8d58af4d33
* Move a couple damage AI_BadMove checks to AI_CalcDamage * re-add effectivness score decrease * reduce score for bad move in ai_checkviability * review changes |
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.. | ||
battle | ||
dynamax.c | ||
fpmath.c | ||
pokemon.c | ||
random.c | ||
species.c | ||
sprite.c | ||
test_runner.c | ||
test_runner_args.c | ||
test_runner_battle.c |