sovereignx/test/battle/ability/galvanize.c
2024-09-01 23:13:58 +02:00

48 lines
1.8 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(gMovesInfo[MOVE_TACKLE].type == TYPE_NORMAL);
ASSUME(gMovesInfo[MOVE_TACKLE].power > 0);
}
SINGLE_BATTLE_TEST("Galvanize turns a normal type move into Electric")
{
GIVEN {
PLAYER(SPECIES_KRABBY);
OPPONENT(SPECIES_GEODUDE_ALOLAN) { Ability(ABILITY_GALVANIZE); }
} WHEN {
TURN { MOVE(opponent, MOVE_TACKLE); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
MESSAGE("It's super effective!");
}
}
SINGLE_BATTLE_TEST("Galvanize can not turn certain moves into Electric type moves")
{
u32 move;
PARAMETRIZE { move = MOVE_HIDDEN_POWER; }
PARAMETRIZE { move = MOVE_WEATHER_BALL; }
PARAMETRIZE { move = MOVE_MULTI_ATTACK; }
GIVEN {
ASSUME(gMovesInfo[MOVE_HIDDEN_POWER].effect == EFFECT_HIDDEN_POWER);
ASSUME(gMovesInfo[MOVE_WEATHER_BALL].effect == EFFECT_WEATHER_BALL);
ASSUME(gMovesInfo[MOVE_MULTI_ATTACK].effect == EFFECT_CHANGE_TYPE_ON_ITEM);
PLAYER(SPECIES_KRABBY);
OPPONENT(SPECIES_GEODUDE_ALOLAN) { Ability(ABILITY_GALVANIZE); }
} WHEN {
TURN { MOVE(opponent, move); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, move, opponent);
NOT MESSAGE("It's super effective!");
}
}
TO_DO_BATTLE_TEST("Galvanize boosts power of affected moves by 20% (Gen7+)");
TO_DO_BATTLE_TEST("Galvanize boosts power of affected moves by 30% (Gen6)");
TO_DO_BATTLE_TEST("(DYNAMAX) Galvanize turns Max Strike into Max Lightning when not used by Gigantamax Pikachu/Toxtricity");
//TO_DO_BATTLE_TEST("(DYNAMAX) Galvanize doesn't turn Max Strike into Max Lightning when used by Gigantamax Pikachu/Toxtricity, instead becoming G-Max Volt Crash/Stun Shock"); // Marked in Bulbapedia as "needs research", so this assumes that it behaves like Pixilate.