jumpifuproarwakes BattleScript_RestCantSleep
|
|
jumpifability BS_TARGET, ABILITY_INSOMNIA, BattleScript_InsomniaProtects
|
|
jumpifability BS_TARGET, ABILITY_VITAL_SPIRIT, BattleScript_InsomniaProtects
|
|
jumpifability BS_ATTACKER, ABILITY_PURIFYING_SALT, BattleScript_InsomniaProtects
|
|
.if B_LEAF_GUARD_PREVENTS_REST >= GEN_5
|
|
jumpifleafguardprotected BS_TARGET, BattleScript_LeafGuardPreventsRest
|
|
.endif
|
|
trysetrest BattleScript_AlreadyAtFullHp
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gRestUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
waitstate
|
|
goto BattleScript_PresentHealTarget
|
|
|
|
BattleScript_RestCantSleep::
|
|
pause B_WAIT_TIME_LONG
|
|
printfromtable gUproarAwakeStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_RestIsAlreadyAsleep::
|
|
setalreadystatusedmoveattempt BS_ATTACKER
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNALREADYASLEEP2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_LeafGuardPreventsRest::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_BUTITFAILED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectOHKO::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
typecalc
|
|
jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
|
|
tryKO BattleScript_KOFail
|
|
trysetdestinybondtohappen
|
|
goto BattleScript_HitFromAtkAnimation
|
|
BattleScript_KOFail::
|
|
pause B_WAIT_TIME_LONG
|
|
printfromtable gKOFailedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSuperFang::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
damagetohalftargethp
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectRecoilIfMiss::
|
|
attackcanceler
|
|
accuracycheck BattleScript_MoveMissedDoDamage, ACC_CURR_MOVE
|
|
.if B_CRASH_IF_TARGET_IMMUNE >= GEN_4
|
|
typecalc
|
|
jumpifhalfword CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveMissedDoDamage
|
|
.endif
|
|
goto BattleScript_HitFromAtkString
|
|
BattleScript_MoveMissedDoDamage::
|
|
jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_PrintMoveMissed
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
.if B_CRASH_IF_TARGET_IMMUNE < GEN_4
|
|
jumpifhalfword CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd
|
|
.endif
|
|
moveendcase MOVEEND_PROTECT_LIKE_EFFECT @ Spiky Shield's damage happens before recoil.
|
|
jumpifhasnohp BS_ATTACKER, BattleScript_MoveEnd
|
|
printstring STRINGID_PKMNCRASHED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
damagecalc
|
|
typecalc
|
|
adjustdamage
|
|
.if B_CRASH_IF_TARGET_IMMUNE == GEN_4
|
|
manipulatedamage DMG_RECOIL_FROM_IMMUNE
|
|
.else
|
|
manipulatedamage DMG_RECOIL_FROM_MISS
|
|
.endif
|
|
.if B_CRASH_IF_TARGET_IMMUNE >= GEN_4
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
.else
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_MISSED
|
|
.endif
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
tryfaintmon BS_ATTACKER
|
|
.if B_CRASH_IF_TARGET_IMMUNE >= GEN_4
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
.else
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_MISSED
|
|
.endif
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMist::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setmist
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gMistUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFocusEnergy::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstatus2 BS_ATTACKER, STATUS2_FOCUS_ENERGY_ANY, BattleScript_ButItFailed
|
|
setfocusenergy BS_TARGET
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gFocusEnergyUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectConfuse::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_AlreadyConfused
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_MISTY_TERRAIN, BattleScript_MistyTerrainPrevents
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_CONFUSION
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AlreadyConfused::
|
|
setalreadystatusedmoveattempt BS_ATTACKER
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNALREADYCONFUSED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAttackUp2::
|
|
setstatchanger STAT_ATK, 2, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectDefenseUp2::
|
|
setstatchanger STAT_DEF, 2, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectDefenseUp3::
|
|
setstatchanger STAT_DEF, 3, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectSpeedUp2::
|
|
setstatchanger STAT_SPEED, 2, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectSpecialAttackUp2::
|
|
setstatchanger STAT_SPATK, 2, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectSpecialAttackUp3::
|
|
setstatchanger STAT_SPATK, 3, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectSpecialDefenseUp2::
|
|
setstatchanger STAT_SPDEF, 2, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectAccuracyUp2::
|
|
setstatchanger STAT_ACC, 2, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectEvasionUp2::
|
|
setstatchanger STAT_EVASION, 2, FALSE
|
|
goto BattleScript_EffectStatUp
|
|
|
|
BattleScript_EffectTransform::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
transformdataexecution
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gTransformUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAttackDown2::
|
|
setstatchanger STAT_ATK, 2, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectDefenseDown2::
|
|
setstatchanger STAT_DEF, 2, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectSpeedDown2::
|
|
setstatchanger STAT_SPEED, 2, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectSpecialDefenseDown2::
|
|
setstatchanger STAT_SPDEF, 2, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectSpecialAttackDown2::
|
|
setstatchanger STAT_SPATK, 2, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectAccuracyDown2::
|
|
setstatchanger STAT_ACC, 2, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectEvasionDown2::
|
|
setstatchanger STAT_EVASION, 2, TRUE
|
|
goto BattleScript_EffectStatDown
|
|
|
|
BattleScript_EffectReflect::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setreflect
|
|
BattleScript_PrintReflectLightScreenSafeguardString::
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_EffectAuroraVeilSuccess::
|
|
printfromtable gReflectLightScreenSafeguardStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPoison::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifability BS_TARGET, ABILITY_PURIFYING_SALT, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifability BS_TARGET_SIDE, ABILITY_PASTEL_VEIL, BattleScript_PastelVeilProtects
|
|
jumpifflowerveil BattleScript_FlowerVeilProtects
|
|
jumpifleafguardprotected BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifshieldsdown BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpifstatus BS_TARGET, STATUS1_POISON, BattleScript_AlreadyPoisoned
|
|
jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON, BattleScript_AlreadyPoisoned
|
|
trypoisontype BS_ATTACKER, BS_TARGET, BattleScript_NotAffected
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_MISTY_TERRAIN, BattleScript_MistyTerrainPrevents
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_POISON
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectParalyze::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET, ABILITY_LIMBER, BattleScript_LimberProtected
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifability BS_TARGET, ABILITY_PURIFYING_SALT, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifflowerveil BattleScript_FlowerVeilProtects
|
|
jumpifleafguardprotected BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifshieldsdown BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
typecalc
|
|
jumpifmovehadnoeffect BattleScript_ButItFailed
|
|
jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_AlreadyParalyzed
|
|
jumpifelectricabilityaffected BS_TARGET, ABILITY_VOLT_ABSORB, BattleScript_VoltAbsorbHeal
|
|
tryparalyzetype BS_ATTACKER, BS_TARGET, BattleScript_NotAffected
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_MISTY_TERRAIN, BattleScript_MistyTerrainPrevents
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_PARALYSIS
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_VoltAbsorbHeal:
|
|
copybyte gBattlerAbility, gBattlerTarget
|
|
tryhealquarterhealth BS_TARGET BattleScript_MonMadeMoveUseless @ Check if max hp
|
|
goto BattleScript_MoveHPDrain
|
|
|
|
BattleScript_AlreadyParalyzed:
|
|
setalreadystatusedmoveattempt BS_ATTACKER
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNISALREADYPARALYZED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_LimberProtected::
|
|
copybyte gEffectBattler, gBattlerTarget
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_ABILITY_PREVENTS_MOVE_STATUS
|
|
call BattleScript_PRLZPrevention
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_PowerHerbActivation:
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_POWERHERB
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_EffectTwoTurnsAttack::
|
|
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
|
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
|
tryfiretwoturnmovewithoutcharging BS_ATTACKER, BattleScript_EffectHit @ e.g. Solar Beam
|
|
call BattleScript_FirstChargingTurn
|
|
tryfiretwoturnmoveaftercharging BS_ATTACKER, BattleScript_TwoTurnMovesSecondTurn @ e.g. Electro Shot
|
|
jumpifholdeffect BS_ATTACKER, HOLD_EFFECT_POWER_HERB, BattleScript_TwoTurnMovesSecondPowerHerbActivates
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectGeomancy::
|
|
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_GeomancySecondTurn
|
|
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_GeomancySecondTurn
|
|
call BattleScript_FirstChargingTurn
|
|
jumpifnoholdeffect BS_ATTACKER, HOLD_EFFECT_POWER_HERB, BattleScript_MoveEnd
|
|
call BattleScript_PowerHerbActivation
|
|
BattleScript_GeomancySecondTurn:
|
|
attackcanceler
|
|
setbyte sB_ANIM_TURN, 1
|
|
clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING
|
|
orword gHitMarker, HITMARKER_NO_PPDEDUCT
|
|
attackstring
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_GeomancyDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_GeomancyDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_GeomancyDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF | BIT_SPEED, 0
|
|
setstatchanger STAT_SPATK, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_GeomancyTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_GeomancyTrySpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_GeomancyTrySpDef::
|
|
setstatchanger STAT_SPDEF, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_GeomancyTrySpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_GeomancyTrySpeed
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_GeomancyTrySpeed::
|
|
setstatchanger STAT_SPEED, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_GeomancyEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_GeomancyEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_GeomancyEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_FirstChargingTurn::
|
|
attackcanceler
|
|
@ before Gen 5, charge moves did not print an attack string on the charge turn
|
|
.if B_UPDATED_MOVE_DATA >= GEN_5
|
|
flushtextbox
|
|
attackstring
|
|
waitmessage B_WAIT_TIME_LONG
|
|
.endif
|
|
ppreduce
|
|
BattleScript_FirstChargingTurnAfterAttackString:
|
|
setsemiinvulnerablebit @ only for moves with EFFECT_SEMI_INVULNERABLE/EFFECT_SKY_DROP
|
|
orword gHitMarker, HITMARKER_CHARGING
|
|
seteffectprimary MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
|
|
twoturnmoveschargestringandanimation
|
|
setadditionaleffects @ only onChargeTurnOnly effects will work here
|
|
return
|
|
|
|
BattleScript_TwoTurnMovesSecondPowerHerbActivates:
|
|
call BattleScript_PowerHerbActivation
|
|
trygulpmissile @ Edge case for Cramorant ability Gulp Missile
|
|
BattleScript_FromTwoTurnMovesSecondTurnRet:
|
|
call BattleScript_TwoTurnMovesSecondTurnRet
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
@ before Gen 5, charge moves did not print an attack string on the charge turn
|
|
.if B_UPDATED_MOVE_DATA < GEN_5
|
|
attackstring
|
|
.endif
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_TwoTurnMovesSecondTurn::
|
|
attackcanceler
|
|
call BattleScript_TwoTurnMovesSecondTurnRet
|
|
orword gHitMarker, HITMARKER_NO_PPDEDUCT
|
|
goto BattleScript_HitFromAccCheck
|
|
|
|
BattleScript_TwoTurnMovesSecondTurnRet:
|
|
setbyte sB_ANIM_TURN, 1
|
|
clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING
|
|
clearsemiinvulnerablebit @ only for moves with EFFECT_SEMI_INVULNERABLE/EFFECT_SKY_DROP
|
|
return
|
|
|
|
BattleScript_EffectSubstitute::
|
|
attackcanceler
|
|
ppreduce
|
|
attackstring
|
|
waitstate
|
|
jumpifstatus2 BS_ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute
|
|
setsubstitute
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SUBSTITUTE_FAILED, BattleScript_SubstituteString
|
|
orword gHitMarker, HITMARKER_PASSIVE_DAMAGE
|
|
attackanimation
|
|
waitanimation
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
BattleScript_SubstituteString::
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gSubstituteUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_AlreadyHasSubstitute::
|
|
setalreadystatusedmoveattempt BS_ATTACKER
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNHASSUBSTITUTE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveUsedMustRecharge::
|
|
printstring STRINGID_PKMNMUSTRECHARGE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRage::
|
|
attackcanceler
|
|
accuracycheck BattleScript_RageMiss, ACC_CURR_MOVE
|
|
seteffectprimary MOVE_EFFECT_RAGE
|
|
goto BattleScript_HitFromAtkString
|
|
BattleScript_RageMiss::
|
|
clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_RAGE
|
|
goto BattleScript_PrintMoveMissed
|
|
|
|
BattleScript_EffectMimic::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
mimicattackcopy BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNLEARNEDMOVE2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMetronome::
|
|
attackcanceler
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sB_ANIM_TURN, 0
|
|
setbyte sB_ANIM_TARGETS_HIT, 0
|
|
metronome
|
|
|
|
BattleScript_EffectLeechSeed::
|
|
attackcanceler
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
accuracycheck BattleScript_DoLeechSeed, ACC_CURR_MOVE
|
|
BattleScript_DoLeechSeed::
|
|
setseeded
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gLeechSeedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectDoNothing::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifmove MOVE_HOLD_HANDS, BattleScript_EffectHoldHands
|
|
attackanimation
|
|
waitanimation
|
|
jumpifmove MOVE_CELEBRATE, BattleScript_EffectCelebrate
|
|
jumpifmove MOVE_HAPPY_HOUR, BattleScript_EffectHappyHour
|
|
incrementgamestat GAME_STAT_USED_SPLASH
|
|
printstring STRINGID_BUTNOTHINGHAPPENED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_EffectHoldHands:
|
|
jumpifsideaffecting BS_TARGET, SIDE_STATUS_CRAFTY_SHIELD, BattleScript_ButItFailed
|
|
jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_EffectCelebrate:
|
|
printstring STRINGID_CELEBRATEMESSAGE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_EffectHappyHour:
|
|
seteffectprimary MOVE_EFFECT_HAPPY_HOUR
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectDisable::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET_SIDE, ABILITY_AROMA_VEIL, BattleScript_AromaVeilProtects
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
disablelastusedattack BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNMOVEWASDISABLED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectLevelDamage::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
dmgtolevel
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectPsywave::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
psywavedamageeffect
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectCounter::
|
|
attackcanceler
|
|
counterdamagecalculator BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_NOT_VERY_EFFECTIVE | MOVE_RESULT_SUPER_EFFECTIVE
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectEncore::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET_SIDE, ABILITY_AROMA_VEIL, BattleScript_AromaVeilProtects
|
|
trysetencore BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNGOTENCORE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPainSplit::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
painsplitdmgcalc BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
copyword gBattleMoveDamage, sPAINSPLIT_HP
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_SHAREDPAIN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSnore::
|
|
attackcanceler
|
|
jumpifability BS_ATTACKER, ABILITY_COMATOSE, BattleScript_SnoreIsAsleep
|
|
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_SnoreIsAsleep
|
|
attackstring
|
|
ppreduce
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_SnoreIsAsleep::
|
|
jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoSnore
|
|
printstring STRINGID_PKMNFASTASLEEP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_ATTACKER
|
|
BattleScript_DoSnore::
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_EffectConversion2::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
settypetorandomresistance BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNCHANGEDTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectLockOn::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
setalwayshitflag
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNTOOKAIM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSketch::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
copymovepermanently BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSKETCHEDMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSleepTalk::
|
|
attackcanceler
|
|
jumpifability BS_ATTACKER, ABILITY_COMATOSE, BattleScript_SleepTalkIsAsleep
|
|
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_SleepTalkIsAsleep
|
|
attackstring
|
|
ppreduce
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_SleepTalkIsAsleep::
|
|
printstring STRINGID_PKMNFASTASLEEP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_ATTACKER
|
|
attackstring
|
|
ppreduce
|
|
orword gHitMarker, HITMARKER_NO_PPDEDUCT
|
|
trychoosesleeptalkmove BattleScript_SleepTalkUsingMove
|
|
pause B_WAIT_TIME_LONG
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_SleepTalkUsingMove::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sB_ANIM_TURN, 0
|
|
setbyte sB_ANIM_TARGETS_HIT, 0
|
|
jumptocalledmove TRUE
|
|
|
|
BattleScript_EffectDestinyBond::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setdestinybond
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNTRYINGTOTAKEFOE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectEerieSpell::
|
|
call BattleScript_EffectHit_Ret
|
|
tryfaintmon BS_TARGET
|
|
eeriespellppreduce BattleScript_MoveEnd
|
|
printstring STRINGID_PKMNREDUCEDPP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSpite::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
tryspiteppreduce BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNREDUCEDPP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHealBell::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
healpartystatus
|
|
waitstate
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gPartyStatusHealStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifnotmove MOVE_HEAL_BELL, BattleScript_PartyHealEnd
|
|
jumpifbyte CMP_NO_COMMON_BITS, cMULTISTRING_CHOOSER, B_MSG_BELL_SOUNDPROOF_ATTACKER, BattleScript_CheckHealBellMon2Unaffected
|
|
printstring STRINGID_PKMNSXBLOCKSY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CheckHealBellMon2Unaffected::
|
|
jumpifbyte CMP_NO_COMMON_BITS, cMULTISTRING_CHOOSER, B_MSG_BELL_SOUNDPROOF_PARTNER, BattleScript_PartyHealEnd
|
|
printstring STRINGID_PKMNSXBLOCKSY2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_PartyHealEnd::
|
|
updatestatusicon BS_ATTACKER_WITH_PARTNER
|
|
waitstate
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMeanLook::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
jumpifstatus2 BS_TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_ButItFailed
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
.if B_GHOSTS_ESCAPE >= GEN_6
|
|
jumpiftype BS_TARGET, TYPE_GHOST, BattleScript_ButItFailed
|
|
.endif
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_PREVENT_ESCAPE
|
|
printstring STRINGID_TARGETCANTESCAPENOW
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectNightmare::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpifstatus2 BS_TARGET, STATUS2_NIGHTMARE, BattleScript_ButItFailed
|
|
jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_NightmareWorked
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_NightmareWorked
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_NightmareWorked::
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_NIGHTMARE
|
|
printstring STRINGID_PKMNFELLINTONIGHTMARE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMinimize::
|
|
attackcanceler
|
|
setminimize
|
|
.if B_MINIMIZE_EVASION >= GEN_5
|
|
setstatchanger STAT_EVASION, 2, FALSE
|
|
.else
|
|
setstatchanger STAT_EVASION, 1, FALSE
|
|
.endif
|
|
goto BattleScript_EffectStatUpAfterAtkCanceler
|
|
|
|
BattleScript_EffectCurse::
|
|
jumpiftype BS_ATTACKER, TYPE_GHOST, BattleScript_GhostCurse
|
|
attackcanceler
|
|
jumpiftype BS_ATTACKER, TYPE_GHOST, BattleScript_DoGhostCurse
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, MIN_STAT_STAGE, BattleScript_CurseTrySpeed
|
|
jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_CurseTrySpeed
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_ButItFailed
|
|
BattleScript_CurseTrySpeed::
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
setbyte sB_ANIM_TURN, 1
|
|
attackanimation
|
|
waitanimation
|
|
setstatchanger STAT_SPEED, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CurseTryAttack
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CurseTryAttack::
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CurseTryDefense
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CurseTryDefense::
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CurseEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CurseEnd::
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_GhostCurse::
|
|
jumpifbytenotequal gBattlerAttacker, gBattlerTarget, BattleScript_DoGhostCurse
|
|
getmovetarget BS_ATTACKER
|
|
BattleScript_DoGhostCurse::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
cursetarget BattleScript_ButItFailed
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
setbyte sB_ANIM_TURN, 0
|
|
attackanimation
|
|
waitanimation
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_PKMNLAIDCURSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMatBlock::
|
|
attackcanceler
|
|
jumpifnotfirstturn BattleScript_FailedFromAtkString
|
|
goto BattleScript_ProtectLikeAtkString
|
|
|
|
BattleScript_EffectProtect::
|
|
BattleScript_EffectEndure::
|
|
attackcanceler
|
|
BattleScript_ProtectLikeAtkString:
|
|
attackstring
|
|
ppreduce
|
|
setprotectlike
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gProtectLikeUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSpikes::
|
|
attackcanceler
|
|
trysetspikes BattleScript_FailedFromAtkString
|
|
attackstring
|
|
ppreduce
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_SPIKESSCATTERED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectForesight::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
jumpifstatus2 BS_TARGET, STATUS2_FORESIGHT, BattleScript_ButItFailed
|
|
setforesight
|
|
BattleScript_IdentifiedFoe:
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNIDENTIFIED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPerishSong::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
trysetperishsong BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_FAINTINTHREE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_PerishSongLoop::
|
|
jumpifblockedbysoundproof BS_TARGET, BattleScript_PerishSongBlocked
|
|
jumpifpranksterblocked BS_TARGET, BattleScript_PerishSongNotAffected
|
|
BattleScript_PerishSongLoopIncrement::
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_PerishSongLoop
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_PerishSongBlocked::
|
|
copybyte sBATTLER, gBattlerTarget
|
|
printstring STRINGID_PKMNSXBLOCKSY2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_PerishSongLoopIncrement
|
|
|
|
