sovereignx/test/battle
sneed 87e2526665
Add switching message macros for tests (#4717)
* Add switching message macros

* Add test
2024-06-03 19:59:28 -04:00
..
ability Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
form_change Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
gimmick Merge branch '_RHH/master' into _RHH/upcoming 2024-06-01 19:55:53 -04:00
hold_effect Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
item_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-05-27 10:13:42 -04:00
move_effect Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
move_effect_secondary Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
move_effects_combined Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
move_flags Small Battle Test reorganization (#4504) 2024-05-06 09:36:52 +02:00
status1
terrain Merge branch '_RHH/master' into _RHH/upcoming 2024-06-01 19:55:53 -04:00
weather Combine weather set commands (#4434) 2024-04-24 14:10:25 -04:00
ai.c Switch AI uses trapping abilities aggressively (#4669) 2024-06-01 07:30:43 +02:00
ai_calc_best_move_score.c
ai_check_viability.c
ai_flag_risky.c AI_FLAG_RISKY Improvements (#4648) 2024-05-29 19:54:18 +02:00
ai_powerful_status.c
ai_switching.c Switch AI uses trapping abilities aggressively (#4669) 2024-06-01 07:30:43 +02:00
ai_trytofaint.c Make AI see Loaded Dice hold effect for multi hit moves that strike 5… (#4622) 2024-05-26 22:19:45 +02:00
battle_message.c Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
crit_chance.c
damage_formula.c Enable GF move names by default 2024-04-25 18:40:37 +01:00
exp.c
move.c
trainer_control.c Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00
trainer_control.h Add missing shouldDynamax (#4442) 2024-04-25 10:10:36 +02:00
trainer_control.party Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00