sovereignx/test/battle/form_change/faint.c
kittenchilly db24128ee3
Update battle messages to Gen 5+ standards (#3240)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-21 14:52:45 -03:00

18 lines
552 B
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Aegislash reverts to Shield Form upon fainting")
{
GIVEN {
PLAYER(SPECIES_AEGISLASH_SHIELD) { HP(1); }
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_GUST); SEND_OUT(player, 1); }
} SCENE {
MESSAGE("The opposing Wobbuffet used Gust!");
MESSAGE("Aegislash fainted!");
} THEN {
EXPECT_EQ(GetMonData(&PLAYER_PARTY[0], MON_DATA_SPECIES), SPECIES_AEGISLASH_SHIELD);
}
}