BattleScript_PerishSongNotAffected:
|
|
printstring STRINGID_ITDOESNTAFFECT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_PerishSongLoopIncrement
|
|
|
|
BattleScript_EffectSandstorm::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
call BattleScript_CheckPrimalWeather
|
|
setfieldweather ENUM_WEATHER_SANDSTORM
|
|
goto BattleScript_MoveWeatherChange
|
|
|
|
BattleScript_EffectRollout::
|
|
attackcanceler
|
|
attackstring
|
|
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy
|
|
ppreduce
|
|
BattleScript_RolloutCheckAccuracy::
|
|
accuracycheck BattleScript_RolloutHit, ACC_CURR_MOVE
|
|
BattleScript_RolloutHit::
|
|
typecalc
|
|
handlerollout
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_EffectSwagger::
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_MakeMoveMissed
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifconfusedandstatmaxed STAT_ATK, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
setstatchanger STAT_ATK, 2, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_SwaggerTryConfuse
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_SwaggerTryConfuse
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_SwaggerTryConfuse:
|
|
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
seteffectprimary MOVE_EFFECT_CONFUSION
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFuryCutter::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_FuryCutterHit, ACC_CURR_MOVE
|
|
BattleScript_FuryCutterHit:
|
|
handlefurycutter
|
|
critcalc
|
|
damagecalc
|
|
jumpifmovehadnoeffect BattleScript_FuryCutterHit
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_TryDestinyKnotTarget:
|
|
jumpifnoholdeffect BS_ATTACKER, HOLD_EFFECT_DESTINY_KNOT, BattleScript_TryDestinyKnotTargetRet
|
|
infatuatewithbattler BS_TARGET, BS_ATTACKER
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
status2animation BS_TARGET, STATUS2_INFATUATION
|
|
waitanimation
|
|
printstring STRINGID_DESTINYKNOTACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_TryDestinyKnotTargetRet:
|
|
return
|
|
|
|
BattleScript_TryDestinyKnotAttacker:
|
|
jumpifnoholdeffect BS_TARGET, HOLD_EFFECT_DESTINY_KNOT, BattleScript_TryDestinyKnotAttackerRet
|
|
infatuatewithbattler BS_ATTACKER, BS_TARGET
|
|
playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
status2animation BS_ATTACKER, STATUS2_INFATUATION
|
|
waitanimation
|
|
printstring STRINGID_DESTINYKNOTACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_TryDestinyKnotAttackerRet:
|
|
return
|
|
|
|
BattleScript_EffectAttract::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifability BS_TARGET_SIDE, ABILITY_AROMA_VEIL, BattleScript_AromaVeilProtects
|
|
tryinfatuating BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNFELLINLOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_TryDestinyKnotAttacker
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPresent::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
presentdamagecalculation
|
|
|
|
BattleScript_EffectSafeguard::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setsafeguard
|
|
goto BattleScript_PrintReflectLightScreenSafeguardString
|
|
|
|
BattleScript_EffectMagnitude::
|
|
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_EffectMagnitudeTarget
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
magnitudedamagecalculation
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_MAGNITUDESTRENGTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectMagnitudeTarget:
|
|
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_EffectBatonPass::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed
|
|
jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
openpartyscreen BS_ATTACKER, BattleScript_ButItFailed
|
|
switchoutabilities BS_ATTACKER
|
|
waitstate
|
|
switchhandleorder BS_ATTACKER, 2
|
|
returntoball BS_ATTACKER, FALSE
|
|
getswitchedmondata BS_ATTACKER
|
|
switchindataupdate BS_ATTACKER
|
|
hpthresholds BS_ATTACKER
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
printstring STRINGID_SWITCHINMON
|
|
switchinanim BS_ATTACKER, TRUE
|
|
waitstate
|
|
switchineffects BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFixedDamageArg::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
setargtobattledamage
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectMorningSun::
|
|
BattleScript_EffectSynthesis::
|
|
BattleScript_EffectMoonlight::
|
|
BattleScript_EffectShoreUp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
recoverbasedonsunlight BattleScript_AlreadyAtFullHp
|
|
goto BattleScript_PresentHealTarget
|
|
|
|
BattleScript_EffectRainDance::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
call BattleScript_CheckPrimalWeather
|
|
setfieldweather ENUM_WEATHER_RAIN
|
|
BattleScript_MoveWeatherChange::
|
|
attackanimation
|
|
waitanimation
|
|
call BattleScript_MoveWeatherChangeRet
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveWeatherChangeRet::
|
|
printfromtable gMoveWeatherChangeStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_ActivateWeatherAbilities
|
|
return
|
|
|
|
BattleScript_EffectSunnyDay::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
call BattleScript_CheckPrimalWeather
|
|
setfieldweather ENUM_WEATHER_SUN
|
|
goto BattleScript_MoveWeatherChange
|
|
|
|
BattleScript_ExtremelyHarshSunlightWasNotLessened:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_EXTREMELYHARSHSUNLIGHTWASNOTLESSENED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_ExtremelyHarshSunlightWasNotLessenedEnd3:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_EXTREMELYHARSHSUNLIGHTWASNOTLESSENED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_ExtremelyHarshSunlightWasNotLessenedRet:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_EXTREMELYHARSHSUNLIGHTWASNOTLESSENED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_NoReliefFromHeavyRain:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_NORELIEFROMHEAVYRAIN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_NoReliefFromHeavyRainEnd3:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_NORELIEFROMHEAVYRAIN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_NoReliefFromHeavyRainRet:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_NORELIEFROMHEAVYRAIN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MysteriousAirCurrentBlowsOn:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_MYSTERIOUSAIRCURRENTBLOWSON
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MysteriousAirCurrentBlowsOnEnd3:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_MYSTERIOUSAIRCURRENTBLOWSON
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_MysteriousAirCurrentBlowsOnRet:
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_MYSTERIOUSAIRCURRENTBLOWSON
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_BlockedByPrimalWeatherEnd3::
|
|
call BattleScript_AbilityPopUp
|
|
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessenedEnd3
|
|
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRainEnd3
|
|
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOnEnd3
|
|
end3
|
|
|
|
BattleScript_BlockedByPrimalWeatherRet::
|
|
call BattleScript_AbilityPopUp
|
|
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_SUN_PRIMAL, BattleScript_ExtremelyHarshSunlightWasNotLessenedRet
|
|
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_RAIN_PRIMAL, BattleScript_NoReliefFromHeavyRainRet
|
|
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOnRet
|
|
return
|
|
|
|
BattleScript_EffectBellyDrum::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_ButItFailed
|
|
halvehp BattleScript_ButItFailed
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
attackanimation
|
|
waitanimation
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK, STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_ATK, MAX_STAT_STAGE, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_MoveEnd
|
|
printstring STRINGID_PKMNCUTHPMAXEDATTACK
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectPsychUp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
copyfoestats BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNCOPIEDSTATCHANGES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMirrorCoat::
|
|
attackcanceler
|
|
mirrorcoatdamagecalculator BattleScript_FailedFromAtkString
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_NOT_VERY_EFFECTIVE | MOVE_RESULT_SUPER_EFFECTIVE
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectFutureSight::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
trysetfutureattack BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gFutureMoveUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTeleport::
|
|
.if B_TELEPORT_BEHAVIOR >= GEN_8
|
|
jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_EffectBatonPass
|
|
jumpifside BS_ATTACKER, B_SIDE_PLAYER, BattleScript_EffectBatonPass
|
|
.else
|
|
jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_FailedFromAtkCanceler
|
|
.endif
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
getifcantrunfrombattle BS_ATTACKER
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FORBIDDEN, BattleScript_ButItFailed
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FAILURE, BattleScript_PrintAbilityMadeIneffective
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNFLEDFROMBATTLE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setoutcomeonteleport BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectBeatUp::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
.if B_BEAT_UP >= GEN_5
|
|
attackstring
|
|
ppreduce
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
trydobeatup
|
|
goto BattleScript_HitFromAtkAnimation
|
|
.else
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
ppreduce
|
|
setbyte gBattleCommunication, 0
|
|
BattleScript_BeatUpLoop::
|
|
movevaluescleanup
|
|
trydobeatup BattleScript_BeatUpEnd, BattleScript_ButItFailed
|
|
printstring STRINGID_PKMNATTACK
|
|
critcalc
|
|
jumpifbyte CMP_NOT_EQUAL, gIsCriticalHit, TRUE, BattleScript_BeatUpAttack
|
|
manipulatedamage DMG_DOUBLED
|
|
BattleScript_BeatUpAttack::
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_TARGET
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
goto BattleScript_BeatUpLoop
|
|
BattleScript_BeatUpEnd::
|
|
end
|
|
.endif
|
|
|
|
BattleScript_EffectDefenseCurl::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setdefensecurlbit
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_DefenseCurlDoStatUpAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_StatUpPrintString
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_DefenseCurlDoStatUpAnim::
|
|
goto BattleScript_StatUpDoAnim
|
|
|
|
BattleScript_EffectSoftboiled::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_TARGET
|
|
BattleScript_PresentHealTarget::
|
|
attackanimation
|
|
waitanimation
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AlreadyAtFullHp::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNHPFULL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFirstTurnOnly::
|
|
attackcanceler
|
|
jumpifnotfirstturn BattleScript_FailedFromAtkString
|
|
goto BattleScript_EffectHit
|
|
|
|
BattleScript_FailedFromAtkCanceler::
|
|
attackcanceler
|
|
BattleScript_FailedFromAtkString::
|
|
attackstring
|
|
BattleScript_FailedFromPpReduce::
|
|
ppreduce
|
|
BattleScript_ButItFailed::
|
|
pause B_WAIT_TIME_SHORT
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_NotAffected::
|
|
pause B_WAIT_TIME_SHORT
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_NotAffectedAbilityPopUp::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUpTarget
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectUproar::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_UproarHit
|
|
ppreduce
|
|
BattleScript_UproarHit::
|
|
goto BattleScript_HitFromCritCalc
|
|
|
|
BattleScript_EffectStockpile::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
stockpile 0
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gStockpileUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
.if B_STOCKPILE_RAISES_DEFS < GEN_4
|
|
goto BattleScript_EffectStockpileEnd
|
|
.endif
|
|
jumpifmovehadnoeffect BattleScript_EffectStockpileEnd
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_EffectStockpileDef
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_EffectStockpileEnd
|
|
BattleScript_EffectStockpileDef:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_EffectStockpileSpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectStockpileSpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectStockpileSpDef::
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_EffectStockpileEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectStockpileEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectStockpileEnd:
|
|
stockpile 1
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveEffectStockpileWoreOff::
|
|
.if B_STOCKPILE_RAISES_DEFS >= GEN_4
|
|
dostockpilestatchangeswearoff BS_ATTACKER, BattleScript_StockpileStatChangeDown
|
|
printstring STRINGID_STOCKPILEDEFFECTWOREOFF
|
|
waitmessage B_WAIT_TIME_SHORT
|
|
.endif
|
|
return
|
|
|
|
BattleScript_StockpileStatChangeDown:
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER, BattleScript_StockpileStatChangeDown_Ret
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_StockpileStatChangeDown_Ret:
|
|
return
|
|
|
|
BattleScript_EffectSpitUp::
|
|
attackcanceler
|
|
jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_SpitUpFailProtect
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
setbyte gIsCriticalHit, FALSE
|
|
damagecalc
|
|
adjustdamage
|
|
stockpiletobasedamage BattleScript_SpitUpFail
|
|
goto BattleScript_HitFromAtkAnimation
|
|
BattleScript_SpitUpFail::
|
|
checkparentalbondcounter 2, BattleScript_SpitUpEnd
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_FAILEDTOSPITUP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_SpitUpEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SpitUpFailProtect::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_LONG
|
|
stockpiletobasedamage BattleScript_SpitUpFail
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSwallow::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
stockpiletohpheal BattleScript_SwallowFail
|
|
goto BattleScript_PresentHealTarget
|
|
|
|
BattleScript_SwallowFail::
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gSwallowFailStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHail::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
call BattleScript_CheckPrimalWeather
|
|
setfieldweather ENUM_WEATHER_HAIL
|
|
goto BattleScript_MoveWeatherChange
|
|
|
|
BattleScript_EffectTorment::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifability BS_TARGET_SIDE, ABILITY_AROMA_VEIL, BattleScript_AromaVeilProtects
|
|
settorment BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSUBJECTEDTOTORMENT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFlatter::
|
|
attackcanceler
|
|
jumpifsubstituteblocks BattleScript_MakeMoveMissed
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifconfusedandstatmaxed STAT_SPATK, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_FlatterTryConfuse
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_FlatterTryConfuse
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_FlatterTryConfuse::
|
|
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
seteffectprimary MOVE_EFFECT_CONFUSION
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectWillOWisp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpifstatus BS_TARGET, STATUS1_BURN, BattleScript_AlreadyBurned
|
|
jumpiftype BS_TARGET, TYPE_FIRE, BattleScript_NotAffected
|
|
jumpifability BS_TARGET, ABILITY_WATER_VEIL, BattleScript_WaterVeilPrevents
|
|
jumpifability BS_TARGET, ABILITY_WATER_BUBBLE, BattleScript_WaterVeilPrevents
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifability BS_TARGET, ABILITY_PURIFYING_SALT, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifflowerveil BattleScript_FlowerVeilProtects
|
|
jumpifleafguardprotected BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifshieldsdown BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_MISTY_TERRAIN, BattleScript_MistyTerrainPrevents
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
attackanimation
|
|
waitanimation
|
|
seteffectprimary MOVE_EFFECT_BURN
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_WaterVeilPrevents::
|
|
call BattleScript_AbilityPopUp
|
|
copybyte gEffectBattler, gBattlerTarget
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_ABILITY_PREVENTS_MOVE_STATUS
|
|
call BattleScript_BRNPrevention
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AlreadyBurned::
|
|
setalreadystatusedmoveattempt BS_ATTACKER
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNALREADYHASBURN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMemento::
|
|
attackcanceler
|
|
jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_MementoTargetProtect
|
|
attackstring
|
|
ppreduce
|
|
trymemento BattleScript_ButItFailed
|
|
setatkhptozero
|
|
attackanimation
|
|
waitanimation
|
|
jumpifsubstituteblocks BattleScript_EffectMementoPrintNoEffect
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO | STAT_CHANGE_MULTIPLE_STATS
|
|
playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_ATK, 2, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectMementoTrySpAtk
|
|
@ Greater than B_MSG_DEFENDER_STAT_FELL is checking if the stat cannot decrease
|
|
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, B_MSG_DEFENDER_STAT_FELL, BattleScript_EffectMementoTrySpAtk
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectMementoTrySpAtk:
|
|
playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_SPATK, 2, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_EffectMementoTryFaint
|
|
@ Greater than B_MSG_DEFENDER_STAT_FELL is checking if the stat cannot decrease
|
|
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, B_MSG_DEFENDER_STAT_FELL, BattleScript_EffectMementoTryFaint
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectMementoTryFaint:
|
|
tryfaintmon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_EffectMementoPrintNoEffect:
|
|
printstring STRINGID_BUTNOEFFECT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_EffectMementoTryFaint
|
|
@ If the target is protected there's no need to check the target's stats or animate, the user will just faint
|
|
BattleScript_MementoTargetProtect:
|
|
attackstring
|
|
ppreduce
|
|
trymemento BattleScript_MementoTargetProtectEnd
|
|
BattleScript_MementoTargetProtectEnd:
|
|
setatkhptozero
|
|
pause B_WAIT_TIME_LONG
|
|
effectivenesssound
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFocusPunch::
|
|
attackcanceler
|
|
jumpifnodamage BattleScript_HitFromAccCheck
|
|
ppreduce
|
|
printstring STRINGID_PKMNLOSTFOCUS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectFollowMe::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
.if B_UPDATED_MOVE_DATA >= GEN_8
|
|
jumpifnotbattletype BATTLE_TYPE_DOUBLE, BattleScript_ButItFailed
|
|
.endif
|
|
setforcedtarget
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNCENTERATTENTION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectNaturePower::
|
|
attackcanceler
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
callterrainattack
|
|
printstring STRINGID_NATUREPOWERTURNEDINTO
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_EffectCharge::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setcharge BS_ATTACKER
|
|
attackanimation
|
|
waitanimation
|
|
.if B_CHARGE_SPDEF_RAISE >= GEN_5
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_EffectChargeString
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectChargeString
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EffectChargeString:
|
|
.endif
|
|
printstring STRINGID_PKMNCHARGINGPOWER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTaunt::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET_SIDE, ABILITY_AROMA_VEIL, BattleScript_AromaVeilProtects
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
settaunt BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNFELLFORTAUNT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHelpingHand::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
trysethelpinghand BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNREADYTOHELP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTrick::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
tryswapitems BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSWITCHEDITEMS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
printfromtable gItemSwapStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRolePlay::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
trycopyability BS_ATTACKER, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
.endif
|
|
recordability BS_ATTACKER
|
|
printstring STRINGID_PKMNCOPIEDFOE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
switchinabilities BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectWish::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
trywish 0, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectAssist::
|
|
attackcanceler
|
|
attackstring
|
|
assistattackselect BattleScript_FailedFromPpReduce
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sB_ANIM_TURN, 0
|
|
setbyte sB_ANIM_TARGETS_HIT, 0
|
|
jumptocalledmove TRUE
|
|
|
|
BattleScript_EffectIngrain::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setuserstatus3 STATUS3_ROOTED, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNPLANTEDROOTS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectMagicCoat::
|
|
attackcanceler
|
|
trysetmagiccoat BattleScript_FailedFromAtkString
|
|
attackstring
|
|
ppreduce
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSHROUDEDITSELF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRecycle::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryrecycleitem BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_XFOUNDONEY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectBrickBreak::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
removelightscreenreflect
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
jumpifbyte CMP_EQUAL, sB_ANIM_TURN, 0, BattleScript_BrickBreakAnim
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
BattleScript_BrickBreakAnim::
|
|
attackanimation
|
|
waitanimation
|
|
jumpifbyte CMP_LESS_THAN, sB_ANIM_TURN, 2, BattleScript_BrickBreakDoHit
|
|
printstring STRINGID_THEWALLSHATTERED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_BrickBreakDoHit::
|
|
typecalc
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setadditionaleffects
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectYawn::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifability BS_TARGET, ABILITY_VITAL_SPIRIT, BattleScript_PrintBattlerAbilityMadeIneffective
|
|
jumpifability BS_TARGET, ABILITY_INSOMNIA, BattleScript_PrintBattlerAbilityMadeIneffective
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_PrintBattlerAbilityMadeIneffective
|
|
jumpifability BS_TARGET, ABILITY_PURIFYING_SALT, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifflowerveil BattleScript_FlowerVeilProtects
|
|
jumpifleafguardprotected BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifshieldsdown BS_TARGET, BattleScript_AbilityProtectsDoesntAffect
|
|
jumpifsubstituteblocks BattleScript_ButItFailed
|
|
jumpifsafeguard BattleScript_SafeguardProtected
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
jumpifuproarwakes BattleScript_ButItFailed
|
|
setyawn BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_EffectYawnSuccess::
|
|
printstring STRINGID_PKMNWASMADEDROWSY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_PrintBattlerAbilityMadeIneffective::
|
|
copybyte sBATTLER, gBattlerAbility
|
|
BattleScript_PrintAbilityMadeIneffective::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXMADEITINEFFECTIVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectEndeavor::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setdamagetohealthdifference BattleScript_ButItFailed
|
|
copyword gHpDealt, gBattleMoveDamage
|
|
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
|
|
typecalc
|
|
jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
copyword gBattleMoveDamage, gHpDealt
|
|
adjustdamage
|
|
goto BattleScript_HitFromAtkAnimation
|
|
|
|
BattleScript_EffectSkillSwap::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
tryswapabilities BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
