754befe393
Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back! |
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abilities.h | ||
apprentice.h | ||
battle.h | ||
battle_ai.h | ||
battle_anim.h | ||
battle_config.h | ||
battle_frontier.h | ||
battle_move_effects.h | ||
battle_script_commands.h | ||
battle_setup.h | ||
battle_string_ids.h | ||
bg_event_constants.h | ||
decorations.h | ||
easy_chat.h | ||
event_object_movement_constants.h | ||
event_objects.h | ||
field_effects.h | ||
flags.h | ||
game_stat.h | ||
global.h | ||
heal_locations.h | ||
hold_effects.h | ||
items.h | ||
layouts.h | ||
map_groups.h | ||
map_scripts.h | ||
map_types.h | ||
maps.h | ||
mauville_man.h | ||
metatile_behaviors.h | ||
moves.h | ||
opponents.h | ||
pokemon.h | ||
region_map_sections.h | ||
rgb.h | ||
secret_bases.h | ||
songs.h | ||
species.h | ||
trainer_hill.h | ||
trainers.h | ||
vars.h | ||
weather.h |