a422db09c6
* Fix Slateport Battle Tent/Battle Factory Stops the Battle Factory and Slateport Battle Tent from returning no Pokémon when player wants to swap their Pokémon. * Fix player rental party being junk data after rest Fixes #5280 * Consolidate checks into single method Consolidates every gSpecialVar_0x8005 check into a singular method.
29 lines
1 KiB
C
29 lines
1 KiB
C
#ifndef GUARD_FRONTIER_UTIL_H
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#define GUARD_FRONTIER_UTIL_H
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void CallFrontierUtilFunc(void);
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u8 GetFrontierBrainStatus(void);
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void CopyFrontierTrainerText(u8 whichText, u16 trainerId);
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void ResetWinStreaks(void);
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u32 GetCurrentFacilityWinStreak(void);
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void ResetFrontierTrainerIds(void);
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u8 GetPlayerSymbolCountForFacility(u8 facility);
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void ShowRankingHallRecordsWindow(void);
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void ScrollRankingHallRecordsWindow(void);
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void ClearRankingHallRecords(void);
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void SaveGameFrontier(void);
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u8 GetFrontierBrainTrainerPicIndex(void);
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u8 GetFrontierBrainTrainerClass(void);
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void CopyFrontierBrainTrainerName(u8 *dst);
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bool8 IsFrontierBrainFemale(void);
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void SetFrontierBrainObjEventGfx_2(void);
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void CreateFrontierBrainPokemon(void);
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u16 GetFrontierBrainMonSpecies(u8 monId);
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void SetFrontierBrainObjEventGfx(u8 facility);
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u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId);
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u8 GetFrontierBrainMonNature(u8 monId);
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u8 GetFrontierBrainMonEvs(u8 monId, u8 evStatId);
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s32 GetFronterBrainSymbol(void);
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void ClearEnemyPartyAfterChallenge(void);
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#endif // GUARD_FRONTIER_UTIL_H
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