jumpiftargetally BattleScript_EffectSkillSwap_AfterAbilityPopUp
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
copybyte gBattlerAbility, gBattlerTarget
|
|
copyhword sABILITY_OVERWRITE, gLastUsedAbility
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
.endif
|
|
BattleScript_EffectSkillSwap_AfterAbilityPopUp:
|
|
recordability BS_ATTACKER
|
|
recordability BS_TARGET
|
|
printstring STRINGID_PKMNSWAPPEDABILITIES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
.if B_SKILL_SWAP >= GEN_4
|
|
switchinabilities BS_ATTACKER
|
|
switchinabilities BS_TARGET
|
|
.endif
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectImprison::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
tryimprison BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSEALEDOPPONENTMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRefresh::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
curestatuswithmove BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNSTATUSNORMAL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectGrudge::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
setuserstatus3 STATUS3_GRUDGE, BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNWANTSGRUDGE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSnatch::
|
|
attackcanceler
|
|
trysetsnatch BattleScript_FailedFromAtkString
|
|
attackstring
|
|
ppreduce
|
|
attackanimation
|
|
waitanimation
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNWAITSFORTARGET
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectRecoilHP25::
|
|
jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit
|
|
incrementgamestat GAME_STAT_USED_STRUGGLE
|
|
goto BattleScript_EffectHit
|
|
|
|
BattleScript_EffectMudSport::
|
|
BattleScript_EffectWaterSport::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
settypebasedhalvers BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printfromtable gSportsUsedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectTickle::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_TickleDoMoveAnim
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, MIN_STAT_STAGE, BattleScript_CantLowerMultipleStats
|
|
BattleScript_TickleDoMoveAnim::
|
|
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
|
|
playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TickleTryLowerDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_TickleTryLowerDef
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_TickleTryLowerDef::
|
|
playstatchangeanimation BS_TARGET, BIT_DEF, STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TickleEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_TickleEnd
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_TickleEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_CantLowerMultipleStats::
|
|
pause B_WAIT_TIME_SHORT
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
printstring STRINGID_STATSWONTDECREASE2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectCosmicPower::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_CosmicPowerDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_CosmicPowerDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CosmicPowerTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_CosmicPowerTrySpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CosmicPowerTrySpDef::
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CosmicPowerEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_CosmicPowerEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CosmicPowerEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectBulkUp::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_BulkUpDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_BulkUpDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_BulkUpTryDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_BulkUpTryDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_BulkUpTryDef::
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_BulkUpEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_BulkUpEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_BulkUpEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectCalmMind::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
BattleScript_CalmMindTryToRaiseStats::
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_CalmMindDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_CalmMindDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_CalmMindStatRaise::
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CalmMindTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_CalmMindTrySpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CalmMindTrySpDef::
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_CalmMindEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_CalmMindEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CalmMindEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_CantRaiseMultipleStats::
|
|
pause B_WAIT_TIME_SHORT
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
printstring STRINGID_STATSWONTINCREASE2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectDragonDance::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
BattleScript_EffectDragonDanceFromStatUp::
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_DragonDanceDoMoveAnim
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
|
BattleScript_DragonDanceDoMoveAnim::
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPEED, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_DragonDanceTrySpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_DragonDanceTrySpeed
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DragonDanceTrySpeed::
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_DragonDanceEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_DragonDanceEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DragonDanceEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectCamouflage::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
settypetoterrain BattleScript_ButItFailed
|
|
attackanimation
|
|
waitanimation
|
|
printstring STRINGID_PKMNCHANGEDTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_FaintAttacker::
|
|
tryillusionoff BS_ATTACKER
|
|
tryactivategulpmissile
|
|
playfaintcry BS_ATTACKER
|
|
pause B_WAIT_TIME_LONG
|
|
dofaintanimation BS_ATTACKER
|
|
printstring STRINGID_ATTACKERFAINTED
|
|
cleareffectsonfaint BS_ATTACKER
|
|
tryactivatesoulheart
|
|
tryactivatereceiver BS_ATTACKER
|
|
trytrainerslidefirstdownmsg BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_FaintTarget::
|
|
tryillusionoff BS_TARGET
|
|
tryactivategulpmissile
|
|
tryupdateleaderscresttracker
|
|
playfaintcry BS_TARGET
|
|
pause B_WAIT_TIME_LONG
|
|
dofaintanimation BS_TARGET
|
|
printstring STRINGID_TARGETFAINTED
|
|
cleareffectsonfaint BS_TARGET
|
|
tryactivatefellstinger BS_ATTACKER
|
|
tryactivatesoulheart
|
|
tryactivatereceiver BS_TARGET
|
|
tryactivatemoxie BS_ATTACKER @ and chilling neigh, as one ice rider
|
|
tryactivatebeastboost BS_ATTACKER
|
|
tryactivategrimneigh BS_ATTACKER @ and as one shadow rider
|
|
tryactivatebattlebond BS_ATTACKER
|
|
trytrainerslidefirstdownmsg BS_TARGET
|
|
return
|
|
|
|
BattleScript_GiveExp::
|
|
setbyte sGIVEEXP_STATE, 0
|
|
getexp BS_TARGET
|
|
end2
|
|
|
|
BattleScript_HandleFaintedMon::
|
|
setbyte sSHIFT_SWITCHED, 0
|
|
checkteamslost BattleScript_HandleFaintedMonMultiple
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd
|
|
jumpifbattletype BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonTryChoose
|
|
jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_PLAYER_FAINTED, BattleScript_FaintedMonTryChoose
|
|
@ Yes/No for sending out a new Pokémon if one is defeated in a wild battle
|
|
printstring STRINGID_USENEXTPKMN
|
|
setbyte gBattleCommunication, 0
|
|
yesnobox
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0, BattleScript_FaintedMonTryChoose
|
|
@ Player said no, try to run
|
|
jumpifplayerran BattleScript_FaintedMonEnd
|
|
printstring STRINGID_CANTESCAPE2
|
|
BattleScript_FaintedMonTryChoose:
|
|
openpartyscreen BS_FAINTED, BattleScript_FaintedMonEnd
|
|
switchhandleorder BS_FAINTED, 2
|
|
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonSendOutNew
|
|
jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonSendOutNew
|
|
jumpifbattletype BATTLE_TYPE_RECORDED_LINK, BattleScript_FaintedMonSendOutNew
|
|
jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_FaintedMonSendOutNew
|
|
jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonSendOutNew
|
|
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_PLAYER_FAINTED, BattleScript_FaintedMonSendOutNew
|
|
jumpifbyte CMP_EQUAL, sBATTLE_STYLE, OPTIONS_BATTLE_STYLE_SET, BattleScript_FaintedMonSendOutNew
|
|
jumpifcantswitch BS_PLAYER1, BattleScript_FaintedMonSendOutNew
|
|
setbyte sILLUSION_NICK_HACK, 1
|
|
@ Yes/No for sending out a new Pokémon when the opponent is switching
|
|
printstring STRINGID_ENEMYABOUTTOSWITCHPKMN
|
|
setbyte gBattleCommunication, 0
|
|
yesnobox
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 1, BattleScript_FaintedMonSendOutNew
|
|
@ Player said yes, go to party screen (note optional flag, player may exit the menu instead)
|
|
setatktoplayer0
|
|
openpartyscreen BS_ATTACKER | PARTY_SCREEN_OPTIONAL, BattleScript_FaintedMonSendOutNew
|
|
switchhandleorder BS_ATTACKER, 2
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication, PARTY_SIZE, BattleScript_FaintedMonSendOutNew
|
|
@ Switch Pokémon before opponent
|
|
atknameinbuff1
|
|
resetswitchinabilitybits BS_ATTACKER
|
|
hpthresholds2 BS_ATTACKER
|
|
printstring STRINGID_RETURNMON
|
|
switchoutabilities BS_ATTACKER
|
|
waitstate
|
|
returnatktoball
|
|
waitstate
|
|
drawpartystatussummary BS_ATTACKER
|
|
getswitchedmondata BS_ATTACKER
|
|
switchindataupdate BS_ATTACKER
|
|
hpthresholds BS_ATTACKER
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
printstring STRINGID_SWITCHINMON
|
|
hidepartystatussummary BS_ATTACKER
|
|
switchinanim BS_ATTACKER, 0
|
|
waitstate
|
|
setbyte sSHIFT_SWITCHED, 1
|
|
BattleScript_FaintedMonSendOutNew:
|
|
drawpartystatussummary BS_FAINTED
|
|
getswitchedmondata BS_FAINTED
|
|
switchindataupdate BS_FAINTED
|
|
hpthresholds BS_FAINTED
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
printstring STRINGID_SWITCHINMON
|
|
hidepartystatussummary BS_FAINTED
|
|
switchinanim BS_FAINTED, FALSE
|
|
waitstate
|
|
resetplayerfainted
|
|
trytrainerslidelastonmsg BS_FAINTED
|
|
jumpifbytenotequal sSHIFT_SWITCHED, sZero, BattleScript_FaintedMonShiftSwitched
|
|
BattleScript_FaintedMonSendOutNewEnd:
|
|
switchineffects BS_FAINTED
|
|
jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonEnd
|
|
cancelallactions
|
|
BattleScript_FaintedMonEnd::
|
|
end2
|
|
BattleScript_FaintedMonShiftSwitched:
|
|
copybyte sSAVED_BATTLER, gBattlerTarget
|
|
switchineffects BS_ATTACKER
|
|
resetsentmonsvalue
|
|
copybyte gBattlerTarget, sSAVED_BATTLER
|
|
goto BattleScript_FaintedMonSendOutNewEnd
|
|
|
|
BattleScript_HandleFaintedMonMultiple::
|
|
openpartyscreen BS_FAINTED_MULTIPLE_1, BattleScript_HandleFaintedMonMultipleStart
|
|
BattleScript_HandleFaintedMonMultipleStart::
|
|
switchhandleorder BS_FAINTED, 0
|
|
openpartyscreen BS_FAINTED_MULTIPLE_2, BattleScript_HandleFaintedMonMultipleEnd
|
|
switchhandleorder BS_FAINTED, 0
|
|
BattleScript_HandleFaintedMonLoop::
|
|
switchhandleorder BS_FAINTED, 3
|
|
drawpartystatussummary BS_FAINTED
|
|
getswitchedmondata BS_FAINTED
|
|
switchindataupdate BS_FAINTED
|
|
hpthresholds BS_FAINTED
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
printstring STRINGID_SWITCHINMON
|
|
hidepartystatussummary BS_FAINTED
|
|
switchinanim BS_FAINTED, FALSE
|
|
waitstate
|
|
switchineffects BS_FAINTED_MULTIPLE_1
|
|
jumpifbytenotequal gBattlerFainted, gBattlersCount, BattleScript_HandleFaintedMonLoop
|
|
BattleScript_HandleFaintedMonMultipleEnd::
|
|
switchineffects BS_FAINTED_MULTIPLE_2
|
|
end2
|
|
|
|
BattleScript_LocalTrainerBattleWon::
|
|
jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalTwoTrainersDefeated
|
|
printstring STRINGID_PLAYERDEFEATEDTRAINER1
|
|
goto BattleScript_LocalBattleWonLoseTexts
|
|
BattleScript_LocalTwoTrainersDefeated::
|
|
printstring STRINGID_TWOENEMIESDEFEATED
|
|
BattleScript_LocalBattleWonLoseTexts::
|
|
trainerslidein BS_OPPONENT1
|
|
waitstate
|
|
printstring STRINGID_TRAINER1LOSETEXT
|
|
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward
|
|
trainerslideout BS_OPPONENT1
|
|
waitstate
|
|
trainerslidein BS_OPPONENT2
|
|
waitstate
|
|
printstring STRINGID_TRAINER2LOSETEXT
|
|
BattleScript_LocalBattleWonReward::
|
|
getmoneyreward
|
|
printstring STRINGID_PLAYERGOTMONEY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_PayDayMoneyAndPickUpItems::
|
|
givepaydaymoney
|
|
pickup
|
|
end2
|
|
|
|
BattleScript_LocalBattleLost::
|
|
jumpifbattletype BATTLE_TYPE_INGAME_PARTNER, BattleScript_LocalBattleLostPrintWhiteOut
|
|
jumpifbattletype BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew
|
|
jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_LocalBattleLostPrintTrainersWinText
|
|
jumpifbattletype BATTLE_TYPE_TRAINER_HILL, BattleScript_LocalBattleLostPrintTrainersWinText
|
|
jumpifbattletype BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd
|
|
jumpifhalfword CMP_EQUAL, gTrainerBattleOpponent_A, TRAINER_SECRET_BASE, BattleScript_LocalBattleLostEnd
|
|
BattleScript_LocalBattleLostPrintWhiteOut::
|
|
.if B_WHITEOUT_MONEY >= GEN_4
|
|
jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostEnd
|
|
printstring STRINGID_PLAYERWHITEOUT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
getmoneyreward
|
|
printstring STRINGID_PLAYERWHITEOUT2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
BattleScript_LocalBattleLostEnd::
|
|
printstring STRINGID_PLAYERLOSTTOENEMYTRAINER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
getmoneyreward
|
|
printstring STRINGID_PLAYERPAIDPRIZEMONEY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
.else
|
|
printstring STRINGID_PLAYERWHITEOUT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
printstring STRINGID_PLAYERWHITEOUT2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_LocalBattleLostEnd::
|
|
end2
|
|
.endif
|
|
|
|
BattleScript_CheckDomeDrew::
|
|
jumpifbyte CMP_EQUAL, gBattleOutcome, B_OUTCOME_DREW, BattleScript_LocalBattleLostEnd_
|
|
BattleScript_LocalBattleLostPrintTrainersWinText::
|
|
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut
|
|
returnopponentmon1toball BS_ATTACKER
|
|
waitstate
|
|
returnopponentmon2toball BS_ATTACKER
|
|
waitstate
|
|
trainerslidein BS_OPPONENT1
|
|
waitstate
|
|
printstring STRINGID_TRAINER1WINTEXT
|
|
jumpifbattletype BATTLE_TYPE_TOWER_LINK_MULTI, BattleScript_LocalBattleLostDoTrainer2WinText
|
|
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_
|
|
BattleScript_LocalBattleLostDoTrainer2WinText::
|
|
trainerslideout BS_OPPONENT1
|
|
waitstate
|
|
trainerslidein BS_OPPONENT2
|
|
waitstate
|
|
printstring STRINGID_TRAINER2WINTEXT
|
|
BattleScript_LocalBattleLostEnd_::
|
|
end2
|
|
|
|
BattleScript_FrontierLinkBattleLost::
|
|
returnopponentmon1toball BS_ATTACKER
|
|
waitstate
|
|
returnopponentmon2toball BS_ATTACKER
|
|
waitstate
|
|
trainerslidein BS_OPPONENT1
|
|
waitstate
|
|
printstring STRINGID_TRAINER1WINTEXT
|
|
trainerslideout BS_OPPONENT1
|
|
waitstate
|
|
trainerslidein BS_OPPONENT2
|
|
waitstate
|
|
printstring STRINGID_TRAINER2WINTEXT
|
|
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_FrontierLinkBattleLostEnd
|
|
endlinkbattle
|
|
BattleScript_FrontierLinkBattleLostEnd::
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_LinkBattleWonOrLost::
|
|
jumpifbattletype BATTLE_TYPE_BATTLE_TOWER, BattleScript_TowerLinkBattleWon
|
|
printstring STRINGID_BATTLEEND
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_LinkBattleWonOrLostWaitEnd
|
|
endlinkbattle
|
|
BattleScript_LinkBattleWonOrLostWaitEnd::
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_TowerLinkBattleWon::
|
|
playtrainerdefeatbgm BS_ATTACKER
|
|
printstring STRINGID_BATTLEEND
|
|
waitmessage B_WAIT_TIME_LONG
|
|
trainerslidein BS_OPPONENT1
|
|
waitstate
|
|
printstring STRINGID_TRAINER1LOSETEXT
|
|
trainerslideout BS_OPPONENT1
|
|
waitstate
|
|
trainerslidein BS_OPPONENT2
|
|
waitstate
|
|
printstring STRINGID_TRAINER2LOSETEXT
|
|
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_TowerLinkBattleWonEnd
|
|
endlinkbattle
|
|
BattleScript_TowerLinkBattleWonEnd::
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_FrontierTrainerBattleWon::
|
|
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_PayDayMoneyAndPickUpItems
|
|
jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_FrontierTrainerBattleWon_TwoDefeated
|
|
printstring STRINGID_PLAYERDEFEATEDTRAINER1
|
|
goto BattleScript_FrontierTrainerBattleWon_LoseTexts
|
|
BattleScript_FrontierTrainerBattleWon_TwoDefeated:
|
|
printstring STRINGID_TWOENEMIESDEFEATED
|
|
BattleScript_FrontierTrainerBattleWon_LoseTexts:
|
|
trainerslidein BS_OPPONENT1
|
|
waitstate
|
|
printstring STRINGID_TRAINER1LOSETEXT
|
|
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_TryPickUpItems
|
|
trainerslideout BS_OPPONENT1
|
|
waitstate
|
|
trainerslidein BS_OPPONENT2
|
|
waitstate
|
|
printstring STRINGID_TRAINER2LOSETEXT
|
|
BattleScript_TryPickUpItems:
|
|
jumpifnotbattletype BATTLE_TYPE_PYRAMID, BattleScript_FrontierTrainerBattleWon_End
|
|
pickup
|
|
BattleScript_FrontierTrainerBattleWon_End:
|
|
end2
|
|
|
|
BattleScript_SmokeBallEscape::
|
|
playanimation BS_ATTACKER, B_ANIM_SMOKEBALL_ESCAPE
|
|
printstring STRINGID_PKMNFLEDUSINGITS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_RanAwayUsingMonAbility::
|
|
printstring STRINGID_PKMNFLEDUSING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_GotAwaySafely::
|
|
printstring STRINGID_GOTAWAYSAFELY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_WildMonFled::
|
|
printstring STRINGID_WILDPKMNFLED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_PrintCantRunFromTrainer::
|
|
printstring STRINGID_NORUNNINGFROMTRAINERS
|
|
end2
|
|
|
|
BattleScript_PrintFailedToRunString::
|
|
printfromtable gNoEscapeStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_PrintCantEscapeFromBattle::
|
|
printselectionstringfromtable gNoEscapeStringIds
|
|
endselectionscript
|
|
|
|
BattleScript_PrintFullBox::
|
|
printselectionstring STRINGID_BOXISFULL
|
|
endselectionscript
|
|
|
|
BattleScript_ActionSwitch::
|
|
hpthresholds2 BS_ATTACKER
|
|
printstring STRINGID_RETURNMON
|
|
jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_PursuitSwitchDmgSetMultihit
|
|
setmultihit 1
|
|
goto BattleScript_PursuitSwitchDmgLoop
|
|
BattleScript_PursuitSwitchDmgSetMultihit::
|
|
setmultihit 2
|
|
BattleScript_PursuitSwitchDmgLoop::
|
|
jumpifnopursuitswitchdmg BattleScript_DoSwitchOut
|
|
swapattackerwithtarget
|
|
trysetdestinybondtohappen
|
|
call BattleScript_PursuitDmgOnSwitchOut
|
|
swapattackerwithtarget
|
|
BattleScript_DoSwitchOut::
|
|
decrementmultihit BattleScript_PursuitSwitchDmgLoop
|
|
switchoutabilities BS_ATTACKER
|
|
updatedynamax
|
|
waitstate
|
|
returnatktoball
|
|
waitstate
|
|
drawpartystatussummary BS_ATTACKER
|
|
switchhandleorder BS_ATTACKER, 1
|
|
getswitchedmondata BS_ATTACKER
|
|
switchindataupdate BS_ATTACKER
|
|
hpthresholds BS_ATTACKER
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
printstring STRINGID_SWITCHINMON
|
|
hidepartystatussummary BS_ATTACKER
|
|
switchinanim BS_ATTACKER, FALSE
|
|
waitstate
|
|
switchineffects BS_ATTACKER
|
|
moveendcase MOVEEND_STATUS_IMMUNITY_ABILITIES
|
|
moveendcase MOVEEND_MIRROR_MOVE
|
|
end2
|
|
|
|
BattleScript_PursuitDmgOnSwitchOut::
|
|
pause B_WAIT_TIME_SHORT
|
|
orword gHitMarker, HITMARKER_OBEYS
|
|
attackstring
|
|
ppreduce
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_TARGET
|
|
moveendfromto MOVEEND_ABILITIES, MOVEEND_ATTACKER_INVISIBLE @ MOVEEND_CHOICE_MOVE has to be included
|
|
jumpiffainted BS_TARGET, FALSE, BattleScript_PursuitDmgOnSwitchOutRet
|
|
setbyte sGIVEEXP_STATE, 0
|
|
getexp BS_TARGET
|
|
BattleScript_PursuitDmgOnSwitchOutRet:
|
|
bicword gHitMarker, HITMARKER_OBEYS
|
|
return
|
|
|
|
BattleScript_Pausex20::
|
|
pause B_WAIT_TIME_SHORT
|
|
return
|
|
|
|
BattleScript_LevelUp::
|
|
fanfare MUS_LEVEL_UP
|
|
printstring STRINGID_PKMNGREWTOLV
|
|
setbyte sLVLBOX_STATE, 0
|
|
drawlvlupbox
|
|
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, TRUE
|
|
goto BattleScript_AskToLearnMove
|
|
BattleScript_TryLearnMoveLoop::
|
|
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, FALSE
|
|
BattleScript_AskToLearnMove::
|
|
buffermovetolearn
|
|
printstring STRINGID_TRYTOLEARNMOVE1
|
|
printstring STRINGID_TRYTOLEARNMOVE2
|
|
printstring STRINGID_TRYTOLEARNMOVE3
|
|
waitstate
|
|
setbyte sLEARNMOVE_STATE, 0
|
|
yesnoboxlearnmove BattleScript_ForgotAndLearnedNewMove
|
|
printstring STRINGID_STOPLEARNINGMOVE
|
|
waitstate
|
|
setbyte sLEARNMOVE_STATE, 0
|
|
yesnoboxstoplearningmove BattleScript_AskToLearnMove
|
|
printstring STRINGID_DIDNOTLEARNMOVE
|
|
goto BattleScript_TryLearnMoveLoop
|
|
BattleScript_ForgotAndLearnedNewMove::
|
|
printstring STRINGID_123POOF
|
|
printstring STRINGID_PKMNFORGOTMOVE
|
|
printstring STRINGID_ANDELLIPSIS
|
|
BattleScript_LearnedNewMove::
|
|
buffermovetolearn
|
|
fanfare MUS_LEVEL_UP
|
|
printstring STRINGID_PKMNLEARNEDMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatechoicemoveonlvlup BS_ATTACKER
|
|
goto BattleScript_TryLearnMoveLoop
|
|
BattleScript_LearnMoveReturn::
|
|
return
|
|
|
|
BattleScript_RainContinuesOrEnds::
|
|
printfromtable gRainContinuesStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_RAIN_STOPPED, BattleScript_RainContinuesOrEndsEnd
|
|
playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES
|
|
BattleScript_RainContinuesOrEndsEnd::
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end2
|
|
|
|
BattleScript_DamagingWeatherContinues::
|
|
printfromtable gSandStormHailSnowContinuesStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation_var BS_ATTACKER, sB_ANIM_ARG1
|
|
setbyte gBattleCommunication, 0
|
|
end2
|
|
|
|
BattleScript_DamagingWeather::
|
|
printfromtable gSandStormHailDmgStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
effectivenesssound
|
|
hitanimation BS_SCRIPTING
|
|
goto BattleScript_DoTurnDmg
|
|
|
|
BattleScript_IceBodyHeal::
|
|
call BattleScript_AbilityPopUpScripting
|
|
playanimation BS_SCRIPTING, B_ANIM_SIMPLE_HEAL
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
printstring STRINGID_ICEBODYHPGAIN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_SandStormHailSnowEnds::
|
|
printfromtable gSandStormHailSnowEndStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end2
|
|
|
|
BattleScript_SunlightContinues::
|
|
printstring STRINGID_SUNLIGHTSTRONG
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_ATTACKER, B_ANIM_SUN_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end2
|
|
|
|
BattleScript_SunlightFaded::
|
|
printstring STRINGID_SUNLIGHTFADED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end2
|
|
|
|
BattleScript_FogContinues::
|
|
printstring STRINGID_FOGISDEEP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_ATTACKER, B_ANIM_FOG_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end2
|
|
|
|
BattleScript_FogEnded_Ret::
|
|
printstring STRINGID_FOGLIFTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_ActivateWeatherAbilities
|
|
return
|
|
|
|
BattleScript_FogEnded::
|
|
call BattleScript_FogEnded_Ret
|
|
end2
|
|
|
|
BattleScript_OverworldStatusStarts::
|
|
printfromtable gStartingStatusStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation_var BS_ATTACKER, sB_ANIM_ARG1
|
|
call BattleScript_OverworldStatusStarts_TryActivations
|
|
end3
|
|
|
|
BattleScript_OverworldStatusStarts_TryActivations:
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SET_TRICK_ROOM, BattleScript_TryRoomServiceLoop
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SET_TAILWIND_PLAYER, BattleScript_TryTailwindAbilitiesLoop
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SET_TAILWIND_OPPONENT, BattleScript_TryTailwindAbilitiesLoop
|
|
return
|
|
|
|
BattleScript_OverworldWeatherStarts::
|
|
printfromtable gWeatherStartsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation_var BS_BATTLER_0, sB_ANIM_ARG1
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_OverworldTerrain::
|
|
printfromtable gTerrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_BATTLER_0, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
end3
|
|
|
|
