sovereignx/test/battle/move_effect_secondary/sp_atk_two_down.c
Eduardo Quezada 5ec08ee98c
Small Battle Test reorganization (#4504)
* Fixed test folders + Chud Chew test name fixes

* Adjusted file names + merged Burn Up and Double Shock files

* Added Spit Up/Swallow files that point to Stockpile's file

* Multiple changes (see description)

- Moved secondary effect files to their own folder.
- Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock.
- Grouped Hex/Venoshock to the same file
2024-05-06 09:36:52 +02:00

43 lines
1.3 KiB
C

#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
ASSUME(MoveHasAdditionalEffectSelf(MOVE_OVERHEAT, MOVE_EFFECT_SP_ATK_TWO_DOWN));
}
SINGLE_BATTLE_TEST("Overheat drops Sp. Atk by 2 stages - singles")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET)
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_OVERHEAT); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_OVERHEAT, player);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
MESSAGE("Wobbuffet's Sp. Atk harshly fell!");
} THEN {
EXPECT_EQ(player->statStages[STAT_SPATK], DEFAULT_STAT_STAGE - 2);
}
}
DOUBLE_BATTLE_TEST("Overheat drops Sp. Atk by 2 stages - doubles")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET)
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_OVERHEAT, target: opponentLeft); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_OVERHEAT, playerLeft);
HP_BAR(opponentLeft);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Wobbuffet's Sp. Atk harshly fell!");
} THEN {
EXPECT_EQ(playerLeft->statStages[STAT_SPATK], DEFAULT_STAT_STAGE - 2);
}
}