849bd0c8bb
* Added NatureInfo struct * Added back animation variants to struct * Added PokeBlock animations to struct * Added Battle Palace info to struct * Added nature girl messages to struct * Reordered gNaturesInfo to match struct order * Refactored nature stat table * Fixed battle dome nature calculation * Fixed neutral nature values * Fixed bracket layout
24 lines
944 B
C
24 lines
944 B
C
#ifndef GUARD_CONSTANTS_BATTLE_PALACE_H
|
|
#define GUARD_CONSTANTS_BATTLE_PALACE_H
|
|
|
|
#define BATTLE_PALACE_FUNC_INIT 0
|
|
#define BATTLE_PALACE_FUNC_GET_DATA 1
|
|
#define BATTLE_PALACE_FUNC_SET_DATA 2
|
|
#define BATTLE_PALACE_FUNC_GET_COMMENT_ID 3
|
|
#define BATTLE_PALACE_FUNC_SET_OPPONENT 4
|
|
#define BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO 5
|
|
#define BATTLE_PALACE_FUNC_INCREMENT_STREAK 6
|
|
#define BATTLE_PALACE_FUNC_SAVE 7
|
|
#define BATTLE_PALACE_FUNC_SET_PRIZE 8
|
|
#define BATTLE_PALACE_FUNC_GIVE_PRIZE 9
|
|
|
|
#define PALACE_DATA_PRIZE 0
|
|
#define PALACE_DATA_WIN_STREAK 1
|
|
#define PALACE_DATA_WIN_STREAK_ACTIVE 2
|
|
|
|
// Pokémon in Battle Palace have a move "group" type preference depending on nature
|
|
#define PALACE_MOVE_GROUP_ATTACK 0
|
|
#define PALACE_MOVE_GROUP_DEFENSE 1
|
|
#define PALACE_MOVE_GROUP_SUPPORT 2
|
|
|
|
#endif //GUARD_CONSTANTS_BATTLE_PALACE_H
|