BattleScript_SideStatusWoreOff::
|
|
printstring STRINGID_PKMNSXWOREOFF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_SideStatusWoreOffReturn::
|
|
printstring STRINGID_PKMNSXWOREOFF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_LuckyChantEnds::
|
|
printstring STRINGID_LUCKYCHANTENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_TailwindEnds::
|
|
printstring STRINGID_TAILWINDENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_TrickRoomEnds::
|
|
printstring STRINGID_TRICKROOMENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_WonderRoomEnds::
|
|
printstring STRINGID_WONDERROOMENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_MagicRoomEnds::
|
|
printstring STRINGID_MAGICROOMENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_GrassyTerrainEnds::
|
|
call BattleScript_GrassyTerrainHeals_Ret
|
|
goto BattleScript_TerrainEnds
|
|
|
|
BattleScript_TerrainEnds_Ret::
|
|
printfromtable gTerrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
|
|
return
|
|
|
|
BattleScript_TerrainEnds::
|
|
call BattleScript_TerrainEnds_Ret
|
|
end2
|
|
|
|
BattleScript_MudSportEnds::
|
|
printstring STRINGID_MUDSPORTENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_WaterSportEnds::
|
|
printstring STRINGID_WATERSPORTENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_GravityEnds::
|
|
printstring STRINGID_GRAVITYENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_SafeguardProtected::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNUSEDSAFEGUARD
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_SafeguardEnds::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNSAFEGUARDEXPIRED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_LeechSeedTurnDrain::
|
|
playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
copyword gBattleMoveDamage, gHpDealt
|
|
jumpifability BS_ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_LeechSeedTurnPrintLiquidOoze
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_LEECH_SEED_DRAIN
|
|
jumpifstatus3 BS_TARGET, STATUS3_HEAL_BLOCK, BattleScript_LeechSeedHealBlock
|
|
manipulatedamage DMG_BIG_ROOT
|
|
goto BattleScript_LeechSeedTurnPrintAndUpdateHp
|
|
BattleScript_LeechSeedTurnPrintLiquidOoze::
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_LEECH_SEED_OOZE
|
|
BattleScript_LeechSeedTurnPrintAndUpdateHp::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printfromtable gLeechSeedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
tryfaintmon BS_TARGET
|
|
end2
|
|
BattleScript_LeechSeedHealBlock:
|
|
setword gBattleMoveDamage, 0
|
|
goto BattleScript_LeechSeedTurnPrintAndUpdateHp
|
|
|
|
BattleScript_BideStoringEnergy::
|
|
printstring STRINGID_PKMNSTORINGENERGY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_BideAttack::
|
|
attackcanceler
|
|
clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING
|
|
printstring STRINGID_PKMNUNLEASHEDENERGY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
accuracycheck BattleScript_MoveMissed, ACC_CURR_MOVE
|
|
typecalc
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
|
|
copyword gBattleMoveDamage, sBIDE_DMG
|
|
adjustdamage
|
|
setbyte sB_ANIM_TURN, 1
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_BideNoEnergyToAttack::
|
|
attackcanceler
|
|
clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING
|
|
printstring STRINGID_PKMNUNLEASHEDENERGY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_ButItFailed
|
|
|
|
BattleScript_RoarSuccessSwitch::
|
|
call BattleScript_RoarSuccessRet
|
|
getswitchedmondata BS_TARGET
|
|
switchindataupdate BS_TARGET
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
switchinanim BS_TARGET, FALSE
|
|
waitstate
|
|
printstring STRINGID_PKMNWASDRAGGEDOUT
|
|
switchineffects BS_TARGET
|
|
jumpifbyte CMP_EQUAL, sSWITCH_CASE, B_SWITCH_RED_CARD, BattleScript_RoarSuccessSwitch_Ret
|
|
setbyte sSWITCH_CASE, B_SWITCH_NORMAL
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_RoarSuccessSwitch_Ret:
|
|
swapattackerwithtarget @ continuation of RedCardActivates
|
|
restoretarget
|
|
setbyte sSWITCH_CASE, B_SWITCH_NORMAL
|
|
return
|
|
|
|
BattleScript_RoarSuccessEndBattle::
|
|
call BattleScript_RoarSuccessRet
|
|
setbyte sSWITCH_CASE, B_SWITCH_NORMAL
|
|
setoutcomeonteleport BS_ATTACKER
|
|
finishaction
|
|
|
|
BattleScript_RoarSuccessRet:
|
|
jumpifbyte CMP_EQUAL, sSWITCH_CASE, B_SWITCH_HIT, BattleScript_RoarSuccessRet_Ret
|
|
jumpifbyte CMP_EQUAL, sSWITCH_CASE, B_SWITCH_RED_CARD, BattleScript_RoarSuccessRet_Ret
|
|
attackanimation
|
|
waitanimation
|
|
BattleScript_RoarSuccessRet_Ret:
|
|
switchoutabilities BS_TARGET
|
|
returntoball BS_TARGET, FALSE
|
|
waitstate
|
|
return
|
|
|
|
BattleScript_WeaknessPolicy::
|
|
copybyte sBATTLER, gBattlerTarget
|
|
jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_WeaknessPolicyAtk
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPATK, MAX_STAT_STAGE, BattleScript_WeaknessPolicyEnd
|
|
BattleScript_WeaknessPolicyAtk:
|
|
playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_BY_TWO
|
|
setstatchanger STAT_ATK, 2, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_WeaknessPolicySpAtk
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_WeaknessPolicySpAtk
|
|
printstring STRINGID_USINGITEMSTATOFPKMNROSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_WeaknessPolicySpAtk:
|
|
setstatchanger STAT_SPATK, 2, FALSE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_WeaknessPolicyRemoveItem
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_WeaknessPolicyRemoveItem
|
|
printstring STRINGID_USINGITEMSTATOFPKMNROSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_WeaknessPolicyRemoveItem:
|
|
removeitem BS_TARGET
|
|
BattleScript_WeaknessPolicyEnd:
|
|
return
|
|
|
|
BattleScript_TargetItemStatRaise::
|
|
copybyte sBATTLER, gBattlerTarget
|
|
statbuffchange 0, BattleScript_TargetItemStatRaiseRemoveItemRet
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_TargetItemStatRaiseRemoveItemRet
|
|
playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
waitanimation
|
|
printstring STRINGID_USINGITEMSTATOFPKMNROSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_TARGET
|
|
BattleScript_TargetItemStatRaiseRemoveItemRet:
|
|
return
|
|
|
|
BattleScript_AttackerItemStatRaise::
|
|
copybyte sBATTLER, gBattlerAttacker
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER, BattleScript_AttackerItemStatRaiseRet
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_AttackerItemStatRaiseRet
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
waitanimation
|
|
printstring STRINGID_USINGITEMSTATOFPKMNROSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_ATTACKER
|
|
BattleScript_AttackerItemStatRaiseRet:
|
|
return
|
|
|
|
BattleScript_MistProtected::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNPROTECTEDBYMIST
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_RageIsBuilding::
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_RageIsBuildingEnd
|
|
printstring STRINGID_PKMNRAGEBUILDING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_RageIsBuildingEnd:
|
|
return
|
|
|
|
BattleScript_MoveUsedIsDisabled::
|
|
printstring STRINGID_PKMNMOVEISDISABLED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingDisabledMove::
|
|
printselectionstring STRINGID_PKMNMOVEISDISABLED
|
|
endselectionscript
|
|
|
|
BattleScript_DisabledNoMore::
|
|
printstring STRINGID_PKMNMOVEDISABLEDNOMORE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_SelectingDisabledMoveInPalace::
|
|
printstring STRINGID_PKMNMOVEISDISABLED
|
|
BattleScript_SelectingUnusableMoveInPalace::
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
end
|
|
|
|
BattleScript_EncoredNoMore::
|
|
printstring STRINGID_PKMNENCOREENDED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_DestinyBondTakesLife::
|
|
printstring STRINGID_PKMNTOOKFOE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
tryfaintmon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_DmgHazardsOnAttacker::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
call BattleScript_PrintHurtByDmgHazards
|
|
tryfaintmon BS_ATTACKER
|
|
tryfaintmon_spikes BS_ATTACKER, BattleScript_DmgHazardsOnAttackerFainted
|
|
return
|
|
|
|
BattleScript_DmgHazardsOnAttackerFainted::
|
|
setbyte sGIVEEXP_STATE, 0
|
|
getexp BS_ATTACKER
|
|
moveendall
|
|
goto BattleScript_HandleFaintedMon
|
|
|
|
BattleScript_DmgHazardsOnTarget::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
call BattleScript_PrintHurtByDmgHazards
|
|
tryfaintmon BS_TARGET
|
|
tryfaintmon_spikes BS_TARGET, BattleScript_DmgHazardsOnTargetFainted
|
|
return
|
|
|
|
BattleScript_DmgHazardsOnTargetFainted::
|
|
setbyte sGIVEEXP_STATE, 0
|
|
getexp BS_TARGET
|
|
moveendall
|
|
goto BattleScript_HandleFaintedMon
|
|
|
|
BattleScript_DmgHazardsOnBattlerScripting::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
call BattleScript_PrintHurtByDmgHazards
|
|
tryfaintmon BS_SCRIPTING
|
|
tryfaintmon_spikes BS_SCRIPTING, BattleScript_DmgHazardsOnBattlerScriptingFainted
|
|
return
|
|
|
|
BattleScript_DmgHazardsOnBattlerScriptingFainted::
|
|
setbyte sGIVEEXP_STATE, 0
|
|
getexp BS_SCRIPTING
|
|
moveendall
|
|
goto BattleScript_HandleFaintedMon
|
|
|
|
BattleScript_DmgHazardsOnFaintedBattler::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_FAINTED
|
|
datahpupdate BS_FAINTED
|
|
call BattleScript_PrintHurtByDmgHazards
|
|
tryfaintmon BS_FAINTED
|
|
tryfaintmon_spikes BS_FAINTED, BattleScript_DmgHazardsOnFaintedBattlerFainted
|
|
return
|
|
|
|
BattleScript_DmgHazardsOnFaintedBattlerFainted::
|
|
setbyte sGIVEEXP_STATE, 0
|
|
getexp BS_FAINTED
|
|
moveendall
|
|
goto BattleScript_HandleFaintedMon
|
|
|
|
BattleScript_PrintHurtByDmgHazards::
|
|
printfromtable gDmgHazardsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ToxicSpikesAbsorbed::
|
|
printstring STRINGID_TOXICSPIKESABSORBED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ToxicSpikesPoisoned::
|
|
printstring STRINGID_TOXICSPIKESPOISONED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_SCRIPTING
|
|
updatestatusicon BS_SCRIPTING
|
|
waitstate
|
|
return
|
|
|
|
BattleScript_StickyWebOnSwitchIn::
|
|
savetarget
|
|
saveattacker
|
|
copybyte gBattlerTarget, sBATTLER
|
|
setbyte sSTICKY_WEB_STAT_DROP, 1
|
|
printstring STRINGID_STICKYWEBSWITCHIN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifability BS_TARGET, ABILITY_MIRROR_ARMOR, BattleScript_MirrorArmorReflectStickyWeb
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_StickyWebOnSwitchInEnd
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_StickyWebOnSwitchInStatAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_StickyWebOnSwitchInEnd
|
|
pause B_WAIT_TIME_SHORT
|
|
goto BattleScript_StickyWebOnSwitchInPrintStatMsg
|
|
BattleScript_StickyWebOnSwitchInStatAnim:
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_StickyWebOnSwitchInPrintStatMsg:
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_StickyWebOnSwitchInEnd:
|
|
restoretarget
|
|
restoreattacker
|
|
setbyte sSTICKY_WEB_STAT_DROP, 0
|
|
return
|
|
|
|
BattleScript_PerishSongTakesLife::
|
|
printstring STRINGID_PKMNPERISHCOUNTFELL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
tryfaintmon BS_ATTACKER
|
|
end2
|
|
|
|
BattleScript_PerishBodyActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSWILLPERISHIN3TURNS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
return
|
|
|
|
BattleScript_GulpMissileGorging::
|
|
call BattleScript_AbilityPopUp
|
|
playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE
|
|
waitanimation
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
effectivenesssound
|
|
hitanimation BS_ATTACKER
|
|
waitstate
|
|
jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_GulpMissileNoDmgGorging
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
tryfaintmon BS_ATTACKER
|
|
jumpiffainted BS_ATTACKER, TRUE, BattleScript_GulpMissileNoSecondEffectGorging
|
|
BattleScript_GulpMissileNoDmgGorging:
|
|
handleformchange BS_TARGET, 0
|
|
playanimation BS_TARGET, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
swapattackerwithtarget
|
|
seteffectprimary MOVE_EFFECT_PARALYSIS
|
|
swapattackerwithtarget
|
|
return
|
|
BattleScript_GulpMissileNoSecondEffectGorging:
|
|
handleformchange BS_TARGET, 0
|
|
playanimation BS_TARGET, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
return
|
|
|
|
BattleScript_GulpMissileGulping::
|
|
call BattleScript_AbilityPopUp
|
|
playanimation BS_ATTACKER, B_ANIM_GULP_MISSILE
|
|
waitanimation
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
effectivenesssound
|
|
hitanimation BS_ATTACKER
|
|
waitstate
|
|
jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_GulpMissileNoDmgGulping
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
tryfaintmon BS_ATTACKER
|
|
jumpiffainted BS_ATTACKER, TRUE, BattleScript_GulpMissileNoSecondEffectGulping
|
|
jumpifholdeffect BS_ATTACKER, HOLD_EFFECT_CLEAR_AMULET, BattleScript_GulpMissileNoSecondEffectGulping
|
|
jumpifability BS_ATTACKER, ABILITY_CLEAR_BODY, BattleScript_GulpMissileNoSecondEffectGulping
|
|
jumpifability BS_ATTACKER, ABILITY_FULL_METAL_BODY, BattleScript_GulpMissileNoSecondEffectGulping
|
|
jumpifability BS_ATTACKER, ABILITY_WHITE_SMOKE, BattleScript_GulpMissileNoSecondEffectGulping
|
|
jumpifflowerveilattacker BattleScript_GulpMissileNoSecondEffectGulping
|
|
BattleScript_GulpMissileNoDmgGulping:
|
|
handleformchange BS_TARGET, 0
|
|
playanimation BS_TARGET, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
swapattackerwithtarget @ to make gStatDownStringIds down below print the right battler
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_GulpMissileGorgingTargetDefenseCantGoLower
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
swapattackerwithtarget @ restore the battlers, just in case
|
|
return
|
|
BattleScript_GulpMissileNoSecondEffectGulping:
|
|
handleformchange BS_TARGET, 0
|
|
playanimation BS_TARGET, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
return
|
|
BattleScript_GulpMissileGorgingTargetDefenseCantGoLower:
|
|
printstring STRINGID_STATSWONTDECREASE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SeedSowerActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_TERRAINBECOMESGRASSY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
return
|
|
|
|
BattleScript_AngerShellActivates::
|
|
call BattleScript_AbilityPopUp
|
|
jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_AngerShellTryDef
|
|
jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_AngerShellTryDef
|
|
jumpifstat BS_TARGET, CMP_LESS_THAN, STAT_SPEED, MAX_STAT_STAGE, BattleScript_AngerShellTryDef
|
|
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_DEF, MIN_STAT_STAGE, BattleScript_AngerShellTryDef
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPDEF, MIN_STAT_STAGE, BattleScript_ButItFailed
|
|
BattleScript_AngerShellTryDef::
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
modifybattlerstatstage BS_ATTACKER, STAT_DEF, DECREASE, 1, BattleScript_AngerShellTrySpDef, ANIM_ON
|
|
BattleScript_AngerShellTrySpDef:
|
|
modifybattlerstatstage BS_ATTACKER, STAT_SPDEF, DECREASE, 1, BattleScript_AngerShellTryAttack, ANIM_ON
|
|
BattleScript_AngerShellTryAttack:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
modifybattlerstatstage BS_ATTACKER, STAT_ATK, INCREASE, 1, BattleScript_AngerShellTrySpAtk, ANIM_ON
|
|
BattleScript_AngerShellTrySpAtk:
|
|
modifybattlerstatstage BS_ATTACKER, STAT_SPATK, INCREASE, 1, BattleScript_AngerShellTrySpeed, ANIM_ON
|
|
BattleScript_AngerShellTrySpeed:
|
|
modifybattlerstatstage BS_ATTACKER, STAT_SPEED, INCREASE, 1, BattleScript_AngerShellRet, ANIM_ON
|
|
BattleScript_AngerShellRet:
|
|
return
|
|
|
|
BattleScript_WindPowerActivates::
|
|
call BattleScript_AbilityPopUp
|
|
setcharge BS_TARGET
|
|
printstring STRINGID_BEINGHITCHARGEDPKMNWITHPOWER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ToxicDebrisActivates::
|
|
call BattleScript_AbilityPopUp
|
|
pause B_WAIT_TIME_SHORT
|
|
settoxicspikes BattleScript_ToxicDebrisRet
|
|
printstring STRINGID_POISONSPIKESSCATTERED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ToxicDebrisRet:
|
|
copybyte sBATTLER, gBattlerTarget
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
copybyte gBattlerAttacker, sBATTLER
|
|
return
|
|
|
|
BattleScript_EarthEaterActivates::
|
|
call BattleScript_AbilityPopUp
|
|
pause B_WAIT_TIME_LONG
|
|
tryhealquarterhealth BS_TARGET, BattleScript_EarthEaterRet
|
|
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_EarthEaterRet:
|
|
return
|
|
|
|
BattleScript_PerishSongCountGoesDown::
|
|
printstring STRINGID_PKMNPERISHCOUNTFELL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_AllStatsUpZMove::
|
|
printfromtable gZEffectStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AllStatsUp::
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_AllStatsUpRet
|
|
BattleScript_AllStatsUpAtk::
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0
|
|
setstatchanger STAT_ATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AllStatsUpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AllStatsUpDef::
|
|
setstatchanger STAT_DEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AllStatsUpSpeed
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AllStatsUpSpeed::
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AllStatsUpSpAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AllStatsUpSpAtk::
|
|
setstatchanger STAT_SPATK, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AllStatsUpSpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AllStatsUpSpDef::
|
|
setstatchanger STAT_SPDEF, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AllStatsUpRet
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AllStatsUpRet::
|
|
return
|
|
|
|
BattleScript_RapidSpinAway::
|
|
rapidspinfree
|
|
return
|
|
|
|
BattleScript_WrapFree::
|
|
printstring STRINGID_PKMNGOTFREE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
copybyte gBattlerTarget, sBATTLER
|
|
return
|
|
|
|
BattleScript_LeechSeedFree::
|
|
printstring STRINGID_PKMNSHEDLEECHSEED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SpikesFree::
|
|
printstring STRINGID_PKMNBLEWAWAYSPIKES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ToxicSpikesFree::
|
|
printstring STRINGID_PKMNBLEWAWAYTOXICSPIKES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_StickyWebFree::
|
|
printstring STRINGID_PKMNBLEWAWAYSTICKYWEB
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_StealthRockFree::
|
|
printstring STRINGID_PKMNBLEWAWAYSTEALTHROCK
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SteelsurgeFree::
|
|
printstring STRINGID_PKMNBLEWAWAYSHARPSTEEL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SpikesDefog::
|
|
printstring STRINGID_SPIKESDISAPPEAREDFROMTEAM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ToxicSpikesDefog::
|
|
printstring STRINGID_TOXICSPIKESDISAPPEAREDFROMTEAM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_StickyWebDefog::
|
|
printstring STRINGID_STICKYWEBDISAPPEAREDFROMTEAM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_StealthRockDefog::
|
|
printstring STRINGID_STEALTHROCKDISAPPEAREDFROMTEAM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SteelsurgeDefog::
|
|
printstring STRINGID_SHARPSTEELDISAPPEAREDFROMTEAM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MonTookFutureAttack::
|
|
printstring STRINGID_PKMNTOOKATTACK
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_FUTURE_SIGHT, BattleScript_CheckDoomDesireMiss
|
|
accuracycheck BattleScript_FutureAttackMiss, MOVE_FUTURE_SIGHT
|
|
goto BattleScript_FutureAttackAnimate
|
|
BattleScript_CheckDoomDesireMiss::
|
|
accuracycheck BattleScript_FutureAttackMiss, MOVE_DOOM_DESIRE
|
|
BattleScript_FutureAttackAnimate::
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
jumpifmovehadnoeffect BattleScript_DoFutureAttackResult
|
|
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_FUTURE_SIGHT, BattleScript_FutureHitAnimDoomDesire
|
|
playanimation BS_ATTACKER, B_ANIM_FUTURE_SIGHT_HIT
|
|
goto BattleScript_DoFutureAttackHit
|
|
BattleScript_FutureHitAnimDoomDesire::
|
|
playanimation BS_ATTACKER, B_ANIM_DOOM_DESIRE_HIT
|
|
BattleScript_DoFutureAttackHit::
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DoFutureAttackResult:
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_TARGET
|
|
checkteamslost BattleScript_FutureAttackEnd
|
|
BattleScript_FutureAttackEnd::
|
|
moveendcase MOVEEND_RAGE
|
|
moveendcase MOVEEND_ABILITIES
|
|
moveendfromto MOVEEND_ITEM_EFFECTS_ALL, MOVEEND_UPDATE_LAST_MOVES
|
|
setbyte gMoveResultFlags, 0
|
|
end2
|
|
BattleScript_FutureAttackMiss::
|
|
pause B_WAIT_TIME_SHORT
|
|
sethword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
sethword gMoveResultFlags, 0
|
|
end2
|
|
|
|
BattleScript_NoMovesLeft::
|
|
printselectionstring STRINGID_PKMNHASNOMOVESLEFT
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingMoveWithNoPP::
|
|
printselectionstring STRINGID_NOPPLEFT
|
|
endselectionscript
|
|
|
|
BattleScript_NoPPForMove::
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_BUTNOPPLEFT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingTormentedMove::
|
|
printselectionstring STRINGID_PKMNCANTUSEMOVETORMENT
|
|
endselectionscript
|
|
|
|
BattleScript_MoveUsedIsTormented::
|
|
printstring STRINGID_PKMNCANTUSEMOVETORMENT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingTormentedMoveInPalace::
|
|
printstring STRINGID_PKMNCANTUSEMOVETORMENT
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedMoveTaunt::
|
|
printselectionstring STRINGID_PKMNCANTUSEMOVETAUNT
|
|
endselectionscript
|
|
|
|
BattleScript_MoveUsedIsTaunted::
|
|
printstring STRINGID_PKMNCANTUSEMOVETAUNT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingNotAllowedMoveTauntInPalace::
|
|
printstring STRINGID_PKMNCANTUSEMOVETAUNT
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedMoveThroatChop::
|
|
printselectionstring STRINGID_PKMNCANTUSEMOVETHROATCHOP
|
|
endselectionscript
|
|
|
|
BattleScript_MoveUsedIsThroatChopPrevented::
|
|
printstring STRINGID_PKMNCANTUSEMOVETHROATCHOP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingNotAllowedMoveThroatChopInPalace::
|
|
printstring STRINGID_PKMNCANTUSEMOVETHROATCHOP
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_ThroatChopEndTurn::
|
|
printstring STRINGID_THROATCHOPENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_SlowStartEnds::
|
|
pause 5
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_SLOWSTARTEND
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_SelectingNotAllowedMoveGravity::
|
|
printselectionstring STRINGID_GRAVITYPREVENTSUSAGE
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedStuffCheeks::
|
|
printselectionstring STRINGID_STUFFCHEEKSCANTSELECT
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedStuffCheeksInPalace::
|
|
printstring STRINGID_STUFFCHEEKSCANTSELECT
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedBelch::
|
|
printselectionstring STRINGID_BELCHCANTSELECT
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedBelchInPalace::
|
|
printstring STRINGID_BELCHCANTSELECT
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_MoveUsedGravityPrevents::
|
|
printstring STRINGID_GRAVITYPREVENTSUSAGE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingNotAllowedMoveGravityInPalace::
|
|
printstring STRINGID_GRAVITYPREVENTSUSAGE
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedMoveHealBlock::
|
|
printselectionstring STRINGID_HEALBLOCKPREVENTSUSAGE
|
|
endselectionscript
|
|
|
|
BattleScript_MoveUsedHealBlockPrevents::
|
|
printstring STRINGID_HEALBLOCKPREVENTSUSAGE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingNotAllowedMoveHealBlockInPalace::
|
|
printstring STRINGID_HEALBLOCKPREVENTSUSAGE
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedCurrentMove::
|
|
printselectionstring STRINGID_CURRENTMOVECANTSELECT
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedCurrentMoveInPalace::
|
|
printstring STRINGID_CURRENTMOVECANTSELECT
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_WishComesTrue::
|
|
trywish 1, BattleScript_WishButFullHp
|
|
playanimation BS_TARGET, B_ANIM_WISH_HEAL
|
|
printstring STRINGID_PKMNWISHCAMETRUE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_WishButFullHp::
|
|
printstring STRINGID_PKMNWISHCAMETRUE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNHPFULL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_IngrainTurnHeal::
|
|
playanimation BS_ATTACKER, B_ANIM_INGRAIN_HEAL
|
|
printstring STRINGID_PKMNABSORBEDNUTRIENTS
|
|
