sovereignx/test/battle/trainer_control.c

162 lines
5.8 KiB
C

#include "global.h"
#include "test/test.h"
#include "battle.h"
#include "battle_main.h"
#include "data.h"
#include "malloc.h"
#include "random.h"
#include "string_util.h"
#include "constants/item.h"
#include "constants/abilities.h"
#include "constants/trainers.h"
#include "constants/battle.h"
static const struct Trainer sTestTrainers[] =
{
#include "trainer_control.h"
};
TEST("CreateNPCTrainerPartyForTrainer generates customized Pokémon")
{
struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon));
u8 nickBuffer[20];
CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainers[0], TRUE, BATTLE_TYPE_TRAINER);
EXPECT(IsMonShiny(&testParty[0]));
EXPECT(!IsMonShiny(&testParty[1]));
EXPECT(GetMonData(&testParty[0], MON_DATA_POKEBALL, 0) == BALL_MASTER);
EXPECT(GetMonData(&testParty[1], MON_DATA_POKEBALL, 0) == BALL_POKE);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET);
EXPECT(GetMonAbility(&testParty[0]) == ABILITY_TELEPATHY);
EXPECT(GetMonAbility(&testParty[1]) == ABILITY_SHADOW_TAG);
EXPECT(GetMonAbility(&testParty[2]) == ABILITY_SHADOW_TAG);
EXPECT(GetMonData(&testParty[0], MON_DATA_FRIENDSHIP, 0) == 42);
EXPECT(GetMonData(&testParty[1], MON_DATA_FRIENDSHIP, 0) == 0);
EXPECT(GetMonData(&testParty[0], MON_DATA_HELD_ITEM, 0) == ITEM_ASSAULT_VEST);
EXPECT(GetMonData(&testParty[1], MON_DATA_HELD_ITEM, 0) == ITEM_NONE);
EXPECT(GetMonData(&testParty[0], MON_DATA_HP_IV, 0) == 25);
EXPECT(GetMonData(&testParty[0], MON_DATA_ATK_IV, 0) == 26);
EXPECT(GetMonData(&testParty[0], MON_DATA_DEF_IV, 0) == 27);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPEED_IV, 0) == 28);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPATK_IV, 0) == 29);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPDEF_IV, 0) == 30);
EXPECT(GetMonData(&testParty[1], MON_DATA_HP_IV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_ATK_IV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_DEF_IV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPEED_IV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPATK_IV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPDEF_IV, 0) == 0);
EXPECT(GetMonData(&testParty[0], MON_DATA_HP_EV, 0) == 252);
EXPECT(GetMonData(&testParty[0], MON_DATA_ATK_EV, 0) == 0);
EXPECT(GetMonData(&testParty[0], MON_DATA_DEF_EV, 0) == 0);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPEED_EV, 0) == 252);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPATK_EV, 0) == 4);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPDEF_EV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_HP_EV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_ATK_EV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_DEF_EV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPEED_EV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPATK_EV, 0) == 0);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPDEF_EV, 0) == 0);
EXPECT(GetMonData(&testParty[0], MON_DATA_LEVEL, 0) == 67);
EXPECT(GetMonData(&testParty[1], MON_DATA_LEVEL, 0) == 5);
EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE1, 0) == MOVE_AIR_SLASH);
EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE2, 0) == MOVE_BARRIER);
EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE3, 0) == MOVE_SOLAR_BEAM);
EXPECT(GetMonData(&testParty[0], MON_DATA_MOVE4, 0) == MOVE_EXPLOSION);
GetMonData(&testParty[0], MON_DATA_NICKNAME, nickBuffer);
EXPECT(StringCompare(nickBuffer, COMPOUND_STRING("Bubbles")) == 0);
GetMonData(&testParty[1], MON_DATA_NICKNAME, nickBuffer);
EXPECT(StringCompare(nickBuffer, COMPOUND_STRING("Wobbuffet")) == 0);
EXPECT(GetMonGender(&testParty[0]) == MON_FEMALE);
EXPECT(GetNature(&testParty[0]) == NATURE_HASTY);
EXPECT(GetNature(&testParty[1]) == NATURE_HARDY);
EXPECT_EQ(GetMonData(&testParty[0], MON_DATA_DYNAMAX_LEVEL), 5);
EXPECT_EQ(GetMonData(&testParty[1], MON_DATA_DYNAMAX_LEVEL), 10);
Free(testParty);
}
TEST("CreateNPCTrainerPartyForTrainer generates different personalities for different mons")
{
struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon));
CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainers[0], TRUE, BATTLE_TYPE_TRAINER);
EXPECT(testParty[0].box.personality != testParty[1].box.personality);
Free(testParty);
}
TEST("ModifyPersonalityForNature can set any nature")
{
u32 personality = 0, nature = 0, j = 0, k = 0;
for (j = 0; j < 64; j++)
{
for (k = 0; k < NUM_NATURES; k++)
{
PARAMETRIZE { personality = Random32(); nature = k; }
}
}
ModifyPersonalityForNature(&personality, nature);
EXPECT_EQ(GetNatureFromPersonality(personality), nature);
}
static const struct TrainerMon sTestParty2[] =
{
{
.species = SPECIES_WYNAUT,
.lvl = 5,
},
{
.species = SPECIES_WYNAUT,
.lvl = 5,
},
{
.species = SPECIES_WYNAUT,
.lvl = 5,
},
{
.species = SPECIES_WYNAUT,
.lvl = 5,
},
{
.species = SPECIES_WYNAUT,
.lvl = 5,
},
{
.species = SPECIES_WYNAUT,
.lvl = 5,
},
};
static const struct Trainer sTestTrainer2 =
{
.trainerName = _("Test2"),
.trainerClass = TRAINER_CLASS_BLACK_BELT,
.party = TRAINER_PARTY(sTestParty2),
};
TEST("Trainer Class Balls apply to the entire party")
{
u32 j;
struct Pokemon *testParty = Alloc(6 * sizeof(struct Pokemon));
CreateNPCTrainerPartyFromTrainer(testParty, &sTestTrainer2, TRUE, BATTLE_TYPE_TRAINER);
for(j = 0; j < 6; j++)
{
EXPECT(GetMonData(&testParty[j], MON_DATA_POKEBALL, 0) == gTrainerClasses[sTestTrainer2.trainerClass].ball);
}
Free(testParty);
}