f2e8482488
* Multiple switch-ins after fainting * empty new lines * Fix failing tests
128 lines
5.5 KiB
C
128 lines
5.5 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order at the battle's start - Single Battle")
|
|
{
|
|
u32 spdPlayer, spdOpponent;
|
|
|
|
PARAMETRIZE { spdPlayer = 5; spdOpponent = 1; }
|
|
PARAMETRIZE { spdOpponent = 5; spdPlayer = 1; }
|
|
|
|
GIVEN {
|
|
PLAYER(SPECIES_EKANS) { Speed(spdPlayer); Ability(ABILITY_INTIMIDATE); }
|
|
OPPONENT(SPECIES_NINETALES) { Speed(spdOpponent); Ability(ABILITY_DROUGHT); }
|
|
} WHEN {
|
|
TURN { ; }
|
|
} SCENE {
|
|
if (spdPlayer > spdOpponent) {
|
|
ABILITY_POPUP(player, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(opponent, ABILITY_DROUGHT);
|
|
} else {
|
|
ABILITY_POPUP(opponent, ABILITY_DROUGHT);
|
|
ABILITY_POPUP(player, ABILITY_INTIMIDATE);
|
|
}
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order at the battle's start - Double Battle")
|
|
{
|
|
u32 spdPlayer1, spdPlayer2, spdOpponent1, spdOpponent2;
|
|
|
|
PARAMETRIZE { spdPlayer1 = 5; spdPlayer2 = 4; spdOpponent1 = 3; spdOpponent2 = 2; }
|
|
PARAMETRIZE { spdPlayer1 = 2; spdPlayer2 = 3; spdOpponent1 = 4; spdOpponent2 = 5; }
|
|
PARAMETRIZE { spdPlayer1 = 4; spdPlayer2 = 3; spdOpponent1 = 5; spdOpponent2 = 2; }
|
|
|
|
GIVEN {
|
|
PLAYER(SPECIES_KYOGRE) { Speed(spdPlayer1); Ability(ABILITY_DRIZZLE); }
|
|
PLAYER(SPECIES_GYARADOS) { Speed(spdPlayer2); Ability(ABILITY_INTIMIDATE); }
|
|
OPPONENT(SPECIES_PORYGON2) { Speed(spdOpponent1); Ability(ABILITY_DOWNLOAD); }
|
|
OPPONENT(SPECIES_PINSIR) { Speed(spdOpponent2); Ability(ABILITY_MOLD_BREAKER); }
|
|
} WHEN {
|
|
TURN { ; }
|
|
} SCENE {
|
|
if (spdPlayer1 == 5) {
|
|
ABILITY_POPUP(playerLeft, ABILITY_DRIZZLE);
|
|
ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(opponentLeft, ABILITY_DOWNLOAD);
|
|
ABILITY_POPUP(opponentRight, ABILITY_MOLD_BREAKER);
|
|
} else if (spdOpponent2 == 5) {
|
|
ABILITY_POPUP(opponentRight, ABILITY_MOLD_BREAKER);
|
|
ABILITY_POPUP(opponentLeft, ABILITY_DOWNLOAD);
|
|
ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(playerLeft, ABILITY_DRIZZLE);
|
|
} else {
|
|
ABILITY_POPUP(opponentLeft, ABILITY_DOWNLOAD);
|
|
ABILITY_POPUP(playerLeft, ABILITY_DRIZZLE);
|
|
ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(opponentRight, ABILITY_MOLD_BREAKER);
|
|
}
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order after post-KO switch - Single Battle")
|
|
{
|
|
u32 spdPlayer, spdOpponent;
|
|
|
|
PARAMETRIZE { spdPlayer = 5; spdOpponent = 1; }
|
|
PARAMETRIZE { spdOpponent = 5; spdPlayer = 1; }
|
|
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { HP(1); Speed(1); }
|
|
PLAYER(SPECIES_EKANS) { Speed(spdPlayer); Ability(ABILITY_INTIMIDATE); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(1); }
|
|
OPPONENT(SPECIES_PORYGON2) { Speed(spdOpponent); Ability(ABILITY_DOWNLOAD); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_EXPLOSION); SEND_OUT(player, 1); SEND_OUT(opponent, 1); }
|
|
TURN { ; }
|
|
} SCENE {
|
|
MESSAGE("Wobbuffet used Explosion!");
|
|
if (spdPlayer > spdOpponent) {
|
|
ABILITY_POPUP(player, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(opponent, ABILITY_DOWNLOAD);
|
|
} else {
|
|
ABILITY_POPUP(opponent, ABILITY_DOWNLOAD);
|
|
ABILITY_POPUP(player, ABILITY_INTIMIDATE);
|
|
}
|
|
}
|
|
}
|
|
|
|
DOUBLE_BATTLE_TEST("Switch-in abilities trigger in Speed Order after post-KO switch - Double Battle")
|
|
{
|
|
u32 spdPlayer1, spdPlayer2, spdOpponent1, spdOpponent2;
|
|
|
|
PARAMETRIZE { spdPlayer1 = 5; spdPlayer2 = 4; spdOpponent1 = 3; spdOpponent2 = 2; }
|
|
PARAMETRIZE { spdPlayer1 = 2; spdPlayer2 = 3; spdOpponent1 = 4; spdOpponent2 = 5; }
|
|
PARAMETRIZE { spdPlayer1 = 4; spdPlayer2 = 3; spdOpponent1 = 5; spdOpponent2 = 2; }
|
|
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET) { HP(1); Speed(1); }
|
|
PLAYER(SPECIES_WOBBUFFET) { HP(1); Speed(1); }
|
|
PLAYER(SPECIES_TYRANITAR) { Speed(spdPlayer1); Ability(ABILITY_SAND_STREAM); }
|
|
PLAYER(SPECIES_GYARADOS) { Speed(spdPlayer2); Ability(ABILITY_INTIMIDATE); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(1); }
|
|
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(1); }
|
|
OPPONENT(SPECIES_WEEZING_GALARIAN) { Speed(spdOpponent1); Ability(ABILITY_MISTY_SURGE); }
|
|
OPPONENT(SPECIES_VULPIX_ALOLAN) { Speed(spdOpponent2); Ability(ABILITY_SNOW_WARNING); }
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_EXPLOSION); SEND_OUT(playerLeft, 2); SEND_OUT(opponentLeft, 2); SEND_OUT(playerRight, 3); SEND_OUT(opponentRight, 3); }
|
|
TURN { ; }
|
|
} SCENE {
|
|
MESSAGE("Wobbuffet used Explosion!");
|
|
if (spdPlayer1 == 5) {
|
|
ABILITY_POPUP(playerLeft, ABILITY_SAND_STREAM);
|
|
ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(opponentLeft, ABILITY_MISTY_SURGE);
|
|
ABILITY_POPUP(opponentRight, ABILITY_SNOW_WARNING);
|
|
} else if (spdOpponent2 == 5) {
|
|
ABILITY_POPUP(opponentRight, ABILITY_SNOW_WARNING);
|
|
ABILITY_POPUP(opponentLeft, ABILITY_MISTY_SURGE);
|
|
ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(playerLeft, ABILITY_SAND_STREAM);
|
|
} else {
|
|
ABILITY_POPUP(opponentLeft, ABILITY_MISTY_SURGE);
|
|
ABILITY_POPUP(playerLeft, ABILITY_SAND_STREAM);
|
|
ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(opponentRight, ABILITY_SNOW_WARNING);
|
|
}
|
|
}
|
|
}
|