BattleScript_TurnHeal:
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
end2
|
|
|
|
BattleScript_AquaRingHeal::
|
|
playanimation BS_ATTACKER, B_ANIM_AQUA_RING_HEAL
|
|
printstring STRINGID_AQUARINGHEAL
|
|
goto BattleScript_TurnHeal
|
|
|
|
BattleScript_PrintMonIsRooted::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNANCHOREDITSELF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AtkDefDown::
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_ALLOW_PTR, BattleScript_AtkDefDownTryDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_AtkDefDownTryDef
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AtkDefDownTryDef:
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_ALLOW_PTR, BattleScript_AtkDefDownRet
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_AtkDefDownRet
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AtkDefDownRet:
|
|
return
|
|
|
|
BattleScript_DefSpDefDown::
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_ALLOW_PTR, BattleScript_DefSpDefDownTrySpDef
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_DefSpDefDownTrySpDef
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DefSpDefDownTrySpDef::
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPDEF, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
|
|
setstatchanger STAT_SPDEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_ALLOW_PTR, BattleScript_DefSpDefDownRet
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_DefSpDefDownRet
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DefSpDefDownRet::
|
|
return
|
|
|
|
BattleScript_DefDownSpeedUp::
|
|
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_DEF, MIN_STAT_STAGE, BattleScript_DefDownSpeedUpTryDef
|
|
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_DefDownSpeedUpRet
|
|
BattleScript_DefDownSpeedUpTryDef::
|
|
playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_NEGATIVE | STAT_CHANGE_CANT_PREVENT
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR | MOVE_EFFECT_CERTAIN, BattleScript_DefDownSpeedUpTrySpeed
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_DefDownSpeedUpTrySpeed
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DefDownSpeedUpTrySpeed:
|
|
playstatchangeanimation BS_ATTACKER, BIT_SPEED, 0
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR | MOVE_EFFECT_CERTAIN, BattleScript_DefDownSpeedUpRet
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_DefDownSpeedUpRet
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DefDownSpeedUpRet::
|
|
return
|
|
|
|
BattleScript_KnockedOff::
|
|
playanimation BS_TARGET, B_ANIM_ITEM_KNOCKOFF
|
|
printstring STRINGID_PKMNKNOCKEDOFF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveUsedIsImprisoned::
|
|
printstring STRINGID_PKMNCANTUSEMOVESEALED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SelectingImprisonedMove::
|
|
printselectionstring STRINGID_PKMNCANTUSEMOVESEALED
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingImprisonedMoveInPalace::
|
|
printstring STRINGID_PKMNCANTUSEMOVESEALED
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_GrudgeTakesPp::
|
|
printstring STRINGID_PKMNLOSTPPGRUDGE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MagicBounce::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNMOVEBOUNCEDABILITY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setmagiccoattarget
|
|
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_ALLOW_NO_PP
|
|
bicword gHitMarker, HITMARKER_NO_ATTACKSTRING
|
|
return
|
|
|
|
BattleScript_MagicCoat::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
setmagiccoattarget
|
|
printstring STRINGID_PKMNMOVEBOUNCED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_ALLOW_NO_PP
|
|
bicword gHitMarker, HITMARKER_NO_ATTACKSTRING
|
|
return
|
|
|
|
BattleScript_MagicCoatPrankster::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNMOVEBOUNCED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
printstring STRINGID_ITDOESNTAFFECT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SnatchedMove::
|
|
attackstring
|
|
ppreduce
|
|
snatchsetbattlers
|
|
playanimation BS_TARGET, B_ANIM_SNATCH_MOVE
|
|
printstring STRINGID_PKMNSNATCHEDMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_ALLOW_NO_PP
|
|
swapattackerwithtarget
|
|
return
|
|
|
|
BattleScript_EnduredMsg::
|
|
printstring STRINGID_PKMNENDUREDHIT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_SturdiedMsg::
|
|
pause B_WAIT_TIME_SHORTEST
|
|
call BattleScript_AbilityPopUpTarget
|
|
printstring STRINGID_ENDUREDSTURDY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_OneHitKOMsg::
|
|
printstring STRINGID_ONEHITKO
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveEffectClearSmog::
|
|
printstring STRINGID_RESETSTARGETSSTATLEVELS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_FocusPunchSetUp::
|
|
flushtextbox
|
|
playanimation BS_ATTACKER, B_ANIM_FOCUS_PUNCH_SETUP
|
|
printstring STRINGID_PKMNTIGHTENINGFOCUS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_MegaEvolution::
|
|
flushtextbox
|
|
trytrainerslidemegaevolutionmsg
|
|
printstring STRINGID_MEGAEVOREACTING
|
|
BattleScript_MegaEvolutionAfterString:
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte gIsCriticalHit, 0
|
|
handlemegaevo BS_SCRIPTING, 0
|
|
playanimation BS_SCRIPTING, B_ANIM_MEGA_EVOLUTION
|
|
waitanimation
|
|
handlemegaevo BS_SCRIPTING, 1
|
|
printstring STRINGID_MEGAEVOEVOLVED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
switchinabilities BS_SCRIPTING
|
|
end3
|
|
|
|
BattleScript_WishMegaEvolution::
|
|
flushtextbox
|
|
trytrainerslidemegaevolutionmsg
|
|
printstring STRINGID_FERVENTWISHREACHED
|
|
goto BattleScript_MegaEvolutionAfterString
|
|
|
|
BattleScript_PrimalReversion::
|
|
call BattleScript_PrimalReversionRet
|
|
end3
|
|
|
|
BattleScript_PrimalReversionRestoreAttacker::
|
|
call BattleScript_PrimalReversionRet
|
|
copybyte gBattlerAttacker, sSAVED_BATTLER
|
|
end3
|
|
|
|
BattleScript_PrimalReversionRet::
|
|
flushtextbox
|
|
setbyte gIsCriticalHit, 0
|
|
handleprimalreversion BS_ATTACKER, 0
|
|
handleprimalreversion BS_ATTACKER, 1
|
|
playanimation BS_ATTACKER, B_ANIM_PRIMAL_REVERSION
|
|
waitanimation
|
|
handleprimalreversion BS_ATTACKER, 2
|
|
printstring STRINGID_PKMNREVERTEDTOPRIMAL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
switchinabilities BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_UltraBurst::
|
|
flushtextbox
|
|
trytrainerslidezmovemsg
|
|
printstring STRINGID_ULTRABURSTREACTING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte gIsCriticalHit, 0
|
|
handleultraburst BS_SCRIPTING, 0
|
|
playanimation BS_SCRIPTING, B_ANIM_ULTRA_BURST
|
|
waitanimation
|
|
handleultraburst BS_SCRIPTING, 1
|
|
printstring STRINGID_ULTRABURSTCOMPLETED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
switchinabilities BS_SCRIPTING
|
|
end3
|
|
|
|
BattleScript_GulpMissileFormChange::
|
|
call BattleScript_AttackerFormChange
|
|
goto BattleScript_FromTwoTurnMovesSecondTurnRet
|
|
|
|
BattleScript_AttackerFormChange::
|
|
pause 5
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
flushtextbox
|
|
BattleScript_AttackerFormChangeNoPopup::
|
|
handleformchange BS_ATTACKER, 0
|
|
handleformchange BS_ATTACKER, 1
|
|
playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
handleformchange BS_ATTACKER, 2
|
|
return
|
|
|
|
BattleScript_AttackerFormChangeEnd3::
|
|
call BattleScript_AttackerFormChange
|
|
end3
|
|
|
|
BattleScript_AttackerFormChangeEnd3NoPopup::
|
|
call BattleScript_AttackerFormChangeNoPopup
|
|
end3
|
|
|
|
BattleScript_AttackerFormChangeWithString::
|
|
pause 5
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
flushtextbox
|
|
BattleScript_AttackerFormChangeWithStringNoPopup::
|
|
handleformchange BS_ATTACKER, 0
|
|
handleformchange BS_ATTACKER, 1
|
|
playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
handleformchange BS_ATTACKER, 2
|
|
printstring STRINGID_PKMNTRANSFORMED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_AttackerFormChangeWithStringEnd3::
|
|
call BattleScript_AttackerFormChangeWithString
|
|
end3
|
|
|
|
BattleScript_AttackerFormChangeWithStringEnd3NoPopup::
|
|
call BattleScript_AttackerFormChangeWithStringNoPopup
|
|
end3
|
|
|
|
BattleScript_AttackerFormChangeMoveEffect::
|
|
waitmessage 1
|
|
handleformchange BS_ATTACKER, 0
|
|
handleformchange BS_ATTACKER, 1
|
|
playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
copybyte sBATTLER, gBattlerAttacker
|
|
printstring STRINGID_PKMNTRANSFORMED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
handleformchange BS_ATTACKER, 2
|
|
return
|
|
|
|
BattleScript_BallFetch::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_FETCHEDPOKEBALL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_CudChewActivates::
|
|
pause B_WAIT_TIME_SHORTEST
|
|
call BattleScript_AbilityPopUp
|
|
setbyte sBERRY_OVERRIDE, 1 @ override the requirements for eating berries
|
|
consumeberry BS_SCRIPTING, FALSE
|
|
setbyte sBERRY_OVERRIDE, 0
|
|
end3
|
|
|
|
BattleScript_ApplyDisguiseFormChangeHPLoss::
|
|
.if B_DISGUISE_HP_LOSS >= GEN_8
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
.endif
|
|
return
|
|
|
|
BattleScript_TargetFormChangeNoPopup:
|
|
flushtextbox
|
|
handleformchange BS_SCRIPTING, 0
|
|
handleformchange BS_SCRIPTING, 1
|
|
playanimation BS_TARGET, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
handleformchange BS_SCRIPTING, 2
|
|
jumpifability BS_TARGET, ABILITY_DISGUISE, BattleScript_ApplyDisguiseFormChangeHPLoss
|
|
return
|
|
|
|
BattleScript_TargetFormChange::
|
|
pause 5
|
|
call BattleScript_AbilityPopUpTarget
|
|
call BattleScript_TargetFormChangeNoPopup
|
|
return
|
|
|
|
BattleScript_TargetFormChangeWithString::
|
|
pause 5
|
|
call BattleScript_AbilityPopUpTarget
|
|
call BattleScript_TargetFormChangeNoPopup
|
|
printstring STRINGID_PKMNTRANSFORMED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_TargetFormChangeWithStringNoPopup::
|
|
call BattleScript_TargetFormChangeNoPopup
|
|
printstring STRINGID_PKMNTRANSFORMED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_BattlerFormChangeWithStringEnd3::
|
|
pause 5
|
|
call BattleScript_AbilityPopUpScripting
|
|
flushtextbox
|
|
handleformchange BS_SCRIPTING, 0
|
|
handleformchange BS_SCRIPTING, 1
|
|
playanimation BS_SCRIPTING, B_ANIM_FORM_CHANGE, NULL
|
|
waitanimation
|
|
handleformchange BS_SCRIPTING, 2
|
|
printstring STRINGID_PKMNTRANSFORMED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_IllusionOff::
|
|
spriteignore0hp TRUE
|
|
playanimation BS_TARGET, B_ANIM_ILLUSION_OFF
|
|
waitanimation
|
|
updatenick BS_TARGET
|
|
waitstate
|
|
spriteignore0hp FALSE
|
|
printstring STRINGID_ILLUSIONWOREOFF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_CottonDownActivates::
|
|
copybyte sSAVED_BATTLER, gBattlerAttacker
|
|
call BattleScript_AbilityPopUpTarget
|
|
copybyte gEffectBattler, gBattlerTarget
|
|
swapattackerwithtarget
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_CottonDownLoop:
|
|
jumpiffainted BS_TARGET, TRUE, BattleScript_CottonDownLoopIncrement
|
|
setstatchanger STAT_SPEED, 1, TRUE
|
|
jumpifbyteequal gBattlerTarget, gEffectBattler, BattleScript_CottonDownLoopIncrement
|
|
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_CottonDownTargetSpeedCantGoLower
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_CottonDownLoopIncrement
|
|
BattleScript_CottonDownTargetSpeedCantGoLower:
|
|
printstring STRINGID_STATSWONTDECREASE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_CottonDownLoopIncrement:
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_CottonDownLoop
|
|
swapattackerwithtarget
|
|
copybyte gBattlerAttacker, sSAVED_BATTLER
|
|
return
|
|
|
|
BattleScript_AnticipationActivates::
|
|
pause 5
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ANTICIPATIONACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_AftermathDmg::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_AftermathDmgRet
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_AFTERMATHDMG
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
BattleScript_AftermathDmgRet:
|
|
return
|
|
|
|
BattleScript_DampPreventsAftermath::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
pause 40
|
|
copybyte gBattlerAbility, sBATTLER
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSABILITYPREVENTSABILITY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveUsedIsAsleep::
|
|
printstring STRINGID_PKMNFASTASLEEP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveUsedWokeUp::
|
|
bicword gHitMarker, HITMARKER_WAKE_UP_CLEAR
|
|
printfromtable gWokeUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_MonWokeUpInUproar::
|
|
printstring STRINGID_PKMNWOKEUPINUPROAR
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
end2
|
|
|
|
BattleScript_PoisonTurnDmg::
|
|
printstring STRINGID_PKMNHURTBYPOISON
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_DoStatusTurnDmg::
|
|
statusanimation BS_ATTACKER
|
|
BattleScript_DoTurnDmg:
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
tryfaintmon BS_ATTACKER
|
|
checkteamslost BattleScript_DoTurnDmgEnd
|
|
BattleScript_DoTurnDmgEnd:
|
|
end2
|
|
|
|
BattleScript_PoisonHealActivates::
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_POISONHEALHPUP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_ATTACKER
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
end2
|
|
|
|
BattleScript_BurnTurnDmg::
|
|
printstring STRINGID_PKMNHURTBYBURN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_DoStatusTurnDmg
|
|
|
|
BattleScript_FrostbiteTurnDmg::
|
|
printstring STRINGID_PKMNHURTBYFROSTBITE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_DoStatusTurnDmg
|
|
|
|
BattleScript_MoveUsedIsFrozen::
|
|
printstring STRINGID_PKMNISFROZEN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveUsedUnfroze::
|
|
printfromtable gGotDefrostedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_MoveUsedUnfrostbite::
|
|
printfromtable gFrostbiteHealedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_DefrostedViaFireMove::
|
|
printstring STRINGID_PKMNWASDEFROSTED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_TARGET
|
|
return
|
|
|
|
BattleScript_FrostbiteHealedViaFireMove::
|
|
printstring STRINGID_PKMNFROSTBITEHEALED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_TARGET
|
|
return
|
|
|
|
BattleScript_MoveUsedIsParalyzed::
|
|
printstring STRINGID_PKMNISPARALYZED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
statusanimation BS_ATTACKER
|
|
cancelmultiturnmoves BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_PowderMoveNoEffect::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
jumpiftype BS_TARGET, TYPE_GRASS, BattleScript_PowderMoveNoEffectPrint
|
|
jumpifability BS_TARGET, ABILITY_OVERCOAT, BattleScript_PowderMoveNoEffectOvercoat
|
|
printstring STRINGID_SAFETYGOGGLESPROTECTED
|
|
goto BattleScript_PowderMoveNoEffectWaitMsg
|
|
BattleScript_PowderMoveNoEffectOvercoat:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_PowderMoveNoEffectPrint:
|
|
printstring STRINGID_ITDOESNTAFFECT
|
|
BattleScript_PowderMoveNoEffectWaitMsg:
|
|
waitmessage B_WAIT_TIME_LONG
|
|
cancelmultiturnmoves BS_ATTACKER
|
|
sethword gMoveResultFlags, MOVE_RESULT_FAILED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveUsedFlinched::
|
|
printstring STRINGID_PKMNFLINCHED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifability BS_ATTACKER ABILITY_STEADFAST BattleScript_TryActivateSteadFast
|
|
BattleScript_MoveUsedFlinchedEnd:
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_TryActivateSteadFast:
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_MoveUsedFlinchedEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_MoveUsedFlinchedEnd
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
setbyte gBattleCommunication STAT_SPEED
|
|
stattextbuffer BS_ATTACKER
|
|
printstring STRINGID_ATTACKERABILITYSTATRAISE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveUsedFlinchedEnd
|
|
|
|
BattleScript_PrintUproarOverTurns::
|
|
printfromtable gUproarOverTurnStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_ThrashConfuses::
|
|
chosenstatus2animation BS_ATTACKER, STATUS2_CONFUSION
|
|
printstring STRINGID_PKMNFATIGUECONFUSION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_MoveUsedIsConfused::
|
|
printstring STRINGID_PKMNISCONFUSED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
status2animation BS_ATTACKER, STATUS2_CONFUSION
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, FALSE, BattleScript_MoveUsedIsConfusedRet
|
|
BattleScript_DoSelfConfusionDmg::
|
|
cancelmultiturnmoves BS_ATTACKER
|
|
adjustdamage
|
|
printstring STRINGID_ITHURTCONFUSION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
effectivenesssound
|
|
hitanimation BS_ATTACKER
|
|
waitstate
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
BattleScript_MoveUsedIsConfusedRet::
|
|
return
|
|
|
|
BattleScript_MoveUsedPowder::
|
|
bicword gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_ATTACKSTRING_PRINTED
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
cancelmultiturnmoves BS_ATTACKER
|
|
status2animation BS_ATTACKER, STATUS2_POWDER
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_ATTACKER
|
|
waitstate
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_POWDEREXPLODES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveUsedIsConfusedNoMore::
|
|
printstring STRINGID_PKMNHEALEDCONFUSION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_PrintPayDayMoneyString::
|
|
printstring STRINGID_PLAYERPICKEDUPMONEY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_WrapTurnDmg::
|
|
jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_DoTurnDmgEnd
|
|
playanimation BS_ATTACKER, B_ANIM_TURN_TRAP, sB_ANIM_ARG1
|
|
printstring STRINGID_PKMNHURTBY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_DoTurnDmg
|
|
|
|
BattleScript_WrapEnds::
|
|
printstring STRINGID_PKMNFREEDFROM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_MoveUsedIsInLove::
|
|
printstring STRINGID_PKMNINLOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
status2animation BS_ATTACKER, STATUS2_INFATUATION
|
|
return
|
|
|
|
BattleScript_MoveUsedIsInLoveCantAttack::
|
|
printstring STRINGID_PKMNIMMOBILIZEDBYLOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_NightmareTurnDmg::
|
|
printstring STRINGID_PKMNLOCKEDINNIGHTMARE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
status2animation BS_ATTACKER, STATUS2_NIGHTMARE
|
|
goto BattleScript_DoTurnDmg
|
|
|
|
BattleScript_CurseTurnDmg::
|
|
printstring STRINGID_PKMNAFFLICTEDBYCURSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
status2animation BS_ATTACKER, STATUS2_CURSED
|
|
goto BattleScript_DoTurnDmg
|
|
|
|
BattleScript_TargetPRLZHeal::
|
|
printstring STRINGID_PKMNHEALEDPARALYSIS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_TARGET
|
|
return
|
|
|
|
BattleScript_TargetWokeUp::
|
|
printstring STRINGID_TARGETWOKEUP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_TARGET
|
|
return
|
|
|
|
BattleScript_TargetBurnHeal::
|
|
printstring STRINGID_PKMNBURNHEALED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_TARGET
|
|
return
|
|
|
|
BattleScript_TargetPoisonHealed::
|
|
printstring STRINGID_PASTELVEILENTERS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_TARGET
|
|
return
|
|
|
|
BattleScript_MoveEffectSleep::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printfromtable gFellAsleepStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_UpdateEffectStatusIconRet::
|
|
updatestatusicon BS_EFFECT_BATTLER
|
|
waitstate
|
|
trytriggerstatusform
|
|
flushtextbox
|
|
return
|
|
|
|
BattleScript_YawnMakesAsleep::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printstring STRINGID_PKMNFELLASLEEP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_EFFECT_BATTLER
|
|
waitstate
|
|
jumpifstatus3 BS_EFFECT_BATTLER, STATUS3_SKY_DROPPED, BattleScript_YawnEnd
|
|
makevisible BS_EFFECT_BATTLER
|
|
skydropyawn
|
|
BattleScript_YawnEnd:
|
|
end2
|
|
|
|
BattleScript_EmbargoEndTurn::
|
|
printstring STRINGID_EMBARGOENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_TelekinesisEndTurn::
|
|
printstring STRINGID_TELEKINESISENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_BufferEndTurn::
|
|
printstring STRINGID_BUFFERENDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_ToxicOrb::
|
|
setbyte cMULTISTRING_CHOOSER, 0
|
|
copybyte gEffectBattler, gBattlerAttacker
|
|
call BattleScript_MoveEffectToxic
|
|
end2
|
|
|
|
BattleScript_FlameOrb::
|
|
setbyte cMULTISTRING_CHOOSER, 0
|
|
copybyte gEffectBattler, gBattlerAttacker
|
|
call BattleScript_MoveEffectBurn
|
|
end2
|
|
|
|
BattleScript_MoveEffectPoison::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printfromtable gGotPoisonedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_UpdateEffectStatusIconRet
|
|
|
|
BattleScript_MoveEffectBurn::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printfromtable gGotBurnedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_UpdateEffectStatusIconRet
|
|
|
|
BattleScript_MoveEffectFrostbite::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printfromtable gGotFrostbiteStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_UpdateEffectStatusIconRet
|
|
|
|
BattleScript_MoveEffectFreeze::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printfromtable gGotFrozenStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_UpdateEffectStatusIconRet
|
|
|
|
BattleScript_MoveEffectParalysis::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printfromtable gGotParalyzedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_UpdateEffectStatusIconRet
|
|
|
|
BattleScript_MoveEffectUproar::
|
|
printstring STRINGID_PKMNCAUSEDUPROAR
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveEffectToxic::
|
|
statusanimation BS_EFFECT_BATTLER
|
|
printstring STRINGID_PKMNBADLYPOISONED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_UpdateEffectStatusIconRet
|
|
|
|
BattleScript_MoveEffectPayDay::
|
|
printstring STRINGID_COINSSCATTERED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveEffectWrap::
|
|
printfromtable gWrappedStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveEffectConfusion::
|
|
chosenstatus2animation BS_EFFECT_BATTLER, STATUS2_CONFUSION
|
|
printstring STRINGID_PKMNWASCONFUSED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MoveEffectRecoil::
|
|
jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil
|
|
jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd
|
|
jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_RecoilEnd
|
|
BattleScript_DoRecoil::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_IGNORE_DISGUISE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_PKMNHITWITHRECOIL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryupdaterecoiltracker
|
|
tryfaintmon BS_ATTACKER
|
|
BattleScript_RecoilEnd::
|
|
return
|
|
|
|
BattleScript_ItemSteal::
|
|
playanimation BS_TARGET, B_ANIM_ITEM_STEAL
|
|
printstring STRINGID_PKMNSTOLEITEM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_DrizzleActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNMADEITRAIN
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_AbilityRaisesDefenderStat::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
statbuffchange 0, NULL
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ABILITY_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_DEFENDERSSTATROSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_AbilityPopUpTarget:
|
|
copybyte gBattlerAbility, gBattlerTarget
|
|
BattleScript_AbilityPopUp:
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
showabilitypopup BS_ABILITY_BATTLER
|
|
pause 40
|
|
.endif
|
|
recordability BS_ABILITY_BATTLER
|
|
sethword sABILITY_OVERWRITE, 0
|
|
return
|
|
|
|
BattleScript_AbilityPopUpScripting:
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
showabilitypopup BS_SCRIPTING
|
|
pause 40
|
|
.endif
|
|
recordability BS_SCRIPTING
|
|
sethword sABILITY_OVERWRITE, 0
|
|
return
|
|
|
|
BattleScript_AbilityPopUpOverwriteThenNormal:
|
|
setbyte sFIXED_ABILITY_POPUP, TRUE
|
|
showabilitypopup BS_ABILITY_BATTLER
|
|
pause 60
|
|
sethword sABILITY_OVERWRITE, 0
|
|
updateabilitypopup BS_ABILITY_BATTLER
|
|
pause 20
|
|
recordability BS_ABILITY_BATTLER
|
|
destroyabilitypopup
|
|
pause 40
|
|
return
|
|
|
|
BattleScript_SpeedBoostActivates::
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_SpeedBoostActivatesEnd
|
|
call BattleScript_AbilityPopUp
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_PKMNRAISEDSPEED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_SpeedBoostActivatesEnd:
