199 lines
6.1 KiB
C
199 lines
6.1 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gMovesInfo[MOVE_RELIC_SONG].effect == EFFECT_RELIC_SONG);
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ASSUME(MoveHasAdditionalEffect(MOVE_RELIC_SONG, MOVE_EFFECT_SLEEP) == TRUE);
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}
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SINGLE_BATTLE_TEST("Relic Song has a 10% chance to put the target to sleep")
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{
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PASSES_RANDOMLY(10, 100, RNG_SECONDARY_EFFECT);
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_SLP, opponent);
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STATUS_ICON(opponent, sleep: TRUE);
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}
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}
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SINGLE_BATTLE_TEST("Relic Song is prevented by Soundproof")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_VOLTORB) { Ability(ABILITY_SOUNDPROOF); }
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} WHEN {
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TURN { MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_SOUNDPROOF);
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MESSAGE("Foe Voltorb's Soundproof blocks Relic Song!");
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NONE_OF {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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}
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}
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}
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SINGLE_BATTLE_TEST("Relic Song will become a Water-type move when used by a Pokémon with the Ability Liquid Voice")
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{
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GIVEN {
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PLAYER(SPECIES_VULPIX);
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OPPONENT(SPECIES_POPPLIO) { Ability(ABILITY_LIQUID_VOICE); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, opponent);
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HP_BAR(player);
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MESSAGE("It's super effective!");
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}
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}
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SINGLE_BATTLE_TEST("Relic Song is blocked by Throat Chop")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_THROAT_CHOP); MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_THROAT_CHOP, opponent);
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HP_BAR(player);
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MESSAGE("Wobbuffet can't use Relic Song due to Throat Chop!");
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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}
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}
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SINGLE_BATTLE_TEST("Relic Song transforms Meloetta if used successfully")
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{
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GIVEN {
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PLAYER(SPECIES_MELOETTA_ARIA);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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MESSAGE("Meloetta transformed!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_MELOETTA_PIROUETTE);
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}
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}
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SINGLE_BATTLE_TEST("Relic Song does not transform Pokemon other than Meloetta")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
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MESSAGE("Wobbuffet transformed!");
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}
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} THEN {
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EXPECT_EQ(player->species, SPECIES_WOBBUFFET);
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}
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}
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SINGLE_BATTLE_TEST("Relic Song transforms Meloetta twice if used successfully")
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{
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GIVEN {
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PLAYER(SPECIES_MELOETTA_ARIA);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_RELIC_SONG); }
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TURN { MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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MESSAGE("Meloetta transformed!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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MESSAGE("Meloetta transformed!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_MELOETTA_ARIA);
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}
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}
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SINGLE_BATTLE_TEST("Relic Song transformation is the last thing that happens after it hits")
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{
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GIVEN {
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PLAYER(SPECIES_MELOETTA_ARIA);
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OPPONENT(SPECIES_GOSSIFLEUR) { HP(1); Ability(ABILITY_COTTON_DOWN); }
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} WHEN {
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TURN { MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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MESSAGE("Foe Gossifleur fainted!");
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ABILITY_POPUP(opponent, ABILITY_COTTON_DOWN);
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MESSAGE("Meloetta's Speed fell!");
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MESSAGE("Meloetta transformed!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_MELOETTA_PIROUETTE);
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}
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}
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DOUBLE_BATTLE_TEST("Relic Song transforms once Meloetta in a double battle")
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{
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GIVEN {
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PLAYER(SPECIES_MELOETTA_ARIA);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, playerLeft);
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HP_BAR(opponentLeft);
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HP_BAR(opponentRight);
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MESSAGE("Meloetta transformed!");
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} THEN {
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EXPECT_EQ(playerLeft->species, SPECIES_MELOETTA_PIROUETTE);
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}
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}
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SINGLE_BATTLE_TEST("Relic Song loses the form-changing effect with Sheer Force")
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{
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GIVEN {
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PLAYER(SPECIES_MELOETTA_ARIA);
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OPPONENT(SPECIES_NIDOKING) { Ability(ABILITY_SHEER_FORCE); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_SKILL_SWAP); MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SKILL_SWAP, opponent);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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NOT MESSAGE("Meloetta transformed!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_MELOETTA_ARIA);
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}
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}
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SINGLE_BATTLE_TEST("Relic Song transforms Meloetta after Magician was activated")
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{
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GIVEN {
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PLAYER(SPECIES_MELOETTA_ARIA);
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OPPONENT(SPECIES_DELPHOX) { Ability(ABILITY_MAGICIAN); Item(ITEM_POTION); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_SKILL_SWAP); MOVE(player, MOVE_RELIC_SONG); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SKILL_SWAP, opponent);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_RELIC_SONG, player);
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HP_BAR(opponent);
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ABILITY_POPUP(player, ABILITY_MAGICIAN);
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MESSAGE("Meloetta stole Foe Delphox's Potion!");
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MESSAGE("Meloetta transformed!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_MELOETTA_PIROUETTE);
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}
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}
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