sovereignx/test/dynamax.c

632 lines
23 KiB
C

#include "global.h"
#include "test_battle.h"
// TODO:
// Max Guard protects against Transform, Block (not Mean Look), Flower Shield, Gear Up, and so on (see Bulba).
// Imprison doesn't stop Max Moves.
// Max Moves change type as you'd expect with Normalize, Weather Ball, etc.
// (Unrelated) Refactor code to remove dynamax.usingMaxMove?
// ============= DYNAMAX AND MAX MOVE INTERACTIONS ===================
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax increases HP and max HP by 1.5x")
{
GIVEN { // TODO: Dynamax level
PLAYER(SPECIES_WOBBUFFET) { MaxHP(100); HP(80); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_DYNAMAX_GROWTH, player);
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Celebrate!");
} FINALLY {
EXPECT_EQ(player->hp, 120);
EXPECT_EQ(player->maxHP, 150);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax expires after three turns")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { MaxHP(100); HP(80); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); } // 1st max move
TURN { MOVE(player, MOVE_TACKLE); } // 2nd max move
TURN { MOVE(player, MOVE_TACKLE); } // 3rd max move
} SCENE {
int i;
for (i = 0; i < DYNAMAX_TURNS; ++i) {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Celebrate!");
}
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
} FINALLY {
EXPECT_EQ(player->hp, 80);
EXPECT_EQ(player->maxHP, 100);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be flinched")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_FAKE_OUT].effect == EFFECT_FAKE_OUT);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_FAKE_OUT); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Fake Out!");
MESSAGE("Wobbuffet used Max Strike!");
}
}
// Message is "Steelix shook its head. It seems like it can't use this move..."?
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be hit by weight-based moves")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_HEAVY_SLAM].effect == EFFECT_HEAT_CRASH);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_HEAVY_SLAM); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Heavy Slam!");
MESSAGE("The move was blocked by the power of Dynamax!");
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be hit by OHKO moves")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_FISSURE].effect == EFFECT_OHKO);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_MACHAMP) { Ability(ABILITY_NO_GUARD); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_FISSURE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Machamp used Fissure!");
MESSAGE("Wobbuffet is unaffected!");
NONE_OF { HP_BAR(player); }
}
}
// can't be used at all in Raid, see "Documenting Dynamax"
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Destiny Bond")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(50); };
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_DESTINY_BOND); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Destiny Bond!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet fainted!");
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are affected by Grudge")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(50); };
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_GRUDGE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Grudge!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Wobbuffet's Tackle lost all its PP due to the GRUDGE!");
MESSAGE("Foe Wobbuffet fainted!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by phazing moves, but still take damage")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_DRAGON_TAIL].effect == EFFECT_HIT_SWITCH_TARGET);
ASSUME(gBattleMoves[MOVE_WHIRLWIND].effect == EFFECT_ROAR);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_TAIL); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { MOVE(opponent, MOVE_WHIRLWIND); MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Dragon Tail!");
HP_BAR(player);
MESSAGE("The move was blocked by the power of Dynamax!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Whirlwind!");
MESSAGE("The move was blocked by the power of Dynamax!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Red Card")
{
GIVEN {
ASSUME(gItems[ITEM_RED_CARD].holdEffect == HOLD_EFFECT_RED_CARD);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!");
MESSAGE("The move was blocked by the power of Dynamax!");
} FINALLY {
EXPECT_EQ(opponent->item, ITEM_NONE);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can be switched out by Eject Button")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); }
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Tackle!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Wobbuffet is switched out with the Eject Button!");
} FINALLY {
EXPECT_EQ(opponent->item, ITEM_NONE);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot have their ability swapped to another Pokemon's")
{
GIVEN {
ASSUME(P_GEN_8_POKEMON == TRUE);
PLAYER(SPECIES_MILTANK) { Ability(ABILITY_SCRAPPY); }
OPPONENT(SPECIES_RUNERIGUS) { Ability(ABILITY_WANDERING_SPIRIT); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_SKILL_SWAP); }
} SCENE {
MESSAGE("Miltank used Max Strike!");
MESSAGE("Foe Runerigus used Skill Swap!");
MESSAGE("But it failed!");
} FINALLY {