|
|
end3
|
|
|
|
@ Can't compare directly to a value, have to compare to value at pointer
|
|
sZero:
|
|
.byte 0
|
|
|
|
BattleScript_MoodyActivates::
|
|
call BattleScript_AbilityPopUp
|
|
jumpifbyteequal sSTATCHANGER, sZero, BattleScript_MoodyLower
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_MoodyLower
|
|
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, B_MSG_DEFENDER_STAT_ROSE, BattleScript_MoodyLower
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_MoodyLower:
|
|
jumpifbyteequal sSAVED_STAT_CHANGER, sZero, BattleScript_MoodyEnd
|
|
copybyte sSTATCHANGER, sSAVED_STAT_CHANGER
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_NOT_PROTECT_AFFECTED, BattleScript_MoodyEnd
|
|
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, B_MSG_DEFENDER_STAT_FELL, BattleScript_MoodyEnd
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_MoodyEnd:
|
|
end3
|
|
|
|
BattleScript_EmergencyExit::
|
|
pause 5
|
|
call BattleScript_AbilityPopUp
|
|
pause B_WAIT_TIME_LONG
|
|
BattleScript_EmergencyExitNoPopUp::
|
|
playanimation BS_TARGET, B_ANIM_SLIDE_OFFSCREEN
|
|
waitanimation
|
|
openpartyscreen BS_TARGET, BattleScript_EmergencyExitRet
|
|
switchoutabilities BS_TARGET
|
|
waitstate
|
|
switchhandleorder BS_TARGET, 2
|
|
returntoball BS_TARGET, FALSE
|
|
getswitchedmondata BS_TARGET
|
|
switchindataupdate BS_TARGET
|
|
hpthresholds BS_TARGET
|
|
printstring STRINGID_SWITCHINMON
|
|
switchinanim BS_TARGET, TRUE
|
|
waitstate
|
|
switchineffects BS_TARGET
|
|
BattleScript_EmergencyExitRet:
|
|
return
|
|
|
|
BattleScript_EmergencyExitWild::
|
|
pause 5
|
|
call BattleScript_AbilityPopUp
|
|
pause B_WAIT_TIME_LONG
|
|
BattleScript_EmergencyExitWildNoPopUp::
|
|
playanimation BS_TARGET, B_ANIM_SLIDE_OFFSCREEN
|
|
waitanimation
|
|
setoutcomeonteleport BS_TARGET
|
|
finishaction
|
|
return
|
|
|
|
BattleScript_TraceActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUpScripting
|
|
printstring STRINGID_PKMNTRACED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
settracedability BS_SCRIPTING
|
|
switchinabilities BS_SCRIPTING
|
|
end3
|
|
|
|
BattleScript_ReceiverActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_RECEIVERABILITYTAKEOVER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
settracedability BS_ABILITY_BATTLER
|
|
return
|
|
|
|
BattleScript_AbilityHpHeal:
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXRESTOREDHPALITTLE2
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_RainDishActivates::
|
|
call BattleScript_AbilityHpHeal
|
|
end3
|
|
|
|
BattleScript_CheekPouchActivates::
|
|
copybyte sSAVED_BATTLER, gBattlerAttacker
|
|
copybyte gBattlerAttacker, gBattlerAbility
|
|
call BattleScript_AbilityHpHeal
|
|
copybyte gBattlerAttacker, sSAVED_BATTLER
|
|
return
|
|
|
|
BattleScript_PickupActivates::
|
|
pause 5
|
|
tryrecycleitem BattleScript_PickupActivatesEnd
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_XFOUNDONEY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_PickupActivatesEnd:
|
|
end3
|
|
|
|
BattleScript_HarvestActivates::
|
|
pause 5
|
|
tryrecycleitem BattleScript_HarvestActivatesEnd
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_HARVESTBERRY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_HarvestActivatesEnd:
|
|
end3
|
|
|
|
BattleScript_SolarPowerActivates::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
call BattleScript_AbilityPopUp
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_SOLARPOWERHPDROP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
end3
|
|
|
|
BattleScript_HealerActivates::
|
|
call BattleScript_AbilityPopUp
|
|
curestatus BS_SCRIPTING
|
|
updatestatusicon BS_SCRIPTING
|
|
printstring STRINGID_HEALERCURE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_SandstreamActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_SandSpitActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ASANDSTORMKICKEDUP
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
return
|
|
|
|
BattleScript_ShedSkinActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXCUREDYPROBLEM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_ATTACKER
|
|
end3
|
|
|
|
BattleScript_ActivateWeatherAbilities:
|
|
savetarget
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_ActivateWeatherAbilities_Loop:
|
|
copybyte sBATTLER, gBattlerTarget
|
|
activateweatherchangeabilities BS_TARGET
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_ActivateWeatherAbilities_Loop
|
|
restoretarget
|
|
return
|
|
|
|
BattleScript_TryIntimidateHoldEffects:
|
|
itemstatchangeeffects BS_TARGET
|
|
jumpifnoholdeffect BS_TARGET, HOLD_EFFECT_ADRENALINE_ORB, BattleScript_TryIntimidateHoldEffectsRet
|
|
jumpifstat BS_TARGET, CMP_EQUAL, STAT_SPEED, 12, BattleScript_TryIntimidateHoldEffectsRet
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN | STAT_CHANGE_ALLOW_PTR, BattleScript_TryIntimidateHoldEffectsRet
|
|
playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
copybyte sBATTLER, gBattlerTarget
|
|
setlastuseditem BS_TARGET
|
|
printstring STRINGID_USINGITEMSTATOFPKMNROSE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_TARGET
|
|
BattleScript_TryIntimidateHoldEffectsRet:
|
|
return
|
|
|
|
BattleScript_IntimidateActivates::
|
|
savetarget
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
showabilitypopup BS_ATTACKER
|
|
pause B_WAIT_TIME_LONG
|
|
destroyabilitypopup
|
|
.endif
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_IntimidateLoop:
|
|
jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_IntimidateLoopIncrement
|
|
jumpiftargetally BattleScript_IntimidateLoopIncrement
|
|
jumpifabsent BS_TARGET, BattleScript_IntimidateLoopIncrement
|
|
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_IntimidateLoopIncrement
|
|
.if B_UPDATED_INTIMIDATE >= GEN_8 @These abilties specifically prevent just intimidate, without blocking stat decreases
|
|
jumpifability BS_TARGET, ABILITY_INNER_FOCUS, BattleScript_IntimidatePrevented
|
|
jumpifability BS_TARGET, ABILITY_SCRAPPY, BattleScript_IntimidatePrevented
|
|
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_IntimidatePrevented
|
|
jumpifability BS_TARGET, ABILITY_OBLIVIOUS, BattleScript_IntimidatePrevented
|
|
.endif
|
|
jumpifability BS_TARGET, ABILITY_GUARD_DOG, BattleScript_IntimidateInReverse
|
|
BattleScript_IntimidateEffect:
|
|
copybyte sBATTLER, gBattlerAttacker
|
|
setstatchanger STAT_ATK, 1, TRUE
|
|
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_ALLOW_PTR, BattleScript_IntimidateLoopIncrement
|
|
setgraphicalstatchangevalues
|
|
jumpifability BS_TARGET, ABILITY_CONTRARY, BattleScript_IntimidateContrary
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_IntimidateWontDecrease
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_PKMNCUTSATTACKWITH
|
|
BattleScript_IntimidateEffect_WaitString:
|
|
waitmessage B_WAIT_TIME_LONG
|
|
copybyte sBATTLER, gBattlerTarget
|
|
call BattleScript_TryIntimidateHoldEffects
|
|
BattleScript_IntimidateLoopIncrement:
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_IntimidateLoop
|
|
copybyte sBATTLER, gBattlerAttacker
|
|
destroyabilitypopup
|
|
restoretarget
|
|
pause B_WAIT_TIME_MED
|
|
end3
|
|
|
|
BattleScript_IntimidatePrevented:
|
|
copybyte sBATTLER, gBattlerTarget
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNPREVENTSSTATLOSSWITH
|
|
goto BattleScript_IntimidateEffect_WaitString
|
|
|
|
BattleScript_IntimidateWontDecrease:
|
|
printstring STRINGID_STATSWONTDECREASE
|
|
goto BattleScript_IntimidateEffect_WaitString
|
|
|
|
BattleScript_IntimidateContrary:
|
|
call BattleScript_AbilityPopUpTarget
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_IntimidateContrary_WontIncrease
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
goto BattleScript_IntimidateEffect_WaitString
|
|
BattleScript_IntimidateContrary_WontIncrease:
|
|
printstring STRINGID_TARGETSTATWONTGOHIGHER
|
|
goto BattleScript_IntimidateEffect_WaitString
|
|
|
|
BattleScript_IntimidateInReverse:
|
|
copybyte sBATTLER, gBattlerTarget
|
|
call BattleScript_AbilityPopUpTarget
|
|
pause B_WAIT_TIME_SHORT
|
|
modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_IntimidateLoopIncrement, ANIM_ON
|
|
call BattleScript_TryIntimidateHoldEffects
|
|
goto BattleScript_IntimidateLoopIncrement
|
|
|
|
BattleScript_SupersweetSyrupActivates::
|
|
savetarget
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
showabilitypopup BS_ATTACKER
|
|
pause B_WAIT_TIME_LONG
|
|
destroyabilitypopup
|
|
.endif
|
|
printstring STRINGID_SUPERSWEETAROMAWAFTS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_SupersweetSyrupLoop:
|
|
jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_SupersweetSyrupLoopIncrement
|
|
jumpiftargetally BattleScript_SupersweetSyrupLoopIncrement
|
|
jumpifabsent BS_TARGET, BattleScript_SupersweetSyrupLoopIncrement
|
|
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_SupersweetSyrupLoopIncrement
|
|
BattleScript_SupersweetSyrupEffect:
|
|
copybyte sBATTLER, gBattlerAttacker
|
|
setstatchanger STAT_EVASION, 1, TRUE
|
|
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_ALLOW_PTR, BattleScript_SupersweetSyrupLoopIncrement
|
|
setgraphicalstatchangevalues
|
|
jumpifability BS_TARGET, ABILITY_CONTRARY, BattleScript_SupersweetSyrupContrary
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_SupersweetSyrupWontDecrease
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
BattleScript_SupersweetSyrupEffect_WaitString:
|
|
waitmessage B_WAIT_TIME_LONG
|
|
copybyte sBATTLER, gBattlerTarget
|
|
call BattleScript_TryIntimidateHoldEffects
|
|
BattleScript_SupersweetSyrupLoopIncrement:
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_SupersweetSyrupLoop
|
|
copybyte sBATTLER, gBattlerAttacker
|
|
destroyabilitypopup
|
|
restoretarget
|
|
pause B_WAIT_TIME_MED
|
|
end3
|
|
|
|
BattleScript_SupersweetSyrupWontDecrease:
|
|
printstring STRINGID_STATSWONTDECREASE
|
|
goto BattleScript_SupersweetSyrupEffect_WaitString
|
|
|
|
BattleScript_SupersweetSyrupContrary:
|
|
call BattleScript_AbilityPopUpTarget
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_SupersweetSyrupContrary_WontIncrease
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
goto BattleScript_SupersweetSyrupEffect_WaitString
|
|
BattleScript_SupersweetSyrupContrary_WontIncrease:
|
|
printstring STRINGID_TARGETSTATWONTGOHIGHER
|
|
goto BattleScript_SupersweetSyrupEffect_WaitString
|
|
|
|
BattleScript_DroughtActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXINTENSIFIEDSUN
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_DesolateLandActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_EXTREMELYHARSHSUNLIGHT
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_PrimalWeatherBlocksMove::
|
|
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_ATTACKSTRING_PRINTED, BattleScript_MoveEnd @in case of multi-target moves, if move fails once, no point in printing the message twice
|
|
accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
ppreduce
|
|
printfromtable gPrimalWeatherBlocksStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_PrimordialSeaActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_HEAVYRAIN
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_DeltaStreamActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_MYSTERIOUSAIRCURRENT
|
|
waitstate
|
|
playanimation BS_ATTACKER, B_ANIM_STRONG_WINDS
|
|
end3
|
|
|
|
BattleScript_ProtosynthesisActivates::
|
|
call BattleScript_AbilityPopUpScripting
|
|
printstring STRINGID_SUNLIGHTACTIVATEDABILITY
|
|
waitmessage B_WAIT_TIME_MED
|
|
printstring STRINGID_STATWASHEIGHTENED
|
|
waitmessage B_WAIT_TIME_MED
|
|
end3
|
|
|
|
BattleScript_QuarkDriveActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ELECTRICTERRAINACTIVATEDABILITY
|
|
waitmessage B_WAIT_TIME_MED
|
|
printstring STRINGID_STATWASHEIGHTENED
|
|
waitmessage B_WAIT_TIME_MED
|
|
end3
|
|
|
|
BattleScript_RuinAbilityActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ABILITYWEAKENEDSURROUNDINGMONSSTAT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_SupremeOverlordActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ATTACKERGAINEDSTRENGTHFROMTHEFALLEN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_CostarActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
savetarget
|
|
copybyte gBattlerTarget, sBATTLER
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNCOPIEDSTATCHANGES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
restoretarget
|
|
end3
|
|
|
|
BattleScript_ZeroToHeroActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ZEROTOHEROTRANSFORMATION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_HospitalityActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_HOSPITALITYRESTORATION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
end3
|
|
|
|
BattleScript_AttackWeakenedByStrongWinds::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_ATTACKWEAKENEDBSTRONGWINDS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MimicryActivates_End3::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_BATTLERTYPECHANGEDTO
|
|
waitmessage B_WAIT_TIME_SHORT
|
|
end3
|
|
|
|
BattleScript_SnowWarningActivatesHail::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_SNOWWARNINGHAIL
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_HAIL_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_SnowWarningActivatesSnow::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_SNOWWARNINGSNOW
|
|
waitstate
|
|
playanimation BS_BATTLER_0, B_ANIM_SNOW_CONTINUES
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_ActivateTerrainEffects:
|
|
savetarget
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_ActivateTerrainSeed:
|
|
copybyte sBATTLER, gBattlerTarget
|
|
doterrainseed BS_TARGET, BattleScript_ActivateTerrainAbility
|
|
removeitem BS_TARGET
|
|
BattleScript_ActivateTerrainAbility:
|
|
activateterrainchangeabilities BS_TARGET
|
|
addbyte gBattlerTarget, 0x1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_ActivateTerrainSeed
|
|
restoretarget
|
|
return
|
|
|
|
BattleScript_ElectricSurgeActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_TERRAINBECOMESELECTRIC
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
end3
|
|
|
|
BattleScript_MistySurgeActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_TERRAINBECOMESMISTY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
end3
|
|
|
|
BattleScript_GrassySurgeActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_TERRAINBECOMESGRASSY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
end3
|
|
|
|
BattleScript_PsychicSurgeActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_TERRAINBECOMESPSYCHIC
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_SCRIPTING, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
end3
|
|
|
|
BattleScript_BadDreamsActivates::
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_BadDreamsLoop:
|
|
jumpiftargetally BattleScript_BadDreamsIncrement
|
|
jumpifability BS_TARGET, ABILITY_MAGIC_GUARD, BattleScript_BadDreamsIncrement
|
|
jumpifability BS_TARGET, ABILITY_COMATOSE, BattleScript_BadDreams_Dmg
|
|
jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_BadDreams_Dmg
|
|
goto BattleScript_BadDreamsIncrement
|
|
BattleScript_BadDreams_Dmg:
|
|
jumpifbyteequal sFIXED_ABILITY_POPUP, sZero, BattleScript_BadDreams_ShowPopUp
|
|
BattleScript_BadDreams_DmgAfterPopUp:
|
|
printstring STRINGID_BADDREAMSDMG
|
|
waitmessage B_WAIT_TIME_LONG
|
|
dmg_1_8_targethp
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
jumpifhasnohp BS_TARGET, BattleScript_BadDreams_HidePopUp
|
|
BattleScript_BadDreamsIncrement:
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_BadDreamsLoop
|
|
jumpifbyteequal sFIXED_ABILITY_POPUP, sZero, BattleScript_BadDreamsEnd
|
|
destroyabilitypopup
|
|
pause 15
|
|
BattleScript_BadDreamsEnd:
|
|
end3
|
|
BattleScript_BadDreams_ShowPopUp:
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
setbyte sFIXED_ABILITY_POPUP, TRUE
|
|
goto BattleScript_BadDreams_DmgAfterPopUp
|
|
BattleScript_BadDreams_HidePopUp:
|
|
destroyabilitypopup
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_BadDreamsIncrement
|
|
|
|
BattleScript_TookAttack::
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNSXTOOKATTACK
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED
|
|
return
|
|
|
|
BattleScript_SturdyPreventsOHKO::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNPROTECTEDBY
|
|
pause B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_DampStopsExplosion::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUpScripting
|
|
printstring STRINGID_PKMNPREVENTSUSAGE
|
|
pause B_WAIT_TIME_LONG
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
moveendcase MOVEEND_CLEAR_BITS
|
|
end
|
|
|
|
BattleScript_MoveHPDrain_PPLoss::
|
|
ppreduce
|
|
BattleScript_MoveHPDrain::
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNRESTOREDHPUSING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveStatDrain_PPLoss::
|
|
ppreduce
|
|
BattleScript_MoveStatDrain::
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
waitanimation
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_MoveStatDrain_Cont
|
|
.if B_ABSORBING_ABILITY_STRING >= GEN_5
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
.else
|
|
printstring STRINGID_TARGETABILITYSTATRAISE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
.endif
|
|
BattleScript_MoveStatDrain_Cont:
|
|
clearsemiinvulnerablebit
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MonMadeMoveUseless_PPLoss::
|
|
ppreduce
|
|
BattleScript_MonMadeMoveUseless::
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXMADEYUSELESS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_FlashFireBoost_PPLoss::
|
|
ppreduce
|
|
BattleScript_FlashFireBoost::
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printfromtable gFlashFireStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AbilityPreventsPhasingOut::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNANCHORSITSELFWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_AbilityNoStatLoss::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNPREVENTSSTATLOSSWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ItemNoStatLoss::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_CLEARAMULETWONTLOWERSTATS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_BRNPrevention::
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gBRNPreventionStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_PRLZPrevention::
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gPRLZPreventionStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_PSNPrevention::
|
|
pause B_WAIT_TIME_SHORT
|
|
printfromtable gPSNPreventionStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ObliviousPreventsAttraction::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNPREVENTSROMANCEWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_FlinchPrevention::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXPREVENTSFLINCHING
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_OwnTempoPrevents::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_SoundproofProtected::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXBLOCKSY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_IceFaceNullsDamage::
|
|
call BattleScript_TargetFormChangeWithString
|
|
return
|
|
|
|
BattleScript_DazzlingProtected::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUpScripting
|
|
printstring STRINGID_POKEMONCANNOTUSEMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_MoveUsedPsychicTerrainPrevents::
|
|
printstring STRINGID_POKEMONCANNOTUSEMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_GrassyTerrainHeals::
|
|
call BattleScript_GrassyTerrainHeals_Ret
|
|
end2
|
|
|
|
BattleScript_GrassyTerrainHeals_Ret::
|
|
setbyte gBattleCommunication, 0
|
|
BattleScript_GrassyTerrainLoop:
|
|
copyarraywithindex gBattlerAttacker, gBattlerByTurnOrder, gBattleCommunication, 1
|
|
checkgrassyterrainheal BS_ATTACKER, BattleScript_GrassyTerrainLoopIncrement
|
|
printstring STRINGID_GRASSYTERRAINHEALS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
BattleScript_GrassyTerrainLoopIncrement::
|
|
addbyte gBattleCommunication, 1
|
|
jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_GrassyTerrainLoop
|
|
bicword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
jumpifword CMP_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_PERMANENT, BattleScript_GrassyTerrainHealEnd
|
|
BattleScript_GrassyTerrainHealEnd:
|
|
return
|
|
|
|
BattleScript_AbilityNoSpecificStatLoss::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXPREVENTSYLOSS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
return
|
|
|
|
BattleScript_StickyHoldActivates::
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXMADEYINEFFECTIVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_ColorChangeActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNCHANGEDTYPEWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ProteanActivates::
|
|
pause B_WAIT_TIME_SHORTEST
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNCHANGEDTYPE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_TeraShellDistortingTypeMatchups::
|
|
pause B_WAIT_TIME_SHORTEST
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNMADESHELLGLEAM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_CursedBodyActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_CUSEDBODYDISABLED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_MummyActivates::
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
call BattleScript_AbilityPopUpTarget
|
|
setbyte sFIXED_ABILITY_POPUP, TRUE
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
copyhword sABILITY_OVERWRITE, gLastUsedAbility
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
.endif
|
|
recordability BS_TARGET
|
|
recordability BS_ATTACKER
|
|
printstring STRINGID_ATTACKERACQUIREDABILITY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_WanderingSpiritActivates::
|
|
.if B_ABILITY_POP_UP == TRUE
|
|
copybyte gBattlerAbility, gBattlerTarget
|
|
sethword sABILITY_OVERWRITE, ABILITY_WANDERING_SPIRIT
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
copyhword sABILITY_OVERWRITE, gLastUsedAbility
|
|
call BattleScript_AbilityPopUpOverwriteThenNormal
|
|
.endif
|
|
recordability BS_TARGET
|
|
recordability BS_ATTACKER
|
|
printstring STRINGID_SWAPPEDABILITIES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
switchinabilities BS_ATTACKER
|
|
switchinabilities BS_TARGET
|
|
return
|
|
|
|
BattleScript_TargetsStatWasMaxedOut::
|
|
call BattleScript_AbilityPopUp
|
|
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, NULL
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_TARGETSSTATWASMAXEDOUT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_BattlerAbilityStatRaiseOnSwitchIn::
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, NULL
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
waitanimation
|
|
printstring STRINGID_BATTLERABILITYRAISEDSTAT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
copybyte gBattlerAttacker, sSAVED_BATTLER
|
|
end3
|
|
|
|
BattleScript_ScriptingAbilityStatRaise::
|
|
copybyte gBattlerAbility, sBATTLER
|
|
call BattleScript_AbilityPopUp
|
|
copybyte sSAVED_DMG, gBattlerAttacker
|
|
copybyte gBattlerAttacker, sBATTLER
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_NOT_PROTECT_AFFECTED | MOVE_EFFECT_CERTAIN, NULL
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_SCRIPTING, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
waitanimation
|
|
printstring STRINGID_ATTACKERABILITYSTATRAISE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
copybyte gBattlerAttacker, sSAVED_DMG
|
|
return
|
|
|
|
BattleScript_WeakArmorActivates::
|
|
call BattleScript_AbilityPopUp
|
|
setstatchanger STAT_DEF, 1, TRUE
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_WeakArmorActivatesSpeed
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_WeakArmorDefAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_FELL_EMPTY, BattleScript_WeakArmorActivatesSpeed
|
|
pause B_WAIT_TIME_SHORTEST
|
|
printfromtable gStatDownStringIds
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_MISSED @ Set by statbuffchange when stat can't be decreased
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_WeakArmorActivatesSpeed
|
|
BattleScript_WeakArmorDefAnim:
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_TARGETABILITYSTATLOWER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_WeakArmorActivatesSpeed:
|
|
.if B_WEAK_ARMOR_SPEED >= GEN_7
|
|
setstatchanger STAT_SPEED, 2, FALSE
|
|
.else
|
|
setstatchanger STAT_SPEED, 1, FALSE
|
|
.endif
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_WeakArmorActivatesEnd
|
|
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_WeakArmorSpeedAnim
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_ROSE_EMPTY, BattleScript_WeakArmorActivatesEnd
|
|
pause B_WAIT_TIME_SHORTEST
|
|
printstring STRINGID_TARGETSTATWONTGOHIGHER
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_MISSED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_WeakArmorActivatesEnd
|
|
BattleScript_WeakArmorSpeedAnim:
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_TARGETABILITYSTATRAISE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_WeakArmorActivatesEnd:
|
|
return
|
|
|
|
BattleScript_RaiseStatOnFaintingTarget::
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_RaiseStatOnFaintingTarget_End
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
waitanimation
|
|
printstring STRINGID_LASTABILITYRAISEDSTAT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_RaiseStatOnFaintingTarget_End:
|
|
return
|
|
|
|
BattleScript_AttackerAbilityStatRaise::
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_AttackerAbilityStatRaise_End
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
waitanimation
|
|
printstring STRINGID_ATTACKERABILITYSTATRAISE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_AttackerAbilityStatRaise_End:
|
|
return
|
|
|
|
BattleScript_FellStingerRaisesStat::
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_FellStingerRaisesAtkEnd
|
|
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, B_MSG_DEFENDER_STAT_ROSE, BattleScript_FellStingerRaisesAtkEnd
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_FellStingerRaisesAtkEnd:
|
|
return
|
|
|
|
BattleScript_AttackerAbilityStatRaiseEnd3::
|
|
call BattleScript_AttackerAbilityStatRaise
|
|
end3
|
|
|
|
BattleScript_SwitchInAbilityMsg::
|
|
call BattleScript_AbilityPopUp
|
|
printfromtable gSwitchInAbilityStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_SwitchInAbilityMsgRet::
|
|
call BattleScript_AbilityPopUp
|
|
printfromtable gSwitchInAbilityStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ActivateAsOne::
|
|
call BattleScript_AbilityPopUp
|
|
printfromtable gSwitchInAbilityStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
@ show unnerve
|
|
sethword sABILITY_OVERWRITE, ABILITY_UNNERVE
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_SWITCHIN_UNNERVE
|
|
call BattleScript_AbilityPopUp
|
|
printfromtable gSwitchInAbilityStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_FriskMsgWithPopup::
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_FriskMsg::
|
|
printstring STRINGID_FRISKACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_FriskActivates::
|
|
saveattacker
|
|
copybyte gBattlerAttacker, sBATTLER
|
|
tryfriskmsg BS_SCRIPTING
|
|
restoreattacker
|
|
end3
|
|
|
|
BattleScript_ImposterActivates::
|
|
call BattleScript_AbilityPopUp
|
|
transformdataexecution
|
|
playmoveanimation BS_ATTACKER, MOVE_TRANSFORM
|
|
waitanimation
|
|
printstring STRINGID_IMPOSTERTRANSFORM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_HurtAttacker:
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_PKMNHURTSWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_RoughSkinActivates::
|
|
call BattleScript_AbilityPopUp
|
|
call BattleScript_HurtAttacker
|
|
return
|
|
|
|
BattleScript_RockyHelmetActivates::
|
|
@ don't play the animation for a fainted mon
|
|
jumpifabsent BS_TARGET, BattleScript_RockyHelmetActivatesDmg
|
|
playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
BattleScript_RockyHelmetActivatesDmg:
|
|
call BattleScript_HurtAttacker
|
|
return
|
|
|
|
BattleScript_SpikyShieldEffect::
|
|
jumpifabsent BS_ATTACKER, BattleScript_SpikyShieldRet
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_PKMNHURTSWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_MISSED
|
|
BattleScript_SpikyShieldRet::
|
|
return
|
|
|
|
BattleScript_KingsShieldEffect::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
seteffectsecondary
|
|
copybyte sBATTLER, gBattlerTarget
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
copybyte gBattlerAttacker, sBATTLER
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_MISSED
|
|
return
|
|
|
|
BattleScript_BanefulBunkerEffect::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_STATUS_ABILITY_EFFECT | HITMARKER_PASSIVE_DAMAGE
|
|
bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
seteffectsecondary
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_MISSED
|
|
return
|
|
|
|
BattleScript_CuteCharmActivates::
|
|
call BattleScript_AbilityPopUp
|
|
status2animation BS_ATTACKER, STATUS2_INFATUATION
|
|
printstring STRINGID_PKMNSXINFATUATEDY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_TryDestinyKnotTarget
|
|
return
|
|
|
|
BattleScript_GooeyActivates::
|
|
waitstate
|
|
call BattleScript_AbilityPopUp
|
|
swapattackerwithtarget @ for defiant, mirror armor
|
|
seteffectsecondary MOVE_EFFECT_SPD_MINUS_1
|
|
swapattackerwithtarget
|
|
return
|
|
|
|
BattleScript_AbilityStatusEffect::
|
|
waitstate
|
|
call BattleScript_AbilityPopUp
|
|
seteffectsecondary
|
|
return
|
|
|
|
BattleScript_BattleBondActivatesOnMoveEndAttacker::
|
|
pause 5
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ATTACKERBECAMEFULLYCHARGED
|
|
handleformchange BS_ATTACKER, 0
|
|
handleformchange BS_ATTACKER, 1
|
|
playanimation BS_ATTACKER, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
handleformchange BS_ATTACKER, 2
|
|
printstring STRINGID_ATTACKERBECAMEASHSPECIES
|
|
return
|
|
|
|
BattleScript_DancerActivates::
|
|
call BattleScript_AbilityPopUp
|
|
waitmessage B_WAIT_TIME_SHORT
|
|
setbyte sB_ANIM_TURN, 0
|
|
setbyte sB_ANIM_TARGETS_HIT, 0
|
|
orword gHitMarker, HITMARKER_ALLOW_NO_PP
|
|
jumptocalledmove TRUE
|
|
|
|
BattleScript_SynchronizeActivates::
|
|
waitstate
|
|
call BattleScript_AbilityPopUp
|
|
seteffectprimary
|
|
return
|
|
|
|
BattleScript_NoItemSteal::
|
|
call BattleScript_AbilityPopUpTarget
|
|
printstring STRINGID_PKMNSXMADEYINEFFECTIVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_AbilityCuredStatus::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSXCUREDITSYPROBLEM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BattlerShookOffTaunt::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNSHOOKOFFTHETAUNT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_BattlerGotOverItsInfatuation::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNGOTOVERITSINFATUATION
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_IgnoresWhileAsleep::
|
|
printstring STRINGID_PKMNIGNORESASLEEP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
end
|
|
|
|
BattleScript_IgnoresAndUsesRandomMove::
|
|
printstring STRINGID_PKMNIGNOREDORDERS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte sMOVE_EFFECT, 0
|
|
jumptocalledmove FALSE
|
|
|
|
BattleScript_MoveUsedLoafingAround::
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_LOAFING, BattleScript_MoveUsedLoafingAroundMsg
|
|
@ Skip ahead if not the Battle Palace message
|
|
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_INCAPABLE_OF_POWER, BattleScript_MoveUsedLoafingAroundMsg
|
|
setbyte gBattleCommunication, 0
|
|
palacetryescapestatus BS_ATTACKER
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_INCAPABLE_OF_POWER
|
|
BattleScript_MoveUsedLoafingAroundMsg::
|
|
printfromtable gInobedientStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
end
|
|
BattleScript_TruantLoafingAround::
|
|
call BattleScript_AbilityPopUp
|
|
goto BattleScript_MoveUsedLoafingAroundMsg
|
|
|
|
BattleScript_IgnoresAndFallsAsleep::
|
|
printstring STRINGID_PKMNBEGANTONAP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
seteffectprimary MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER
|
|
moveendto MOVEEND_NEXT_TARGET
|
|
end
|
|
|
|
BattleScript_IgnoresAndHitsItself::
|
|
printstring STRINGID_PKMNWONTOBEY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_DoSelfConfusionDmg
|
|
|
|
BattleScript_SubstituteFade::
|
|
playanimation BS_TARGET, B_ANIM_SUBSTITUTE_FADE
|
|
printstring STRINGID_PKMNSUBSTITUTEFADED
|
|
return
|
|
|
|
BattleScript_BerryCurePrlzEnd2::
|
|
call BattleScript_BerryCureParRet
|
|
end2
|
|
|
|
BattleScript_BerryCureParRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMCUREDPARALYSIS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BerryCurePsnEnd2::
|
|
call BattleScript_BerryCurePsnRet
|
|
end2
|
|
|
|
BattleScript_BerryCurePsnRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMCUREDPOISON
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BerryCureBrnEnd2::
|
|
call BattleScript_BerryCureBrnRet
|
|
end2
|
|
|
|
BattleScript_BerryCureBrnRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMHEALEDBURN
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BerryCureFrzEnd2::
|
|
call BattleScript_BerryCureFrzRet
|
|
end2
|
|
|
|
BattleScript_BerryCureFrzRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMDEFROSTEDIT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BerryCureFrbEnd2::
|
|
call BattleScript_BerryCureFrzRet
|
|
end2
|
|
|
|
BattleScript_BerryCureFrbRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMHEALEDFROSTBITE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BerryCureSlpEnd2::
|
|
call BattleScript_BerryCureSlpRet
|
|
end2
|
|
|
|
BattleScript_BerryCureSlpRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMWOKEIT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_GemActivates::
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
setlastuseditem BS_ATTACKER
|
|
printstring STRINGID_GEMACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_BerryReduceDmg::
|
|
playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
setlastuseditem BS_TARGET
|
|
printstring STRINGID_TARGETATEITEM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_TARGET
|
|
return
|
|
|
|
BattleScript_PrintBerryReduceString::
|
|
waitmessage B_WAIT_TIME_LONG
|
|
printstring STRINGID_BERRYDMGREDUCES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_BerryCureConfusionEnd2::
|
|
call BattleScript_BerryCureConfusionRet
|
|
end2
|
|
|
|
BattleScript_BerryCureConfusionRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMSNAPPEDOUT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BerryCureChosenStatusEnd2::
|
|
call BattleScript_BerryCureChosenStatusRet
|
|
end2
|
|
|
|
BattleScript_BerryCureChosenStatusRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printfromtable gBerryEffectStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_MentalHerbCureRet::
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
printfromtable gMentalHerbCureStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
copybyte gBattlerAttacker, sSAVED_BATTLER @ restore the original attacker just to be safe
|
|
return
|
|
|
|
BattleScript_MentalHerbCureEnd2::
|
|
call BattleScript_MentalHerbCureRet
|
|
end2
|
|
|
|
BattleScript_WhiteHerbEnd2::
|
|
call BattleScript_WhiteHerbRet
|
|
end2
|
|
|
|
BattleScript_WhiteHerbRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMRESTOREDSTATUS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_ItemHealHP_RemoveItemRet::
|
|
jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_ItemHealHP_RemoveItemRet_AbilityPopUp
|
|
goto BattleScript_ItemHealHP_RemoveItemRet_Anim
|
|
BattleScript_ItemHealHP_RemoveItemRet_AbilityPopUp:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_ItemHealHP_RemoveItemRet_Anim:
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_ItemHealHP_RemoveItemEnd2::
|
|
jumpifability BS_ATTACKER, ABILITY_RIPEN, BattleScript_ItemHealHP_RemoveItemEnd2_AbilityPopUp
|
|
goto BattleScript_ItemHealHP_RemoveItemEnd2_Anim
|
|
BattleScript_ItemHealHP_RemoveItemEnd2_AbilityPopUp:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_ItemHealHP_RemoveItemEnd2_Anim:
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
removeitem BS_ATTACKER
|
|
end2
|
|
|
|
BattleScript_BerryPPHealRet::
|
|
jumpifability BS_ATTACKER, ABILITY_RIPEN, BattleScript_BerryPPHeal_AbilityPopup
|
|
goto BattleScript_BerryPPHeal_Anim
|
|
BattleScript_BerryPPHeal_AbilityPopup:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_BerryPPHeal_Anim:
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMRESTOREDPP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_BerryPPHealEnd2::
|
|
call BattleScript_BerryPPHealRet
|
|
end2
|
|
|
|
BattleScript_ItemHealHP_End2::
|
|
call BattleScript_ItemHealHP_Ret
|
|
end2
|
|
|
|
BattleScript_AirBaloonMsgIn::
|
|
printstring STRINGID_AIRBALLOONFLOAT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end3
|
|
|
|
BattleScript_AirBaloonMsgPop::
|
|
printstring STRINGID_AIRBALLOONPOP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_TARGET
|
|
return
|
|
|
|
BattleScript_ItemHurtRet::
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_IGNORE_DISGUISE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
printstring STRINGID_HURTBYITEM
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_ItemHurtEnd2::
|
|
playanimation BS_ATTACKER, B_ANIM_MON_HIT
|
|
waitanimation
|
|
call BattleScript_ItemHurtRet
|
|
end2
|
|
|
|
BattleScript_ItemHealHP_Ret::
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_IGNORE_DISGUISE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_ATTACKER
|
|
datahpupdate BS_ATTACKER
|
|
return
|
|
|
|
BattleScript_SelectingNotAllowedMoveChoiceItem::
|
|
printselectionstring STRINGID_ITEMALLOWSONLYYMOVE
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedMoveChoiceItemInPalace::
|
|
printstring STRINGID_ITEMALLOWSONLYYMOVE
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedMoveGorillaTactics::
|
|
printselectionstring STRINGID_ABILITYALLOWSONLYMOVE
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedMoveGorillaTacticsInPalace::
|
|
printstring STRINGID_ABILITYALLOWSONLYMOVE
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedMoveAssaultVest::
|
|
printselectionstring STRINGID_ASSAULTVESTDOESNTALLOW
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedMoveAssaultVestInPalace::
|
|
printstring STRINGID_ASSAULTVESTDOESNTALLOW
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_SelectingNotAllowedPlaceholder::
|
|
printselectionstring STRINGID_NOTDONEYET
|
|
endselectionscript
|
|
|
|
BattleScript_SelectingNotAllowedPlaceholderInPalace::
|
|
printstring STRINGID_NOTDONEYET
|
|
goto BattleScript_SelectingUnusableMoveInPalace
|
|
|
|
BattleScript_HangedOnMsg::
|
|
playanimation BS_TARGET, B_ANIM_HANGED_ON
|
|
printstring STRINGID_PKMNHUNGONWITHX
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifnoholdeffect BS_TARGET, HOLD_EFFECT_FOCUS_SASH, BattleScript_HangedOnMsgRet
|
|
removeitem BS_TARGET
|
|
BattleScript_HangedOnMsgRet:
|
|
return
|
|
|
|
BattleScript_BerryConfuseHealEnd2::
|
|
jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_BerryConfuseHealEnd2_AbilityPopup
|
|
goto BattleScript_BerryConfuseHealEnd2_Anim
|
|
BattleScript_BerryConfuseHealEnd2_AbilityPopup:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_BerryConfuseHealEnd2_Anim:
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
printstring STRINGID_FORXCOMMAYZ
|
|
waitmessage B_WAIT_TIME_LONG
|
|
seteffectprimary MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER
|
|
removeitem BS_SCRIPTING
|
|
end2
|
|
|
|
BattleScript_BerryConfuseHealRet::
|
|
jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_BerryConfuseHealRet_AbilityPopup
|
|
goto BattleScript_BerryConfuseHealRet_Anim
|
|
BattleScript_BerryConfuseHealRet_AbilityPopup:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_BerryConfuseHealRet_Anim:
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
printstring STRINGID_FORXCOMMAYZ
|
|
waitmessage B_WAIT_TIME_LONG
|
|
seteffectprimary MOVE_EFFECT_CONFUSION | MOVE_EFFECT_CERTAIN
|
|
removeitem BS_TARGET
|
|
return
|
|
|
|
BattleScript_BerryStatRaiseEnd2::
|
|
jumpifability BS_ATTACKER, ABILITY_RIPEN, BattleScript_BerryStatRaiseEnd2_AbilityPopup
|
|
goto BattleScript_BerryStatRaiseEnd2_Anim
|
|
BattleScript_BerryStatRaiseEnd2_AbilityPopup:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_BerryStatRaiseEnd2_Anim:
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_BerryStatRaiseEnd2_End
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT, sB_ANIM_ARG1
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_STAT_ROSE_ITEM
|
|
call BattleScript_StatUp
|
|
removeitem BS_ATTACKER
|
|
BattleScript_BerryStatRaiseEnd2_End::
|
|
end2
|
|
|
|
BattleScript_BerryStatRaiseRet::
|
|
jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_BerryStatRaiseRet_AbilityPopup
|
|
goto BattleScript_BerryStatRaiseRet_Anim
|
|
BattleScript_BerryStatRaiseRet_AbilityPopup:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_BerryStatRaiseRet_Anim:
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_BerryStatRaiseRet_End
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, sB_ANIM_ARG1
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_STAT_ROSE_ITEM
|
|
call BattleScript_StatUp
|
|
removeitem BS_SCRIPTING
|
|
BattleScript_BerryStatRaiseRet_End:
|
|
return
|
|
|
|
BattleScript_BerryFocusEnergyRet::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_PKMNUSEDXTOGETPUMPED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_BerryFocusEnergyEnd2::
|
|
call BattleScript_BerryFocusEnergyRet
|
|
end2
|
|
|
|
BattleScript_ActionSelectionItemsCantBeUsed::
|
|
printselectionstring STRINGID_ITEMSCANTBEUSEDNOW
|
|
endselectionscript
|
|
|
|
BattleScript_FlushMessageBox::
|
|
flushtextbox
|
|
return
|
|
|
|
BattleScript_PalacePrintFlavorText::
|
|
setbyte gBattleCommunication + 1, 0
|
|
BattleScript_PalaceTryBattlerFlavorText::
|
|
palaceflavortext BS_ATTACKER @ BS_ATTACKER here overwritten by gBattleCommunication + 1
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, TRUE, BattleScript_PalaceEndFlavorText
|
|
printfromtable gBattlePalaceFlavorTextTable
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_PalaceEndFlavorText::
|
|
addbyte gBattleCommunication + 1, 1
|
|
jumpifbytenotequal gBattleCommunication + 1, gBattlersCount, BattleScript_PalaceTryBattlerFlavorText
|
|
setbyte gBattleCommunication, 0
|
|
setbyte gBattleCommunication + 1, 0
|
|
end2
|
|
|
|
BattleScript_ArenaTurnBeginning::
|
|
waitcry BS_ATTACKER
|
|
volumedown
|
|
playse SE_ARENA_TIMEUP1
|
|
pause 8
|
|
playse SE_ARENA_TIMEUP1
|
|
arenadrawreftextbox
|
|
arenajudgmentstring B_MSG_REF_COMMENCE_BATTLE
|
|
arenawaitmessage B_MSG_REF_COMMENCE_BATTLE
|
|
pause B_WAIT_TIME_LONG
|
|
arenaerasereftextbox
|
|
volumeup
|
|
end2
|
|
|
|
BattleScript_ArenaDoJudgment::
|
|
makevisible BS_PLAYER1
|
|
waitstate
|
|
makevisible BS_OPPONENT1
|
|
waitstate
|
|
volumedown
|
|
playse SE_ARENA_TIMEUP1
|
|
pause 8
|
|
playse SE_ARENA_TIMEUP1
|
|
pause B_WAIT_TIME_LONG
|
|
arenadrawreftextbox
|
|
arenajudgmentstring B_MSG_REF_THATS_IT
|
|
arenawaitmessage B_MSG_REF_THATS_IT
|
|
pause B_WAIT_TIME_LONG
|
|
setbyte gBattleCommunication, 0 @ Reset state for arenajudgmentwindow
|
|
arenajudgmentwindow
|
|
pause B_WAIT_TIME_LONG
|
|
arenajudgmentwindow
|
|
arenajudgmentstring B_MSG_REF_JUDGE_MIND
|
|
arenawaitmessage B_MSG_REF_JUDGE_MIND
|
|
arenajudgmentwindow
|
|
arenajudgmentstring B_MSG_REF_JUDGE_SKILL
|
|
arenawaitmessage B_MSG_REF_JUDGE_SKILL
|
|
arenajudgmentwindow
|
|
arenajudgmentstring B_MSG_REF_JUDGE_BODY
|
|
arenawaitmessage B_MSG_REF_JUDGE_BODY
|
|
arenajudgmentwindow
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, ARENA_RESULT_PLAYER_LOST, BattleScript_ArenaJudgmentPlayerLoses
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, ARENA_RESULT_TIE, BattleScript_ArenaJudgmentDraw
|
|
@ ARENA_RESULT_PLAYER_WON
|
|
arenajudgmentstring B_MSG_REF_PLAYER_WON
|
|
arenawaitmessage B_MSG_REF_PLAYER_WON
|
|
arenajudgmentwindow
|
|
arenaerasereftextbox
|
|
printstring STRINGID_DEFEATEDOPPONENTBYREFEREE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playfaintcry BS_OPPONENT1
|
|
waitcry BS_ATTACKER
|
|
dofaintanimation BS_OPPONENT1
|
|
cleareffectsonfaint BS_OPPONENT1
|
|
arenaopponentmonlost
|
|
end2
|
|
|
|
BattleScript_ArenaJudgmentPlayerLoses:
|
|
arenajudgmentstring B_MSG_REF_OPPONENT_WON
|
|
arenawaitmessage B_MSG_REF_OPPONENT_WON
|
|
arenajudgmentwindow
|
|
arenaerasereftextbox
|
|
printstring STRINGID_LOSTTOOPPONENTBYREFEREE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playfaintcry BS_PLAYER1
|
|
waitcry BS_ATTACKER
|
|
dofaintanimation BS_PLAYER1
|
|
cleareffectsonfaint BS_PLAYER1
|
|
arenaplayermonlost
|
|
end2
|
|
|
|
BattleScript_ArenaJudgmentDraw:
|
|
arenajudgmentstring B_MSG_REF_DRAW
|
|
arenawaitmessage B_MSG_REF_DRAW
|
|
arenajudgmentwindow
|
|
arenaerasereftextbox
|
|
printstring STRINGID_TIEDOPPONENTBYREFEREE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playfaintcry BS_PLAYER1
|
|
waitcry BS_ATTACKER
|
|
dofaintanimation BS_PLAYER1
|
|
cleareffectsonfaint BS_PLAYER1
|
|
playfaintcry BS_OPPONENT1
|
|
waitcry BS_ATTACKER
|
|
dofaintanimation BS_OPPONENT1
|
|
cleareffectsonfaint BS_OPPONENT1
|
|
arenabothmonlost
|
|
end2
|
|
|
|
BattleScript_AskIfWantsToForfeitMatch::
|
|
printselectionstring STRINGID_QUESTIONFORFEITMATCH
|
|
forfeityesnobox BS_ATTACKER
|
|
endselectionscript
|
|
|
|
BattleScript_PrintPlayerForfeited::
|
|
printstring STRINGID_FORFEITEDMATCH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_PrintPlayerForfeitedLinkBattle::
|
|
printstring STRINGID_FORFEITEDMATCH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
endlinkbattle
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_TotemFlaredToLife::
|
|
playanimation BS_ATTACKER, B_ANIM_TOTEM_FLARE, NULL
|
|
printstring STRINGID_AURAFLAREDTOLIFE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_ApplyTotemVarBoost
|
|
end2
|
|
|
|
BattleScript_MirrorHerbCopyStatChangeEnd2::
|
|
call BattleScript_MirrorHerbCopyStatChange
|
|
end2
|
|
|
|
BattleScript_MirrorHerbCopyStatChange::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, NULL
|
|
printstring STRINGID_MIRRORHERBCOPIED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
playanimation BS_SCRIPTING, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_MirrorHerbStartCopyStats:
|
|
copyfoesstatincrease BS_SCRIPTING, BattleScript_MirrorHerbStartReturn
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_MirrorHerbStartReturn
|
|
goto BattleScript_MirrorHerbStartCopyStats
|
|
BattleScript_MirrorHerbStartReturn:
|
|
return
|
|
|
|
BattleScript_OpportunistCopyStatChange::
|
|
call BattleScript_AbilityPopUpScripting
|
|
playanimation BS_SCRIPTING, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
BattleScript_OpportunistStartCopyStats:
|
|
copyfoesstatincrease BS_SCRIPTING, BattleScript_OpportunistCopyStatChangeEnd
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_OpportunistCopyStatChangeEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_OpportunistStartCopyStats
|
|
BattleScript_OpportunistCopyStatChangeEnd:
|
|
end3
|
|
|
|
BattleScript_TotemVar::
|
|
call BattleScript_TotemVar_Ret
|
|
end2
|
|
|
|
BattleScript_TotemVar_Ret::
|
|
gettotemboost BattleScript_ApplyTotemVarBoost
|
|
BattleScript_TotemVarEnd:
|
|
return
|
|
BattleScript_ApplyTotemVarBoost:
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TotemVarEnd
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_SCRIPTING, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_TotemVar_Ret @loop until stats bitfield is empty
|
|
|
|
|
|
BattleScript_AnnounceAirLockCloudNine::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_AIRLOCKACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_ActivateWeatherAbilities
|
|
end3
|
|
|
|
BattleScript_ActivateTeraformZero::
|
|
call BattleScript_AbilityPopUp
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_ANY, BattleScript_ActivateTeraformZero_RemoveWeather
|
|
jumpifhalfword CMP_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_ANY, BattleScript_ActivateTeraformZero_RemoveTerrain
|
|
goto BattleScript_ActivateTeraformZero_End
|
|
BattleScript_ActivateTeraformZero_RemoveWeather:
|
|
removeweather
|
|
printfromtable gWeatherEndsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
jumpifhalfword CMP_NO_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_ANY, BattleScript_ActivateTeraformZero_End
|
|
BattleScript_ActivateTeraformZero_RemoveTerrain:
|
|
removeterrain
|
|
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
|
|
