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abilities.h
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apprentice.h
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battle.h
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Merge with master
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2020-08-27 12:01:28 +02:00 |
battle_ai.h
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battle_anim.h
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Merge with master
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2020-09-08 12:48:28 +02:00 |
battle_arena.h
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battle_config.h
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Tweaking battle_config to accomodate pokemon_config and item_config
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2020-10-17 10:52:44 -03:00 |
battle_dome.h
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battle_factory.h
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battle_frontier.h
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battle_frontier_mons.h
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battle_frontier_trainers.h
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battle_move_effects.h
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Some cleanup (#454)
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2020-06-27 11:21:13 +02:00 |
battle_palace.h
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Clean up some battle scr cmd data
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2020-07-18 18:10:15 -04:00 |
battle_pike.h
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battle_pyramid.h
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Make battle pyramid defines into enums
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2020-09-04 19:49:53 -04:00 |
battle_script_commands.h
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Merge with master
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2020-07-27 14:51:39 +02:00 |
battle_setup.h
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battle_string_ids.h
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Fixed Freeze Shock's 1st turn battle string
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2020-06-16 04:11:37 -03:00 |
battle_tent.h
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battle_tent_mons.h
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battle_tent_trainers.h
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battle_tower.h
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berry.h
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Clarify stages
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2020-05-02 13:38:25 -04:00 |
cable_club.h
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Second pass on documenting union room
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2020-06-10 17:30:59 -04:00 |
coins.h
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Start documenting roulette
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2020-07-30 19:37:16 -04:00 |
contest.h
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Merge with master
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2020-08-27 12:01:28 +02:00 |
daycare.h
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add more macros
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2020-08-29 01:02:20 +02:00 |
decorations.h
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easy_chat.h
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event_bg.h
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event_object_movement.h
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event_objects.h
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field_effects.h
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Clean up field effect doc
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2020-07-02 05:05:13 -04:00 |
field_poison.h
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field_specials.h
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Document contest results
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2020-06-18 17:50:13 -04:00 |
field_tasks.h
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field_weather.h
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flags.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
frontier_util.h
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game_stat.h
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global.h
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Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
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2020-08-16 05:59:10 -04:00 |
heal_locations.h
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Index heal location data, use better names
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2020-04-28 19:59:08 -05:00 |
hold_effects.h
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Renamed the HOLD_EFFECT_EV_BOOST label
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2020-10-15 04:52:03 -03:00 |
item.h
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Begin item_menu.c cleanup
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2020-06-10 13:07:42 -07:00 |
item_effects.h
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Add ITEM6_HEAL constants, change move flags to shifts
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2020-10-05 18:48:51 -04:00 |
items.h
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Use constants for item digits
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2020-09-25 11:18:52 -04:00 |
layouts.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
lilycove_lady.h
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map_groups.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
map_scripts.h
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Add MAP_SCRIPT descriptions
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2020-08-11 15:50:09 -04:00 |
map_types.h
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Sync map types with pokefirered
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2020-04-28 19:59:08 -05:00 |
maps.h
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mauville_old_man.h
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metatile_behaviors.h
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metatile_labels.h
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Fix elevator metatile typo
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2020-07-06 16:02:49 -04:00 |
mevent.h
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moves.h
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Teatime and Eternabeam should be one word each
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2020-05-31 10:00:21 -04:00 |
opponents.h
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Allow flag/var counts to be updated alongside values
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2020-06-24 17:00:19 -04:00 |
party_menu.h
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pokemon.h
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Sync bev2 with pret
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2020-10-11 01:01:47 -05:00 |
region_map_sections.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
rgb.h
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Fix issues according to feedback
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2020-09-04 19:49:53 -04:00 |
roulette.h
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Start documenting roulette
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2020-07-30 19:37:16 -04:00 |
script_menu.h
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secret_bases.h
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slot_machine.h
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Document slot machine funcs
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2020-07-28 17:38:05 -04:00 |
songs.h
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Sync encounter musics with encounter music types
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2020-08-20 21:03:24 -04:00 |
species.h
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Document pokedex.c
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2020-03-09 16:24:01 -04:00 |
trade.h
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trainer_hill.h
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Continue documenting overworld/field effects
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2020-06-29 01:26:29 -04:00 |
trainer_types.h
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More trainer type usage
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2020-04-28 19:59:08 -05:00 |
trainers.h
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Merge with master
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2020-07-11 12:59:23 +02:00 |
tv.h
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Document contest live updates
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2020-08-16 05:18:09 -04:00 |
union_room.h
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Second pass on documenting union room
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2020-06-10 17:30:59 -04:00 |
vars.h
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Allow flag/var counts to be updated alongside values
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2020-06-24 17:00:19 -04:00 |
weather.h
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