sovereignx/test/battle/form_change/primal_reversion.c
Bassoonian 5cc0b35d81
Replace power checks with IS_MOVE_STATUS (#5820)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-12-20 08:20:46 -03:00

334 lines
14 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Primal reversion happens for Groudon only when holding Red Orb")
{
u16 heldItem;
PARAMETRIZE { heldItem = ITEM_NONE;}
PARAMETRIZE { heldItem = ITEM_RED_ORB;}
PARAMETRIZE { heldItem = ITEM_BLUE_ORB;}
GIVEN {
PLAYER(SPECIES_GROUDON) { Item(heldItem); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); }
} SCENE {
if (heldItem == ITEM_RED_ORB) {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
}
else {
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
}
}
} THEN {
if (heldItem == ITEM_RED_ORB) {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
else {
EXPECT_EQ(player->species, SPECIES_GROUDON);
}
}
}
SINGLE_BATTLE_TEST("Primal reversion happens for Kyogre only when holding Blue Orb")
{
u16 heldItem;
PARAMETRIZE { heldItem = ITEM_NONE;}
PARAMETRIZE { heldItem = ITEM_RED_ORB;}
PARAMETRIZE { heldItem = ITEM_BLUE_ORB;}
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_KYOGRE) { Item(heldItem); }
} WHEN {
TURN { MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
if (heldItem == ITEM_BLUE_ORB) {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponent);
MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
}
else {
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponent);
MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
}
}
} THEN {
if (heldItem == ITEM_BLUE_ORB) {
EXPECT_EQ(opponent->species, SPECIES_KYOGRE_PRIMAL);
}
else {
EXPECT_EQ(opponent->species, SPECIES_KYOGRE);
}
}
}
DOUBLE_BATTLE_TEST("Primal reversion's order is determined by Speed - opponent faster")
{
GIVEN {
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(5); };
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(15); };
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(10); }
OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(20); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_CELEBRATE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentRight);
MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerRight);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentLeft);
MESSAGE("The opposing Groudon's Primal Reversion! It reverted to its primal state!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerLeft);
MESSAGE("Kyogre's Primal Reversion! It reverted to its primal state!");
} THEN {
EXPECT_EQ(playerLeft->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(opponentLeft->species, SPECIES_GROUDON_PRIMAL);
EXPECT_EQ(opponentRight->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(playerRight->species, SPECIES_GROUDON_PRIMAL);
}
}
DOUBLE_BATTLE_TEST("Primal reversion's order is determined by Speed - player faster")
{
GIVEN {
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(20); };
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(30); };
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(10); }
OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(2); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_CELEBRATE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerRight);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerLeft);
MESSAGE("Kyogre's Primal Reversion! It reverted to its primal state!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentLeft);
MESSAGE("The opposing Groudon's Primal Reversion! It reverted to its primal state!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentRight);
MESSAGE("The opposing Kyogre's Primal Reversion! It reverted to its primal state!");
} THEN {
EXPECT_EQ(playerLeft->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(opponentLeft->species, SPECIES_GROUDON_PRIMAL);
EXPECT_EQ(opponentRight->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(playerRight->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a mon is sent out after a mon is fainted")
{
GIVEN {
ASSUME(!IS_MOVE_STATUS(MOVE_TACKLE));
PLAYER(SPECIES_WOBBUFFET) {HP(1); }
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
TURN { MOVE(opponent, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet fainted!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a mon is switched in")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { SWITCH(player, 1); MOVE(opponent, MOVE_CELEBRATE); }
TURN { MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a switch-in caused by Eject Button")
{
GIVEN {
ASSUME(!IS_MOVE_STATUS(MOVE_TACKLE));
ASSUME(gItemsInfo[ITEM_EJECT_BUTTON].holdEffect == HOLD_EFFECT_EJECT_BUTTON);
PLAYER(SPECIES_WOBBUFFET) {Item(ITEM_EJECT_BUTTON); }
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
TURN { MOVE(opponent, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet is switched out with the Eject Button!");
SEND_IN_MESSAGE("Groudon");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a switch-in caused by Red Card")