printfromtable gTerrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ActivateTeraformZero_End:
|
|
end3
|
|
|
|
BattleScript_QuickClawActivation::
|
|
flushtextbox
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
printstring STRINGID_CANACTFASTERTHANKSTO
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_QuickDrawActivation::
|
|
flushtextbox
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_CANACTFASTERTHANKSTO
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_CustapBerryActivation::
|
|
flushtextbox
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
printstring STRINGID_CANACTFASTERTHANKSTO
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_ATTACKER
|
|
end2
|
|
|
|
BattleScript_MicleBerryActivateEnd2::
|
|
jumpifability BS_ATTACKER, ABILITY_RIPEN, BattleScript_MicleBerryActivateEnd2_Ripen
|
|
goto BattleScript_MicleBerryActivateEnd2_Anim
|
|
BattleScript_MicleBerryActivateEnd2_Ripen:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_MicleBerryActivateEnd2_Anim:
|
|
playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_MICLEBERRYACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_ATTACKER
|
|
end2
|
|
|
|
BattleScript_MicleBerryActivateRet::
|
|
jumpifability BS_SCRIPTING, ABILITY_RIPEN, BattleScript_MicleBerryActivateRet_Ripen
|
|
goto BattleScript_MicleBerryActivateRet_Anim
|
|
BattleScript_MicleBerryActivateRet_Ripen:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_MicleBerryActivateRet_Anim:
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_MICLEBERRYACTIVATES
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_JabocaRowapBerryActivates::
|
|
jumpifability BS_TARGET, ABILITY_RIPEN, BattleScript_JabocaRowapBerryActivate_Ripen
|
|
goto BattleScript_JabocaRowapBerryActivate_Anim
|
|
BattleScript_JabocaRowapBerryActivate_Ripen:
|
|
call BattleScript_AbilityPopUp
|
|
BattleScript_JabocaRowapBerryActivate_Anim:
|
|
jumpifabsent BS_TARGET, BattleScript_JabocaRowapBerryActivate_Dmg @ dont play the animation for a fainted target
|
|
playanimation BS_TARGET, B_ANIM_HELD_ITEM_EFFECT
|
|
waitanimation
|
|
BattleScript_JabocaRowapBerryActivate_Dmg:
|
|
call BattleScript_HurtAttacker
|
|
removeitem BS_TARGET
|
|
return
|
|
|
|
@ z moves / effects
|
|
BattleScript_ZMoveActivateDamaging::
|
|
flushtextbox
|
|
trytrainerslidezmovemsg
|
|
printstring STRINGID_ZPOWERSURROUNDS
|
|
playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL
|
|
printstring STRINGID_ZMOVEUNLEASHED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_ZMoveActivateStatus::
|
|
flushtextbox
|
|
trytrainerslidezmovemsg
|
|
savetarget
|
|
printstring STRINGID_ZPOWERSURROUNDS
|
|
playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL
|
|
setzeffect
|
|
restoretarget
|
|
copybyte sSTATCHANGER, sSAVED_STAT_CHANGER
|
|
return
|
|
|
|
BattleScript_ZMoveActivatePowder::
|
|
flushtextbox
|
|
trytrainerslidezmovemsg
|
|
savetarget
|
|
printstring STRINGID_ZPOWERSURROUNDS
|
|
playanimation BS_ATTACKER, B_ANIM_ZMOVE_ACTIVATE, NULL
|
|
setzeffect
|
|
restoretarget
|
|
goto BattleScript_MoveUsedPowder
|
|
|
|
BattleScript_ZEffectPrintString::
|
|
printfromtable gZEffectStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_RecoverHPZMove::
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
printfromtable gZEffectStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_StatUpZMove::
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_StatUpZMoveEnd
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_StatUpZMoveEnd
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_ZMOVESTATUP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_StatUpZMoveEnd:
|
|
return
|
|
|
|
BattleScript_HealReplacementZMove::
|
|
playanimation BS_SCRIPTING B_ANIM_WISH_HEAL 0x0
|
|
printfromtable gZEffectStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
healthbarupdate BS_SCRIPTING
|
|
datahpupdate BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_EffectExtremeEvoboost::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_ExtremeEvoboostAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_ExtremeEvoboostAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, MAX_STAT_STAGE, BattleScript_ExtremeEvoboostAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_ExtremeEvoboostAnim
|
|
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_ExtremeEvoboostAnim
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_ExtremeEvoboostAnim:
|
|
attackanimation
|
|
waitanimation
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
|
|
setstatchanger STAT_ATK, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ExtremeEvoboostDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ExtremeEvoboostDef::
|
|
setstatchanger STAT_DEF, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ExtremeEvoboostSpeed
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ExtremeEvoboostSpeed::
|
|
setstatchanger STAT_SPEED, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ExtremeEvoboostSpAtk
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ExtremeEvoboostSpAtk::
|
|
setstatchanger STAT_SPATK, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ExtremeEvoboostSpDef
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ExtremeEvoboostSpDef::
|
|
setstatchanger STAT_SPDEF, 2, FALSE
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_ExtremeEvoboostEnd
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_ExtremeEvoboostEnd::
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHitSetRemoveTerrain::
|
|
attackcanceler
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
ppreduce
|
|
jumpifargument ARG_TRY_REMOVE_TERRAIN_FAIL, BattleScript_RemoveTerrain
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setremoveterrain BattleScript_TryFaint
|
|
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
|
|
printfromtable gTerrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_TryFaint:
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_RemoveTerrain:
|
|
jumpifterrainaffected BS_TARGET, STATUS_FIELD_TERRAIN_ANY, BattleScript_RemoveTerrain_Cont
|
|
goto BattleScript_ButItFailed
|
|
BattleScript_RemoveTerrain_Cont:
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeterrain
|
|
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
|
|
printfromtable gTerrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_TARGET
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_Pickpocket::
|
|
call BattleScript_AbilityPopUp
|
|
jumpifability BS_ATTACKER, ABILITY_STICKY_HOLD, BattleScript_PickpocketPrevented
|
|
swapattackerwithtarget
|
|
call BattleScript_ItemSteal
|
|
swapattackerwithtarget
|
|
activateitemeffects BS_TARGET
|
|
return
|
|
|
|
BattleScript_PickpocketPrevented:
|
|
pause B_WAIT_TIME_SHORT
|
|
copybyte gBattlerAbility, gBattlerAttacker
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_ITEMCANNOTBEREMOVED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_StickyBarbTransfer::
|
|
playanimation BS_TARGET, B_ANIM_ITEM_STEAL
|
|
printstring STRINGID_STICKYBARBTRANSFER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_TARGET
|
|
return
|
|
|
|
BattleScript_RedCardActivates::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_REDCARDACTIVATE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
swapattackerwithtarget
|
|
jumpifstatus3 BS_EFFECT_BATTLER, STATUS3_ROOTED, BattleScript_RedCardIngrain
|
|
jumpifability BS_EFFECT_BATTLER, ABILITY_SUCTION_CUPS, BattleScript_RedCardSuctionCups
|
|
jumpiftargetdynamaxed BattleScript_RedCardDynamaxed
|
|
removeitem BS_SCRIPTING
|
|
setbyte sSWITCH_CASE, B_SWITCH_RED_CARD
|
|
forcerandomswitch BattleScript_RedCardEnd
|
|
@ changes the current battle script. the rest happens in BattleScript_RoarSuccessSwitch_Ret, if switch is successful
|
|
BattleScript_RedCardEnd:
|
|
return
|
|
BattleScript_RedCardIngrain:
|
|
printstring STRINGID_PKMNANCHOREDITSELF
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
restoretarget
|
|
return
|
|
BattleScript_RedCardSuctionCups:
|
|
printstring STRINGID_PKMNANCHORSITSELFWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
restoretarget
|
|
return
|
|
BattleScript_RedCardDynamaxed:
|
|
printstring STRINGID_MOVEBLOCKEDBYDYNAMAX
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
restoretarget
|
|
return
|
|
|
|
BattleScript_EjectButtonActivates::
|
|
makevisible BS_ATTACKER
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_EJECTBUTTONACTIVATE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
makeinvisible BS_SCRIPTING
|
|
openpartyscreen BS_SCRIPTING, BattleScript_EjectButtonEnd
|
|
copybyte sSAVED_BATTLER, sBATTLER
|
|
switchoutabilities BS_SCRIPTING
|
|
copybyte sBATTLER, sSAVED_BATTLER
|
|
waitstate
|
|
switchhandleorder BS_SCRIPTING 0x2
|
|
returntoball BS_SCRIPTING, FALSE
|
|
getswitchedmondata BS_SCRIPTING
|
|
switchindataupdate BS_SCRIPTING
|
|
hpthresholds BS_SCRIPTING
|
|
trytoclearprimalweather
|
|
flushtextbox
|
|
printstring 0x3
|
|
switchinanim BS_SCRIPTING 0x1
|
|
waitstate
|
|
switchineffects BS_SCRIPTING
|
|
BattleScript_EjectButtonEnd:
|
|
return
|
|
|
|
BattleScript_EjectPackActivate_Ret::
|
|
goto BattleScript_EjectButtonActivates
|
|
|
|
BattleScript_EjectPackActivate_End2::
|
|
call BattleScript_EjectPackActivate_Ret
|
|
end2
|
|
|
|
BattleScript_EjectPackActivates::
|
|
jumpifcantswitch BS_SCRIPTING, BattleScript_EjectButtonEnd
|
|
goto BattleScript_EjectPackActivate_Ret
|
|
|
|
BattleScript_EjectPackMissesTiming::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT
|
|
printstring STRINGID_EJECTBUTTONACTIVATE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
removeitem BS_SCRIPTING
|
|
return
|
|
|
|
BattleScript_DarkTypePreventsPrankster::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_ITDOESNTAFFECT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_WellBakedBodyActivates::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUpTarget
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
modifybattlerstatstage BS_TARGET, STAT_DEF, INCREASE, 1, BattleScript_WellBakedBodyEnd, ANIM_ON
|
|
BattleScript_WellBakedBodyEnd:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_WindRiderActivatesMoveEnd::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUpTarget
|
|
orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
|
|
modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_WindRiderActivatesMoveEnd_End, ANIM_ON
|
|
BattleScript_WindRiderActivatesMoveEnd_End:
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_GoodAsGoldActivates::
|
|
attackstring
|
|
ppreduce
|
|
call BattleScript_AbilityPopUpTarget
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_ITDOESNTAFFECT
|
|
waitmessage B_WAIT_TIME_MED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_PastelVeilActivates::
|
|
setbyte gBattleCommunication, 0
|
|
setbyte gBattleCommunication + 1, 0
|
|
BattleScript_PastelVeil_TryCurePoison:
|
|
jumpifstatus BS_TARGET, STATUS1_POISON | STATUS1_TOXIC_POISON, BattleScript_PastelVeilCurePoison
|
|
goto BattleScript_PastelVeilLoopIncrement
|
|
BattleScript_PastelVeilCurePoison:
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication + 1, 0x0, BattleScript_PastelVeilCurePoisonNoPopUp
|
|
call BattleScript_AbilityPopUp
|
|
setbyte gBattleCommunication + 1, 1
|
|
BattleScript_PastelVeilCurePoisonNoPopUp: @ Only show Pastel Veil pop up once if it cures two mons
|
|
printfromtable gSwitchInAbilityStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
curestatus BS_TARGET
|
|
updatestatusicon BS_TARGET
|
|
BattleScript_PastelVeilLoopIncrement:
|
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x0, BattleScript_PastelVeilEnd
|
|
addbyte gBattleCommunication, 1
|
|
jumpifnoally BS_TARGET, BattleScript_PastelVeilEnd
|
|
setallytonexttarget BattleScript_PastelVeil_TryCurePoison
|
|
goto BattleScript_PastelVeilEnd
|
|
BattleScript_PastelVeilEnd:
|
|
end3
|
|
|
|
BattleScript_NeutralizingGasExits::
|
|
saveattacker
|
|
savetarget
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_NEUTRALIZINGGASOVER
|
|
waitmessage B_WAIT_TIME_LONG
|
|
setbyte gBattlerTarget, 0
|
|
BattleScript_NeutralizingGasExitsLoop:
|
|
switchinabilities BS_TARGET
|
|
addbyte gBattlerTarget, 1
|
|
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_NeutralizingGasExitsLoop
|
|
restoreattacker
|
|
restoretarget
|
|
return
|
|
|
|
BattleScript_MagicianActivates::
|
|
call BattleScript_AbilityPopUp
|
|
call BattleScript_ItemSteal
|
|
return
|
|
|
|
BattleScript_SymbiosisActivates::
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_SYMBIOSISITEMPASS
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_TargetAbilityStatRaiseRet::
|
|
copybyte sSAVED_BATTLER, gBattlerAttacker
|
|
copybyte gBattlerAbility, gEffectBattler
|
|
copybyte gBattlerAttacker, gBattlerTarget
|
|
call BattleScript_AbilityPopUp
|
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN, BattleScript_TargetAbilityStatRaiseRet_End
|
|
setgraphicalstatchangevalues
|
|
call BattleScript_StatUp
|
|
BattleScript_TargetAbilityStatRaiseRet_End:
|
|
copybyte gBattlerAttacker, sSAVED_BATTLER
|
|
return
|
|
|
|
@@@ MAX MOVES @@@
|
|
BattleScript_EffectMaxMove::
|
|
attackcanceler
|
|
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
|
attackstring
|
|
ppreduce
|
|
critcalc
|
|
damagecalc
|
|
adjustdamage
|
|
attackanimation
|
|
waitanimation
|
|
effectivenesssound
|
|
hitanimation BS_TARGET
|
|
waitstate
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
critmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
resultmessage
|
|
waitmessage B_WAIT_TIME_LONG
|
|
tryfaintmon BS_TARGET
|
|
setmaxmoveeffect
|
|
moveendall
|
|
end
|
|
|
|
BattleScript_EffectRaiseStatAllies::
|
|
savetarget
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
BattleScript_RaiseSideStatsLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_RaiseSideStatsIncrement
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_RaiseSideStatsIncrement
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_RaiseSideStatsIncrement
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatUpStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_RaiseSideStatsIncrement:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
jumpifbytenotequal gBattlerTarget, gBattlerAttacker, BattleScript_RaiseSideStatsEnd
|
|
setallytonexttarget BattleScript_RaiseSideStatsLoop
|
|
BattleScript_RaiseSideStatsEnd:
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectLowerStatFoes::
|
|
savetarget
|
|
copybyte sBATTLER, gBattlerTarget
|
|
BattleScript_LowerSideStatsLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_LowerSideStatsIncrement
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_LowerSideStatsIncrement
|
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_DECREASE, BattleScript_LowerSideStatsIncrement
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printfromtable gStatDownStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_LowerSideStatsIncrement:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
jumpifbytenotequal gBattlerTarget, sBATTLER, BattleScript_LowerSideStatsEnd
|
|
setallytonexttarget BattleScript_LowerSideStatsLoop
|
|
BattleScript_LowerSideStatsEnd:
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSetWeather::
|
|
playanimation 0, B_ANIM_MAX_SET_WEATHER
|
|
printfromtable gMoveWeatherChangeStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
call BattleScript_ActivateWeatherAbilities
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSetTerrain::
|
|
printfromtable gTerrainStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
|
|
call BattleScript_ActivateTerrainEffects
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_DamageNonTypesStarts::
|
|
printfromtable gDamageNonTypesStartStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_DamageNonTypesContinues::
|
|
printfromtable gDamageNonTypesDmgStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
effectivenesssound
|
|
hitanimation BS_SCRIPTING
|
|
goto BattleScript_DoTurnDmg
|
|
|
|
BattleScript_EffectTryReducePP::
|
|
tryspiteppreduce BattleScript_MoveEnd
|
|
printstring STRINGID_PKMNREDUCEDPP
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectStatus1Foes::
|
|
savetarget
|
|
copybyte sBATTLER, gBattlerTarget
|
|
BattleScript_Status1FoesLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_Status1FoesIncrement
|
|
trysetstatus1 BattleScript_Status1FoesIncrement
|
|
statusanimation BS_TARGET
|
|
updatestatusicon BS_TARGET
|
|
printfromtable gStatusConditionsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
updatestatusicon BS_EFFECT_BATTLER
|
|
waitstate
|
|
BattleScript_Status1FoesIncrement:
|
|
jumpifbytenotequal gBattlerTarget, sBATTLER, BattleScript_Status1FoesEnd
|
|
setallytonexttarget BattleScript_Status1FoesLoop
|
|
BattleScript_Status1FoesEnd:
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectStatus2Foes::
|
|
savetarget
|
|
copybyte sBATTLER, gBattlerTarget
|
|
BattleScript_Status2FoesLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_Status2FoesIncrement
|
|
trysetstatus2 BattleScript_Status2FoesIncrement
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication, 1, BattleScript_DoConfuseAnim
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication, 2, BattleScript_DoInfatuationAnim
|
|
BattleScript_Status2FoesPrintMessage:
|
|
printfromtable gStatus2StringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_Status2FoesIncrement:
|
|
jumpifbytenotequal gBattlerTarget, sBATTLER, BattleScript_Status2FoesEnd
|
|
setallytonexttarget BattleScript_Status2FoesLoop
|
|
BattleScript_Status2FoesEnd:
|
|
restoretarget
|
|
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 1, BattleScript_PrintCoinsScattered @ Gold Rush
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_DoConfuseAnim:
|
|
status2animation BS_EFFECT_BATTLER, STATUS2_CONFUSION
|
|
goto BattleScript_Status2FoesPrintMessage
|
|
|
|
BattleScript_DoInfatuationAnim:
|
|
status2animation BS_EFFECT_BATTLER, STATUS2_INFATUATION
|
|
goto BattleScript_Status2FoesPrintMessage
|
|
|
|
BattleScript_PrintCoinsScattered:
|
|
printstring STRINGID_COINSSCATTERED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_TormentEnds::
|
|
printstring STRINGID_TORMENTEDNOMORE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
end2
|
|
|
|
BattleScript_EffectRaiseCritAlliesAnim::
|
|
savetarget
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
BattleScript_RaiseCritAlliesLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_RaiseCritAlliesIncrement
|
|
setstatchanger STAT_ATK, 0, FALSE @ for animation
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
|
printstring STRINGID_PKMNGETTINGPUMPED
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_RaiseCritAlliesIncrement:
|
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
jumpifbytenotequal gBattlerTarget, gBattlerAttacker, BattleScript_RaiseCritAlliesEnd
|
|
setallytonexttarget BattleScript_RaiseCritAlliesLoop
|
|
BattleScript_RaiseCritAlliesEnd:
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectHealOneSixthAllies::
|
|
jumpifteamhealthy BS_ATTACKER, BattleScript_MoveEnd
|
|
savetarget
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
BattleScript_HealOneSixthAlliesLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_HealOneSixthAlliesIncrement
|
|
tryhealsixthhealth BattleScript_HealOneSixthAlliesIncrement
|
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
healthbarupdate BS_TARGET
|
|
datahpupdate BS_TARGET
|
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_HealOneSixthAlliesIncrement:
|
|
jumpifbytenotequal gBattlerTarget, gBattlerAttacker, BattleScript_HealOneSixthAlliesEnd
|
|
setallytonexttarget BattleScript_HealOneSixthAlliesLoop
|
|
BattleScript_HealOneSixthAlliesEnd:
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectCureStatusAllies::
|
|
jumpifteamhealthy BS_ATTACKER, BattleScript_MoveEnd
|
|
savetarget
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
BattleScript_CureStatusAlliesLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_CureStatusAlliesIncrement
|
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_CureStatusActivate
|
|
BattleScript_CureStatusAlliesIncrement:
|
|
jumpifbytenotequal gBattlerTarget, gBattlerAttacker, BattleScript_CureStatusAlliesEnd
|
|
setallytonexttarget BattleScript_CureStatusAlliesLoop
|
|
BattleScript_CureStatusAlliesEnd:
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_CureStatusActivate:
|
|
curestatus BS_TARGET
|
|
updatestatusicon BS_TARGET
|
|
swapattackerwithtarget
|
|
printstring STRINGID_PKMNSTATUSNORMAL
|
|
waitmessage B_WAIT_TIME_LONG
|
|
swapattackerwithtarget
|
|
goto BattleScript_CureStatusAlliesIncrement
|
|
|
|
BattleScript_EffectRecycleBerriesAllies::
|
|
savetarget
|
|
copybyte gBattlerTarget, gBattlerAttacker
|
|
BattleScript_RecycleBerriesAlliesLoop:
|
|
jumpifabsent BS_TARGET, BattleScript_RecycleBerriesAlliesIncrement
|
|
tryrecycleberry BattleScript_RecycleBerriesAlliesIncrement
|
|
swapattackerwithtarget
|
|
printstring STRINGID_XFOUNDONEY
|
|
waitmessage B_WAIT_TIME_LONG
|
|
swapattackerwithtarget
|
|
BattleScript_RecycleBerriesAlliesIncrement:
|
|
jumpifbytenotequal gBattlerTarget, gBattlerAttacker, BattleScript_RecycleBerriesAlliesEnd
|
|
setallytonexttarget BattleScript_RecycleBerriesAlliesLoop
|
|
BattleScript_RecycleBerriesAlliesEnd:
|
|
restoretarget
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectStonesurge::
|
|
setstealthrock BattleScript_MoveEnd
|
|
printfromtable gDmgHazardsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_EffectSteelsurge::
|
|
setsteelsurge BattleScript_MoveEnd
|
|
printfromtable gDmgHazardsStringIds
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
@@@ END MAX MOVES @@@
|
|
|
|
BattleScript_DynamaxBegins::
|
|
flushtextbox
|
|
trytrainerslidedynamaxmsg
|
|
returnatktoball
|
|
pause B_WAIT_TIME_SHORT
|
|
returntoball BS_SCRIPTING, TRUE
|
|
switchinanim BS_SCRIPTING, TRUE
|
|
updatedynamax
|
|
playanimation BS_SCRIPTING, B_ANIM_DYNAMAX_GROWTH
|
|
waitanimation
|
|
end3
|
|
|
|
BattleScript_DynamaxEnds::
|
|
flushtextbox
|
|
updatedynamax
|
|
playanimation BS_SCRIPTING, B_ANIM_FORM_CHANGE
|
|
waitanimation
|
|
end2
|
|
|
|
BattleScript_MoveBlockedByDynamax::
|
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
|
attackstring
|
|
pause B_WAIT_TIME_SHORT
|
|
ppreduce
|
|
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_STRING_PRINTED, BattleScript_MoveEnd
|
|
printstring STRINGID_MOVEBLOCKEDBYDYNAMAX
|
|
waitmessage B_WAIT_TIME_LONG
|
|
orword gHitMarker, HITMARKER_STRING_PRINTED
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_PokemonCantUseTheMove::
|
|
attackstring
|
|
ppreduce
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_BUTPOKEMONCANTUSETHEMOVE
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_MoveEnd
|
|
|
|
BattleScript_CouldntFullyProtect::
|
|
printstring STRINGID_COULDNTFULLYPROTECT
|
|
waitmessage B_WAIT_TIME_LONG
|
|
return
|
|
|
|
BattleScript_BerserkGeneRet::
|
|
savetarget
|
|
copybyte gBattlerTarget, sBATTLER
|
|
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_BerserkGeneRet_TryConfuse
|
|
setgraphicalstatchangevalues
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, sB_ANIM_ARG1
|
|
setbyte cMULTISTRING_CHOOSER, B_MSG_STAT_ROSE_ITEM
|
|
call BattleScript_StatUp
|
|
BattleScript_BerserkGeneRet_TryConfuse:
|
|
jumpifability BS_SCRIPTING, ABILITY_OWN_TEMPO, BattleScript_BerserkGeneRet_OwnTempoPrevents
|
|
jumpifsafeguard BattleScript_BerserkGeneRet_SafeguardProtected
|
|
seteffectprimary MOVE_EFFECT_CONFUSION
|
|
goto BattleScript_BerserkGeneRet_End
|
|
BattleScript_BerserkGeneRet_SafeguardProtected::
|
|
pause B_WAIT_TIME_SHORT
|
|
printstring STRINGID_PKMNUSEDSAFEGUARD
|
|
waitmessage B_WAIT_TIME_LONG
|
|
goto BattleScript_BerserkGeneRet_End
|
|
BattleScript_BerserkGeneRet_OwnTempoPrevents:
|
|
pause B_WAIT_TIME_SHORT
|
|
call BattleScript_AbilityPopUp
|
|
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
|
|
waitmessage B_WAIT_TIME_LONG
|
|
BattleScript_BerserkGeneRet_End:
|
|
restoretarget
|
|
removeitem BS_SCRIPTING
|
|
end3
|
|
|
|
BattleScript_BoosterEnergyEnd2::
|
|
playanimation BS_SCRIPTING, B_ANIM_HELD_ITEM_EFFECT, sB_ANIM_ARG1
|
|
call BattleScript_AbilityPopUpScripting
|
|
printstring STRINGID_BOOSTERENERGYACTIVATES
|
|
waitmessage B_WAIT_TIME_MED
|
|
printstring STRINGID_STATWASHEIGHTENED
|
|
waitmessage B_WAIT_TIME_MED
|
|
removeitem BS_SCRIPTING
|
|
end2
|
|
|
|
BattleScript_EffectSnow::
|
|
attackcanceler
|
|
attackstring
|
|
ppreduce
|
|
call BattleScript_CheckPrimalWeather
|
|
setfieldweather ENUM_WEATHER_SNOW
|
|
goto BattleScript_MoveWeatherChange
|