sovereignx/asm/main.s
2017-02-03 16:44:06 -08:00

505 lines
8.5 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start EnableVCountIntrAtLine150
@ void EnableVCountIntrAtLine150()
EnableVCountIntrAtLine150: @ 8000594
push {lr}
movs r0, 0x4
bl GetGpuReg
movs r1, 0xFF
ands r1, r0
movs r2, 0x96
lsls r2, 8
adds r0, r2, 0
orrs r1, r0
movs r0, 0x20
orrs r1, r0
movs r0, 0x4
bl SetGpuReg
movs r0, 0x4
bl EnableInterrupts
pop {r0}
bx r0
thumb_func_end EnableVCountIntrAtLine150
thumb_func_start InitKeys
@ void InitKeypadData()
InitKeys: @ 80005BC
ldr r1, =gUnknown_030026FC
movs r0, 0x5
strh r0, [r1]
ldr r1, =gUnknown_030022B0
movs r0, 0x28
strh r0, [r1]
ldr r1, =gMain
movs r0, 0
strh r0, [r1, 0x2C]
strh r0, [r1, 0x2E]
strh r0, [r1, 0x30]
strh r0, [r1, 0x28]
strh r0, [r1, 0x2A]
bx lr
.pool
thumb_func_end InitKeys
thumb_func_start ReadKeys
@ void ReadKeypad()
ReadKeys: @ 80005E4
push {lr}
ldr r0, =0x04000130
ldrh r1, [r0]
ldr r2, =0x000003ff
adds r0, r2, 0
adds r3, r0, 0
eors r3, r1
ldr r1, =gMain
ldrh r2, [r1, 0x28]
adds r0, r3, 0
bics r0, r2
strh r0, [r1, 0x2A]
strh r0, [r1, 0x2E]
strh r0, [r1, 0x30]
adds r2, r1, 0
cmp r3, 0
beq _08000630
ldrh r0, [r2, 0x2C]
cmp r0, r3
bne _08000630
ldrh r0, [r2, 0x32]
subs r0, 0x1
strh r0, [r2, 0x32]
lsls r0, 16
cmp r0, 0
bne _08000636
strh r3, [r2, 0x30]
ldr r0, =gUnknown_030026FC
b _08000632
.pool
_08000630:
ldr r0, =gUnknown_030022B0
_08000632:
ldrh r0, [r0]
strh r0, [r2, 0x32]
_08000636:
strh r3, [r2, 0x28]
strh r3, [r2, 0x2C]
ldr r0, =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x13]
cmp r0, 0x2
bne _08000668
ldrh r1, [r2, 0x2E]
movs r3, 0x80
lsls r3, 2
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _08000658
movs r0, 0x1
orrs r0, r1
strh r0, [r2, 0x2E]
_08000658:
ldrh r1, [r2, 0x2C]
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _08000668
movs r0, 0x1
orrs r0, r1
strh r0, [r2, 0x2C]
_08000668:
ldrh r1, [r2, 0x2E]
ldrh r0, [r2, 0x36]
ands r0, r1
cmp r0, 0
beq _08000676
movs r0, 0x1
strh r0, [r2, 0x34]
_08000676:
pop {r0}
bx r0
.pool
thumb_func_end ReadKeys
thumb_func_start InitIntrHandlers
@ void InitIntrHandlers()
InitIntrHandlers: @ 8000684
push {r4,r5,lr}
ldr r5, =IntrMain
ldr r4, =gUnknown_03002750
ldr r3, =gIntrTableTemplate
ldr r2, =gUnknown_03002710
movs r1, 0xD
_08000690:
ldm r3!, {r0}
stm r2!, {r0}
subs r1, 0x1
cmp r1, 0
bge _08000690
ldr r0, =0x040000d4
str r5, [r0]
str r4, [r0, 0x4]
ldr r1, =0x84000200
str r1, [r0, 0x8]
ldr r0, [r0, 0x8]
ldr r0, =gUnknown_03007FFC
str r4, [r0]
movs r0, 0
bl SetVBlankCallback
movs r0, 0
bl SetHBlankCallback
movs r0, 0
bl SetSerialCallback
ldr r1, =0x04000208
movs r0, 0x1
strh r0, [r1]
movs r0, 0x1
bl EnableInterrupts
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end InitIntrHandlers
thumb_func_start SetVBlankCallback
