5cc0b35d81
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
334 lines
14 KiB
C
334 lines
14 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Primal reversion happens for Groudon only when holding Red Orb")
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{
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u16 heldItem;
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PARAMETRIZE { heldItem = ITEM_NONE;}
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PARAMETRIZE { heldItem = ITEM_RED_ORB;}
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PARAMETRIZE { heldItem = ITEM_BLUE_ORB;}
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GIVEN {
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PLAYER(SPECIES_GROUDON) { Item(heldItem); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_CELEBRATE); }
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} SCENE {
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if (heldItem == ITEM_RED_ORB) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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}
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else {
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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}
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}
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} THEN {
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if (heldItem == ITEM_RED_ORB) {
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EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
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}
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else {
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EXPECT_EQ(player->species, SPECIES_GROUDON);
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}
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}
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}
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SINGLE_BATTLE_TEST("Primal reversion happens for Kyogre only when holding Blue Orb")
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{
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u16 heldItem;
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PARAMETRIZE { heldItem = ITEM_NONE;}
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PARAMETRIZE { heldItem = ITEM_RED_ORB;}
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PARAMETRIZE { heldItem = ITEM_BLUE_ORB;}
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_KYOGRE) { Item(heldItem); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_CELEBRATE); }
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} SCENE {
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if (heldItem == ITEM_BLUE_ORB) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponent);
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MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
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}
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else {
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponent);
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MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
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}
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}
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} THEN {
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if (heldItem == ITEM_BLUE_ORB) {
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EXPECT_EQ(opponent->species, SPECIES_KYOGRE_PRIMAL);
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}
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else {
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EXPECT_EQ(opponent->species, SPECIES_KYOGRE);
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}
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}
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}
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DOUBLE_BATTLE_TEST("Primal reversion's order is determined by Speed - opponent faster")
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{
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GIVEN {
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PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(5); };
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(15); };
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OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(10); }
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OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(20); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_CELEBRATE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentRight);
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MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerRight);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentLeft);
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MESSAGE("The opposing Groudon's Primal Reversion! It reverted to its primal state!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerLeft);
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MESSAGE("Kyogre's Primal Reversion! It reverted to its primal state!");
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} THEN {
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EXPECT_EQ(playerLeft->species, SPECIES_KYOGRE_PRIMAL);
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EXPECT_EQ(opponentLeft->species, SPECIES_GROUDON_PRIMAL);
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EXPECT_EQ(opponentRight->species, SPECIES_KYOGRE_PRIMAL);
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EXPECT_EQ(playerRight->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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DOUBLE_BATTLE_TEST("Primal reversion's order is determined by Speed - player faster")
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{
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GIVEN {
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PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(20); };
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(30); };
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OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(10); }
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OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(2); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_CELEBRATE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerRight);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerLeft);
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MESSAGE("Kyogre's Primal Reversion! It reverted to its primal state!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentLeft);
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MESSAGE("The opposing Groudon's Primal Reversion! It reverted to its primal state!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentRight);
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MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
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} THEN {
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EXPECT_EQ(playerLeft->species, SPECIES_KYOGRE_PRIMAL);
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EXPECT_EQ(opponentLeft->species, SPECIES_GROUDON_PRIMAL);
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EXPECT_EQ(opponentRight->species, SPECIES_KYOGRE_PRIMAL);
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EXPECT_EQ(playerRight->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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SINGLE_BATTLE_TEST("Primal reversion happens after a mon is sent out after a mon is fainted")
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{
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GIVEN {
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ASSUME(!IS_MOVE_STATUS(MOVE_TACKLE));
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PLAYER(SPECIES_WOBBUFFET) {HP(1); }
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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MESSAGE("Wobbuffet fainted!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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SINGLE_BATTLE_TEST("Primal reversion happens after a mon is switched in")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { SWITCH(player, 1); MOVE(opponent, MOVE_CELEBRATE); }
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TURN { MOVE(opponent, MOVE_CELEBRATE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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SINGLE_BATTLE_TEST("Primal reversion happens after a switch-in caused by Eject Button")
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{
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GIVEN {
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ASSUME(!IS_MOVE_STATUS(MOVE_TACKLE));
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ASSUME(gItemsInfo[ITEM_EJECT_BUTTON].holdEffect == HOLD_EFFECT_EJECT_BUTTON);
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PLAYER(SPECIES_WOBBUFFET) {Item(ITEM_EJECT_BUTTON); }
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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MESSAGE("Wobbuffet is switched out with the Eject Button!");
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SEND_IN_MESSAGE("Groudon");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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SINGLE_BATTLE_TEST("Primal reversion happens after a switch-in caused by Red Card")
