layouts
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Give proper names to dynamic map layouts
|
2019-02-09 09:57:30 -06:00 |
maps
|
Merge branch 'master' into battle_engine_v2
|
2019-02-23 22:50:46 +01:00 |
scripts
|
Clear up misnamed time-based flags and functions
|
2019-02-12 00:40:34 -06:00 |
tilesets
|
Fully document tileset animations
|
2019-02-08 15:07:42 -06:00 |
battle_ai_scripts.s
|
AI handle Belch
|
2019-02-16 18:23:56 +01:00 |
battle_scripts_1.s
|
Defiant and Competitive
|
2019-02-16 12:54:11 +01:00 |
easy_chat.s
|
Decompile more easy_chat
|
2019-02-22 11:46:05 -06:00 |
event_scripts.s
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Finish and polish new_game.c
|
2019-02-15 03:40:57 -05:00 |
map_events.s
|
Convert map data to JSON
|
2019-01-31 15:51:20 -06:00 |
maps.s
|
Convert map data to JSON
|
2019-01-31 15:51:20 -06:00 |
mystery_event_msg.s
|
Corrected typos
|
2019-01-03 01:54:55 +00:00 |
pokenav.s
|
More data moved into C code
|
2019-02-17 23:14:14 -05:00 |
rom_81D1C44.s
|
Dump trainer hill trainers
|
2019-01-19 12:57:18 +01:00 |
specials.inc
|
Document the regi* code more
|
2019-02-15 18:24:55 -05:00 |