21 lines
669 B
C
21 lines
669 B
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Shed Skin triggers 33% of the time")
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{
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if (B_ABILITY_TRIGGER_CHANCE == GEN_4)
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PASSES_RANDOMLY(30, 100, RNG_SHED_SKIN);
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else
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PASSES_RANDOMLY(33, 100, RNG_SHED_SKIN);
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GIVEN {
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ASSUME(gMovesInfo[MOVE_TACKLE].makesContact);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_ARBOK) { Status1(STATUS1_POISON); Ability(ABILITY_SHED_SKIN); }
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} WHEN {
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TURN;
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_SHED_SKIN);
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MESSAGE("The opposing Arbok's Shed Skin cured its poison problem!");
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STATUS_ICON(opponent, poison: FALSE);
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}
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}
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