sovereignx/test/battle/move_effect/heal_bell.c
kittenchilly db24128ee3
Update battle messages to Gen 5+ standards (#3240)
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2024-10-21 14:52:45 -03:00

101 lines
3.1 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gMovesInfo[MOVE_HEAL_BELL].effect == EFFECT_HEAL_BELL);
ASSUME(gMovesInfo[MOVE_AROMATHERAPY].effect == EFFECT_HEAL_BELL);
}
DOUBLE_BATTLE_TEST("Heal Bell cures the entire party")
{
u32 move;
PARAMETRIZE { move = MOVE_HEAL_BELL; }
PARAMETRIZE { move = MOVE_AROMATHERAPY; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
OPPONENT(SPECIES_WYNAUT);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, move, target: playerLeft); }
TURN { SWITCH(playerLeft, 2); SWITCH(playerRight, 3); }
} SCENE {
int i;
ANIMATION(ANIM_TYPE_MOVE, move, playerLeft);
NOT MESSAGE("Wobbuffet was hurt by its poisoning!");
for (i = 0; i < 6; i++)
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_STATUS), STATUS1_NONE);
}
}
DOUBLE_BATTLE_TEST("Heal Bell does not cure soundproof partners")
{
u32 ability;
PARAMETRIZE { ability = ABILITY_SCRAPPY; }
PARAMETRIZE { ability = ABILITY_SOUNDPROOF; }
ASSUME(B_HEAL_BELL_SOUNDPROOF != GEN_5);
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_EXPLOUD) { Ability(ability); Status1(STATUS1_POISON); }
OPPONENT(SPECIES_WYNAUT);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_HEAL_BELL, target: playerLeft); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_HEAL_BELL, playerLeft);
if (ability == ABILITY_SOUNDPROOF) {
MESSAGE("Exploud was hurt by its poisoning!");
} else {
NOT MESSAGE("Exploud was hurt by its poisoning!");
}
}
}
SINGLE_BATTLE_TEST("Heal Bell cures inactive soundproof Pokemon")
{
u32 ability;
PARAMETRIZE { ability = ABILITY_SCRAPPY; }
PARAMETRIZE { ability = ABILITY_SOUNDPROOF; }
ASSUME(B_HEAL_BELL_SOUNDPROOF >= GEN_5);
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
PLAYER(SPECIES_EXPLOUD) { Ability(ability); Status1(STATUS1_POISON); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(player, MOVE_HEAL_BELL, target: player); }
TURN { SWITCH(player, 1); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_HEAL_BELL, player);
SEND_IN_MESSAGE("Exploud");
NOT MESSAGE("Exploud was hurt by its poisoning!");
}
}
SINGLE_BATTLE_TEST("Heal Bell cures a soundproof user")
{
GIVEN {
ASSUME(B_HEAL_BELL_SOUNDPROOF == GEN_5 || B_HEAL_BELL_SOUNDPROOF >= GEN_8);
PLAYER(SPECIES_EXPLOUD) { Ability(ABILITY_SOUNDPROOF); Status1(STATUS1_POISON); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(player, MOVE_HEAL_BELL, target: player); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_HEAL_BELL, player);
NOT MESSAGE("Exploud was hurt by its poisoning!");
}
}