sovereignx/test/battle
2025-01-01 20:34:33 +01:00
..
ability Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
ai Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
form_change Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
gimmick Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
hold_effect Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
item_effect Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
move_animations
move_effect Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
move_effect_secondary Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
move_effects_combined Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
move_flags Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
status1 Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
status2 Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
terrain
weather Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
battle_message.c
crit_chance.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
damage_formula.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
exp.c
move.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
sleep_clause.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
spread_moves.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
test_runner_features.c
trainer_control.c Decouple Poke Ball ids from item ids (#5560) 2024-10-28 18:03:15 +01:00
trainer_control.h
trainer_control.party