sovereignx/test/battle/hold_effect/ability_shield.c
Alex 952183889a
Fixes Ability Shield, Neutralizing Gas interaction (#4391)
* Fixes Ability Shield, Neutralizing Gas interaction

* test was wrong
2024-04-14 18:43:55 +02:00

34 lines
998 B
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gItemsInfo[ITEM_ABILITY_SHIELD].holdEffect == HOLD_EFFECT_ABILITY_SHIELD);
}
SINGLE_BATTLE_TEST("Ability Shield prevents Neutralizing Gas")
{
u32 item;
PARAMETRIZE { item = ITEM_ABILITY_SHIELD; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
PLAYER(SPECIES_TORKOAL) { Ability(ABILITY_DROUGHT); Item(item); }
OPPONENT(SPECIES_KOFFING) { Ability(ABILITY_NEUTRALIZING_GAS); }
} WHEN {
TURN { }
} SCENE {
ABILITY_POPUP(opponent, ABILITY_NEUTRALIZING_GAS);
MESSAGE("Neutralizing Gas filled the area!");
if (item == ITEM_ABILITY_SHIELD) {
ABILITY_POPUP(player, ABILITY_DROUGHT);
MESSAGE("Torkoal's Drought intensified the sun's rays!");
} else {
NONE_OF {
ABILITY_POPUP(player, ABILITY_DROUGHT);
MESSAGE("Torkoal's Drought intensified the sun's rays!");
}
}
}
}