EXPECT_EQ(player->ability, ABILITY_SCRAPPY);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have their ability changed or suppressed")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_SHADOW_TAG); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_SIMPLE_BEAM); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Simple Beam!");
MESSAGE("Wobbuffet acquired Simple!");
} FINALLY {
EXPECT_EQ(player->ability, ABILITY_SIMPLE);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Encore")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_ENCORE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Encore!");
MESSAGE("But it failed!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can be encored immediately after reverting")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(50); };
OPPONENT(SPECIES_WOBBUFFET) { Speed(100); };
} WHEN {
TURN { MOVE(player, MOVE_ARM_THRUST, dynamax: TRUE); }
TURN { MOVE(player, MOVE_ARM_THRUST); }
TURN { MOVE(player, MOVE_ARM_THRUST); }
TURN { MOVE(opponent, MOVE_ENCORE); MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Knuckle!");
MESSAGE("Wobbuffet used Max Knuckle!");
MESSAGE("Wobbuffet used Max Knuckle!");
MESSAGE("Foe Wobbuffet used Encore!");
MESSAGE("Wobbuffet used Arm Thrust!");
}
}
// Max Moves don't make contact, so Cursed Body doesn't need to be tested? Implemented a check anyway
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon's Max Moves cannot be disabled")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_DISABLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Disable!");
MESSAGE("But it failed!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have base moves disabled on their first turn")
{
GIVEN {
ASSUME(B_DISABLE_TURNS >= GEN_5);
PLAYER(SPECIES_WOBBUFFET) { Speed(50); };
OPPONENT(SPECIES_WOBBUFFET) { Speed(100); };
} WHEN {
TURN { MOVE(opponent, MOVE_CELEBRATE); MOVE(player, MOVE_TACKLE); }
TURN { MOVE(opponent, MOVE_DISABLE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN {}
TURN {}
TURN { MOVE(player, MOVE_TACKLE, allowed: FALSE); MOVE(player, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Celebrate!");
MESSAGE("Wobbuffet used Tackle!");
MESSAGE("Foe Wobbuffet used Disable!");
MESSAGE("Wobbuffet's Tackle was disabled!");
MESSAGE("Wobbuffet used Max Strike!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Torment")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TORMENT); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Torment!");
MESSAGE("But it failed!");
}
}
// This is true for all item-removing moves.
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not immune to Knock Off")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_POTION); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_KNOCK_OFF); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Knock Off!");
MESSAGE("Foe Wobbuffet knocked off Wobbuffet's Potion!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon lose their substitutes")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_SUBSTITUTE); MOVE(opponent, MOVE_CELEBRATE); }
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Substitute!");
MESSAGE("Wobbuffet made a SUBSTITUTE!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Tackle!");
HP_BAR(player);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have their base moves copied by Copycat")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_TRICK_ROOM, dynamax: TRUE, target: opponentLeft); MOVE(playerRight, MOVE_COPYCAT, target: opponentLeft); }
} SCENE {
MESSAGE("Wobbuffet used Max Guard!");
MESSAGE("Wynaut used Trick Room!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon take double damage from Dynamax Cannon", s16 damage)
{
bool32 dynamaxed;
PARAMETRIZE { dynamaxed = FALSE; }
PARAMETRIZE { dynamaxed = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: dynamaxed); MOVE(opponent, MOVE_DYNAMAX_CANNON); }
} SCENE {
HP_BAR(player, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves deal 1/4 damage through protect", s16 damage)
{
bool32 protected;
KNOWN_FAILING; // rounding error? also messages are wonky
PARAMETRIZE { protected = FALSE; }
PARAMETRIZE { protected = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
if (protected)
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_PROTECT); }
else
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(0.25), results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves don't bypass Max Guard")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_PROTECT, dynamax: TRUE); }
} SCENE {
NONE_OF { HP_BAR(opponent); }
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) Feint bypasses Max Guard but doesn't break it")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_PROTECT, dynamax: TRUE);
MOVE(opponentLeft, MOVE_FEINT, target: playerLeft);
MOVE(opponentRight, MOVE_TACKLE, target: playerLeft);
}
} SCENE {
MESSAGE("Wobbuffet used Max Guard!");
MESSAGE("Foe Wobbuffet used Feint!");
HP_BAR(playerLeft);
MESSAGE("Foe Wynaut used Tackle!");
NONE_OF { HP_BAR(playerLeft); }
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Instruct")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_TACKLE, dynamax: TRUE, target: opponentLeft);
MOVE(playerRight, MOVE_INSTRUCT, target: playerLeft);
}
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Wynaut used Instruct!");
MESSAGE("But it failed!");
}
}
// Move selection tests can't be simulated :(
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Choice items", s16 damage)
{
u16 item;
PARAMETRIZE { item = ITEM_CHOICE_BAND; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