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{
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GIVEN {
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ASSUME(!IS_MOVE_STATUS(MOVE_TACKLE));
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ASSUME(gItemsInfo[ITEM_RED_CARD].holdEffect == HOLD_EFFECT_RED_CARD);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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OPPONENT(SPECIES_WOBBUFFET) {Item(ITEM_RED_CARD); }
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE); }
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} SCENE {
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MESSAGE("The opposing Wobbuffet held up its Red Card against Wobbuffet!");
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MESSAGE("Groudon was dragged out!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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SINGLE_BATTLE_TEST("Primal reversion happens after the entry hazards damage")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_SPIKES].effect == EFFECT_SPIKES);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_SPIKES); }
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TURN { MOVE(opponent, MOVE_SPIKES); SWITCH(player, 1);}
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} SCENE {
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SEND_IN_MESSAGE("Groudon");
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HP_BAR(player);
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MESSAGE("Groudon was hurt by the spikes!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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SINGLE_BATTLE_TEST("Primal reversion happens immediately if it was brought in by U-turn")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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OPPONENT(SPECIES_WYNAUT) { HP(1); }
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(player, MOVE_U_TURN); SEND_OUT(player, 1); SEND_OUT(opponent, 1); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_U_TURN, player);
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HP_BAR(opponent);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
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MESSAGE("2 sent out Wynaut!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
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}
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}
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DOUBLE_BATTLE_TEST("Primal reversion triggers for multiple battlers if multiple fainted the previous turn")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_EARTHQUAKE].target == MOVE_TARGET_FOES_AND_ALLY);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_CATERPIE) { HP(1); }
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PLAYER(SPECIES_RESHIRAM);
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OPPONENT(SPECIES_CATERPIE) { HP(1); }
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OPPONENT(SPECIES_CATERPIE) { HP(1); }
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OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
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OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_EARTHQUAKE);
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SEND_OUT(opponentRight, 3);
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SEND_OUT(opponentLeft, 2);
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SEND_OUT(playerRight, 2); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, playerLeft);
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ABILITY_POPUP(opponentLeft, ABILITY_PRIMORDIAL_SEA);
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ABILITY_POPUP(opponentRight, ABILITY_DESOLATE_LAND);
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}
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}
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DOUBLE_BATTLE_TEST("Primal reversion triggers for all battlers if multiple fainted the previous turn")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION);
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ASSUME(gMovesInfo[MOVE_EXPLOSION].target == MOVE_TARGET_FOES_AND_ALLY);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_CATERPIE) { HP(1); }
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PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
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PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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OPPONENT(SPECIES_CATERPIE) { HP(1); }
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OPPONENT(SPECIES_CATERPIE) { HP(1); }
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OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
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OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_EXPLOSION);
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SEND_OUT(opponentRight, 3);
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SEND_OUT(opponentLeft, 2);
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SEND_OUT(playerRight, 3);
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SEND_OUT(playerLeft, 2); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, playerLeft);
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ABILITY_POPUP(playerLeft, ABILITY_PRIMORDIAL_SEA);
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ABILITY_POPUP(playerRight, ABILITY_DESOLATE_LAND);
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ABILITY_POPUP(opponentLeft, ABILITY_PRIMORDIAL_SEA);
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ABILITY_POPUP(opponentRight, ABILITY_DESOLATE_LAND);
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}
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}
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DOUBLE_BATTLE_TEST("Primal reversion and other switch-in effects trigger for all battlers if multiple fainted the previous turn")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION);
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ASSUME(gMovesInfo[MOVE_EXPLOSION].target == MOVE_TARGET_FOES_AND_ALLY);
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ASSUME(gMovesInfo[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB);
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ASSUME(gMovesInfo[MOVE_SPIKES].effect == EFFECT_SPIKES);
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ASSUME(gMovesInfo[MOVE_TOXIC_SPIKES].effect == EFFECT_TOXIC_SPIKES);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_CATERPIE) { HP(1); }
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PLAYER(SPECIES_SCRAFTY) { Ability(ABILITY_INTIMIDATE); }
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PLAYER(SPECIES_RESHIRAM);
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OPPONENT(SPECIES_CATERPIE) { HP(1); }
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OPPONENT(SPECIES_CATERPIE) { HP(1); }
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OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
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OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_STICKY_WEB);
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MOVE(opponentLeft, MOVE_SPIKES);
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MOVE(playerRight, MOVE_TOXIC_SPIKES); }
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TURN { MOVE(playerLeft, MOVE_EXPLOSION);
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SEND_OUT(opponentRight, 3);
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SEND_OUT(opponentLeft, 2);
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SEND_OUT(playerRight, 3);
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SEND_OUT(playerLeft, 2); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIKES, opponentLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC_SPIKES, playerRight);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, playerLeft);
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ABILITY_POPUP(playerLeft, ABILITY_INTIMIDATE);
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ABILITY_POPUP(playerRight, ABILITY_TURBOBLAZE);
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ABILITY_POPUP(opponentLeft, ABILITY_PRIMORDIAL_SEA);
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ABILITY_POPUP(opponentRight, ABILITY_DESOLATE_LAND);
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} THEN {
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EXPECT_NE(playerLeft->hp, playerLeft->maxHP);
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EXPECT_NE(playerRight->hp, playerRight->maxHP);
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EXPECT_EQ(opponentLeft->status1, STATUS1_POISON);
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EXPECT_EQ(opponentRight->status1, STATUS1_POISON);
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EXPECT_EQ(opponentLeft->statStages[STAT_ATK], DEFAULT_STAT_STAGE - 1);
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EXPECT_EQ(opponentRight->statStages[STAT_ATK], DEFAULT_STAT_STAGE - 1);
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EXPECT_EQ(opponentLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
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EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
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}
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}
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