@ void SetVBlankCallback(void ( *func)())
SetVBlankCallback: @ 80006F0
ldr r1, =gMain
str r0, [r1, 0xC]
bx lr
.pool
thumb_func_end SetVBlankCallback
thumb_func_start SetHBlankCallback
@ void SetHBlankCallback(void ( *func)())
SetHBlankCallback: @ 80006FC
ldr r1, =gMain
str r0, [r1, 0x10]
bx lr
.pool
thumb_func_end SetHBlankCallback
thumb_func_start SetVCountCallback
@ void SetVCountCallback(void ( *func)())
SetVCountCallback: @ 8000708
ldr r1, =gMain
str r0, [r1, 0x14]
bx lr
.pool
thumb_func_end SetVCountCallback
thumb_func_start RestoreSerialTimer3IntrHandlers
@ void RestoreSerialTimer3IntrHandlers()
RestoreSerialTimer3IntrHandlers: @ 8000714
ldr r0, =gUnknown_03002710
ldr r1, =SerialIntr
str r1, [r0, 0x4]
ldr r1, =Timer3Intr
str r1, [r0, 0x8]
bx lr
.pool
thumb_func_end RestoreSerialTimer3IntrHandlers
thumb_func_start SetSerialCallback
@ void SetSerialCallback(void ( *func)())
SetSerialCallback: @ 800072C
ldr r1, =gMain
str r0, [r1, 0x18]
bx lr
.pool
thumb_func_end SetSerialCallback
thumb_func_start VBlankIntr
@ void VBlankIntr()
VBlankIntr: @ 8000738
push {r4,lr}
ldr r0, =gUnknown_030030FC
ldrb r0, [r0]
cmp r0, 0
beq _0800074C
bl rfu_syncVBlank__
b _08000758
.pool
_0800074C:
ldr r0, =gUnknown_03002748
ldrb r0, [r0]
cmp r0, 0
bne _08000758
bl sub_800B9B8
_08000758:
ldr r0, =gMain
ldr r1, [r0, 0x20]
adds r1, 0x1
str r1, [r0, 0x20]
ldr r1, =gUnknown_0203CF5C
ldr r1, [r1]
adds r4, r0, 0
cmp r1, 0
beq _08000778
ldr r2, [r1]
movs r0, 0x2
negs r0, r0
cmp r2, r0
bhi _08000778
adds r0, r2, 0x1
str r0, [r1]
_08000778:
ldr r0, [r4, 0xC]
cmp r0, 0
beq _08000782
bl _call_via_r0
_08000782:
ldr r0, [r4, 0x24]
adds r0, 0x1
str r0, [r4, 0x24]
bl CopyBufferedValuesToGpuRegs
bl ProcessDma3Requests
ldr r1, =gUnknown_03002F50
ldr r0, =gSoundInfo
ldrb r0, [r0, 0x4]
strb r0, [r1]
bl m4aSoundMain
bl sub_8033648
ldr r1, =0x00000439
adds r0, r4, r1
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _080007BA
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x013f0102
ands r0, r1
cmp r0, 0
bne _080007BE
_080007BA:
bl Random
_080007BE:
bl sub_800E174
ldr r2, =gUnknown_03007FF8
ldrh r0, [r2]
movs r1, 0x1
orrs r0, r1
strh r0, [r2]
ldr r0, =gMain
ldrh r2, [r0, 0x1C]
ldrh r3, [r0, 0x1C]
orrs r1, r2
strh r1, [r0, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end VBlankIntr
thumb_func_start StartFlashMemoryTimer
@ void StartFlashMemoryTimer()
StartFlashMemoryTimer: @ 8000800
push {lr}
ldr r1, =gUnknown_0300272C
movs r0, 0x2
bl SetFlashTimerIntr
pop {r0}
bx r0
.pool
thumb_func_end StartFlashMemoryTimer
thumb_func_start HBlankIntr
@ void HBlankIntr()
HBlankIntr: @ 8000814
push {r4,lr}
ldr r4, =gMain
ldr r0, [r4, 0x10]
cmp r0, 0
beq _08000822
bl _call_via_r0
_08000822:
ldr r2, =gUnknown_03007FF8
ldrh r0, [r2]
movs r1, 0x2
orrs r0, r1
strh r0, [r2]
ldrh r0, [r4, 0x1C]