ASSUME(gItems[ITEM_CHOICE_BAND].holdEffect == HOLD_EFFECT_CHOICE_BAND);
PLAYER(SPECIES_WOBBUFFET) { Item(item); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot use Max Guard while holding Assault Vest")
{
GIVEN {
ASSUME(gItems[ITEM_ASSAULT_VEST].holdEffect == HOLD_EFFECT_ASSAULT_VEST);
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_ASSAULT_VEST); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { MOVE(player, MOVE_PROTECT, allowed: FALSE); MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Wobbuffet used Max Strike!");
}
}
// ============= MAX MOVE EFFECTS ==========================================
SINGLE_BATTLE_TEST("(DYNAMAX) Max Strike lowers single opponent's speed")
{
GIVEN {
// Fails?: ASSUME(GetMaxMove(B_POSITION_PLAYER_LEFT, MOVE_TACKLE) == MOVE_MAX_STRIKE);
ASSUME(gBattleMoves[MOVE_MAX_STRIKE].argument == MAX_EFFECT_LOWER_SPEED);
OPPONENT(SPECIES_WOBBUFFET) { Speed(100); }
PLAYER(SPECIES_WOBBUFFET) { Speed(80); }
} WHEN {
TURN { MOVE(opponent, MOVE_TACKLE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { MOVE(player, MOVE_TACKLE); MOVE(opponent, MOVE_TACKLE); }
} SCENE {
// turn 1
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
MESSAGE("Foe Wobbuffet's speed fell!");
// turn 2
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
MESSAGE("Foe Wobbuffet's speed fell!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) Max Strike lowers both opponents' speed")
{
GIVEN {
// Fails? ASSUME(GetMaxMove(B_POSITION_PLAYER_LEFT, MOVE_TACKLE) == MOVE_MAX_STRIKE);
ASSUME(gBattleMoves[MOVE_MAX_STRIKE].argument == MAX_EFFECT_LOWER_SPEED);
PLAYER(SPECIES_WOBBUFFET) { Speed(80); }
PLAYER(SPECIES_WOBBUFFET) { Speed(79); }
OPPONENT(SPECIES_WOBBUFFET) {Speed(100); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(99); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft, dynamax: TRUE); \
MOVE(opponentLeft, MOVE_TACKLE, target: playerLeft); \
MOVE(opponentRight, MOVE_TACKLE, target: playerLeft); }
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft); \
MOVE(opponentLeft, MOVE_TACKLE, target: playerLeft); \
MOVE(opponentRight, MOVE_TACKLE, target: playerLeft); }
} SCENE {
// turn 1
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Foe Wobbuffet's speed fell!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Foe Wobbuffet's speed fell!");
// turn 2
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Foe Wobbuffet's speed fell!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Foe Wobbuffet's speed fell!");
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Foe Wobbuffet used Tackle!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Flare sets up sunlight")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_FLARE].argument == MAX_EFFECT_SUN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_EMBER, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Flare!");
MESSAGE("The sunlight got bright!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SUN_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Geyser sets up heavy rain")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_GEYSER].argument == MAX_EFFECT_RAIN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_WATER_GUN, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Geyser!");
MESSAGE("It started to rain!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_RAIN_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Hailstorm sets up hail")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_HAILSTORM].argument == MAX_EFFECT_HAIL);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_POWDER_SNOW, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Hailstorm!");
MESSAGE("It started to hail!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HAIL_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Rockfall sets up a sandstorm")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_ROCKFALL].argument == MAX_EFFECT_SANDSTORM);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_ROCK_THROW, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Rockfall!");
MESSAGE("A sandstorm brewed!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SANDSTORM_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Overgrowth sets up Grassy Terrain")
{
KNOWN_FAILING; // Grassy terrain bugged #2820
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_OVERGROWTH].argument == MAX_EFFECT_GRASSY_TERRAIN);
OPPONENT(SPECIES_WOBBUFFET) { MaxHP(256); HP(128); };
PLAYER(SPECIES_WOBBUFFET) { MaxHP(256); HP(128); };
} WHEN {
TURN { MOVE(player, MOVE_VINE_WHIP, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
TURN { MOVE(player, MOVE_VINE_WHIP); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Overgrowth!");
MESSAGE("Foe Wobbuffet cannot use Celebrate!");
HP_BAR(player, damage: -256/16);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Mindstorm sets up Psychic Terrain")
{
// TODO: BG doesn't seem to load?
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_MINDSTORM].argument == MAX_EFFECT_PSYCHIC_TERRAIN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_EXTREME_SPEED); MOVE(player, MOVE_PSYCHIC, dynamax: TRUE); }
TURN { MOVE(opponent, MOVE_EXTREME_SPEED); MOVE(player, MOVE_PSYCHIC); }
} SCENE {
MESSAGE("Foe Wobbuffet used ExtremeSpeed!");
MESSAGE("Wobbuffet used Max Mindstorm!");
MESSAGE("Foe Wobbuffet cannot use ExtremeSpeed!");
MESSAGE("Wobbuffet used Max Mindstorm!");
}
}