{
GIVEN {
ASSUME(!IS_MOVE_STATUS(MOVE_TACKLE));
ASSUME(gItemsInfo[ITEM_RED_CARD].holdEffect == HOLD_EFFECT_RED_CARD);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET) {Item(ITEM_RED_CARD); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("The opposing Wobbuffet held up its Red Card against Wobbuffet!");
MESSAGE("Groudon was dragged out!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after the entry hazards damage")
{
GIVEN {
ASSUME(gMovesInfo[MOVE_SPIKES].effect == EFFECT_SPIKES);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SPIKES); }
TURN { MOVE(opponent, MOVE_SPIKES); SWITCH(player, 1);}
} SCENE {
SEND_IN_MESSAGE("Groudon");
HP_BAR(player);
MESSAGE("Groudon was hurt by the spikes!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens immediately if it was brought in by U-turn")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WYNAUT) { HP(1); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(player, MOVE_U_TURN); SEND_OUT(player, 1); SEND_OUT(opponent, 1); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_U_TURN, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal state!");
MESSAGE("2 sent out Wynaut!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
DOUBLE_BATTLE_TEST("Primal reversion triggers for multiple battlers if multiple fainted the previous turn")
{
GIVEN {
ASSUME(gMovesInfo[MOVE_EARTHQUAKE].target == MOVE_TARGET_FOES_AND_ALLY);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_CATERPIE) { HP(1); }
PLAYER(SPECIES_RESHIRAM);
OPPONENT(SPECIES_CATERPIE) { HP(1); }
OPPONENT(SPECIES_CATERPIE) { HP(1); }
OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_EARTHQUAKE);
SEND_OUT(opponentRight, 3);
SEND_OUT(opponentLeft, 2);
SEND_OUT(playerRight, 2); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, playerLeft);
ABILITY_POPUP(opponentLeft, ABILITY_PRIMORDIAL_SEA);
ABILITY_POPUP(opponentRight, ABILITY_DESOLATE_LAND);
}
}
DOUBLE_BATTLE_TEST("Primal reversion triggers for all battlers if multiple fainted the previous turn")
{
GIVEN {
ASSUME(gMovesInfo[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION);
ASSUME(gMovesInfo[MOVE_EXPLOSION].target == MOVE_TARGET_FOES_AND_ALLY);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_CATERPIE) { HP(1); }
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_CATERPIE) { HP(1); }
OPPONENT(SPECIES_CATERPIE) { HP(1); }
OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_EXPLOSION);
SEND_OUT(opponentRight, 3);
SEND_OUT(opponentLeft, 2);
SEND_OUT(playerRight, 3);
SEND_OUT(playerLeft, 2); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, playerLeft);
ABILITY_POPUP(playerLeft, ABILITY_PRIMORDIAL_SEA);
ABILITY_POPUP(playerRight, ABILITY_DESOLATE_LAND);
ABILITY_POPUP(opponentLeft, ABILITY_PRIMORDIAL_SEA);
ABILITY_POPUP(opponentRight, ABILITY_DESOLATE_LAND);
}
}
DOUBLE_BATTLE_TEST("Primal reversion and other switch-in effects trigger for all battlers if multiple fainted the previous turn")
{
GIVEN {
ASSUME(gMovesInfo[MOVE_EXPLOSION].effect == EFFECT_EXPLOSION);
ASSUME(gMovesInfo[MOVE_EXPLOSION].target == MOVE_TARGET_FOES_AND_ALLY);
ASSUME(gMovesInfo[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB);
ASSUME(gMovesInfo[MOVE_SPIKES].effect == EFFECT_SPIKES);
ASSUME(gMovesInfo[MOVE_TOXIC_SPIKES].effect == EFFECT_TOXIC_SPIKES);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_CATERPIE) { HP(1); }
PLAYER(SPECIES_SCRAFTY) { Ability(ABILITY_INTIMIDATE); }
PLAYER(SPECIES_RESHIRAM);
OPPONENT(SPECIES_CATERPIE) { HP(1); }
OPPONENT(SPECIES_CATERPIE) { HP(1); }
OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); }
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_STICKY_WEB);
MOVE(opponentLeft, MOVE_SPIKES);
MOVE(playerRight, MOVE_TOXIC_SPIKES); }
TURN { MOVE(playerLeft, MOVE_EXPLOSION);
SEND_OUT(opponentRight, 3);
SEND_OUT(opponentLeft, 2);
SEND_OUT(playerRight, 3);
SEND_OUT(playerLeft, 2); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, playerLeft);
ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIKES, opponentLeft);
ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC_SPIKES, playerRight);
ANIMATION(ANIM_TYPE_MOVE, MOVE_EXPLOSION, playerLeft);
ABILITY_POPUP(playerLeft, ABILITY_INTIMIDATE);
ABILITY_POPUP(playerRight, ABILITY_TURBOBLAZE);
ABILITY_POPUP(opponentLeft, ABILITY_PRIMORDIAL_SEA);
ABILITY_POPUP(opponentRight, ABILITY_DESOLATE_LAND);
} THEN {
EXPECT_NE(playerLeft->hp, playerLeft->maxHP);
EXPECT_NE(playerRight->hp, playerRight->maxHP);
EXPECT_EQ(opponentLeft->status1, STATUS1_POISON);
EXPECT_EQ(opponentRight->status1, STATUS1_POISON);
EXPECT_EQ(opponentLeft->statStages[STAT_ATK], DEFAULT_STAT_STAGE - 1);
EXPECT_EQ(opponentRight->statStages[STAT_ATK], DEFAULT_STAT_STAGE - 1);
EXPECT_EQ(opponentLeft->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
EXPECT_EQ(opponentRight->statStages[STAT_SPEED], DEFAULT_STAT_STAGE - 1);
}
}