ldrh r2, [r4, 0x1C]
orrs r1, r0
strh r1, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end HBlankIntr
thumb_func_start VCountIntr
@ void VCountIntr()
VCountIntr: @ 8000844
push {r4,lr}
ldr r4, =gMain
ldr r0, [r4, 0x14]
cmp r0, 0
beq _08000852
bl _call_via_r0
_08000852:
bl m4aSoundVSync
ldr r2, =gUnknown_03007FF8
ldrh r0, [r2]
movs r1, 0x4
orrs r0, r1
strh r0, [r2]
ldrh r0, [r4, 0x1C]
ldrh r2, [r4, 0x1C]
orrs r1, r0
strh r1, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end VCountIntr
thumb_func_start SerialIntr
@ void SerialIntr()
SerialIntr: @ 8000878
push {r4,lr}
ldr r4, =gMain
ldr r0, [r4, 0x18]
cmp r0, 0
beq _08000886
bl _call_via_r0
_08000886:
ldr r2, =gUnknown_03007FF8
ldrh r0, [r2]
movs r1, 0x80
orrs r0, r1
strh r0, [r2]
ldrh r0, [r4, 0x1C]
ldrh r2, [r4, 0x1C]
orrs r1, r0
strh r1, [r4, 0x1C]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end SerialIntr
thumb_func_start IntrDummy
@ void IntrDummy()
IntrDummy: @ 80008A8
bx lr
thumb_func_end IntrDummy
thumb_func_start WaitForVBlank
@ void WaitForVBlankIntr()
WaitForVBlank: @ 80008AC
push {lr}
ldr r2, =gMain
ldrh r1, [r2, 0x1C]
ldr r0, =0x0000fffe
ands r0, r1
ldrh r1, [r2, 0x1C]
strh r0, [r2, 0x1C]
ldrh r1, [r2, 0x1C]
movs r0, 0x1
ands r0, r1
cmp r0, 0
bne _080008D0
movs r3, 0x1
_080008C6:
ldrh r1, [r2, 0x1C]
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _080008C6
_080008D0:
pop {r0}
bx r0
.pool
thumb_func_end WaitForVBlank
thumb_func_start sub_80008DC
sub_80008DC: @ 80008DC
ldr r1, =gUnknown_0203CF5C
str r0, [r1]
bx lr
.pool
thumb_func_end sub_80008DC
thumb_func_start sub_80008E8
sub_80008E8: @ 80008E8
ldr r1, =gUnknown_0203CF5C
movs r0, 0
str r0, [r1]
bx lr
.pool
thumb_func_end sub_80008E8
thumb_func_start DoSoftReset
@ void Reset()
DoSoftReset: @ 80008F4
push {r4,lr}
ldr r1, =0x04000208
movs r0, 0
strh r0, [r1]
bl m4aSoundVSyncOff
bl remove_some_task
ldr r1, =0x040000bc
ldrh r2, [r1, 0xA]
ldr r3, =0x0000c5ff
adds r0, r3, 0
ands r0, r2
strh r0, [r1, 0xA]
ldrh r4, [r1, 0xA]
ldr r2, =0x00007fff
adds r0, r2, 0
ands r0, r4
strh r0, [r1, 0xA]
ldrh r0, [r1, 0xA]
adds r1, 0xC
ldrh r4, [r1, 0xA]
adds r0, r3, 0
ands r0, r4
strh r0, [r1, 0xA]
ldrh r4, [r1, 0xA]
adds r0, r2, 0
ands r0, r4
strh r0, [r1, 0xA]
ldrh r0, [r1, 0xA]
ldr r0, =0x040000d4
ldrh r1, [r0, 0xA]
ands r3, r1
strh r3, [r0, 0xA]
ldrh r1, [r0, 0xA]
ands r2, r1
strh r2, [r0, 0xA]
ldrh r0, [r0, 0xA]
bl SiiRtcProtect
movs r0, 0xFF
bl SoftReset
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end DoSoftReset
thumb_func_start ClearPokemonCrySongs
ClearPokemonCrySongs: @ 8000964
push {lr}
sub sp, 0x4
mov r1, sp
movs r0, 0
strh r0, [r1]
ldr r1, =gPokemonCrySongs
ldr r2, =0x01000034
mov r0, sp
bl CpuSet
add sp, 0x4
pop {r0}
bx r0
.pool
thumb_func_end ClearPokemonCrySongs
.align 2, 0 @ Don't pad with nop.