sovereignx/include
2017-09-12 16:49:04 -04:00
..
gba
abilities.h
battle.h begin event data 2017-09-02 21:43:53 +02:00
berry.h get_berry_tree_graphics 2017-09-08 14:05:45 -04:00
data3.h npc_paltag_set_load 2017-09-12 16:49:04 -04:00
decompress.h clean up decompress header 2017-09-02 20:08:08 +02:00
dma3.h
event_data.h finish event data 2017-09-02 22:31:37 +02:00
event_scripts.h npc_paltag_set_load 2017-09-12 16:49:04 -04:00
field_effect_helpers.h sub_808E1B8 2017-09-07 19:28:46 -04:00
field_ground_effect.h sprite_new 2017-09-07 15:50:49 -04:00
field_map_obj.h sub_808F254 2017-09-12 16:17:52 -04:00
field_player_avatar.h SetPlayerAvatarFieldObjectIdAndObjectId 2017-09-07 20:04:59 -04:00
flags.h finish event data 2017-09-02 22:31:37 +02:00
game_stat.h begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
global.berry.h begin event data 2017-09-02 21:43:53 +02:00
global.fieldmap.h through sub_808F23C 2017-09-11 10:46:26 -04:00
global.h gpu_pal_allocator_reset__manage_upper_four 2017-09-08 15:11:29 -04:00
item.h decompile label more of item.s 2017-09-03 13:33:13 +02:00
m4a.h
main.h
malloc.h AddPseudoFieldObject 2017-09-07 14:31:23 -04:00
map_obj_8097404.h sprite_new 2017-09-07 15:50:49 -04:00
mauville_old_man.h GetFieldObjectGraphicsInfo 2017-09-08 14:16:44 -04:00
multiboot.h
new_game.h begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
palette.h
play_time.h
pokemon.h decompile rtc 2017-09-02 23:28:44 +02:00
rng.h
rom4.h GetFieldObjectTemplateByLocalIdAndMap 2017-09-11 10:29:00 -04:00
rom_81BE66C.h unref_sub_808D77C 2017-09-06 16:14:55 -04:00
rom_818CFC8.h unref_sub_808D77C 2017-09-06 16:14:55 -04:00
rtc.h decompile rtc 2017-09-02 23:28:44 +02:00
save.h move ram save variables to C 2017-09-03 15:39:33 +02:00
siirtc.h
songs.h
sound.h iwram and ewram vars to C 2017-09-02 17:32:34 +02:00
species.h
sprite.h
string_util.h
task.h
text.h
text_window.h
trig.h
vars.h begin event data 2017-09-02 21:43:53 +02:00
window.h