75ad61e5bf
# Conflicts: # data/battle_scripts_1.s # include/constants/battle_move_effects.h # src/battle_ai_main.c # src/battle_ai_util.c # src/battle_tv.c # src/data/battle_moves.h # src/data/graphics/pokemon.h
35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Dancer can copy a dance move immediately after it was used and allow the user of Dancer to still use its move")
|
|
{
|
|
GIVEN {
|
|
ASSUME(gMovesInfo[MOVE_QUIVER_DANCE].danceMove == TRUE);
|
|
PLAYER(SPECIES_WOBBUFFET)
|
|
OPPONENT(SPECIES_ORICORIO) { Ability(ABILITY_DANCER); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_QUIVER_DANCE); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_QUIVER_DANCE, player);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
|
ABILITY_POPUP(opponent, ABILITY_DANCER);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_QUIVER_DANCE, opponent);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponent); // Same turn
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Dancer can copy Teeter Dance")
|
|
{
|
|
GIVEN {
|
|
ASSUME(gMovesInfo[MOVE_TEETER_DANCE].danceMove == TRUE);
|
|
PLAYER(SPECIES_WOBBUFFET)
|
|
OPPONENT(SPECIES_ORICORIO) { Ability(ABILITY_DANCER); Item(ITEM_LUM_BERRY); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_TEETER_DANCE); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TEETER_DANCE, player);
|
|
ABILITY_POPUP(opponent, ABILITY_DANCER);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_TEETER_DANCE, opponent);
|
|
}
|
|
}
|