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# Conflicts: # asm/macros/event.inc # data/field_effect_scripts.s # data/maps/BattleFrontier_BattleTowerLobby/scripts.inc # data/script_cmd_table.inc # graphics/pokemon/castform/sunny/anim_front.png # graphics/pokemon/castform/sunny/normal.pal # include/battle_util.h # include/constants/event_object_movement.h # include/constants/field_effects.h # src/battle_controller_player.c # src/battle_util.c # src/data/object_events/movement_action_func_tables.h # src/data/object_events/object_event_pic_tables.h # src/data/trainer_graphics/back_pic_anims.h # src/daycare.c # src/event_object_movement.c # src/field_effect_helpers.c # src/load_save.c # src/scrcmd.c # src/trainer_see.c
20 lines
1 KiB
C
20 lines
1 KiB
C
#ifndef GUARD_TRAINER_POKEMON_SPRITES_H
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#define GUARD_TRAINER_POKEMON_SPRITES_H
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// For the flags argument of CreateMonPicSprite_Affine
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#define MON_PIC_AFFINE_BACK 0
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#define MON_PIC_AFFINE_FRONT 1
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#define MON_PIC_AFFINE_NONE 3
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#define F_MON_PIC_NO_AFFINE (1 << 7)
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bool16 ResetAllPicSprites(void);
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u16 CreateMonPicSprite_Affine(u16 species, bool8 isShiny, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 CreateMonPicSprite(u16 species, bool8 isShiny, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 FreeAndDestroyMonPicSprite(u16 spriteId);
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u16 FreeAndDestroyMonPicSpriteNoPalette(u16 spriteId);
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u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 FreeAndDestroyTrainerPicSprite(u16 spriteId);
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u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId);
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u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass);
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#endif // GUARD_TRAINER_POKEMON_SPRITES_H
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