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abilities.h
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apprentice.h
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battle.h
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Label remaining battle types
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2021-01-13 15:20:29 -05:00 |
battle_ai.h
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battle_anim.h
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List battle animation indexes alongside tables
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2021-01-11 16:07:16 -05:00 |
battle_arena.h
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battle_dome.h
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battle_factory.h
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battle_frontier.h
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docs: fix simple typo, redunant -> redundant
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2020-12-13 22:14:50 +11:00 |
battle_frontier_mons.h
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battle_frontier_trainers.h
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battle_move_effects.h
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Document battle tv data
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2021-01-14 06:29:59 -05:00 |
battle_palace.h
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Clean up some battle scr cmd data
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2020-07-18 18:10:15 -04:00 |
battle_pike.h
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battle_pyramid.h
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Undo PokeCodec's PRs
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2020-09-13 06:30:55 -03:00 |
battle_script_commands.h
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Clean up some battle scr cmd data
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2020-07-18 18:10:15 -04:00 |
battle_setup.h
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battle_string_ids.h
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rename string id to reflect usage
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2021-01-11 08:48:00 -05:00 |
battle_tent.h
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battle_tent_mons.h
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battle_tent_trainers.h
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battle_tower.h
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Label remaining subs in battle_tower.c
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2020-12-24 16:18:47 -05:00 |
berry.h
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Fix swapped route 102 berries
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2021-02-10 16:26:09 -05:00 |
cable_club.h
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Second pass on documenting union room
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2020-06-10 17:30:59 -04:00 |
coins.h
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Start documenting roulette
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2020-07-30 19:37:16 -04:00 |
contest.h
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Document contest AI scripts
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2020-08-21 14:57:17 -04:00 |
daycare.h
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Fix "Compatibility" Misspelling
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2021-02-05 01:27:11 -05:00 |
decorations.h
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easy_chat.h
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Document easy chat
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2021-02-24 11:03:45 -05:00 |
event_bg.h
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event_object_movement.h
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Rename 'hidden' Trainers/obj events to 'buried'
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2021-02-14 19:25:23 +00:00 |
event_objects.h
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Clarify Kecleon objects
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2020-11-23 14:42:47 -05:00 |
field_effects.h
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Clean up field effect doc
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2020-07-02 05:05:13 -04:00 |
field_poison.h
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field_specials.h
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Document contest results
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2020-06-18 17:50:13 -04:00 |
field_tasks.h
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field_weather.h
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flags.h
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Fix Lilcove Motel typos
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2021-02-14 21:38:39 +00:00 |
frontier_util.h
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game_stat.h
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global.h
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Document easy chat
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2021-02-24 11:03:45 -05:00 |
heal_locations.h
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Index heal location data, use better names
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2020-04-28 19:59:08 -05:00 |
hold_effects.h
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item.h
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Begin item_menu.c cleanup
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2020-06-10 13:07:42 -07:00 |
item_effects.h
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Document PokemonUseItemEffects
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2021-02-12 16:02:04 -05:00 |
items.h
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Document mail
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2021-02-24 11:03:39 -05:00 |
layouts.h
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Label unused layouts
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2021-02-08 14:45:56 -05:00 |
lilycove_lady.h
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map_groups.h
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Label unused layouts
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2021-02-08 14:45:56 -05:00 |
map_scripts.h
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Add MAP_SCRIPT descriptions
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2020-08-11 15:50:09 -04:00 |
map_types.h
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Sync map types with pokefirered
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2020-04-28 19:59:08 -05:00 |
maps.h
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mauville_old_man.h
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metatile_behaviors.h
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metatile_labels.h
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Add labels for cracked floor metatiles
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2021-02-22 15:29:14 +00:00 |
mevent.h
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moves.h
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opponents.h
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Allow flag/var counts to be updated alongside values
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2020-06-24 17:00:19 -04:00 |
party_menu.h
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pokemon.h
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Document mail
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2021-02-24 11:03:39 -05:00 |
region_map_sections.h
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
rgb.h
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Name color return values more accurately
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2021-01-19 17:59:36 +00:00 |
roulette.h
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Start documenting roulette
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2020-07-30 19:37:16 -04:00 |
script_menu.h
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secret_bases.h
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Document secret_base.c
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2021-02-05 12:08:25 -05:00 |
slot_machine.h
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Document slot machine funcs
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2020-07-28 17:38:05 -04:00 |
songs.h
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Sync encounter musics with encounter music types
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2020-08-20 21:03:24 -04:00 |
species.h
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Define terminal species IDs relatively
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2020-12-08 00:45:05 -05:00 |
trade.h
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trainer_hill.h
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Continue documenting overworld/field effects
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2020-06-29 01:26:29 -04:00 |
trainer_types.h
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More trainer type usage
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2020-04-28 19:59:08 -05:00 |
trainers.h
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Label union room battle trainer
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2020-06-03 15:28:29 -04:00 |
tv.h
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Document ribbon TV show, add new ribbon IDs/size
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2021-02-18 09:59:24 -05:00 |
union_room.h
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Second pass on documenting union room
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2020-06-10 17:30:59 -04:00 |
vars.h
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Allow flag/var counts to be updated alongside values
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2020-06-24 17:00:19 -04:00 |
weather.h
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Clean up scrcmd.c
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2021-01-26 02:16:26 -05:00 |