3a1b4951c6
* Added missing TODO tests - Volume A * Update test/battle/move_effect/autotomize.c --------- Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
98 lines
3.8 KiB
C
98 lines
3.8 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gMovesInfo[MOVE_HOWL].effect == EFFECT_ATTACK_UP_USER_ALLY);
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}
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SINGLE_BATTLE_TEST("Howl raises user's Attack by 1 stage", s16 damage)
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{
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bool32 raiseAttack;
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PARAMETRIZE { raiseAttack = FALSE; }
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PARAMETRIZE { raiseAttack = TRUE; }
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GIVEN {
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ASSUME(gMovesInfo[MOVE_TACKLE].category == DAMAGE_CATEGORY_PHYSICAL);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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if (raiseAttack) TURN { MOVE(player, MOVE_HOWL); }
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TURN { MOVE(player, MOVE_TACKLE); }
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} SCENE {
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if (raiseAttack) {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_HOWL, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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MESSAGE("Wobbuffet's Attack rose!");
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}
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
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}
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}
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DOUBLE_BATTLE_TEST("Howl raises user's and partner's Attack by 1 stage", s16 damageLeft, s16 damageRight)
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{
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bool32 raiseAttack;
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PARAMETRIZE { raiseAttack = FALSE; }
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PARAMETRIZE { raiseAttack = TRUE; }
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GIVEN {
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ASSUME(gMovesInfo[MOVE_TACKLE].category == DAMAGE_CATEGORY_PHYSICAL);
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PLAYER(SPECIES_WOBBUFFET) { Speed(15); }
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PLAYER(SPECIES_WYNAUT) { Speed(10); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(13); }
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OPPONENT(SPECIES_WYNAUT) { Speed(12); }
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} WHEN {
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if (raiseAttack) TURN { MOVE(playerLeft, MOVE_HOWL); }
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TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft); }
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TURN { MOVE(playerRight, MOVE_TACKLE, target: opponentRight); }
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} SCENE {
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if (raiseAttack) {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_HOWL, playerLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("Wobbuffet's Attack rose!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
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MESSAGE("Wynaut's Attack rose!");
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}
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerLeft);
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HP_BAR(opponentLeft, captureDamage: &results[i].damageLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerRight);
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HP_BAR(opponentRight, captureDamage: &results[i].damageRight);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damageLeft, Q_4_12(1.5), results[1].damageLeft);
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EXPECT_MUL_EQ(results[0].damageRight, Q_4_12(1.5), results[1].damageRight);
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}
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}
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DOUBLE_BATTLE_TEST("Howl does not work on partner if it has Soundproof")
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{
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s16 damage[2];
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GIVEN {
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ASSUME(gMovesInfo[MOVE_TACKLE].category == DAMAGE_CATEGORY_PHYSICAL);
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PLAYER(SPECIES_WOBBUFFET) { Speed(15); }
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PLAYER(SPECIES_VOLTORB) { Speed(10); Ability(ABILITY_SOUNDPROOF); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
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OPPONENT(SPECIES_WYNAUT) { Speed(1); }
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} WHEN {
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TURN { MOVE(playerRight, MOVE_TACKLE, target: opponentLeft); }
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TURN { MOVE(playerLeft, MOVE_HOWL); MOVE(playerRight, MOVE_TACKLE, target: opponentLeft); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerRight);
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HP_BAR(opponentLeft, captureDamage: &damage[0]);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_HOWL, playerLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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MESSAGE("Wobbuffet's Attack rose!");
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
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MESSAGE("Wynaut's Attack rose!");
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}
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ABILITY_POPUP(playerRight, ABILITY_SOUNDPROOF);
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MESSAGE("Voltorb's Soundproof blocks Howl!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, playerRight);
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HP_BAR(opponentLeft, captureDamage: &damage[1]);
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} THEN {
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EXPECT_EQ(damage[0], damage[1]);
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}
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}
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